audiostubs/devsoundextensions_stubs/mmfdevsoundadaptation_stub/src/TonePlayCompleteTimer.cpp
changeset 0 0ce1b5ce9557
child 3 f935d51494d1
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/audiostubs/devsoundextensions_stubs/mmfdevsoundadaptation_stub/src/TonePlayCompleteTimer.cpp	Thu Jan 14 07:14:53 2010 +0200
@@ -0,0 +1,142 @@
+/*
+* Copyright (c) 2006 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description: Audio Stubs -  Utility timer object used for playing tone sequence.
+*
+*/
+
+
+
+// INCLUDE FILES
+#include "MmfDevSoundAdaptationBody.h"
+#include "TonePlayCompleteTimer.h"
+
+#ifdef _DEBUG
+#include "e32debug.h"
+
+#define DEBPRN0(str)        RDebug::Print(str, this)
+#define DEBPRN1(str, val1)  RDebug::Print(str, this, val1)
+#else
+#define DEBPRN0(str)
+#define DEBPRN1(str, val1)
+#endif //_DEBUG
+
+
+
+// ============================ MEMBER FUNCTIONS ===============================
+
+// -----------------------------------------------------------------------------
+// CTonePlayCompleteTimer::CTonePlayCompleteTimer
+// C++ default constructor can NOT contain any code, that
+// might leave.
+// -----------------------------------------------------------------------------
+//
+CTonePlayCompleteTimer::CTonePlayCompleteTimer(
+    MDevSoundAdaptationObserver& aObserver) :
+    CActive(EPriorityNormal), iObserver(aObserver)
+    {
+    CActiveScheduler::Add(this);
+    }
+
+// -----------------------------------------------------------------------------
+// CTonePlayCompleteTimer::ConstructL
+// Symbian 2nd phase constructor can leave.
+// -----------------------------------------------------------------------------
+//
+void CTonePlayCompleteTimer::ConstructL()
+    {
+    User::LeaveIfError(iTimer.CreateLocal());
+    }
+
+// -----------------------------------------------------------------------------
+// CTonePlayCompleteTimer::NewL
+// Two-phased constructor.
+// -----------------------------------------------------------------------------
+//
+CTonePlayCompleteTimer* CTonePlayCompleteTimer::NewL(
+                        MDevSoundAdaptationObserver& aObserver)
+    {
+    CTonePlayCompleteTimer* self = new (ELeave)CTonePlayCompleteTimer(aObserver);
+    CleanupStack::PushL(self);
+    self->ConstructL();
+    CleanupStack::Pop(self);
+    return self;
+    }
+
+
+// -----------------------------------------------------------------------------
+// CTonePlayCompleteTimer::~CTonePlayCompleteTimer
+// Destructor
+// -----------------------------------------------------------------------------
+//
+CTonePlayCompleteTimer::~CTonePlayCompleteTimer()
+    {
+    // Cancel any outstanding requests
+    iTimer.Cancel();
+    Cancel();
+    iTimer.Close();
+    }
+
+// ----------------------------------------------------------------------------
+// CTonePlayCompleteTimer::SetTimeOut
+// Sets the timeout duration.
+// (other items were commented in a header).
+// ----------------------------------------------------------------------------
+void CTonePlayCompleteTimer::SetTimeOut(TTimeIntervalMicroSeconds32& aTimeOut)
+    {
+    iTimeOut = aTimeOut;
+    }
+
+// ----------------------------------------------------------------------------
+// CTonePlayCompleteTimer::Start
+// Starts the timer for timeout duration set by SetTimeOut().
+// (other items were commented in a header).
+// ----------------------------------------------------------------------------
+void CTonePlayCompleteTimer::Start()
+    {
+    if (!IsActive())
+        {
+        SetActive();
+        iTimer.After(iStatus, iTimeOut);
+        }
+    }
+
+// ----------------------------------------------------------------------------
+// CTonePlayCompleteTimer::RunL
+// (other items were commented in a header).
+// ----------------------------------------------------------------------------
+void CTonePlayCompleteTimer::RunL()
+    {
+    DEBPRN0(_L("CTonePlayCompleteTimer[0x%x]::RunL"));
+    iObserver.ToneFinished(KErrNone);
+    }
+
+// ----------------------------------------------------------------------------
+// CTonePlayCompleteTimer::DoCancel
+// (other items were commented in a header).
+// ----------------------------------------------------------------------------
+void CTonePlayCompleteTimer::DoCancel()
+    {
+    iTimer.Cancel();
+    }
+
+// ----------------------------------------------------------------------------
+// CTonePlayCompleteTimer::RunError
+// (other items were commented in a header).
+// ----------------------------------------------------------------------------
+TInt CTonePlayCompleteTimer::RunError(TInt /*aError*/)
+    {
+    return KErrNone;
+    }
+
+// End of File