Modify framebuffer and NGA framebuffer to read screen size from board model dtb file. Optimise memory usuage of frame buffer
Add example minigui application with hooks to profiler (which writes results to S:\). Modified NGA framebuffer to run its own dfc queue at high priority
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2006 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
/* Semaphore functions using the Win32 API */
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include "SDL_thread.h"
#if defined(_WIN32_WCE) && (_WIN32_WCE < 300)
#include "win_ce_semaphore.h"
#endif
struct SDL_semaphore {
#if defined(_WIN32_WCE) && (_WIN32_WCE < 300)
SYNCHHANDLE id;
#else
HANDLE id;
#endif
Uint32 volatile count;
};
/* Create a semaphore */
SDL_sem *SDL_CreateSemaphore(Uint32 initial_value)
{
SDL_sem *sem;
/* Allocate sem memory */
sem = (SDL_sem *)SDL_malloc(sizeof(*sem));
if ( sem ) {
/* Create the semaphore, with max value 32K */
#if defined(_WIN32_WCE) && (_WIN32_WCE < 300)
sem->id = CreateSemaphoreCE(NULL, initial_value, 32*1024, NULL);
#else
sem->id = CreateSemaphore(NULL, initial_value, 32*1024, NULL);
#endif
sem->count = initial_value;
if ( ! sem->id ) {
SDL_SetError("Couldn't create semaphore");
SDL_free(sem);
sem = NULL;
}
} else {
SDL_OutOfMemory();
}
return(sem);
}
/* Free the semaphore */
void SDL_DestroySemaphore(SDL_sem *sem)
{
if ( sem ) {
if ( sem->id ) {
#if defined(_WIN32_WCE) && (_WIN32_WCE < 300)
CloseSynchHandle(sem->id);
#else
CloseHandle(sem->id);
#endif
sem->id = 0;
}
SDL_free(sem);
}
}
int SDL_SemWaitTimeout(SDL_sem *sem, Uint32 timeout)
{
int retval;
DWORD dwMilliseconds;
if ( ! sem ) {
SDL_SetError("Passed a NULL sem");
return -1;
}
if ( timeout == SDL_MUTEX_MAXWAIT ) {
dwMilliseconds = INFINITE;
} else {
dwMilliseconds = (DWORD)timeout;
}
#if defined(_WIN32_WCE) && (_WIN32_WCE < 300)
switch (WaitForSemaphoreCE(sem->id, dwMilliseconds)) {
#else
switch (WaitForSingleObject(sem->id, dwMilliseconds)) {
#endif
case WAIT_OBJECT_0:
InterlockedDecrement(&sem->count);
retval = 0;
break;
case WAIT_TIMEOUT:
retval = SDL_MUTEX_TIMEDOUT;
break;
default:
SDL_SetError("WaitForSingleObject() failed");
retval = -1;
break;
}
return retval;
}
int SDL_SemTryWait(SDL_sem *sem)
{
return SDL_SemWaitTimeout(sem, 0);
}
int SDL_SemWait(SDL_sem *sem)
{
return SDL_SemWaitTimeout(sem, SDL_MUTEX_MAXWAIT);
}
/* Returns the current count of the semaphore */
Uint32 SDL_SemValue(SDL_sem *sem)
{
if ( ! sem ) {
SDL_SetError("Passed a NULL sem");
return 0;
}
return sem->count;
}
int SDL_SemPost(SDL_sem *sem)
{
if ( ! sem ) {
SDL_SetError("Passed a NULL sem");
return -1;
}
/* Increase the counter in the first place, because
* after a successful release the semaphore may
* immediately get destroyed by another thread which
* is waiting for this semaphore.
*/
InterlockedIncrement(&sem->count);
#if defined(_WIN32_WCE) && (_WIN32_WCE < 300)
if ( ReleaseSemaphoreCE(sem->id, 1, NULL) == FALSE ) {
#else
if ( ReleaseSemaphore(sem->id, 1, NULL) == FALSE ) {
#endif
InterlockedDecrement(&sem->count); /* restore */
SDL_SetError("ReleaseSemaphore() failed");
return -1;
}
return 0;
}