symbian-qemu-0.9.1-12/qemu-symbian-svp/audio/wavaudio.c
author johnathan.white@2718R8BGH51.accenture.com
Mon, 08 Mar 2010 18:45:03 +0000
changeset 46 b6935a90ca64
parent 1 2fb8b9db1c86
permissions -rw-r--r--
Modify framebuffer and NGA framebuffer to read screen size from board model dtb file. Optimise memory usuage of frame buffer Add example minigui application with hooks to profiler (which writes results to S:\). Modified NGA framebuffer to run its own dfc queue at high priority

/*
 * QEMU WAV audio driver
 *
 * Copyright (c) 2004-2005 Vassili Karpov (malc)
 *
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to deal
 * in the Software without restriction, including without limitation the rights
 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in
 * all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 * THE SOFTWARE.
 */
#include "hw/hw.h"
#include "qemu-timer.h"
#include "audio.h"

#define AUDIO_CAP "wav"
#include "audio_int.h"

typedef struct WAVVoiceOut {
    HWVoiceOut hw;
    QEMUFile *f;
    int64_t old_ticks;
    void *pcm_buf;
    int total_samples;
} WAVVoiceOut;

static struct {
    struct audsettings settings;
    const char *wav_path;
} conf = {
    {
        44100,
        2,
        AUD_FMT_S16,
        0
    },
    "qemu.wav"
};

static int wav_run_out (HWVoiceOut *hw)
{
    WAVVoiceOut *wav = (WAVVoiceOut *) hw;
    int rpos, live, decr, samples;
    uint8_t *dst;
    struct st_sample *src;
    int64_t now = qemu_get_clock (vm_clock);
    int64_t ticks = now - wav->old_ticks;
    int64_t bytes = (ticks * hw->info.bytes_per_second) / ticks_per_sec;

    if (bytes > INT_MAX) {
        samples = INT_MAX >> hw->info.shift;
    }
    else {
        samples = bytes >> hw->info.shift;
    }

    live = audio_pcm_hw_get_live_out (hw);
    if (!live) {
        return 0;
    }

    wav->old_ticks = now;
    decr = audio_MIN (live, samples);
    samples = decr;
    rpos = hw->rpos;
    while (samples) {
        int left_till_end_samples = hw->samples - rpos;
        int convert_samples = audio_MIN (samples, left_till_end_samples);

        src = hw->mix_buf + rpos;
        dst = advance (wav->pcm_buf, rpos << hw->info.shift);

        hw->clip (dst, src, convert_samples);
        qemu_put_buffer (wav->f, dst, convert_samples << hw->info.shift);

        rpos = (rpos + convert_samples) % hw->samples;
        samples -= convert_samples;
        wav->total_samples += convert_samples;
    }

    hw->rpos = rpos;
    return decr;
}

static int wav_write_out (SWVoiceOut *sw, void *buf, int len)
{
    return audio_pcm_sw_write (sw, buf, len);
}

/* VICE code: Store number as little endian. */
static void le_store (uint8_t *buf, uint32_t val, int len)
{
    int i;
    for (i = 0; i < len; i++) {
        buf[i] = (uint8_t) (val & 0xff);
        val >>= 8;
    }
}

static int wav_init_out (HWVoiceOut *hw, struct audsettings *as)
{
    WAVVoiceOut *wav = (WAVVoiceOut *) hw;
    int bits16 = 0, stereo = 0;
    uint8_t hdr[] = {
        0x52, 0x49, 0x46, 0x46, 0x00, 0x00, 0x00, 0x00, 0x57, 0x41, 0x56,
        0x45, 0x66, 0x6d, 0x74, 0x20, 0x10, 0x00, 0x00, 0x00, 0x01, 0x00,
        0x02, 0x00, 0x44, 0xac, 0x00, 0x00, 0x10, 0xb1, 0x02, 0x00, 0x04,
        0x00, 0x10, 0x00, 0x64, 0x61, 0x74, 0x61, 0x00, 0x00, 0x00, 0x00
    };
    struct audsettings wav_as = conf.settings;

