Modify framebuffer and NGA framebuffer to read screen size from board model dtb file. Optimise memory usuage of frame buffer
Add example minigui application with hooks to profiler (which writes results to S:\). Modified NGA framebuffer to run its own dfc queue at high priority
/* Test program to test dynamic loading with the loadso subsystem.
*/
#include <stdio.h>
#include <stdlib.h>
#include "SDL.h"
typedef int (*fntype)(const char *);
int main(int argc, char *argv[])
{
int retval = 0;
int hello = 0;
const char *libname = NULL;
const char *symname = NULL;
void *lib = NULL;
fntype fn = NULL;
if (argc != 3) {
const char *app = argv[0];
fprintf(stderr, "USAGE: %s <library> <functionname>\n", app);
fprintf(stderr, " %s --hello <lib with puts()>\n", app);
return 1;
}
/* Initialize SDL */
if ( SDL_Init(0) < 0 ) {
fprintf(stderr, "Couldn't initialize SDL: %s\n",SDL_GetError());
return 2;
}
if (strcmp(argv[1], "--hello") == 0) {
hello = 1;
libname = argv[2];
symname = "puts";
} else {
libname = argv[1];
symname = argv[2];
}
lib = SDL_LoadObject(libname);
if (lib == NULL) {
fprintf(stderr, "SDL_LoadObject('%s') failed: %s\n",
libname, SDL_GetError());
retval = 3;
} else {
fn = (fntype) SDL_LoadFunction(lib, symname);
if (fn == NULL) {
fprintf(stderr, "SDL_LoadFunction('%s') failed: %s\n",
symname, SDL_GetError());
retval = 4;
} else {
printf("Found %s in %s at %p\n", symname, libname, fn);
if (hello) {
printf("Calling function...\n");
fflush(stdout);
fn(" HELLO, WORLD!\n");
printf("...apparently, we survived. :)\n");
printf("Unloading library...\n");
fflush(stdout);
}
}
SDL_UnloadObject(lib);
}
SDL_Quit();
return(0);
}