Modify framebuffer and NGA framebuffer to read screen size from board model dtb file. Optimise memory usuage of frame buffer
Add example minigui application with hooks to profiler (which writes results to S:\). Modified NGA framebuffer to run its own dfc queue at high priority
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>SDL_QuitEvent</H1
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><H2
>Name</H2
>SDL_QuitEvent -- Quit requested event</DIV
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>Structure Definition</H2
><PRE
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>typedef struct{
Uint8 type
} SDL_QuitEvent;</PRE
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>Structure Data</H2
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><TT
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>SDL_QUIT</TT
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>Description</H2
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>SDL_QuitEvent</SPAN
> is a member of the <A
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>SDL_Event</SPAN
></A
> union and is used whan an event of type <TT
CLASS="LITERAL"
>SDL_QUIT</TT
> is reported.</P
><P
>As can be seen, the SDL_QuitEvent structure serves no useful purpose. The event itself, on the other hand, is very important. If you filter out or ignore a quit event then it is impossible for the user to close the window. On the other hand, if you do accept a quit event then the application window will be closed, and screen updates will still report success event though the application will no longer be visible.</P
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><B
>Note: </B
>The macro <TT
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>SDL_QuitRequested</TT
> will return non-zero if a quit event is pending</P
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>See Also</H2
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