    (void) as;

    stereo = wav_as.nchannels == 2;
    switch (wav_as.fmt) {
    case AUD_FMT_S8:
    case AUD_FMT_U8:
        bits16 = 0;
        break;

    case AUD_FMT_S16:
    case AUD_FMT_U16:
        bits16 = 1;
        break;

    case AUD_FMT_S32:
    case AUD_FMT_U32:
        dolog ("WAVE files can not handle 32bit formats\n");
        return -1;
    }

    hdr[34] = bits16 ? 0x10 : 0x08;

    wav_as.endianness = 0;
    audio_pcm_init_info (&hw->info, &wav_as);

    hw->samples = 1024;
    wav->pcm_buf = audio_calloc (AUDIO_FUNC, hw->samples, 1 << hw->info.shift);
    if (!wav->pcm_buf) {
        dolog ("Could not allocate buffer (%d bytes)\n",
               hw->samples << hw->info.shift);
        return -1;
    }

    le_store (hdr + 22, hw->info.nchannels, 2);
    le_store (hdr + 24, hw->info.freq, 4);
    le_store (hdr + 28, hw->info.freq << (bits16 + stereo), 4);
    le_store (hdr + 32, 1 << (bits16 + stereo), 2);

    wav->f = qemu_fopen (conf.wav_path, "wb");
    if (!wav->f) {
        dolog ("Failed to open wave file `%s'\nReason: %s\n",
               conf.wav_path, strerror (errno));
        qemu_free (wav->pcm_buf);
        wav->pcm_buf = NULL;
        return -1;
    }

    qemu_put_buffer (wav->f, hdr, sizeof (hdr));
    return 0;
}

static void wav_fini_out (HWVoiceOut *hw)
{
    WAVVoiceOut *wav = (WAVVoiceOut *) hw;
    uint8_t rlen[4];
    uint8_t dlen[4];
    uint32_t datalen = wav->total_samples << hw->info.shift;
    uint32_t rifflen = datalen + 36;

    if (!wav->f) {
        return;
    }

    le_store (rlen, rifflen, 4);
    le_store (dlen, datalen, 4);

    qemu_fseek (wav->f, 4, SEEK_SET);
    qemu_put_buffer (wav->f, rlen, 4);

    qemu_fseek (wav->f, 32, SEEK_CUR);
    qemu_put_buffer (wav->f, dlen, 4);

    qemu_fclose (wav->f);
    wav->f = NULL;

    qemu_free (wav->pcm_buf);
    wav->pcm_buf = NULL;
}

static int wav_ctl_out (HWVoiceOut *hw, int cmd, ...)
{
    (void) hw;
    (void) cmd;
    return 0;
}

static void *wav_audio_init (void)
{
    return &conf;
}

static void wav_audio_fini (void *opaque)
{
    (void) opaque;
    ldebug ("wav_fini");
}

static struct audio_option wav_options[] = {
    {"FREQUENCY", AUD_OPT_INT, &conf.settings.freq,
     "Frequency", NULL, 0},

    {"FORMAT", AUD_OPT_FMT, &conf.settings.fmt,
     "Format", NULL, 0},

    {"DAC_FIXED_CHANNELS", AUD_OPT_INT, &conf.settings.nchannels,
     "Number of channels (1 - mono, 2 - stereo)", NULL, 0},

    {"PATH", AUD_OPT_STR, &conf.wav_path,
     "Path to wave file", NULL, 0},
    {NULL, 0, NULL, NULL, NULL, 0}
};

static struct audio_pcm_ops wav_pcm_ops = {
    wav_init_out,
    wav_fini_out,
    wav_run_out,
    wav_write_out,
    wav_ctl_out,

    NULL,
    NULL,
    NULL,
    NULL,
    NULL
};

struct audio_driver wav_audio_driver = {
    INIT_FIELD (name           = ) "wav",
    INIT_FIELD (descr          = )
    "WAV renderer http://wikipedia.org/wiki/WAV",
    INIT_FIELD (options        = ) wav_options,
    INIT_FIELD (init           = ) wav_audio_init,
    INIT_FIELD (fini           = ) wav_audio_fini,
    INIT_FIELD (pcm_ops        = ) &wav_pcm_ops,
    INIT_FIELD (can_be_default = ) 0,
    INIT_FIELD (max_voices_out = ) 1,
    INIT_FIELD (max_voices_in  = ) 0,
    INIT_FIELD (voice_size_out = ) sizeof (WAVVoiceOut),
    INIT_FIELD (voice_size_in  = ) 0
};