symbian-qemu-0.9.1-12/qemu-symbian-svp/console.h
author johnathan.white@2718R8BGH51.accenture.com
Mon, 08 Mar 2010 18:45:03 +0000
changeset 46 b6935a90ca64
parent 1 2fb8b9db1c86
permissions -rw-r--r--
Modify framebuffer and NGA framebuffer to read screen size from board model dtb file. Optimise memory usuage of frame buffer Add example minigui application with hooks to profiler (which writes results to S:\). Modified NGA framebuffer to run its own dfc queue at high priority

#ifndef CONSOLE_H
#define CONSOLE_H

#include "qemu-char.h"
#include "hw/gui.h"

/* keysym is a unicode code except for special keys (see QEMU_KEY_xxx
   constants) */
#define QEMU_KEY_ESC1(c) ((c) | 0xe100)
#define QEMU_KEY_BACKSPACE  0x007f
#define QEMU_KEY_UP         QEMU_KEY_ESC1('A')
#define QEMU_KEY_DOWN       QEMU_KEY_ESC1('B')
#define QEMU_KEY_RIGHT      QEMU_KEY_ESC1('C')
#define QEMU_KEY_LEFT       QEMU_KEY_ESC1('D')
#define QEMU_KEY_HOME       QEMU_KEY_ESC1(1)
#define QEMU_KEY_END        QEMU_KEY_ESC1(4)
#define QEMU_KEY_PAGEUP     QEMU_KEY_ESC1(5)
#define QEMU_KEY_PAGEDOWN   QEMU_KEY_ESC1(6)
#define QEMU_KEY_DELETE     QEMU_KEY_ESC1(3)

#define QEMU_KEY_CTRL_UP         0xe400
#define QEMU_KEY_CTRL_DOWN       0xe401
#define QEMU_KEY_CTRL_LEFT       0xe402
#define QEMU_KEY_CTRL_RIGHT      0xe403
#define QEMU_KEY_CTRL_HOME       0xe404
#define QEMU_KEY_CTRL_END        0xe405
#define QEMU_KEY_CTRL_PAGEUP     0xe406
#define QEMU_KEY_CTRL_PAGEDOWN   0xe407

/* consoles */

typedef unsigned long console_ch_t;
static inline void console_write_ch(console_ch_t *dest, uint32_t ch)
{
    cpu_to_le32wu((uint32_t *) dest, ch);
}

typedef void (*vga_hw_text_update_ptr)(void *, console_ch_t *);

int is_fixed_size_console(const TextConsole *console);

CharDriverState *text_console_init(DisplayState *ds, const char *p);
CharDriverState *new_text_console(const char *p);

void console_color_init(DisplayState *ds);
void text_console_copy(TextConsole *console, int src_x, int src_y,
                int dst_x, int dst_y, int w, int h);

void text_console_resize(TextConsole *console, int width, int height);

/* sdl.c */
void sdl_display_init(int full_screen, int no_frame);

/* cocoa.m */
void cocoa_display_init(DisplayState *ds, int full_screen);

/* vnc.c */
void vnc_display_init(DisplayState *ds);
void vnc_display_close(DisplayState *ds);
int vnc_display_open(DisplayState *ds, const char *display);
int vnc_display_password(DisplayState *ds, const char *password);
void do_info_vnc(void);

/* curses.c */
void curses_display_init(DisplayState *ds, int full_screen);

/* x_keymap.c */
extern uint8_t _translate_keycode(const int key);

/* FIXME: term_printf et al should probably go elsewhere so everything
   does not need to include console.h  */
/* monitor.c */
void monitor_init(CharDriverState *hd, int show_banner);
void term_puts(const char *str);
void term_vprintf(const char *fmt, va_list ap);
void term_printf(const char *fmt, ...) __attribute__ ((__format__ (__printf__, 1, 2)));
void term_print_filename(const char *filename);
void term_flush(void);
void term_print_help(void);
void monitor_readline(const char *prompt, int is_password,
                      char *buf, int buf_size);
void monitor_suspend(void);
void monitor_resume(void);

/* readline.c */
typedef void ReadLineFunc(void *opaque, const char *str);

extern int completion_index;
void add_completion(const char *str);
void readline_handle_byte(int ch);
void readline_find_completion(const char *cmdline);
const char *readline_get_history(unsigned int index);
void readline_start(const char *prompt, int is_password,
                    ReadLineFunc *readline_func, void *opaque);

#endif