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1 /* |
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2 * Copyright (c) 2007 Nokia Corporation and/or its subsidiary(-ies). |
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3 * All rights reserved. |
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4 * This component and the accompanying materials are made available |
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5 * under the terms of "Eclipse Public License v1.0" |
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6 * which accompanies this distribution, and is available |
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7 * at the URL "http://www.eclipse.org/legal/epl-v10.html". |
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8 * |
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9 * Initial Contributors: |
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10 * Nokia Corporation - initial contribution. |
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11 * |
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12 * Contributors: |
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13 * |
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14 * Description: Container class for scene settings view* |
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15 */ |
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16 |
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17 // INCLUDE FILES |
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18 #include "CamSceneSettingContainer.h" |
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19 #include "CamUtility.h" |
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20 #include "CamPanic.h" |
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21 |
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22 #include <eikenv.h> |
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23 #include <eikappui.h> // For CCoeAppUiBase |
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24 #include <eikapp.h> // For CEikApplication |
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25 #include <stringloader.h> |
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26 #include <AknBidiTextUtils.h> |
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27 #include <AknsUtils.h> |
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28 #include <AknsDrawUtils.h> |
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29 #include <cameraapp.mbg> |
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30 #include <BitmapTransforms.h> |
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31 #include <AknUtils.h> |
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32 #include <AknLayoutFont.h> |
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33 #include <barsRead.h> // resource reader |
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34 |
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35 #include <cameraapp.rsg> |
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36 #include <vgacamsettings.rsg> |
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37 |
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38 |
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39 // CONSTANTS |
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40 |
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41 const TInt KStepSize = 4; // Pixels the animation moves each timer event |
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42 |
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43 const TInt KCornerSize = 3; |
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44 const TInt KBorderSize = 1; |
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45 |
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46 const TReal KNumIconStages = 7; |
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47 |
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48 #define KRgbGray4 TRgb(0xEEEEEE) |
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49 #define KRgbGray3 TRgb(0xDDDDDD) |
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50 #define KRgbGray2 TRgb(0xCCCCCC) |
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51 #define KRgbGray1 TRgb(0xBBBBBB) |
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52 |
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53 |
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54 #ifdef __WINS__ |
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55 static const TInt KTimerPeriod = 10000; |
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56 #else |
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57 static const TInt KTimerPeriod = 150000; |
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58 #endif |
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59 |
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60 // ================= MEMBER FUNCTIONS ======================= |
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61 |
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62 // ----------------------------------------------------------------------------- |
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63 // TCamAnimationData::Initialise |
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64 // Sets up the animation data |
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65 // ----------------------------------------------------------------------------- |
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66 // |
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67 void TCamAnimationData::Initialise( const TRect& aRect ) |
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68 { |
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69 iDeltaY = KStepSize; |
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70 // scrolling needs to be faster (2 times?) than the fade in/out |
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71 iScrollingY = iDeltaY * 2; |
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72 |
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73 iCurrentRect = aRect; |
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74 iPreviousRect = iCurrentRect; |
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75 iCurrentRectOld = iCurrentRect; |
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76 iPreviousRectOld = iCurrentRect; |
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77 |
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78 iStep = 0; |
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79 iPenFadeOut = KRgbBlack; |
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80 iPenFadeIn = KRgbWhite; |
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81 iScrolling = EFalse; |
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82 } |
