--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/audiostubs/devsoundextensions_stubs/mmfdevsoundadaptation_stub/inc/MmfDevSoundAdaptation.h Thu Jan 14 07:14:53 2010 +0200
@@ -0,0 +1,776 @@
+/*
+* Copyright (c) 2006 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description: Audio Stubs - Implementation of the MMF DevSound Server adaptation.
+*
+*/
+
+
+#ifndef MMFDEVSOUNDADAPTATION_H
+#define MMFDEVSOUNDADAPTATION_H
+
+// INCLUDES
+#include <sounddevice.h>
+
+// CLASS DECLARATION
+
+/**
+An interface to a set of DevSound adaptation observer callback functions.
+
+This serves as the method of communication between the client and the
+DevSound.
+
+The class is a mixin and is intended to be inherited by the client class
+that is interested in observing the DevSound operation. The functions
+encapsulated by this class are called when specific events occur in the
+process of initializing and playing/recording an audio sample or playing
+tones.
+*/
+class MDevSoundAdaptationObserver
+ {
+public:
+ /**
+ Handles initialization completion event.
+
+ A derived class must provide an implementation to handle the initialization
+ request.
+
+ CMMFDevSound object calls this function when its InitializeL() function
+ completes.
+
+ @param aError
+ Error code. KErrNone if successful. Other values are possible
+ indicating a problem initializing CMMFDevSound object.
+ */
+ virtual void InitializeComplete(TInt aError)=0;
+
+ /**
+ Handles tone play completion event.
+
+ A derived class must provide an implementation to handle the tone play
+ completion request.
+
+ CMMFDevSound object calls this function when an attempt to play tone has
+ completed, successfully or otherwise.
+
+ The following are the play tone functions; PlayToneL(), PlayDMTFStringL(),
+ PlayToneSequenceL(), and PlayFixedSequenceL().
+
+ @param aError
+ Error code. The status of tone playback. KErrUnderflow playing of
+ the tone is complete. KErrAccessDenied the sound device is in use by
+ another higher priority client. KErrCancel playing of the audio
+ sample is stopped by DevSound client another higher priority client.
+ */
+ virtual void ToneFinished(TInt aError)=0;
+
+ /**
+ Handles CMMFDevSound object's data request event.
+
+ A derived class must provide an implementation to supply CMMFDevSound
+ object the data that it needs to play.
+
+ CMMFDevSound object calls this function when and where it needs data for
+ playing. The observer should notify CMMFDevSound object as
+ quickly as possible after the data is read into buffer, aBuffer by calling
+ PlayData(), otherwise the implementation might callback function PlayError()
+ on derived class object with error code KErrUnderflow.
+ This does not apply to the very first call to PlayData(), however.
+ It is possible for a user of DevSound to hold the first buffer sent in
+ BufferToBeFilled() until ready to play.
+ The use case for this is if a low latency audio response
+ is required, as at this point all the resources used to play audio are open.
+ If used in this way then it is important to be aware that when when the
+ resources for audio are ready at the BufferToBeFilled() callback, a Devsound
+ on a real device will be running at increased power consumption as the audio
+ hw and any required DSPs will be powered up etc.
+
+ @param aBuffer
+ Buffer into which data should be read. The amount of data that is
+ needed is specified in CMMFBuffer::RequestSize().
+ */
+ virtual void BufferToBeFilled(CMMFBuffer* aBuffer)=0;
+
+ /**
+ Handles play completion or cancel event.
+
+ A derived class must provide an implementation to handle the play
+ completion or cancel request.
+
+ CMMFDevSound object calls this function when an attempt to play audio sample
+ has completed, successfully or otherwise.
+
+ @param aError
+ Error code. The status of playback. KErrUnderflow playing of the
+ audio sample is complete. KErrAccessDenied the sound device is in
+ use by another higher priority client.
+ */
+ virtual void PlayError(TInt aError)=0;
+
+ /**
+ Handles CMMFDevSound object's data request event.
+
+ A derived class must provide an implementation to process the data
+ supplied by CMMFDevSound object while recording.
