Modify framebuffer and NGA framebuffer to read screen size from board model dtb file. Optimise memory usuage of frame buffer
Add example minigui application with hooks to profiler (which writes results to S:\). Modified NGA framebuffer to run its own dfc queue at high priority
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2006 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
#include "SDL_video.h"
#include "SDL_blit.h"
/* Functions to blit from bitmaps to other surfaces */
static void BlitBto1(SDL_BlitInfo *info)
{
int c;
int width, height;
Uint8 *src, *map, *dst;
int srcskip, dstskip;
/* Set up some basic variables */
width = info->d_width;
height = info->d_height;
src = info->s_pixels;
srcskip = info->s_skip;
dst = info->d_pixels;
dstskip = info->d_skip;
map = info->table;
srcskip += width-(width+7)/8;
if ( map ) {
while ( height-- ) {
Uint8 byte = 0, bit;
for ( c=0; c<width; ++c ) {
if ( (c&7) == 0 ) {
byte = *src++;
}
bit = (byte&0x80)>>7;
if ( 1 ) {
*dst = map[bit];
}
dst++;
byte <<= 1;
}
src += srcskip;
dst += dstskip;
}
} else {
while ( height-- ) {
Uint8 byte = 0, bit;
for ( c=0; c<width; ++c ) {
if ( (c&7) == 0 ) {
byte = *src++;
}
bit = (byte&0x80)>>7;
if ( 1 ) {
*dst = bit;
}
dst++;
byte <<= 1;
}
src += srcskip;
dst += dstskip;
}
}
}
static void BlitBto2(SDL_BlitInfo *info)
{
int c;
int width, height;
Uint8 *src;
Uint16 *map, *dst;
int srcskip, dstskip;
/* Set up some basic variables */
width = info->d_width;
height = info->d_height;
src = info->s_pixels;
srcskip = info->s_skip;
dst = (Uint16 *)info->d_pixels;
dstskip = info->d_skip/2;
map = (Uint16 *)info->table;
srcskip += width-(width+7)/8;
while ( height-- ) {
Uint8 byte = 0, bit;
for ( c=0; c<width; ++c ) {
if ( (c&7) == 0 ) {
byte = *src++;
}
bit = (byte&0x80)>>7;
if ( 1 ) {
*dst = map[bit];
}
byte <<= 1;
dst++;
}
src += srcskip;
dst += dstskip;
}
}
static void BlitBto3(SDL_BlitInfo *info)
{
int c, o;
int width, height;
Uint8 *src, *map, *dst;
int srcskip, dstskip;
/* Set up some basic variables */
width = info->d_width;
height = info->d_height;
src = info->s_pixels;
srcskip = info->s_skip;
dst = info->d_pixels;
dstskip = info->d_skip;
map = info->table;
srcskip += width-(width+7)/8;
while ( height-- ) {
Uint8 byte = 0, bit;
for ( c=0; c<width; ++c ) {
if ( (c&7) == 0 ) {
byte = *src++;
}
bit = (byte&0x80)>>7;
if ( 1 ) {
o = bit * 4;
dst[0] = map[o++];
dst[1] = map[o++];
dst[2] = map[o++];
}
byte <<= 1;
dst += 3;
}
src += srcskip;
dst += dstskip;
}
}
static void BlitBto4(SDL_BlitInfo *info)
{
int width, height;
Uint8 *src;
Uint32 *map, *dst;
int srcskip, dstskip;
int c;
/* Set up some basic variables */
width = info->d_width;
height = info->d_height;
src = info->s_pixels;
srcskip = info->s_skip;
dst = (Uint32 *)info->d_pixels;
dstskip = info->d_skip/4;
map = (Uint32 *)info->table;
