Modify framebuffer and NGA framebuffer to read screen size from board model dtb file. Optimise memory usuage of frame buffer
Add example minigui application with hooks to profiler (which writes results to S:\). Modified NGA framebuffer to run its own dfc queue at high priority
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2006 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
#include "SDL_video.h"
#include "SDL_sysvideo.h"
#include "SDL_blit.h"
#include "SDL_RLEaccel_c.h"
#include "SDL_pixels_c.h"
#if defined(__GNUC__) && (defined(__i386__) || defined(__x86_64__)) && SDL_ASSEMBLY_ROUTINES
#define MMX_ASMBLIT
#if (__GNUC__ > 2) /* SSE instructions aren't in GCC 2. */
#define SSE_ASMBLIT
#endif
#endif
#if defined(MMX_ASMBLIT)
#include "SDL_cpuinfo.h"
#include "mmx.h"
#endif
/* The general purpose software blit routine */
static int SDL_SoftBlit(SDL_Surface *src, SDL_Rect *srcrect,
SDL_Surface *dst, SDL_Rect *dstrect)
{
int okay;
int src_locked;
int dst_locked;
/* Everything is okay at the beginning... */
okay = 1;
/* Lock the destination if it's in hardware */
dst_locked = 0;
if ( SDL_MUSTLOCK(dst) ) {
if ( SDL_LockSurface(dst) < 0 ) {
okay = 0;
} else {
dst_locked = 1;
}
}
/* Lock the source if it's in hardware */
src_locked = 0;
if ( SDL_MUSTLOCK(src) ) {
if ( SDL_LockSurface(src) < 0 ) {
okay = 0;
} else {
src_locked = 1;
}
}
/* Set up source and destination buffer pointers, and BLIT! */
if ( okay && srcrect->w && srcrect->h ) {
SDL_BlitInfo info;
SDL_loblit RunBlit;
/* Set up the blit information */
info.s_pixels = (Uint8 *)src->pixels +
(Uint16)srcrect->y*src->pitch +
(Uint16)srcrect->x*src->format->BytesPerPixel;
info.s_width = srcrect->w;
info.s_height = srcrect->h;
info.s_skip=src->pitch-info.s_width*src->format->BytesPerPixel;
info.d_pixels = (Uint8 *)dst->pixels +
(Uint16)dstrect->y*dst->pitch +
(Uint16)dstrect->x*dst->format->BytesPerPixel;
info.d_width = dstrect->w;
info.d_height = dstrect->h;
info.d_skip=dst->pitch-info.d_width*dst->format->BytesPerPixel;
info.aux_data = src->map->sw_data->aux_data;
info.src = src->format;
info.table = src->map->table;
info.dst = dst->format;
RunBlit = src->map->sw_data->blit;
/* Run the actual software blit */
RunBlit(&info);
}
/* We need to unlock the surfaces if they're locked */
if ( dst_locked ) {
SDL_UnlockSurface(dst);
}
if ( src_locked ) {
SDL_UnlockSurface(src);
}
/* Blit is done! */
return(okay ? 0 : -1);
}
#ifdef MMX_ASMBLIT
static __inline__ void SDL_memcpyMMX(Uint8 *to, const Uint8 *from, int len)
{
int i;
for(i=0; i<len/8; i++) {
__asm__ __volatile__ (
" movq (%0), %%mm0\n"
" movq %%mm0, (%1)\n"
: : "r" (from), "r" (to) : "memory");
from+=8;
to+=8;
}
if (len&7)
SDL_memcpy(to, from, len&7);
}
#ifdef SSE_ASMBLIT
static __inline__ void SDL_memcpySSE(Uint8 *to, const Uint8 *from, int len)
{
int i;
__asm__ __volatile__ (
" prefetchnta (%0)\n"
" prefetchnta 64(%0)\n"
" prefetchnta 128(%0)\n"
" prefetchnta 192(%0)\n"
: : "r" (from) );
for(i=0; i<len/8; i++) {
__asm__ __volatile__ (
" prefetchnta 256(%0)\n"
" movq (%0), %%mm0\n"
" movntq %%mm0, (%1)\n"
: : "r" (from), "r" (to) : "memory");
from+=8;
to+=8;
}
if (len&7)
SDL_memcpy(to, from, len&7);
}
#endif
#endif
static void SDL_BlitCopy(SDL_BlitInfo *info)
{
Uint8 *src, *dst;
int w, h;
int srcskip, dstskip;
w = info->d_width*info->dst->BytesPerPixel;
h = info->d_height;
src = info->s_pixels;
dst = info->d_pixels;
srcskip = w+info->s_skip;
dstskip = w+info->d_skip;
#ifdef SSE_ASMBLIT
if(SDL_HasSSE())
{
while ( h-- ) {
SDL_memcpySSE(dst, src, w);
src += srcskip;
dst += dstskip;
}
__asm__ __volatile__ (
" emms\n"
::);
}
else
#endif
#ifdef MMX_ASMBLIT
if(SDL_HasMMX())
{
while ( h-- ) {
SDL_memcpyMMX(dst, src, w);
src += srcskip;
dst += dstskip;
}
__asm__ __volatile__ (
" emms\n"
::);
}
else
#endif
while ( h-- ) {
SDL_memcpy(dst, src, w);
src += srcskip;
dst += dstskip;
}
}
static void SDL_BlitCopyOverlap(SDL_BlitInfo *info)
{
Uint8 *src, *dst;
int w, h;
int srcskip, dstskip;