+
+ CMMFDevSound object calls this function when the buffer, aBuffer gets filled
+ while recording. The observer should notify CMMFDevSound
+ object as quickly as possible after data in the buffer is processed by
+ calling RecordData(), otherwise the implementation might callback
+ the function RecordError() on derived class object with error code
+ KErrOverflow.
+
+ @param aBuffer
+ Buffer containing processed (recorded) data. The amount
+ of data that is available is specified in CMMFBuffer::RequestSize().
+ */
+ virtual void BufferToBeEmptied(CMMFBuffer* aBuffer)=0;
+
+ /**
+ Handles record completion or cancel event.
+
+ A derived class must provide an implementation to handle the record
+ completion or cancel request.
+
+ CMMFDevSound object calls this function when an attempt to record audio
+ sample has completed, successfully or otherwise.
+
+ @param aError
+ Error code. The status of recording. KErrOverflow audio devices
+ runs out of internal buffer. KErrAccessDenied the sound device is
+ in use by another higher priority client.
+ */
+ virtual void RecordError(TInt aError)=0;
+
+ /**
+ Handles device event.
+
+ A derived class must provide an implementtion to handle the messages from
+ audio hardware device.
+
+ CMMFDevSound object calls this function when a message is received from the
+ audio hardware device.
+
+ @param aMessageType
+ Defines the type of message. Used to determine how to
+ interpret the contents of aMsg.
+ @param aMsg
+ Message that is packed in the Descriptor format.
+ */
+ virtual void DeviceMessage(TUid aMessageType, const TDesC8& aMsg)=0;
+
+ };
+
+
+/**
+* A class representing client application information.
+*
+* @lib MmfDevSoundAdaptation.lib
+* @since S60 3.0
+*/
+class TMMFClientConfig
+ {
+ public:
+ TVendorId iVendorId; // Application Vendor Id
+ TSecureId iSecureId; // Application Secure Id
+ TProcessId iProcessId; // Application Process Id
+ RArray<TCapability> iCapabilities; // Application capabilities array
+ };
+
+// CLASS DECLARATION
+
+/**
+* This class implements DevSound behavior in a hardware independent way.
+*
+* @lib MmfDevSoundAdaptation.lib
+* @since S60 3.0
+*/
+class CMMFDevSoundAdaptation : public CBase
+ {
+
+ public: // Constructors and destructor
+
+ /**
+ * Constructs, and returns a pointer to, a new CMMFDevSoundAdaptation
+ * object.
+ * Leaves on failure..
+ * @param RServer2& aPolicyServerHandle A handle to policy server.
+ * @return CMMFDevSoundAdaptation* A pointer to newly created object.
+ */
+ IMPORT_C static CMMFDevSoundAdaptation* NewL(
+ RServer2& aPolicyServerHandle);
+
+ /**
+ * Destructor.
+ */
+ IMPORT_C virtual ~CMMFDevSoundAdaptation();
+
+ public: // New functions
+
+ /**
+ * Initializes to raw audio data PCM16 and Sampling Rate of 8 KHz.
+ * On completion of Initialization, calls InitializeComplete() on
+ * aDevSoundObserver.
+ * Leaves on failure.
+ * @since S60 3.0
+ * @param MDevSoundAdaptationObserver& aDevSoundObserver A reference to
+ * the DevSound Observer instance.
+ * @param TMMFState aMode Mode for which this object will be used.
+ * @return void
+ */
+ IMPORT_C void InitializeL(
+ MDevSoundAdaptationObserver& aDevSoundObserver,
+ TMMFState aMode);
+
+ /**
+ * Initializes DevSound object for the mode aMode for processing audio
+ * data with hardware device aHWDev.
+ * On completion of Initialization, calls InitializeComplete() on
+ * aDevSoundObserver.
+ * Leaves on failure.
+ * @since S60 3.0
+ * @param MDevSoundAdaptationObserver& aDevSoundObserver A reference to
+ * the DevSound Observer instance.
+ * @param TUid aHWDev The CMMFHwDevice implementation identifier.