srcskip += width-(width+7)/8;
while ( height-- ) {
Uint8 byte = 0, bit;
for ( c=0; c<width; ++c ) {
if ( (c&7) == 0 ) {
byte = *src++;
}
bit = (byte&0x80)>>7;
if ( 1 ) {
*dst = map[bit];
}
byte <<= 1;
dst++;
}
src += srcskip;
dst += dstskip;
}
}
static void BlitBto1Key(SDL_BlitInfo *info)
{
int width = info->d_width;
int height = info->d_height;
Uint8 *src = info->s_pixels;
Uint8 *dst = info->d_pixels;
int srcskip = info->s_skip;
int dstskip = info->d_skip;
Uint32 ckey = info->src->colorkey;
Uint8 *palmap = info->table;
int c;
/* Set up some basic variables */
srcskip += width-(width+7)/8;
if ( palmap ) {
while ( height-- ) {
Uint8 byte = 0, bit;
for ( c=0; c<width; ++c ) {
if ( (c&7) == 0 ) {
byte = *src++;
}
bit = (byte&0x80)>>7;
if ( bit != ckey ) {
*dst = palmap[bit];
}
dst++;
byte <<= 1;
}
src += srcskip;
dst += dstskip;
}
} else {
while ( height-- ) {
Uint8 byte = 0, bit;
for ( c=0; c<width; ++c ) {
if ( (c&7) == 0 ) {
byte = *src++;
}
bit = (byte&0x80)>>7;
if ( bit != ckey ) {
*dst = bit;
}
dst++;
byte <<= 1;
}
src += srcskip;
dst += dstskip;
}
}
}
static void BlitBto2Key(SDL_BlitInfo *info)
{
int width = info->d_width;
int height = info->d_height;
Uint8 *src = info->s_pixels;
Uint16 *dstp = (Uint16 *)info->d_pixels;
int srcskip = info->s_skip;
int dstskip = info->d_skip;
Uint32 ckey = info->src->colorkey;
Uint8 *palmap = info->table;
int c;
/* Set up some basic variables */
srcskip += width-(width+7)/8;
dstskip /= 2;
while ( height-- ) {
Uint8 byte = 0, bit;
for ( c=0; c<width; ++c ) {
if ( (c&7) == 0 ) {
byte = *src++;
}
bit = (byte&0x80)>>7;
if ( bit != ckey ) {
*dstp=((Uint16 *)palmap)[bit];
}
byte <<= 1;
dstp++;
}
src += srcskip;
dstp += dstskip;
}
}
static void BlitBto3Key(SDL_BlitInfo *info)
{
int width = info->d_width;
int height = info->d_height;
Uint8 *src = info->s_pixels;
Uint8 *dst = info->d_pixels;
int srcskip = info->s_skip;
int dstskip = info->d_skip;
Uint32 ckey = info->src->colorkey;
Uint8 *palmap = info->table;
int c;
/* Set up some basic variables */
srcskip += width-(width+7)/8;
while ( height-- ) {
Uint8 byte = 0, bit;
for ( c=0; c<width; ++c ) {
if ( (c&7) == 0 ) {
byte = *src++;
}
bit = (byte&0x80)>>7;
if ( bit != ckey ) {
SDL_memcpy(dst, &palmap[bit*4], 3);
}
byte <<= 1;
dst += 3;
}
src += srcskip;
dst += dstskip;
}
}
static void BlitBto4Key(SDL_BlitInfo *info)
{
int width = info->d_width;
int height = info->d_height;
Uint8 *src = info->s_pixels;
Uint32 *dstp = (Uint32 *)info->d_pixels;
int srcskip = info->s_skip;
int dstskip = info->d_skip;
Uint32 ckey = info->src->colorkey;
Uint8 *palmap = info->table;
int c;
/* Set up some basic variables */
srcskip += width-(width+7)/8;
dstskip /= 4;
while ( height-- ) {
Uint8 byte = 0, bit;
for ( c=0; c<width; ++c ) {
if ( (c&7) == 0 ) {
byte = *src++;
}
bit = (byte&0x80)>>7;
