Modify framebuffer and NGA framebuffer to read screen size from board model dtb file. Optimise memory usuage of frame buffer
Add example minigui application with hooks to profiler (which writes results to S:\). Modified NGA framebuffer to run its own dfc queue at high priority
/*
* Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <string.h>
#include "elfsectionmanager.h"
void ElfSectionManager::GetFileFragmentData(FileFragmentData & aFileFragmentData ){
int nSections = iSections.size();
if (nSections > 0){
iData = new Elf32_Shdr[nSections];
Elf32_Shdr * p = iData;
SectionList::iterator aSection = iSections.begin();
SectionList::iterator end = iSections.end();
while (aSection != end) {
*p = aSection->GetSectionHeader().iElf32Shdr;
p++;
aSection++;
}
SetFileFragmentData(aFileFragmentData, Size(), reinterpret_cast<char *>(iData));
}
}
size_t ElfSectionManager::Size(){
return SectionHeaderSize();
}
void ElfSectionManager::DeleteFileFragmentData(){
if (iData) {
Elf32_Shdr * d = iData;
iData = NULL;
delete[] d;
}
}
void ElfSectionManager::AddData(){
AddData(iOutputFile);
}
void ElfSectionManager::AddData(OutputFile & aOutputFile){
if (iSections.size() > 0) {
SectionList::iterator aSection = iSections.begin();
SectionList::iterator end = iSections.end();
while (aSection != end) {
aSection->AddData(aOutputFile);
aSection++;
}
AddSectionTable();
}
}
void ElfSectionManager::EnsureSectionStringTableSectionAdded(){
if (iSectionStringTableSectionAdded) return;
// set iSectionStringTableSectionAdded true now so we don't do the next bit twice;
iSectionStringTableSectionAdded = true;
// first create the UNDEF section
ElfSectionNoData * aUndefData = new ElfSectionNoData();
Elf32_Shdr undef;
undef.sh_name = 0;
undef.sh_type = SHT_NULL;
undef.sh_flags = 0;
undef.sh_addr = 0;
undef.sh_offset = 0;
undef.sh_size = 0;
undef.sh_link = 0;
undef.sh_info = 0;
undef.sh_addralign = 0;
undef.sh_entsize = 0;
ElfSection aUndefSection(aUndefData, "", undef);
AddSection(aUndefSection);
ElfSectionElfData * aSectionStringTableSectionData = new ElfSectionElfData(iStringTable);
Elf32_Shdr shdr;
shdr.sh_name = 0; // for now.
shdr.sh_type = SHT_STRTAB;
shdr.sh_flags = 0;
shdr.sh_addr = 0;
shdr.sh_offset = 0; // for now
shdr.sh_size = 0; // for now.
shdr.sh_link = SHN_UNDEF;
shdr.sh_info = 0;
shdr.sh_addralign = 0;
shdr.sh_entsize = 0;
ElfSection aSectionStringTableSection(aSectionStringTableSectionData, ".shstrtab", shdr);
AddSection(aSectionStringTableSection);
iElf32Header.SetSectionStringNdx(iSections.size() - 1);
}
void ElfSectionManager::AddSection(ElfSection & aSection){
EnsureSectionStringTableSectionAdded();
if (aSection.GetName().size() > 0){
// rename sections for GDB (yuk!)
String sectionName(aSection.GetName());
String ro("ER_RO");
String text(".text");
if (sectionName == ro){
sectionName = text;
} else {
String rw("ER_RW");
String data(".data");
if (sectionName == rw){
sectionName = data;
} else {
String zi("ER_ZI");
String bss(".bss");
if (sectionName == zi)
sectionName = bss;
}
}
size_t nameOffset = iStringTable.AddName(sectionName);
aSection.SetNameOffset(nameOffset);
} else {
// use the initial Null String.
size_t nameOffset = iStringTable.AllocateInitialNullString();
aSection.SetNameOffset(nameOffset);
}
aSection.SetIndex(iSections.size());
iSections.push_back(aSection);
iElf32Header.AddSectionHdr();
}
size_t ElfSectionManager::SectionHeaderSize(){
return iSections.size() * sizeof(Elf32_Shdr);
}
void ElfSectionManager::AddSectionStringTable(){
// Assume the section header already setup and we've got hold of it. We need to say where the strings ended up.
const FileFragment & aSectionTableFrag = iOutputFile.GetFileFragment(this);
SetOffset(aSectionTableFrag.GetOffset());
}
void ElfSectionManager::AddSectionTable(){
const FileFragment & aSectionTableFrag = iOutputFile.GetFileFragment(this);
SetOffset(aSectionTableFrag.GetOffset());
iElf32Header.SetSectionHdrOffset(GetOffset());
}