+ * @param TMMFState aMode The mode for which this object will be used
+ * @return void
+ */
+ IMPORT_C void InitializeL(
+ MDevSoundAdaptationObserver& aDevSoundObserver,
+ TUid aHWDev,
+ TMMFState aMode);
+
+ /**
+ * Initializes DevSound object for the mode aMode for processing audio
+ * data with hardware device supporting FourCC aDesiredFourCC.
+ * Leaves on failure.
+ * @since S60 3.0
+ * @param MDevSoundAdaptationObserver& aDevSoundObserver A reference to
+ * DevSound Observer instance.
+ * @param TFourCC aDesiredFourCC The CMMFHwDevice implementation FourCC
+ * code.
+ * @param TMMFState aMode The mode for which this object will be used
+ * @return KErrNone if successfull, else corresponding error code
+ * @return void
+ */
+ IMPORT_C void InitializeL(
+ MDevSoundAdaptationObserver& aDevSoundObserver,
+ TFourCC aDesiredFourCC,
+ TMMFState aMode);
+
+ /**
+ * Returns the supported Audio settings ie. encoding, sample rates,
+ * mono/stereo operation, buffer size etc..
+ * @since S60 3.0
+ * @return TMMFCapabilities The device settings.
+ */
+ IMPORT_C TMMFCapabilities Capabilities();
+
+ /**
+ * Returns the current device configuration.
+ * @since S60 3.0
+ * @return TMMFCapabilities The device settings.
+ */
+ IMPORT_C TMMFCapabilities Config() const;
+
+ /**
+ * Configure CMMFDevSound object with the settings in aConfig. Use this
+ * to set sampling rate, encoding and mono/stereo.
+ * Leaves on failure.
+ * @since S60 3.0
+ * @param const TMMFCapabilities& aConfig The attribute values to which
+ * CMMFDevSound object will be configured to.
+ * @return void
+ */
+ IMPORT_C void SetConfigL(const TMMFCapabilities& aCaps);
+
+ /**
+ * Returns an integer representing the maximum volume device supports.
+ * This is the maximum value which can be passed to
+ * CMMFDevSound::SetVolume.
+ * @since S60 3.0
+ * @return TInt The maximum volume. This value is platform dependent but
+ * is always greater than or equal to one.
+ */
+ IMPORT_C TInt MaxVolume();
+
+ /**
+ * Returns an integer representing the current volume.
+ * @since S60 3.0
+ * @return TInt The current volume level.
+ */
+ IMPORT_C TInt Volume();
+
+ /**
+ * Changes the current playback volume to a specified value. The volume
+ * can be changed before or during playback and is effective immediately.
+ * @since S60 3.0
+ * @param TInt aVolume The volume setting. This can be any value from 0
+ * to the value returned by a call to
+ * CMMFDevSound::MaxVolume(). If the volume is not
+ * within this range, the volume is automatically set
+ * to minimum or maximum value based on the value
+ * that is being passed. Setting a zero value mutes
+ * the sound. Setting the maximum value results in
+ * the loudest possible sound.
+ * @return void
+ */
+ IMPORT_C void SetVolume(TInt aVolume);
+
+ /**
+ * Returns an integer representing the maximum gain the device supports.
+ * This is the maximum value which can be passed to CMMFDevSound::SetGain
+ * @since S60 3.0
+ * @return TInt The maximum gain. This value is platform dependent but is
+ * always greater than or equal to one.
+ */
+ IMPORT_C TInt MaxGain();
+
+ /**
+ * Returns an integer representing the current gain.
+ * @since S60 3.0
+ * @return TInt The current gain level.
+ */
+ IMPORT_C TInt Gain();
+
+ /**
+ * Changes the current recording gain to a specified value. The gain can
+ * be changed before or during recording and is effective immediately.
+ * @since S60 3.0
+ * @param TInt aGain The gain setting. This can be any value from zero to
+ * the value returned by a call to
+ * CMMFDevSound::MaxGain(). If the volume
+ * is not within this range, the gain is automatically
+ * set to minimum or maximum value based on the value
+ * that is being passed. Setting a zero value mutes the
+ * sound. Setting the maximum value results in the
+ * loudest possible sound.