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83 |
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84 // --------------------------------------------------------------------------- |
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85 // CCamSceneSettingItem::NewL |
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86 // Symbian OS two-phased constructor |
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87 // --------------------------------------------------------------------------- |
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88 // |
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89 CCamSceneSettingItem* CCamSceneSettingItem::NewL( TCamSceneId aSceneId, |
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90 const TSize& aLargeBmpSize, |
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91 const TSize& aSmallBmpSize ) |
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92 { |
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93 CCamSceneSettingItem* self = new( ELeave ) CCamSceneSettingItem( aSceneId ); |
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94 CleanupStack::PushL( self ); |
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95 self->ConstructL( aLargeBmpSize, aSmallBmpSize ); |
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96 CleanupStack::Pop( self ); |
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97 return self; |
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98 } |
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99 |
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100 // --------------------------------------------------------------------------- |
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101 // CCamSceneSettingItem::~CCamSceneSettingItem |
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102 // Destructor |
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103 // --------------------------------------------------------------------------- |
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104 // |
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105 CCamSceneSettingItem::~CCamSceneSettingItem() |
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106 { |
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107 PRINT( _L("Camera => ~CCamSceneSettingItem") ); |
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108 delete iBitmapSmall; |
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109 delete iBitmap1; |
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110 delete iBitmap2; |
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111 delete iBitmap3; |
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112 delete iBitmap4; |
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113 delete iBitmap5; |
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114 delete iBitmap6; |
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115 delete iBitmapLarge; |
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116 delete iTitle; |
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117 delete iDescription; |
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118 PRINT( _L("Camera <= ~CCamSceneSettingItem") ); |
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119 } |
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120 |
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121 // --------------------------------------------------------------------------- |
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122 // CCamSceneSettingItem::SceneId |
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123 // Returns the sceneId |
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124 // --------------------------------------------------------------------------- |
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125 // |
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126 TCamSceneId CCamSceneSettingItem::SceneId() const |
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127 { |
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128 return iSceneId; |
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129 } |
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130 |
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131 // --------------------------------------------------------------------------- |
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132 // CCamSceneSettingItem::Icon |
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133 // Returns the bitmap specified by aSize |
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134 // --------------------------------------------------------------------------- |
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135 // |
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136 const CFbsBitmap* CCamSceneSettingItem::Icon( TCamIconSize aSize ) const |
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137 { |
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138 if ( aSize == ECamIconSizeLarge ) |
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139 { |
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140 return iBitmapLarge; |
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141 } |
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142 else if ( aSize == ECamIconSizeSmall ) |
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143 { |
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144 return iBitmapSmall; |
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145 } |
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146 else if ( aSize == ECamIconSizeOne ) |
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147 { |
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148 return iBitmap1; |
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149 } |
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150 else if ( aSize == ECamIconSizeTwo ) |
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151 { |
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152 return iBitmap2; |
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153 } |
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154 else if ( aSize == ECamIconSizeThree ) |
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155 { |
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156 return iBitmap3; |
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157 } |
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158 else if ( aSize == ECamIconSizeFour ) |
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159 { |
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160 return iBitmap4; |
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161 } |
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162 else if ( aSize == ECamIconSizeFive ) |
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163 { |