if ( bit != ckey ) {
*dstp=((Uint32 *)palmap)[bit];
}
byte <<= 1;
dstp++;
}
src += srcskip;
dstp += dstskip;
}
}
static void BlitBtoNAlpha(SDL_BlitInfo *info)
{
int width = info->d_width;
int height = info->d_height;
Uint8 *src = info->s_pixels;
Uint8 *dst = info->d_pixels;
int srcskip = info->s_skip;
int dstskip = info->d_skip;
const SDL_Color *srcpal = info->src->palette->colors;
SDL_PixelFormat *dstfmt = info->dst;
int dstbpp;
int c;
const int A = info->src->alpha;
/* Set up some basic variables */
dstbpp = dstfmt->BytesPerPixel;
srcskip += width-(width+7)/8;
while ( height-- ) {
Uint8 byte = 0, bit;
for ( c=0; c<width; ++c ) {
if ( (c&7) == 0 ) {
byte = *src++;
}
bit = (byte&0x80)>>7;
if ( 1 ) {
Uint32 pixel;
unsigned sR, sG, sB;
unsigned dR, dG, dB;
sR = srcpal[bit].r;
sG = srcpal[bit].g;
sB = srcpal[bit].b;
DISEMBLE_RGB(dst, dstbpp, dstfmt,
pixel, dR, dG, dB);
ALPHA_BLEND(sR, sG, sB, A, dR, dG, dB);
ASSEMBLE_RGB(dst, dstbpp, dstfmt, dR, dG, dB);
}
byte <<= 1;
dst += dstbpp;
}
src += srcskip;
dst += dstskip;
}
}
static void BlitBtoNAlphaKey(SDL_BlitInfo *info)
{
int width = info->d_width;
int height = info->d_height;
Uint8 *src = info->s_pixels;
Uint8 *dst = info->d_pixels;
int srcskip = info->s_skip;
int dstskip = info->d_skip;
SDL_PixelFormat *srcfmt = info->src;
SDL_PixelFormat *dstfmt = info->dst;
const SDL_Color *srcpal = srcfmt->palette->colors;
int dstbpp;
int c;
const int A = srcfmt->alpha;
Uint32 ckey = srcfmt->colorkey;
/* Set up some basic variables */
dstbpp = dstfmt->BytesPerPixel;
srcskip += width-(width+7)/8;
while ( height-- ) {
Uint8 byte = 0, bit;
for ( c=0; c<width; ++c ) {
if ( (c&7) == 0 ) {
byte = *src++;
}
bit = (byte&0x80)>>7;
if ( bit != ckey ) {
int sR, sG, sB;
int dR, dG, dB;
Uint32 pixel;
sR = srcpal[bit].r;
sG = srcpal[bit].g;
sB = srcpal[bit].b;
DISEMBLE_RGB(dst, dstbpp, dstfmt,
pixel, dR, dG, dB);
ALPHA_BLEND(sR, sG, sB, A, dR, dG, dB);
ASSEMBLE_RGB(dst, dstbpp, dstfmt, dR, dG, dB);
}
byte <<= 1;
dst += dstbpp;
}
src += srcskip;
dst += dstskip;
}
}
static SDL_loblit bitmap_blit[] = {
NULL, BlitBto1, BlitBto2, BlitBto3, BlitBto4
};
static SDL_loblit colorkey_blit[] = {
NULL, BlitBto1Key, BlitBto2Key, BlitBto3Key, BlitBto4Key
};
SDL_loblit SDL_CalculateBlit0(SDL_Surface *surface, int blit_index)
{
int which;
if ( surface->format->BitsPerPixel != 1 ) {
/* We don't support sub 8-bit packed pixel modes */
return NULL;
}
if ( surface->map->dst->format->BitsPerPixel < 8 ) {
which = 0;
} else {
which = surface->map->dst->format->BytesPerPixel;
}
switch(blit_index) {
case 0: /* copy */
return bitmap_blit[which];
case 1: /* colorkey */
return colorkey_blit[which];
case 2: /* alpha */
return which >= 2 ? BlitBtoNAlpha : NULL;
case 4: /* alpha + colorkey */
return which >= 2 ? BlitBtoNAlphaKey : NULL;
}
return NULL;
}