Modify framebuffer and NGA framebuffer to read screen size from board model dtb file. Optimise memory usuage of frame buffer
Add example minigui application with hooks to profiler (which writes results to S:\). Modified NGA framebuffer to run its own dfc queue at high priority
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>SDL Event Structures.</H1
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>SDL_Event</A
> -- General event structure</DT
><DT
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>SDL_ActiveEvent</A
> -- Application visibility event structure</DT
><DT
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>SDL_KeyboardEvent</A
> -- Keyboard event structure</DT
><DT
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>SDL_MouseMotionEvent</A
> -- Mouse motion event structure</DT
><DT
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>SDL_MouseButtonEvent</A
> -- Mouse button event structure</DT
><DT
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>SDL_JoyAxisEvent</A
> -- Joystick axis motion event structure</DT
><DT
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>SDL_JoyButtonEvent</A
> -- Joystick button event structure</DT
><DT
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>SDL_JoyHatEvent</A
> -- Joystick hat position change event structure</DT
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>SDL_JoyBallEvent</A
> -- Joystick trackball motion event structure</DT
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>SDL_ResizeEvent</A
> -- Window resize event structure</DT
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>SDL_ExposeEvent</A
> -- Quit requested event</DT
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>SDL_SysWMEvent</A
> -- Platform-dependent window manager event.</DT
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>SDL_UserEvent</A
> -- A user-defined event type</DT
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>SDL_QuitEvent</A
> -- Quit requested event</DT
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>SDL_keysym</A
> -- Keysym structure</DT
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