Modify framebuffer and NGA framebuffer to read screen size from board model dtb file. Optimise memory usuage of frame buffer
Add example minigui application with hooks to profiler (which writes results to S:\). Modified NGA framebuffer to run its own dfc queue at high priority
#include "hw/hw.h"
#include "console.h"
#include "audio.h"
typedef struct {
QEMUFile *f;
int bytes;
char *path;
int freq;
int bits;
int nchannels;
CaptureVoiceOut *cap;
} WAVState;
/* VICE code: Store number as little endian. */
static void le_store (uint8_t *buf, uint32_t val, int len)
{
int i;
for (i = 0; i < len; i++) {
buf[i] = (uint8_t) (val & 0xff);
val >>= 8;
}
}
static void wav_notify (void *opaque, audcnotification_e cmd)
{
(void) opaque;
(void) cmd;
}
static void wav_destroy (void *opaque)
{
WAVState *wav = opaque;
uint8_t rlen[4];
uint8_t dlen[4];
uint32_t datalen = wav->bytes;
uint32_t rifflen = datalen + 36;
if (wav->f) {
le_store (rlen, rifflen, 4);
le_store (dlen, datalen, 4);
qemu_fseek (wav->f, 4, SEEK_SET);
qemu_put_buffer (wav->f, rlen, 4);
qemu_fseek (wav->f, 32, SEEK_CUR);
qemu_put_buffer (wav->f, dlen, 4);
qemu_fclose (wav->f);
}
qemu_free (wav->path);
}
static void wav_capture (void *opaque, void *buf, int size)
{
WAVState *wav = opaque;
qemu_put_buffer (wav->f, buf, size);
wav->bytes += size;
}
static void wav_capture_destroy (void *opaque)
{
WAVState *wav = opaque;
AUD_del_capture (wav->cap, wav);
}
static void wav_capture_info (void *opaque)
{
WAVState *wav = opaque;
char *path = wav->path;
term_printf ("Capturing audio(%d,%d,%d) to %s: %d bytes\n",
wav->freq, wav->bits, wav->nchannels,
path ? path : "<not available>", wav->bytes);
}
static struct capture_ops wav_capture_ops = {
.destroy = wav_capture_destroy,
.info = wav_capture_info
};
int wav_start_capture (CaptureState *s, const char *path, int freq,
int bits, int nchannels)
{
WAVState *wav;
uint8_t hdr[] = {
0x52, 0x49, 0x46, 0x46, 0x00, 0x00, 0x00, 0x00, 0x57, 0x41, 0x56,
0x45, 0x66, 0x6d, 0x74, 0x20, 0x10, 0x00, 0x00, 0x00, 0x01, 0x00,
0x02, 0x00, 0x44, 0xac, 0x00, 0x00, 0x10, 0xb1, 0x02, 0x00, 0x04,
0x00, 0x10, 0x00, 0x64, 0x61, 0x74, 0x61, 0x00, 0x00, 0x00, 0x00
};
struct audsettings as;
struct audio_capture_ops ops;
int stereo, bits16, shift;
CaptureVoiceOut *cap;
if (bits != 8 && bits != 16) {
term_printf ("incorrect bit count %d, must be 8 or 16\n", bits);
return -1;
}
if (nchannels != 1 && nchannels != 2) {
term_printf ("incorrect channel count %d, must be 1 or 2\n",
nchannels);
return -1;
}
stereo = nchannels == 2;
bits16 = bits == 16;
as.freq = freq;
as.nchannels = 1 << stereo;
as.fmt = bits16 ? AUD_FMT_S16 : AUD_FMT_U8;
as.endianness = 0;
ops.notify = wav_notify;
ops.capture = wav_capture;
ops.destroy = wav_destroy;
wav = qemu_mallocz (sizeof (*wav));
if (!wav) {
term_printf ("Could not allocate memory for wav capture (%zu bytes)",
sizeof (*wav));
return -1;
}
shift = bits16 + stereo;
hdr[34] = bits16 ? 0x10 : 0x08;
le_store (hdr + 22, as.nchannels, 2);
le_store (hdr + 24, freq, 4);
le_store (hdr + 28, freq << shift, 4);
le_store (hdr + 32, 1 << shift, 2);
wav->f = qemu_fopen (path, "wb");
if (!wav->f) {
term_printf ("Failed to open wave file `%s'\nReason: %s\n",
path, strerror (errno));
qemu_free (wav);
return -1;
}
wav->path = qemu_strdup (path);
wav->bits = bits;
wav->nchannels = nchannels;
wav->freq = freq;
qemu_put_buffer (wav->f, hdr, sizeof (hdr));
cap = AUD_add_capture (NULL, &as, &ops, wav);
if (!cap) {
term_printf ("Failed to add audio capture\n");
qemu_free (wav->path);
qemu_fclose (wav->f);
qemu_free (wav);
return -1;
}
wav->cap = cap;
s->opaque = wav;
s->ops = wav_capture_ops;
return 0;
}