symbian-qemu-0.9.1-12/libsdl-trunk/docs/html/sdlupdaterect.html
author johnathan.white@2718R8BGH51.accenture.com
Mon, 08 Mar 2010 18:45:03 +0000
changeset 46 b6935a90ca64
parent 1 2fb8b9db1c86
permissions -rw-r--r--
Modify framebuffer and NGA framebuffer to read screen size from board model dtb file. Optimise memory usuage of frame buffer Add example minigui application with hooks to profiler (which writes results to S:\). Modified NGA framebuffer to run its own dfc queue at high priority

<HTML
><HEAD
><TITLE
>SDL_UpdateRect</TITLE
><META
NAME="GENERATOR"
CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+
"><LINK
REL="HOME"
TITLE="SDL Library Documentation"
HREF="index.html"><LINK
REL="UP"
TITLE="Video"
HREF="video.html"><LINK
REL="PREVIOUS"
TITLE="SDL_SetVideoMode"
HREF="sdlsetvideomode.html"><LINK
REL="NEXT"
TITLE="SDL_UpdateRects"
HREF="sdlupdaterects.html"></HEAD
><BODY
CLASS="REFENTRY"
BGCOLOR="#FFF8DC"
TEXT="#000000"
LINK="#0000ee"
VLINK="#551a8b"
ALINK="#ff0000"
><DIV
CLASS="NAVHEADER"
><TABLE
SUMMARY="Header navigation table"
WIDTH="100%"
BORDER="0"
CELLPADDING="0"
CELLSPACING="0"
><TR
><TH
COLSPAN="3"
ALIGN="center"
>SDL Library Documentation</TH
></TR
><TR
><TD
WIDTH="10%"
ALIGN="left"
VALIGN="bottom"
><A
HREF="sdlsetvideomode.html"
ACCESSKEY="P"
>Prev</A
></TD
><TD
WIDTH="80%"
ALIGN="center"
VALIGN="bottom"
></TD
><TD
WIDTH="10%"
ALIGN="right"
VALIGN="bottom"
><A
HREF="sdlupdaterects.html"
ACCESSKEY="N"
>Next</A
></TD
></TR
></TABLE
><HR
ALIGN="LEFT"
WIDTH="100%"></DIV
><H1
><A
NAME="SDLUPDATERECT"
></A
>SDL_UpdateRect</H1
><DIV
CLASS="REFNAMEDIV"
><A
NAME="AEN1355"
></A
><H2
>Name</H2
>SDL_UpdateRect&nbsp;--&nbsp;Makes sure the given area is updated on the given screen.</DIV
><DIV
CLASS="REFSYNOPSISDIV"
><A
NAME="AEN1358"
></A
><H2
>Synopsis</H2
><DIV
CLASS="FUNCSYNOPSIS"
><A
NAME="AEN1359"
></A
><P
></P
><PRE
CLASS="FUNCSYNOPSISINFO"
>#include "SDL.h"</PRE
><P
><CODE
><CODE
CLASS="FUNCDEF"
>void <B
CLASS="FSFUNC"
>SDL_UpdateRect</B
></CODE
>(SDL_Surface *screen, Sint32 x, Sint32 y, Sint32 w, Sint32 h);</CODE
></P
><P
></P
></DIV
></DIV
><DIV
CLASS="REFSECT1"
><A
NAME="AEN1365"
></A
><H2
>Description</H2
><P
>Makes sure the given area is updated on the given screen. The rectangle must
be confined within the screen boundaries (no clipping is done).</P
><P
>If '<TT
CLASS="PARAMETER"
><I
>x</I
></TT
>', '<TT
CLASS="PARAMETER"
><I
>y</I
></TT
>', '<TT
CLASS="PARAMETER"
><I
>w</I
></TT
>'
and '<TT
CLASS="PARAMETER"
><I
>h</I
></TT
>' are all 0,
<TT
CLASS="FUNCTION"
>SDL_UpdateRect</TT
> will update the
entire screen.</P
><P
>This function should not be called while '<TT
CLASS="PARAMETER"
><I
>screen</I
></TT
>' is
<A
HREF="sdllocksurface.html"
>locked</A
>.</P
></DIV
><DIV
CLASS="REFSECT1"
><A
NAME="AEN1377"
></A
><H2
>See Also</H2
><P
><A
HREF="sdlupdaterects.html"
><TT
CLASS="FUNCTION"
>SDL_UpdateRects</TT
></A
>,
<A
HREF="sdlrect.html"
><SPAN
CLASS="STRUCTNAME"
>SDL_Rect</SPAN
></A
>,
<A
HREF="sdlsurface.html"
><SPAN
CLASS="STRUCTNAME"
>SDL_Surface</SPAN
></A
>,
<A
HREF="sdllocksurface.html"
><TT
CLASS="FUNCTION"
>SDL_LockSurface</TT
></A
></P
></DIV
><DIV
CLASS="NAVFOOTER"
><HR
ALIGN="LEFT"
WIDTH="100%"><TABLE
SUMMARY="Footer navigation table"
WIDTH="100%"
BORDER="0"
CELLPADDING="0"
CELLSPACING="0"
><TR
><TD
WIDTH="33%"
ALIGN="left"
VALIGN="top"
><A
HREF="sdlsetvideomode.html"
ACCESSKEY="P"
>Prev</A
></TD
><TD
WIDTH="34%"
ALIGN="center"
VALIGN="top"
><A
HREF="index.html"
ACCESSKEY="H"
>Home</A
></TD
><TD
WIDTH="33%"
ALIGN="right"
VALIGN="top"
><A
HREF="sdlupdaterects.html"
ACCESSKEY="N"
>Next</A
></TD
></TR
><TR
><TD
WIDTH="33%"
ALIGN="left"
VALIGN="top"
>SDL_SetVideoMode</TD
><TD
WIDTH="34%"
ALIGN="center"
VALIGN="top"
><A
HREF="video.html"
ACCESSKEY="U"
>Up</A
></TD
><TD
WIDTH="33%"
ALIGN="right"
VALIGN="top"
>SDL_UpdateRects</TD
></TR
></TABLE
></DIV
></BODY
></HTML
>