Modify framebuffer and NGA framebuffer to read screen size from board model dtb file. Optimise memory usuage of frame buffer
Add example minigui application with hooks to profiler (which writes results to S:\). Modified NGA framebuffer to run its own dfc queue at high priority
<HTML
><HEAD
><TITLE
>Window Management</TITLE
><META
NAME="GENERATOR"
CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+
"><LINK
REL="HOME"
TITLE="SDL Library Documentation"
HREF="index.html"><LINK
REL="UP"
TITLE="SDL Reference"
HREF="reference.html"><LINK
REL="PREVIOUS"
TITLE="SDL_Overlay"
HREF="sdloverlay.html"><LINK
REL="NEXT"
TITLE="SDL_WM_SetCaption"
HREF="sdlwmsetcaption.html"><META
NAME="KEYWORD"
CONTENT="wm"><META
NAME="KEYWORD"
CONTENT="function"></HEAD
><BODY
CLASS="CHAPTER"
BGCOLOR="#FFF8DC"
TEXT="#000000"
LINK="#0000ee"
VLINK="#551a8b"
ALINK="#ff0000"
><DIV
CLASS="NAVHEADER"
><TABLE
SUMMARY="Header navigation table"
WIDTH="100%"
BORDER="0"
CELLPADDING="0"
CELLSPACING="0"
><TR
><TH
COLSPAN="3"
ALIGN="center"
>SDL Library Documentation</TH
></TR
><TR
><TD
WIDTH="10%"
ALIGN="left"
VALIGN="bottom"
><A
HREF="sdloverlay.html"
ACCESSKEY="P"
>Prev</A
></TD
><TD
WIDTH="80%"
ALIGN="center"
VALIGN="bottom"
></TD
><TD
WIDTH="10%"
ALIGN="right"
VALIGN="bottom"
><A
HREF="sdlwmsetcaption.html"
ACCESSKEY="N"
>Next</A
></TD
></TR
></TABLE
><HR
ALIGN="LEFT"
WIDTH="100%"></DIV
><DIV
CLASS="CHAPTER"
><H1
><A
NAME="WM"
></A
>Chapter 7. Window Management</H1
><DIV
CLASS="TOC"
><DL
><DT
><B
>Table of Contents</B
></DT
><DT
><A
HREF="sdlwmsetcaption.html"
>SDL_WM_SetCaption</A
> -- Sets the window tile and icon name.</DT
><DT
><A
HREF="sdlwmgetcaption.html"
>SDL_WM_GetCaption</A
> -- Gets the window title and icon name.</DT
><DT
><A
HREF="sdlwmseticon.html"
>SDL_WM_SetIcon</A
> -- Sets the icon for the display window.</DT
><DT
><A
HREF="sdlwmiconifywindow.html"
>SDL_WM_IconifyWindow</A
> -- Iconify/Minimise the window</DT
><DT
><A
HREF="sdlwmtogglefullscreen.html"
>SDL_WM_ToggleFullScreen</A
> -- Toggles fullscreen mode</DT
><DT
><A
HREF="sdlwmgrabinput.html"
>SDL_WM_GrabInput</A
> -- Grabs mouse and keyboard input.</DT
></DL
></DIV
><P
>SDL provides a small set of window management functions which allow applications to change their title and toggle from windowed mode to fullscreen (if available)</P
></DIV
><DIV
CLASS="NAVFOOTER"
><HR
ALIGN="LEFT"
WIDTH="100%"><TABLE
SUMMARY="Footer navigation table"
WIDTH="100%"
BORDER="0"
CELLPADDING="0"
CELLSPACING="0"
><TR
><TD
WIDTH="33%"
ALIGN="left"
VALIGN="top"
><A
HREF="sdloverlay.html"
ACCESSKEY="P"
>Prev</A
></TD
><TD
WIDTH="34%"
ALIGN="center"
VALIGN="top"
><A
HREF="index.html"
ACCESSKEY="H"
>Home</A
></TD
><TD
WIDTH="33%"
ALIGN="right"
VALIGN="top"
><A
HREF="sdlwmsetcaption.html"
ACCESSKEY="N"
>Next</A
></TD
></TR
><TR
><TD
WIDTH="33%"
ALIGN="left"
VALIGN="top"
>SDL_Overlay</TD
><TD
WIDTH="34%"
ALIGN="center"
VALIGN="top"
><A
HREF="reference.html"
ACCESSKEY="U"
>Up</A
></TD
><TD
WIDTH="33%"
ALIGN="right"
VALIGN="top"
>SDL_WM_SetCaption</TD
></TR
></TABLE
></DIV
></BODY
></HTML
>