Modify framebuffer and NGA framebuffer to read screen size from board model dtb file. Optimise memory usuage of frame buffer
Add example minigui application with hooks to profiler (which writes results to S:\). Modified NGA framebuffer to run its own dfc queue at high priority
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>SDL_PollEvent</H1
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><H2
>Name</H2
>SDL_PollEvent -- Polls for currently pending events.</DIV
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>Synopsis</H2
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><PRE
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>#include "SDL.h"</PRE
><P
><CODE
><CODE
CLASS="FUNCDEF"
>int <B
CLASS="FSFUNC"
>SDL_PollEvent</B
></CODE
>(SDL_Event *event);</CODE
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><H2
>Description</H2
><P
>Polls for currently pending events, and returns <SPAN
CLASS="RETURNVALUE"
>1</SPAN
>
if there are any pending events, or <SPAN
CLASS="RETURNVALUE"
>0</SPAN
> if there
are none available. </P
><P
>If <TT
CLASS="PARAMETER"
><I
>event</I
></TT
> is not <TT
CLASS="LITERAL"
>NULL</TT
>, the next
event is removed from the queue and stored in that area.</P
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>SDL_Event event; /* Event structure */
.
.
.
/* Check for events */
while(SDL_PollEvent(&event)){ /* Loop until there are no events left on the queue */
switch(event.type){ /* Process the appropiate event type */
case SDL_KEYDOWN: /* Handle a KEYDOWN event */
printf("Oh! Key press\n");
break;
case SDL_MOUSEMOTION:
.
.
.
default: /* Report an unhandled event */
printf("I don't know what this event is!\n");
}
}</PRE
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>SDL_Event</SPAN
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<A
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><TT
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>SDL_WaitEvent</TT
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><TT
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>SDL_PeepEvents</TT
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