Modify framebuffer and NGA framebuffer to read screen size from board model dtb file. Optimise memory usuage of frame buffer
Add example minigui application with hooks to profiler (which writes results to S:\). Modified NGA framebuffer to run its own dfc queue at high priority
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997, 1998, 1999, 2000 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Sam Lantinga
slouken@devolution.com
*/
/*
SDL_sysmutex.cpp
Epoc version by Markus Mertama (w@iki.fi)
*/
#ifdef SAVE_RCSID
static char rcsid =
"@(#) $Id: SDL_sysmutex.c,v 1.1.2.3 2000/06/22 15:25:23 hercules Exp $";
#endif
/* Mutex functions using the Win32 API */
//#include <stdio.h>
//#include <stdlib.h>
#include <e32std.h>
#include "epoc_sdl.h"
#include "SDL_error.h"
#include "SDL_mutex.h"
#ifdef EKA2 //???
struct SDL_mutex
{
TInt handle;
};
#else
struct _SDL_mutex
{
TInt handle;
};
#endif
extern TInt CreateUnique(TInt (*aFunc)(const TDesC& aName, TAny*, TAny*), TAny*, TAny*);
TInt NewMutex(const TDesC& aName, TAny* aPtr1, TAny*)
{
return ((RMutex*)aPtr1)->CreateGlobal(aName);
}
void DeleteMutex(TAny* aMutex)
{
SDL_DestroyMutex ((SDL_mutex*) aMutex);
}
/* Create a mutex */
SDL_mutex *SDL_CreateMutex(void)
{
RMutex rmutex;
TInt status = CreateUnique(NewMutex, &rmutex, NULL);
if(status != KErrNone)
{
SDL_SetError("Couldn't create mutex");
}
SDL_mutex* mutex = new /*(ELeave)*/ SDL_mutex;
mutex->handle = rmutex.Handle();
EpocSdlEnv::AppendCleanupItem(TSdlCleanupItem(DeleteMutex, mutex));
return(mutex);
}
/* Free the mutex */
void SDL_DestroyMutex(SDL_mutex *mutex)
{
if ( mutex )
{
RMutex rmutex;
rmutex.SetHandle(mutex->handle);
if(rmutex.IsHeld())
{
rmutex.Signal();
}
rmutex.Close();
EpocSdlEnv::RemoveCleanupItem(mutex);
delete(mutex);
mutex = NULL;
}
}
/* Lock the mutex */
int SDL_mutexP(SDL_mutex *mutex)
{
if ( mutex == NULL ) {
SDL_SetError("Passed a NULL mutex");
return -1;
}
RMutex rmutex;
rmutex.SetHandle(mutex->handle);
rmutex.Wait();
return(0);
}
/* Unlock the mutex */
int SDL_mutexV(SDL_mutex *mutex)
{
if ( mutex == NULL ) {
SDL_SetError("Passed a NULL mutex");
return -1;
}
RMutex rmutex;
rmutex.SetHandle(mutex->handle);
rmutex.Signal();
return(0);
}