Modify framebuffer and NGA framebuffer to read screen size from board model dtb file. Optimise memory usuage of frame buffer
Add example minigui application with hooks to profiler (which writes results to S:\). Modified NGA framebuffer to run its own dfc queue at high priority
/*
NetWinder Floating Point Emulator
(c) Rebel.com, 1998-1999
Direct questions, comments to Scott Bambrough <scottb@netwinder.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef __FPA11_H__
#define __FPA11_H__
#include <stdlib.h>
#include <stdio.h>
#include <errno.h>
#include <cpu.h>
#define GET_FPA11() (qemufpa)
/*
* The processes registers are always at the very top of the 8K
* stack+task struct. Use the same method as 'current' uses to
* reach them.
*/
extern CPUARMState *user_registers;
#define GET_USERREG() (user_registers)
/* Need task_struct */
//#include <linux/sched.h>
/* includes */
#include "fpsr.h" /* FP control and status register definitions */
#include "softfloat.h"
#define typeNone 0x00
#define typeSingle 0x01
#define typeDouble 0x02
#define typeExtended 0x03
/*
* This must be no more and no less than 12 bytes.
*/
typedef union tagFPREG {
floatx80 fExtended;
float64 fDouble;
float32 fSingle;
} FPREG;
/*
* FPA11 device model.
*
* This structure is exported to user space. Do not re-order.
* Only add new stuff to the end, and do not change the size of
* any element. Elements of this structure are used by user
* space, and must match struct user_fp in include/asm-arm/user.h.
* We include the byte offsets below for documentation purposes.
*
* The size of this structure and FPREG are checked by fpmodule.c
* on initialisation. If the rules have been broken, NWFPE will
* not initialise.
*/
typedef struct tagFPA11 {
/* 0 */ FPREG fpreg[8]; /* 8 floating point registers */
/* 96 */ FPSR fpsr; /* floating point status register */
/* 100 */ FPCR fpcr; /* floating point control register */
/* 104 */ unsigned char fType[8]; /* type of floating point value held in
floating point registers. One of none
single, double or extended. */
/* 112 */ int initflag; /* this is special. The kernel guarantees
to set it to 0 when a thread is launched,
so we can use it to detect whether this
instance of the emulator needs to be
initialised. */
float_status fp_status; /* QEMU float emulator status */
} FPA11;
extern FPA11* qemufpa;
extern void resetFPA11(void);
extern void SetRoundingMode(const unsigned int);
extern void SetRoundingPrecision(const unsigned int);
static inline unsigned int readRegister(unsigned int reg)
{
return (user_registers->regs[(reg)]);
}
static inline void writeRegister(unsigned int x, unsigned int y)
{
#if 0
printf("writing %d to r%d\n",y,x);
#endif
user_registers->regs[(x)]=(y);
}
static inline void writeConditionCodes(unsigned int x)
{
cpsr_write(user_registers,x,CPSR_NZCV);
}
#define REG_PC 15
unsigned int EmulateAll(unsigned int opcode, FPA11* qfpa, CPUARMState* qregs);
/* included only for get_user/put_user macros */
#include "qemu.h"
#endif