audiostubs/devsoundextensions_stubs/audioeffectscistubs/roomlevelcistub/inc/RoomLevelCI.h
/*
* Copyright (c) 2004 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description: Audio Stubs - This is the definition of the RoomLevel Custom Interface class.
*
*
*/
#include <RoomLevelBase.h>
#include <MRoomLevelObserver.h>
class CMMFDevSound;
class CRoomLevelCI : public CRoomLevel
{
public: // Constructor and Destructor
/**
* Two-phased constructor.
*/
IMPORT_C static CRoomLevelCI* NewL(CMMFDevSound& aDevSound);
/**
* Destructor.
*/
virtual ~CRoomLevelCI();
/**
* From CAudioEffect
* Apply effect settings
* @since 3.0
*/
virtual void ApplyL();
IMPORT_C static CRoomLevelCI* NewL();
private:
/**
* C++ default constructor.
*/
CRoomLevelCI(CMMFDevSound& aDevSound);
CRoomLevelCI();
private: // Data
CMMFDevSound* iDevSound;
};