symbian-qemu-0.9.1-12/libsdl-trunk/docs/man3/SDL_JoystickName.3
author johnathan.white@2718R8BGH51.accenture.com
Mon, 08 Mar 2010 18:45:03 +0000
changeset 46 b6935a90ca64
parent 1 2fb8b9db1c86
permissions -rw-r--r--
Modify framebuffer and NGA framebuffer to read screen size from board model dtb file. Optimise memory usuage of frame buffer Add example minigui application with hooks to profiler (which writes results to S:\). Modified NGA framebuffer to run its own dfc queue at high priority

.TH "SDL_JoystickName" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_JoystickName \- Get joystick name\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
.sp
\fBconst char *\fBSDL_JoystickName\fP\fR(\fBint index\fR);
.SH "DESCRIPTION"
.PP
Get the implementation dependent name of joystick\&. The \fBindex\fR parameter refers to the N\&'th joystick on the system\&.
.SH "RETURN VALUE"
.PP
Returns a char pointer to the joystick name\&.
.SH "EXAMPLES"
.PP
.PP
.nf
\f(CW/* Print the names of all attached joysticks */
int num_joy, i;
num_joy=SDL_NumJoysticks();
printf("%d joysticks found
", num_joy);
for(i=0;i<num_joy;i++)
  printf("%s
", SDL_JoystickName(i));\fR
.fi
.PP
.SH "SEE ALSO"
.PP
\fI\fBSDL_JoystickOpen\fP\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:00