Modify framebuffer and NGA framebuffer to read screen size from board model dtb file. Optimise memory usuage of frame buffer
Add example minigui application with hooks to profiler (which writes results to S:\). Modified NGA framebuffer to run its own dfc queue at high priority
.TH "SDL_CreateRGBSurfaceFrom" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
.SH "NAME"
SDL_CreateRGBSurfaceFrom \- Create an SDL_Surface from pixel data
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
.sp
\fBSDL_Surface *\fBSDL_CreateRGBSurfaceFrom\fP\fR(\fBvoid *pixels, int width, int height, int depth, int pitch, Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask\fR);
.SH "DESCRIPTION"
.PP
Creates an SDL_Surface from the provided pixel data\&.
.PP
The data stored in \fBpixels\fR is assumed to be of the \fBdepth\fR specified in the parameter list\&. The pixel data is not copied into the \fBSDL_Surface\fR structure so it should not be freed until the surface has been freed with a called to \fISDL_FreeSurface\fR\&. \fBpitch\fR is the length of each scanline in bytes\&.
.PP
See \fI\fBSDL_CreateRGBSurface\fP\fR for a more detailed description of the other parameters\&.
.SH "RETURN VALUE"
.PP
Returns the created surface, or \fBNULL\fR upon error\&.
.SH "SEE ALSO"
.PP
\fI\fBSDL_CreateRGBSurface\fP\fR, \fI\fBSDL_FreeSurface\fP\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01