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164 return iBitmap5; |
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165 } |
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166 else if ( aSize == ECamIconSizeSix ) |
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167 { |
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168 return iBitmap6; |
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169 } |
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170 else |
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171 { |
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172 return iBitmapLarge; |
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173 } |
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174 } |
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175 |
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176 // --------------------------------------------------------------------------- |
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177 // CCamSceneSettingItem::Title |
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178 // returns the title text |
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179 // --------------------------------------------------------------------------- |
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180 // |
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181 const HBufC* CCamSceneSettingItem::Title() const |
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182 { |
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183 return iTitle; |
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184 } |
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185 |
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186 // --------------------------------------------------------------------------- |
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187 // CCamSceneSettingItem::Description |
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188 // returns the title text |
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189 // --------------------------------------------------------------------------- |
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190 // |
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191 const HBufC* CCamSceneSettingItem::Description() const |
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192 { |
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193 return iDescription; |
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194 } |
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195 |
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196 // --------------------------------------------------------------------------- |
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197 // CCamSceneSettingItem::ConstructL |
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198 // Symbian OS second phase constructor |
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199 // --------------------------------------------------------------------------- |
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200 // |
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201 void CCamSceneSettingItem::ConstructL( const TSize& aLargeBmpSize, |
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202 const TSize& aSmallBmpSize ) |
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203 { |
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204 TInt bmpLarge = 0; |
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205 TInt bmpSmall = 0; |
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206 TInt title = 0; |
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207 TInt description = 0; |
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208 switch ( iSceneId ) |
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209 { |
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210 case ECamSceneNight: |
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211 { |
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212 bmpSmall = EMbmCameraappQgn_ico_lcam_sce_night_s; |
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213 bmpLarge = EMbmCameraappQgn_ico_lcam_sce_night_l; |
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214 title = R_CAM_SCENE_TITLE_NIGHT; |
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215 description = R_CAM_SCENE_DESCRIPTION_NIGHT; |
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216 } |
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217 break; |
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218 case ECamSceneMacro: |
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219 { |
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220 bmpSmall = EMbmCameraappQgn_ico_lcam_sce_macro_s; |
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221 bmpLarge = EMbmCameraappQgn_ico_lcam_sce_macro_l; |
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222 title = R_CAM_SCENE_TITLE_MACRO; |
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223 description = R_CAM_SCENE_DESCRIPTION_MACRO; |
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224 } |
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225 break; |
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226 case ECamScenePortrait: |
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227 { |
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228 bmpSmall = EMbmCameraappQgn_ico_lcam_sce_port_s; |
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229 bmpLarge = EMbmCameraappQgn_ico_lcam_sce_port_l; |
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230 title = R_CAM_SCENE_TITLE_PORTRAIT; |
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231 description = R_CAM_SCENE_DESCRIPTION_PORTRAIT; |
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232 } |
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233 break; |
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234 case ECamSceneAuto: |
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235 { |
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236 bmpSmall = EMbmCameraappQgn_ico_lcam_sce_auto_s; |
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237 bmpLarge = EMbmCameraappQgn_ico_lcam_sce_auto_l; |
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238 title = R_CAM_SCENE_TITLE_AUTO; |
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239 description = R_CAM_SCENE_DESCRIPTION_AUTO; |
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240 } |
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241 break; |
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242 case ECamSceneScenery: |
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243 { |
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244 bmpSmall = EMbmCameraappQgn_ico_lcam_sce_land_s; |