+ * @return void
+ */
+ IMPORT_C void SetGain(TInt aGain);
+
+ /**
+ * Returns the speaker balance set for playing.
+ * Leaves on failure.
+ * @since S60 3.0
+ * @param TInt &aLeftPercentage On return contains the left speaker
+ * volume percentage.
+ * @param TInt &aRightPercentage On return contains the right speaker
+ * volume percentage.
+ * @return void
+ */
+ IMPORT_C void GetPlayBalanceL(TInt& aLeftPercentage,
+ TInt& aRightPercentage);
+
+ /**
+ * Sets the speaker balance for playing. The speaker balance can be
+ * changed before or during playback and is effective immediately.
+ * Leaves on failure.
+ * @since S60 3.0
+ * @param TInt aLeftPercentage The left speaker volume percentage. This
+ * can be any value from zero to 100. Setting
+ * a zero value mutes the sound on left
+ * speaker.
+ * @param TInt aRightPercentage The right speaker volume percentage.
+ * This can be any value from zero to 100.
+ * Setting a zero value mutes the sound on
+ * right speaker.
+ * @return void
+ */
+ IMPORT_C void SetPlayBalanceL(TInt aLeftPercentage,
+ TInt aRightPercentage);
+
+ /**
+ * Returns the microphone gain balance set for recording.
+ * Leaves on failure.
+ * @since S60 3.0
+ * @param TInt &aLeftPercentage On return contains the left microphone
+ * gain percentage.
+ * @param TInt &aRightPercentage On return contains the right microphone
+ * gain percentage.
+ * @return void
+ */
+ IMPORT_C void GetRecordBalanceL(TInt& aLeftPercentage,
+ TInt& aRightPercentage);
+
+ /**
+ * Sets the microphone balance for recording. The microphone balance can
+ * be changed before or during recording and is effective immediately.
+ * Leaves on failure.
+ * @since S60 3.0
+ * @param TInt aLeftPercentage The left microphone gain percentage. This
+ * can be any value from zero to 100. Setting
+ * a zero value mutes the sound from left
+ * microphone.
+ * @param TInt aRightPercentage The right microphone gain percentage.
+ * This can be any value from zero to 100.
+ * Setting a zero value mutes the sound from
+ * right microphone.
+ * @return void
+ */
+ IMPORT_C void SetRecordBalanceL(TInt aLeftPercentage,
+ TInt aRightPercentage);
+
+ /**
+ * Initializes the audio device and starts the play process. This
+ * function queries and acquires the audio policy before initializing
+ * audio device. If there was an error during policy initialization,
+ * PlayError() function will be called on the observer with error code
+ * KErrAccessDenied, otherwise BufferToBeFilled() function will be called
+ * with a buffer reference. After reading data into the buffer reference
+ * passed, the client should call PlayData() to play data.
+ * The amount of data that can be played is specified in
+ * CMMFBuffer::RequestSize(). Any data that is read into buffer beyond
+ * this size will be ignored.
+ * Leaves on failure.
+ * @since S60 3.0
+ * @return void
+ */
+ IMPORT_C void PlayInitL();
+
+ /**
+ * Initializes the audio device and starts the record process. This
+ * function queries and acquires the audio policy before initializing
+ * audio device. If there was an error during policy initialization,
+ * RecordError() function will be called on the observer with error code
+ * KErrAccessDenied, otherwise BufferToBeEmptied() function will be
+ * called with a buffer reference. This buffer contains recorded or
+ * encoded data. After processing data in the buffer reference passed,
+ * the client should call RecordData() to continue recording process.
+ * The amount of data that is available is specified in
+ * CMMFBuffer::RequestSize().
+ * Leaves on failure.
+ * @since S60 3.0
+ * @return void
+ */
+ IMPORT_C void RecordInitL();
+
+ /**
+ * Plays data in the buffer at the current volume.
+ * The client should fill the buffer with audio data before calling this
+ * function. The observer gets a reference to the buffer along with the
+ * callback function BufferToBeFilled(). When playing of the audio sample
+ * is complete, successfully or otherwise, the function PlayError() on
+ * the observer is called.
