Modify framebuffer and NGA framebuffer to read screen size from board model dtb file. Optimise memory usuage of frame buffer
Add example minigui application with hooks to profiler (which writes results to S:\). Modified NGA framebuffer to run its own dfc queue at high priority
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
#ifndef _SDL_os2fslib_h
#define _SDL_os2fslib_h
// OS2 specific includes
#define INCL_TYPES
#define INCL_DOS
#define INCL_DOSERRORS
#define INCL_DOSPROCESS
#define INCL_WIN
#define INCL_GPI
#include <os2.h>
#include <FSLib.h>
/* Hidden "this" pointer for the video functions */
#define _THIS SDL_VideoDevice *_this
/* Private display data */
struct SDL_PrivateVideoData
{
FSLib_VideoMode_p pAvailableFSLibVideoModes;
SDL_Rect **pListModesResult; // Allocated memory to return list of modes for os2fslib_ListModes() API
FSLib_VideoMode SrcBufferDesc; // Description of current source image buffer
char *pchSrcBuffer; // The source image buffer itself
SDL_Surface *pSDLSurface; // The SDL surface describing the buffer
HMTX hmtxUseSrcBuffer; // Mutex semaphore to manipulate src buffer
HWND hwndFrame, hwndClient; // Window handle of frame and client
int iPMThreadStatus; // 0: Not running
// 1: Running
// Other: Not running, had an error
int tidPMThread; // Thread ID of PM Thread
int fInFocus; // True if we're in focus!
int iSkipWMMOUSEMOVE; // Number of WM_MOUSEMOVE messages to skip!
int iMouseVisible; //
PFNWP pfnOldFrameProc; // Old window frame procedure
int bProportionalResize; // 0: No proportional resizing
// 1: Do proportional resizing
ULONG ulResizingFlag; // First resizing flag value
};
/* OS/2 specific backdoor function to be able to set FrameControlFlags of */
/* the SDL window before creating it. */
extern DECLSPEC void SDLCALL SDL_OS2FSLIB_SetFCFToUse(ULONG ulFCF);
#endif /* _SDL_os2fslib_h */