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245 bmpLarge = EMbmCameraappQgn_ico_lcam_sce_land_l; |
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246 title = R_CAM_SCENE_TITLE_LANDSCAPE; |
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247 description = R_CAM_SCENE_DESCRIPTION_LANDSCAPE; |
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248 } |
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249 break; |
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250 case ECamSceneSports: |
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251 { |
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252 bmpSmall = EMbmCameraappQgn_ico_lcam_sce_sport_s; |
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253 bmpLarge = EMbmCameraappQgn_ico_lcam_sce_sport_l; |
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254 title = R_CAM_SCENE_TITLE_SPORTS; |
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255 description = R_CAM_SCENE_DESCRIPTION_SPORTS; |
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256 } |
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257 break; |
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258 case ECamSceneUser: |
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259 { |
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260 bmpSmall = EMbmCameraappQgn_ico_lcam_sce_user_s; |
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261 bmpLarge = EMbmCameraappQgn_ico_lcam_sce_user_l; |
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262 title = R_CAM_SCENE_TITLE_USER; |
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263 description = R_CAM_SCENE_DESCRIPTION_USER; |
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264 } |
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265 break; |
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266 case ECamSceneNormal: |
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267 { |
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268 bmpSmall = EMbmCameraappQgn_ico_lcam_sce_auto_s; |
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269 bmpLarge = EMbmCameraappQgn_ico_lcam_sce_auto_l; |
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270 title = R_CAM_SCENE_TITLE_NORMAL; |
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271 description = R_CAM_SCENE_DESCRIPTION_NORMAL; |
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272 } |
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273 break; |
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274 case ECamSceneNightScenery: |
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275 { |
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276 bmpSmall = EMbmCameraappQgn_ico_lcam_sce_nightland_s; |
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277 bmpLarge = EMbmCameraappQgn_ico_lcam_sce_nightland_l; |
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278 title = R_CAM_SCENE_TITLE_NIGHT_LANDSCAPE; |
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279 description = R_CAM_SCENE_DESCRIPTION_NIGHT_LANDSCAPE; |
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280 } |
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281 break; |
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282 case ECamSceneNightPortrait: |
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283 { |
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284 bmpSmall = EMbmCameraappQgn_ico_lcam_sce_nightport_s; |
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285 bmpLarge = EMbmCameraappQgn_ico_lcam_sce_nightport_l; |
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286 title = R_CAM_SCENE_TITLE_NIGHT_PORTRAIT; |
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287 description = R_CAM_SCENE_DESCRIPTION_NIGHT_PORTRAIT; |
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288 } |
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289 break; |
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290 case ECamSceneCandlelight: |
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291 { |
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292 bmpSmall = EMbmCameraappQgn_ico_lcam_sce_candle_s; |
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293 bmpLarge = EMbmCameraappQgn_ico_lcam_sce_candle_l; |
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294 title = R_CAM_SCENE_TITLE_CANDLELIGHT; |
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295 description = R_CAM_SCENE_DESCRIPTION_CANDLELIGHT; |
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296 } |
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297 break; |
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298 default: |
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299 User::Leave( KErrGeneral ); |
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300 break; |
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301 } |
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302 |
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303 // Find the name and path of the MBM file for bitmaps |
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304 TFileName mbmFileName; |
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305 CamUtility::ResourceFileName( mbmFileName ); |
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306 |
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307 iBitmapSmall = AknIconUtils::CreateIconL( mbmFileName, bmpSmall ); |
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308 AknIconUtils::SetSize( iBitmapSmall, aSmallBmpSize, EAspectRatioNotPreserved ); |
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309 |
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310 TReal xInc = TReal( aLargeBmpSize.iWidth - aSmallBmpSize.iWidth ) / KNumIconStages; |
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311 TReal yInc = TReal( aLargeBmpSize.iHeight - aSmallBmpSize.iHeight ) / KNumIconStages; |
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312 |
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313 TSize size; |
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314 TReal width = aSmallBmpSize.iWidth; |
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315 TReal height = aSmallBmpSize.iHeight; |
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316 |
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317 width += xInc; |
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318 height += yInc; |
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319 size.SetSize( ( TInt ) width, ( TInt ) height ); |
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320 |
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321 iBitmap1 = AknIconUtils::CreateIconL( mbmFileName, bmpLarge ); |
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322 AknIconUtils::SetSize( iBitmap1, size, EAspectRatioNotPreserved); |