+ * The last buffer of the audio stream being played should have the last
+ * buffer flag set using CMMFBuffer::SetLastBuffer(TBool). If a
+ * subsequent attempt to play the clip is made, this flag will need
+ * resetting by the client.
+ * @return void
+ */
+ IMPORT_C void PlayData();
+
+ /**
+ * Contine the process of recording.
+ * Once the buffer is filled with recorded data, the Observer gets a
+ * reference to the buffer along with the callback function
+ * BufferToBeEmptied(). After processing the buffer (copying over to a
+ * different buffer or writing to file) the client should call this
+ * function to continue the recording process.
+ * @return void
+ */
+ IMPORT_C void RecordData();
+
+ /**
+ * Stops the ongoing operation (Play, Record, TonePlay).
+ * @since S60 3.0
+ * @return void
+ */
+ IMPORT_C void Stop();
+
+ /**
+ * Temporarily Stops the ongoing operation (Play, Record, TonePlay).
+ * @since S60 3.0
+ * @return void
+ */
+ IMPORT_C void Pause();
+
+ /**
+ * Returns the Sample recorded so far
+ * @since S60 3.0
+ * @return TInt Returns the samples recorded.
+ */
+ IMPORT_C TInt SamplesRecorded();
+
+ /**
+ * Returns the Sample played so far
+ * @since S60 3.0
+ * @return TInt Returns the samples played.
+ */
+ IMPORT_C TInt SamplesPlayed();
+
+ /**
+ * Initializes the audio device and starts playing a tone. The tone is
+ * played with the frequency and duration specified.
+ * Leaves on failure.
+ * @since S60 3.0
+ * @param TInt aFrequency The frequency at which the tone will be played.
+ * @param const TTimeIntervalMicroSeconds &aDuration The period over
+ * which the tone will be played. A zero value causes the no tone
+ * to be played.
+ * @return void
+ */
+ IMPORT_C void PlayToneL(
+ TInt aFrequency,
+ const TTimeIntervalMicroSeconds& aDuration);
+
+ /**
+ * Initializes audio device and starts playing a dual tone. Dual Tone is
+ * played with the specified frequencies and for the specified duration.
+ * Leaves on failure.
+ * @since S60 3.0
+ * @param TInt aFrequencyOne The first frequency of dual tone.
+ * @param TInt aFrequencyTwo The second frequency of dual tone.
+ * @param const TTimeIntervalMicroSeconds &aDuration The period over
+ * which the tone will be played. A zero value causes the no tone
+ * to be played.
+ * @return void
+ */
+ IMPORT_C void PlayDualToneL(TInt aFrequencyOne,
+ TInt aFrequencyTwo,
+ const TTimeIntervalMicroSeconds& aDuration);
+
+ /**
+ * Initializes the audio device and starts playing the DTMF string
+ * aDTMFString.
+ * Leaves on failure.
+ * @since S60 3.0
+ * @param const TDesC &aDTMFString The DTMF sequence in a descriptor.
+ * @return void
+ */
+ IMPORT_C void PlayDTMFStringL(const TDesC& aDTMFString);
+
+ /**
+ * Initializes the audio device and starts playing a tone sequence.
+ * Leaves on failure.
+ * @since S60 3.0
+ * @param const TDesC8 &aData The tone sequence in a descriptor.
+ * @return void
+ */
+ IMPORT_C void PlayToneSequenceL(const TDesC8& aData);
+
+ /**
+ * Initializes the audio device and starts playing the specified
+ * pre-defined tone sequence.
+ * Leaves on failure.
+ * @since S60 3.0
+ * @param TInt aSequenceNumber The index identifying the specific
+ * pre-defined tone sequence. Index values are relative to zero.
+ * This can be any value from zero to the value returned by a call
+ * to FixedSequenceCount() - 1. The function raises a panic if the
+ * sequence number is not within this range.
