Modify framebuffer and NGA framebuffer to read screen size from board model dtb file. Optimise memory usuage of frame buffer
Add example minigui application with hooks to profiler (which writes results to S:\). Modified NGA framebuffer to run its own dfc queue at high priority
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2006 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
/* RISC OS implementations uses pthreads based on linux code */
#include "SDL_thread.h"
#if SDL_THREADS_DISABLED
#include "../generic/SDL_sysmutex.c"
#else
#include <pthread.h>
struct SDL_mutex {
pthread_mutex_t id;
#if SDL_THREAD_PTHREAD_NO_RECURSIVE_MUTEX
int recursive;
pthread_t owner;
#endif
};
SDL_mutex *SDL_CreateMutex (void)
{
SDL_mutex *mutex;
pthread_mutexattr_t attr;
/* Allocate the structure */
mutex = (SDL_mutex *)SDL_calloc(1, sizeof(*mutex));
if ( mutex ) {
pthread_mutexattr_init(&attr);
#if SDL_THREAD_PTHREAD_NO_RECURSIVE_MUTEX
/* No extra attributes necessary */
#else
pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_RECURSIVE);
#endif /* SDL_THREAD_PTHREAD_NO_RECURSIVE_MUTEX */
if ( pthread_mutex_init(&mutex->id, &attr) != 0 ) {
SDL_SetError("pthread_mutex_init() failed");
SDL_free(mutex);
mutex = NULL;
}
} else {
SDL_OutOfMemory();
}
return(mutex);
}
void SDL_DestroyMutex(SDL_mutex *mutex)
{
if ( mutex ) {
pthread_mutex_destroy(&mutex->id);
SDL_free(mutex);
}
}
/* Lock the mutex */
int SDL_mutexP(SDL_mutex *mutex)
{
int retval;
#if SDL_THREAD_PTHREAD_NO_RECURSIVE_MUTEX
pthread_t this_thread;
#endif
if ( mutex == NULL ) {
SDL_SetError("Passed a NULL mutex");
return -1;
}
retval = 0;
#if SDL_THREAD_PTHREAD_NO_RECURSIVE_MUTEX
this_thread = pthread_self();
if ( mutex->owner == this_thread ) {
++mutex->recursive;
} else {
/* The order of operations is important.
We set the locking thread id after we obtain the lock
so unlocks from other threads will fail.
*/
if ( pthread_mutex_lock(&mutex->id) == 0 ) {
mutex->owner = this_thread;
mutex->recursive = 0;
} else {
SDL_SetError("pthread_mutex_lock() failed");
retval = -1;
}
}
#else
if ( pthread_mutex_lock(&mutex->id) < 0 ) {
SDL_SetError("pthread_mutex_lock() failed");
retval = -1;
}
#endif
return retval;
}
int SDL_mutexV(SDL_mutex *mutex)
{
int retval;
if ( mutex == NULL ) {
SDL_SetError("Passed a NULL mutex");
return -1;
}
retval = 0;
#if SDL_THREAD_PTHREAD_NO_RECURSIVE_MUTEX
/* We can only unlock the mutex if we own it */
if ( pthread_self() == mutex->owner ) {
if ( mutex->recursive ) {
--mutex->recursive;
} else {
/* The order of operations is important.
First reset the owner so another thread doesn't lock
the mutex and set the ownership before we reset it,
then release the lock semaphore.
*/
mutex->owner = 0;
pthread_mutex_unlock(&mutex->id);
}
} else {
SDL_SetError("mutex not owned by this thread");
retval = -1;
}
#else
if ( pthread_mutex_unlock(&mutex->id) < 0 ) {
SDL_SetError("pthread_mutex_unlock() failed");
retval = -1;
}
#endif /* SDL_THREAD_PTHREAD_NO_RECURSIVE_MUTEX */
return retval;
}
#endif