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323 |
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324 width += xInc; |
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325 height += yInc; |
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326 size.SetSize( ( TInt ) width, ( TInt ) height ); |
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327 |
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328 iBitmap2 = AknIconUtils::CreateIconL( mbmFileName, bmpLarge ); |
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329 AknIconUtils::SetSize( iBitmap2, size, EAspectRatioNotPreserved ); |
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330 |
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331 width += xInc; |
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332 height += yInc; |
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333 size.SetSize( ( TInt ) width, ( TInt ) height ); |
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334 |
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335 iBitmap3 = AknIconUtils::CreateIconL( mbmFileName, bmpLarge ); |
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336 AknIconUtils::SetSize( iBitmap3, size, EAspectRatioNotPreserved ); |
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337 |
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338 width += xInc; |
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339 height += yInc; |
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340 size.SetSize( ( TInt ) width, ( TInt ) height ); |
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341 |
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342 iBitmap4 = AknIconUtils::CreateIconL( mbmFileName, bmpLarge ); |
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343 AknIconUtils::SetSize( iBitmap4, size, EAspectRatioNotPreserved ); |
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344 |
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345 width += xInc; |
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346 height += yInc; |
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347 size.SetSize( ( TInt ) width, ( TInt ) height ); |
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348 |
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349 iBitmap5 = AknIconUtils::CreateIconL( mbmFileName, bmpLarge ); |
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350 AknIconUtils::SetSize( iBitmap5, size, EAspectRatioNotPreserved ); |
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351 |
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352 width += xInc; |
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353 height += yInc; |
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354 size.SetSize( ( TInt ) width, ( TInt ) height ); |
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355 |
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356 iBitmap6 = AknIconUtils::CreateIconL( mbmFileName, bmpLarge ); |
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357 AknIconUtils::SetSize( iBitmap6, size, EAspectRatioNotPreserved ); |
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358 |
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359 iBitmapLarge = AknIconUtils::CreateIconL( mbmFileName, bmpLarge ); |
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360 AknIconUtils::SetSize( iBitmapLarge, aLargeBmpSize, EAspectRatioNotPreserved ); |
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361 |
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362 iTitle = StringLoader::LoadL( title ); |
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363 iDescription = StringLoader::LoadL( description ); |
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364 } |
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365 |
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366 // --------------------------------------------------------------------------- |
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367 // CCamSceneSettingItem::CCamSceneSettingContainer |
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368 // C++ constructor |
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369 // --------------------------------------------------------------------------- |
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370 // |
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371 CCamSceneSettingItem::CCamSceneSettingItem( TCamSceneId aSceneId ) : |
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372 iSceneId( aSceneId ) |
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373 { |
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374 } |
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375 |
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376 // --------------------------------------------------------------------------- |
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377 // CCamSceneSettingContainer::NewL |
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378 // Symbian OS two-phased constructor |
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379 // --------------------------------------------------------------------------- |
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380 // |
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381 CCamSceneSettingContainer* |
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382 CCamSceneSettingContainer::NewL( const TRect& aRect, |
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383 CAknView& aView, |
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384 TCamCameraMode aMode, |
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385 CCamAppController& aController, |
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386 TBool aUserBaseScenes ) |
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387 { |
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388 CCamSceneSettingContainer* self = |
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389 new( ELeave ) CCamSceneSettingContainer( aMode, |
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390 aController, |
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391 aView, |
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392 aUserBaseScenes ); |
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393 CleanupStack::PushL( self ); |
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394 self->ConstructL( aRect ); |
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395 CleanupStack::Pop( self ); |
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396 return self; |
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397 } |
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398 |
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399 // --------------------------------------------------------------------------- |