+ * @return void
+ */
+ IMPORT_C void PlayFixedSequenceL(TInt aSequenceNumber);
+
+ /**
+ * Defines the number of times the audio is to be repeated during the
+ * tone playback operation. A period of silence can follow each playing
+ * of a tone. The tone playing can be repeated indefinitely
+ * @since S60 3.0
+ * @param TInt aRepeatCount The number of times the tone, together with
+ * the trailing silence, is to be repeated. If this is set to
+ * KMdaRepeatForever, then the tone, together with the trailing
+ * silence, is repeated indefinitely or until Stop() is called.
+ * If this is set to zero, then the tone is not repeated.
+ * @param const TTimeIntervalMicroSeconds &aRepeatTrailingSilence An
+ * interval of silence which will be played after each tone.
+ * Supported only during tone playing.
+ * @return void
+ */
+ IMPORT_C void SetToneRepeats(TInt aRepeatCount,
+ const TTimeIntervalMicroSeconds& aRepeatTrailingSilence);
+
+ /**
+ * Defines the duration of tone on, tone off and tone pause to be used
+ * during the DTMF tone playback operation.
+ * Supported only during tone playing.
+ * @since S60 3.0
+ * @param TTimeIntervalMicroSeconds32 &aToneOnLength The period over
+ * which the tone will be played. If this is set to zero, then the
+ * tone is not played.
+ * @param TTimeIntervalMicroSeconds32 &aToneOffLength The period over
+ * which the no tone will be played.
+ * @param TTimeIntervalMicroSeconds32 &aPauseLength The period over which
+ * the tone playing will be paused.
+ * @return void
+ */
+ IMPORT_C void SetDTMFLengths(
+ TTimeIntervalMicroSeconds32& aToneOnLength,
+ TTimeIntervalMicroSeconds32& aToneOffLength,
+ TTimeIntervalMicroSeconds32& aPauseLength);
+
+ /**
+ * Defines the period over which the volume level is to rise smoothly
+ * from nothing to the normal volume level.
+ * The function is only available before playing.
+ * @since S60 3.0
+ * @param const TTimeIntervalMicroSeconds &aRampDuration The period over
+ * which the volume is to rise. A zero value causes the tone
+ * sample to be played at the normal level for the full duration
+ * of the playback. A value, which is longer than the duration of
+ * the tone sample means that the sample never reaches its normal
+ * volume level.
+ * @return void
+ */
+ IMPORT_C void SetVolumeRamp(
+ const TTimeIntervalMicroSeconds& aRampDuration);
+
+ /**
+ * Defines the priority settings that should be used for this instance.
+ * @since S60 3.0
+ * @param const TMMFPrioritySettings &aPrioritySettings A class type
+ * representing the client's priority, priority preference and
+ * state
+ * @return void
+ */
+ IMPORT_C void SetPrioritySettings(
+ const TMMFPrioritySettings& aPrioritySettings);
+
+ /**
+ * Retrieves a custom interface to the device.
+ * @since S60 3.0
+ * @param TUid aInterfaceId The interface UID, defined with the custom
+ * interface.
+ * @return TAny* A pointer to the interface implementation, or NULL if
+ * the device does not implement the interface requested. The
+ * return value must be cast to the correct type by the user.
+ */
+ IMPORT_C TAny* CustomInterface(TUid aInterfaceId);
+
+ /**
+ * Returns the number of available pre-defined tone sequences.
+ * This is the number of fixed sequence supported by DevSound by default.
+ * @since S60 3.0
+ * @return TInt The fixed sequence count. This value is implementation
+ * dependent.
+ */
+ IMPORT_C TInt FixedSequenceCount();
+
+ /**
+ * Returns the name assigned to a specific pre-defined tone sequence.
+ * This is the number of the fixed sequence supported by DevSound by
+ * default.
+ * The function raises a panic if sequence number specified is invalid.
+ * @since S60 3.0
+ * @param TInt aSequenceNumber The index identifying the specific
+ * pre-defined tone sequence. Index values are relative to zero.
+ * This can be any value from zero to the value returned by a call
+ * to CMdaAudioPlayerUtility::FixedSequenceCount() - 1. The
+ * function raises a panic if sequence number is not within this
+ * range.