w = info->d_width*info->dst->BytesPerPixel;
h = info->d_height;
src = info->s_pixels;
dst = info->d_pixels;
srcskip = w+info->s_skip;
dstskip = w+info->d_skip;
if ( dst < src ) {
while ( h-- ) {
SDL_memcpy(dst, src, w);
src += srcskip;
dst += dstskip;
}
} else {
src += ((h-1) * srcskip);
dst += ((h-1) * dstskip);
while ( h-- ) {
SDL_revcpy(dst, src, w);
src -= srcskip;
dst -= dstskip;
}
}
}
/* Figure out which of many blit routines to set up on a surface */
int SDL_CalculateBlit(SDL_Surface *surface)
{
int blit_index;
/* Clean everything out to start */
if ( (surface->flags & SDL_RLEACCEL) == SDL_RLEACCEL ) {
SDL_UnRLESurface(surface, 1);
}
surface->map->sw_blit = NULL;
/* Figure out if an accelerated hardware blit is possible */
surface->flags &= ~SDL_HWACCEL;
if ( surface->map->identity ) {
int hw_blit_ok;
if ( (surface->flags & SDL_HWSURFACE) == SDL_HWSURFACE ) {
/* We only support accelerated blitting to hardware */
if ( surface->map->dst->flags & SDL_HWSURFACE ) {
hw_blit_ok = current_video->info.blit_hw;
} else {
hw_blit_ok = 0;
}
if (hw_blit_ok && (surface->flags & SDL_SRCCOLORKEY)) {
hw_blit_ok = current_video->info.blit_hw_CC;
}
if ( hw_blit_ok && (surface->flags & SDL_SRCALPHA) ) {
hw_blit_ok = current_video->info.blit_hw_A;
}
} else {
/* We only support accelerated blitting to hardware */
if ( surface->map->dst->flags & SDL_HWSURFACE ) {
hw_blit_ok = current_video->info.blit_sw;
} else {
hw_blit_ok = 0;
}
if (hw_blit_ok && (surface->flags & SDL_SRCCOLORKEY)) {
hw_blit_ok = current_video->info.blit_sw_CC;
}
if ( hw_blit_ok && (surface->flags & SDL_SRCALPHA) ) {
hw_blit_ok = current_video->info.blit_sw_A;
}
}
if ( hw_blit_ok ) {
SDL_VideoDevice *video = current_video;
SDL_VideoDevice *this = current_video;
video->CheckHWBlit(this, surface, surface->map->dst);
}
}
/* if an alpha pixel format is specified, we can accelerate alpha blits */
if (((surface->flags & SDL_HWSURFACE) == SDL_HWSURFACE )&&(current_video->displayformatalphapixel))
{
if ( (surface->flags & SDL_SRCALPHA) )
if ( current_video->info.blit_hw_A ) {
SDL_VideoDevice *video = current_video;
SDL_VideoDevice *this = current_video;
video->CheckHWBlit(this, surface, surface->map->dst);
}
}
/* Get the blit function index, based on surface mode */
/* { 0 = nothing, 1 = colorkey, 2 = alpha, 3 = colorkey+alpha } */
blit_index = 0;
blit_index |= (!!(surface->flags & SDL_SRCCOLORKEY)) << 0;
if ( surface->flags & SDL_SRCALPHA
&& (surface->format->alpha != SDL_ALPHA_OPAQUE
|| surface->format->Amask) ) {
blit_index |= 2;
}
/* Check for special "identity" case -- copy blit */
if ( surface->map->identity && blit_index == 0 ) {
surface->map->sw_data->blit = SDL_BlitCopy;
/* Handle overlapping blits on the same surface */
if ( surface == surface->map->dst ) {
surface->map->sw_data->blit = SDL_BlitCopyOverlap;
}
} else {
if ( surface->format->BitsPerPixel < 8 ) {
surface->map->sw_data->blit =
SDL_CalculateBlit0(surface, blit_index);
} else {
switch ( surface->format->BytesPerPixel ) {
case 1:
surface->map->sw_data->blit =
SDL_CalculateBlit1(surface, blit_index);
break;
case 2:
case 3:
case 4:
surface->map->sw_data->blit =
SDL_CalculateBlitN(surface, blit_index);
break;
default:
surface->map->sw_data->blit = NULL;
break;
}
}
}
/* Make sure we have a blit function */
if ( surface->map->sw_data->blit == NULL ) {
SDL_InvalidateMap(surface->map);
SDL_SetError("Blit combination not supported");
return(-1);
}
/* Choose software blitting function */
if(surface->flags & SDL_RLEACCELOK
&& (surface->flags & SDL_HWACCEL) != SDL_HWACCEL) {
if(surface->map->identity
&& (blit_index == 1
|| (blit_index == 3 && !surface->format->Amask))) {
if ( SDL_RLESurface(surface) == 0 )
surface->map->sw_blit = SDL_RLEBlit;
} else if(blit_index == 2 && surface->format->Amask) {
if ( SDL_RLESurface(surface) == 0 )
surface->map->sw_blit = SDL_RLEAlphaBlit;
}
}
if ( surface->map->sw_blit == NULL ) {
surface->map->sw_blit = SDL_SoftBlit;
}
return(0);
}