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400 // CCamSceneSettingContainer::~CCamSceneSettingContainer |
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401 // Destructor |
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402 // --------------------------------------------------------------------------- |
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403 // |
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404 CCamSceneSettingContainer::~CCamSceneSettingContainer() |
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405 { |
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406 PRINT( _L( "Camera => ~CCamSceneSettingContainer" ) ); |
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407 |
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408 iSettingItemArray.ResetAndDestroy(); |
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409 iSettingItemArray.Close(); |
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410 |
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411 iHighlightIcons.Close(); |
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412 iNormalIcons.Close(); |
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413 iDisplacedIcons.Close(); |
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414 |
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415 iHighlightArray.Close(); |
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416 iHighlightTitles.Close(); |
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417 iHighlightDescriptions.Close(); |
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418 |
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419 iNormalTitles.Close(); |
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420 iDisplacedTitles.Close(); |
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421 |
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422 if (iAnimTimer) |
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423 { |
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424 iAnimTimer->Cancel(); |
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425 } |
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426 delete iAnimTimer; |
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427 delete iScrollFrame; |
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428 delete iAnimData.iOffScreenBitmap; |
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429 |
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430 PRINT( _L( "Camera <= ~CCamSceneSettingContainer" ) ); |
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431 } |
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432 |
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433 // --------------------------------------------------------- |
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434 // CCamSceneSettingContainer::ConstructL |
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435 // Symbian OS 2nd phase constructor |
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436 // --------------------------------------------------------- |
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437 // |
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438 void CCamSceneSettingContainer::ConstructL( const TRect& aRect ) |
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439 { |
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440 PRINT(_L("Camera => CCamSceneSettingContainer::ConstructL") ) |
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441 |
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442 CCamContainerBase::BaseConstructL( aRect ); |
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443 |
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444 TBool secondCameraOn = |
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445 static_cast<CCamAppUiBase*>( iEikonEnv->AppUi() )->IsSecondCameraEnabled(); |
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446 |
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447 if( !AknLayoutUtils::LayoutMirrored() ) |
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448 { |
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449 // get the icon positions from the resource |
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450 ReadLayoutL( ROID(R_CAM_SCENE_ICON_HIGHLIGHT_ARRAY_ID), iHighlightIcons ); |
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451 ReadLayoutL( ROID(R_CAM_SCENE_ICON_DISPLACED_ARRAY_ID), iDisplacedIcons ); |
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452 ReadLayoutL( ROID(R_CAM_SCENE_ICON_NORMAL_ARRAY_ID), iNormalIcons ); |
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453 |
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454 // get the highlight rects |
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455 ReadLayoutL( ROID(R_CAM_SCENE_HIGHLIGHT_LAYOUT_ARRAY_ID), iHighlightArray ); |
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456 |
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457 // Check if we require APAC layouts |
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458 if( AknLayoutUtils::Variant() == EApacVariant ) |
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459 { |
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460 // get the layout texts |
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461 ReadLayoutL( ROID(R_CAM_SCENE_HIGHLIGHT_TITLE_ARRAY_APAC_ID), iHighlightTitles ); |
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462 ReadLayoutL( ROID(R_CAM_SCENE_HIGHLIGHT_DESCRIPTION_ARRAY_APAC_ID), iHighlightDescriptions ); |
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463 |
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464 ReadLayoutL( ROID(R_CAM_SCENE_TITLE_NORMAL_ARRAY_APAC_ID), iNormalTitles ); |
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465 ReadLayoutL( ROID(R_CAM_SCENE_TITLE_DISPLACED_ARRAY_APAC_ID), iDisplacedTitles ); |
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466 } |
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467 else |
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468 { |
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469 // get the layout texts |
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470 ReadLayoutL( ROID(R_CAM_SCENE_HIGHLIGHT_TITLE_ARRAY_ID), iHighlightTitles ); |
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471 ReadLayoutL( ROID(R_CAM_SCENE_HIGHLIGHT_DESCRIPTION_ARRAY_ID), iHighlightDescriptions ); |
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472 |
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473 ReadLayoutL( ROID(R_CAM_SCENE_TITLE_NORMAL_ARRAY_ID), iNormalTitles ); |
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474 ReadLayoutL( ROID(R_CAM_SCENE_TITLE_DISPLACED_ARRAY_ID), iDisplacedTitles ); |