+ * @return const TDesC & A reference to a Descriptor containing the fixed
+ * sequence name indexed by aSequenceNumber.
+ */
+ IMPORT_C const TDesC& FixedSequenceName(TInt aSequenceNumber);
+
+ /**
+ * Returns a list of the supported input datatypes that can be sent to
+ * DevSound for playing audio. The datatypes returned are those that the
+ * DevSound supports given the priority settings passed in
+ * aPrioritySettings. Note that if no supported data types are found this
+ * does not constitute failure, the function will return normally with no
+ * entries in aSupportedDataTypes.
+ * @since S60 3.0
+ * @param RArray< TFourCC > &aSupportedDataTypes The array of supported
+ * data types that will be filled in by this function. The
+ * supported data types of the DevSound are in the form of an
+ * array of TFourCC codes. Any existing entries in the array will
+ * be overwritten on calling this function. If no supported data
+ * types are found given the priority settings, then the
+ * aSupportedDatatypes array will have zero entries.
+ * @param const TMMFPrioritySettings &aPrioritySettings The priority
+ * settings used to determine the supported datatypes. Note this
+ * does not set the priority settings. For input datatypes the
+ * iState member of the priority settings would be expected to be
+ * either EMMFStatePlaying or EMMFStatePlayingRecording. The
+ * priority settings may effect the supported datatypes depending
+ * on the audio routing.
+ * @return void
+ */
+ IMPORT_C void GetSupportedInputDataTypesL(
+ RArray<TFourCC>& aSupportedDataTypesconst,
+ const TMMFPrioritySettings& aPrioritySettings) const;
+
+ /**
+ * Returns a list of the supported output dataypes that can be received
+ * from DevSound for recording audio. The datatypes returned are those
+ * that the DevSound supports given the priority settings passed in
+ * aPrioritySettings. Note that if no supported data types are found this
+ * does not constitute failure, the function will return normally with no
+ * entries in aSupportedDataTypes.
+ * @since S60 3.0
+ * @param RArray< TFourCC > &aSupportedDataTypes The array of supported
+ * data types that will be filled in by this function. The
+ * supported datatypes of the DevSound are in the form of an array
+ * of TFourCC codes. Any existing entries in the array will be
+ * overwritten on calling this function. If no supported datatypes
+ * are found given the priority settings, then the
+ * aSupportedDatatypes array will have zero entries.
+ * @param const TMMFPrioritySettings &aPrioritySettings The priority
+ * settings used to determine the supported data types. Note this
+ * does not set the priority settings. For output data types the
+ * iState member of the priority settings would expected to be
+ * either EMMFStateRecording or EMMFStatePlayingRecording. The
+ * priority settings may effect the supported datatypes depending
+ * on the audio routing.
+ * @return void
+ */
+ IMPORT_C void GetSupportedOutputDataTypesL(
+ RArray<TFourCC>& aSupportedDataTypes,
+ const TMMFPrioritySettings& aPrioritySettings) const;
+
+ /**
+ * Sets client configuration
+ * @since S60 3.0
+ * @param TMMFClientConfig& aClientConfig A reference to client
+ * configuration object.
+ * @return void
+ */
+ IMPORT_C void SetClientConfig(const TMMFClientConfig& aClientConfig);
+
+ /**
+ * Returns client configuration
+ * @since S60 3.0
+ * @return void
+ */
+ IMPORT_C const TMMFClientConfig& ClientConfig() const;
+
+ /*
+ * Empties the buffers below DevSound without deleting the codec
+ * @since S60 3.1
+ * @return TInt
+ *
+ IMPORT_C TInt EmptyBuffers();*/
+
+ protected:
+
+ // So that nobody can extend
+ CMMFDevSoundAdaptation();
+
+ // Second phase constructor
+ void ConstructL(RServer2& aPolicyServerHandle);
+
+ protected: // Data
+ // Actual implementation class.
+ class CBody;
+
+ //DevSoundAdaptation body implementation
+ CBody* iBody;
+
+ };
+
+#endif // MMFDEVSOUNDADAPTATION
+
+// End of File
+