/*
* Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef OUTPUTFILE_H_
#define OUTPUTFILE_H_
#include <vector>
#include "defs.h"
#include "filefragment.h"
// uncomment this is output file should be deleted on error
//#define DELETE_OUTPUT_ON_ERROR
// uncomment to use pwrite (this should be more efficient) but results in different
// file pointer behaviour. NB not defined by MINGW in unistd.h
//#define USE_PWRITE
// TODO: NB currently this can only deal with 4gb files. Need to upgrade for larger files
class OutputFile
{
public:
OutputFile(PathName aFileName);
virtual ~OutputFile();
virtual void Close();
virtual void Flush();
virtual void Dump();
virtual const FileFragment & GetFileFragment(FileFragmentOwner * aOwner);
virtual void Open();
virtual void Write(size_t aOffset, size_t aSize, char * aData);
virtual size_t Size(){ return iCurrentOffset; }
private:
// Don't want one of these to be copied
OutputFile(const OutputFile & aOutputFile);
OutputFile & operator=(const OutputFile & aOutputFile);
private:
typedef std::vector<FileFragment> FragmentList;
PathName iFileName;
FragmentList iFileFragments;
bool iOpened;
int iFd;
size_t iCurrentOffset;
};
#endif /*OUTPUTFILE_H_*/