Modify framebuffer and NGA framebuffer to read screen size from board model dtb file. Optimise memory usuage of frame buffer
Add example minigui application with hooks to profiler (which writes results to S:\). Modified NGA framebuffer to run its own dfc queue at high priority
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2006 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
#ifdef SDL_TIMER_UNIX
#include <stdio.h>
#include <sys/time.h>
#include <signal.h>
#include <unistd.h>
#include <string.h>
#include <errno.h>
#include "SDL_timer.h"
#include "../SDL_timer_c.h"
/* The clock_gettime provides monotonous time, so we should use it if
it's available. The clock_gettime function is behind ifdef
for __USE_POSIX199309
Tommi Kyntola (tommi.kyntola@ray.fi) 27/09/2005
*/
#if HAVE_NANOSLEEP || HAVE_CLOCK_GETTIME
#include <time.h>
#endif
#if SDL_THREAD_PTH
#include <pth.h>
#endif
#if SDL_THREADS_DISABLED
#define USE_ITIMER
#endif
/* The first ticks value of the application */
#ifdef HAVE_CLOCK_GETTIME
static struct timespec start;
#else
static struct timeval start;
#endif /* HAVE_CLOCK_GETTIME */
void SDL_StartTicks(void)
{
/* Set first ticks value */
#if HAVE_CLOCK_GETTIME
clock_gettime(CLOCK_MONOTONIC,&start);
#else
gettimeofday(&start, NULL);
#endif
}
Uint32 SDL_GetTicks (void)
{
#if HAVE_CLOCK_GETTIME
Uint32 ticks;
struct timespec now;
clock_gettime(CLOCK_MONOTONIC,&now);
ticks=(now.tv_sec-start.tv_sec)*1000+(now.tv_nsec-start.tv_nsec)/1000000;
return(ticks);
#else
Uint32 ticks;
struct timeval now;
gettimeofday(&now, NULL);
ticks=(now.tv_sec-start.tv_sec)*1000+(now.tv_usec-start.tv_usec)/1000;
return(ticks);
#endif
}
void SDL_Delay (Uint32 ms)
{
#if SDL_THREAD_PTH
pth_time_t tv;
tv.tv_sec = ms/1000;
tv.tv_usec = (ms%1000)*1000;
pth_nap(tv);
#else
int was_error;
#if HAVE_NANOSLEEP
struct timespec elapsed, tv;
#else
struct timeval tv;
Uint32 then, now, elapsed;
#endif
/* Set the timeout interval */
#if HAVE_NANOSLEEP
elapsed.tv_sec = ms/1000;
elapsed.tv_nsec = (ms%1000)*1000000;
#else
then = SDL_GetTicks();
#endif
do {
errno = 0;
#if HAVE_NANOSLEEP
tv.tv_sec = elapsed.tv_sec;
tv.tv_nsec = elapsed.tv_nsec;
was_error = nanosleep(&tv, &elapsed);
#else
/* Calculate the time interval left (in case of interrupt) */
now = SDL_GetTicks();
elapsed = (now-then);
then = now;
if ( elapsed >= ms ) {
break;
}
ms -= elapsed;
tv.tv_sec = ms/1000;
tv.tv_usec = (ms%1000)*1000;
was_error = select(0, NULL, NULL, NULL, &tv);
#endif /* HAVE_NANOSLEEP */
} while ( was_error && (errno == EINTR) );
#endif /* SDL_THREAD_PTH */
}
#ifdef USE_ITIMER
static void HandleAlarm(int sig)
{
Uint32 ms;
if ( SDL_alarm_callback ) {
ms = (*SDL_alarm_callback)(SDL_alarm_interval);
if ( ms != SDL_alarm_interval ) {
SDL_SetTimer(ms, SDL_alarm_callback);
}
}
}
int SDL_SYS_TimerInit(void)
{
struct sigaction action;
/* Set the alarm handler (Linux specific) */
SDL_memset(&action, 0, sizeof(action));
action.sa_handler = HandleAlarm;
action.sa_flags = SA_RESTART;
sigemptyset(&action.sa_mask);
sigaction(SIGALRM, &action, NULL);
return(0);
}
void SDL_SYS_TimerQuit(void)
{
SDL_SetTimer(0, NULL);
}
int SDL_SYS_StartTimer(void)
{
struct itimerval timer;
timer.it_value.tv_sec = (SDL_alarm_interval/1000);
timer.it_value.tv_usec = (SDL_alarm_interval%1000)*1000;
timer.it_interval.tv_sec = (SDL_alarm_interval/1000);
timer.it_interval.tv_usec = (SDL_alarm_interval%1000)*1000;
setitimer(ITIMER_REAL, &timer, NULL);
return(0);
}
void SDL_SYS_StopTimer(void)
{
struct itimerval timer;
SDL_memset(&timer, 0, (sizeof timer));
setitimer(ITIMER_REAL, &timer, NULL);
}
#else /* USE_ITIMER */
#include "SDL_thread.h"
/* Data to handle a single periodic alarm */
static int timer_alive = 0;
static SDL_Thread *timer = NULL;
static int RunTimer(void *unused)
{
while ( timer_alive ) {
if ( SDL_timer_running ) {
SDL_ThreadedTimerCheck();
}
SDL_Delay(1);
}
return(0);
}
/* This is only called if the event thread is not running */
int SDL_SYS_TimerInit(void)
{
timer_alive = 1;
timer = SDL_CreateThread(RunTimer, NULL);
if ( timer == NULL )
return(-1);
return(SDL_SetTimerThreaded(1));
}
void SDL_SYS_TimerQuit(void)
{
timer_alive = 0;
if ( timer ) {
SDL_WaitThread(timer, NULL);
timer = NULL;
}
}
int SDL_SYS_StartTimer(void)
{
SDL_SetError("Internal logic error: Linux uses threaded timer");
return(-1);
}
void SDL_SYS_StopTimer(void)
{
return;
}
#endif /* USE_ITIMER */
#endif /* SDL_TIMER_UNIX */