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475 } |
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476 } |
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477 else |
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478 { |
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479 // get the icon positions from the resource |
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480 ReadLayoutL( ROID(R_CAM_SCENE_ICON_HIGHLIGHT_ARRAY_AH_ID), iHighlightIcons ); |
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481 ReadLayoutL( ROID(R_CAM_SCENE_ICON_DISPLACED_ARRAY_AH_ID), iDisplacedIcons ); |
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482 ReadLayoutL( ROID(R_CAM_SCENE_ICON_NORMAL_ARRAY_AH_ID), iNormalIcons ); |
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483 |
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484 // get the highlight rects |
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485 ReadLayoutL( ROID(R_CAM_SCENE_HIGHLIGHT_LAYOUT_ARRAY_AH_ID), iHighlightArray ); |
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486 |
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487 // get the layout texts |
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488 ReadLayoutL( ROID(R_CAM_SCENE_HIGHLIGHT_TITLE_ARRAY_AH_ID), iHighlightTitles ); |
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489 ReadLayoutL( ROID(R_CAM_SCENE_HIGHLIGHT_DESCRIPTION_ARRAY_AH_ID), iHighlightDescriptions ); |
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490 |
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491 ReadLayoutL( ROID(R_CAM_SCENE_TITLE_NORMAL_ARRAY_AH_ID), iNormalTitles ); |
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492 ReadLayoutL( ROID(R_CAM_SCENE_TITLE_DISPLACED_ARRAY_AH_ID), iDisplacedTitles ); |
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493 } |
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494 |
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495 TResourceReader reader; |
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496 iEikonEnv->CreateResourceReaderLC( reader, ROID(R_CAM_SCENE_MAX_ITEMS_TO_DISPLAY_ID)); |
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497 iNumberOfIconsToDisplay = reader.ReadInt16(); |
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498 CleanupStack::PopAndDestroy(); // reader |
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499 |
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500 if ( iUserBaseScenes ) |
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501 { |
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502 CreateSceneArrayL( R_CAM_SCENE_LIST_USER ); |
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503 TCamSceneId currentScene = static_cast<TCamSceneId>( |
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504 iController.IntegerSettingValue( |
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505 ECamSettingItemUserSceneBasedOnScene ) ); |
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506 SetCurrentPositionToScene( currentScene ); |
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507 SetupScrollbarL(); |
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508 } |
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509 else if ( ECamControllerImage == iMode ) |
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510 { |
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511 if ( secondCameraOn ) |
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512 { |
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513 CreateSceneArrayL( R_CAM_SCENE_LIST_PHOTO_CAM2 ); |
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514 } |
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515 else |
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516 { |
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517 CreateSceneArrayL( R_CAM_SCENE_LIST_PHOTO); |
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518 SetupScrollbarL(); |
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519 } |
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520 |
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521 TCamSceneId currentScene = static_cast<TCamSceneId>( |
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522 iController.IntegerSettingValue( |
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523 ECamSettingItemDynamicPhotoScene ) ); |
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524 SetCurrentPositionToScene( currentScene ); |
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525 } |
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526 else |
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527 { |
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528 if ( secondCameraOn ) |
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529 { |
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530 CreateSceneArrayL( R_CAM_SCENE_LIST_VIDEO_CAM2); |
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531 } |
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532 else |
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533 { |
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534 CreateSceneArrayL( R_CAM_SCENE_LIST_VIDEO ); |
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535 } |
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536 |
|
537 TCamSceneId currentScene = static_cast<TCamSceneId>( |
|
538 iController.IntegerSettingValue( |
|
539 ECamSettingItemDynamicVideoScene ) ); |
|
540 SetCurrentPositionToScene( currentScene ); |
|
541 } |
|
542 |
|
543 TInt index = iCurrentArrayPosition - iTopDisplayPosition; |
|
544 iAnimData.Initialise( iHighlightArray[index].Rect() ); |
|
545 |
|
546 // create a bitmap to be used off-screen |
|
547 iAnimData.iOffScreenBitmap = new ( ELeave ) CFbsBitmap(); |
|
548 User::LeaveIfError( iAnimData.iOffScreenBitmap->Create( aRect.Size(), EColor256 ) ); |
|
549 |
|
550 TInt leftMarginDiff = iNormalIcons[0].Rect().iTl.iX - |
|
551 iHighlightIcons[0].Rect().iTl.iX; |
|
552 iAnimData.iIconLeftInc = TReal( leftMarginDiff / KNumIconStages ); |
|
553 |
|
554 |
|
555 // Create the timeout timer |
|
556 iAnimTimer = CPeriodic::NewL( EPriorityHigh ); |
|
557 |
|
558 PRINT(_L("Camera <= CCamSceneSettingContainer::ConstructL") ) |
|
559 } |
|
560 |
|
561 // --------------------------------------------------------------------------- |
|
562 // CCamSceneSettingContainer::ReadLayoutL |
|
563 // Read the TAknLayoutRect info from the resource file |
|
564 // --------------------------------------------------------------------------- |
|
565 // |
|
566 void CCamSceneSettingContainer::ReadLayoutL( TInt aResourceId, |
|
567 RArray<TAknLayoutRect>& aArray) const |
|
568 { |
|
569 TResourceReader reader; |
|
570 iEikonEnv->CreateResourceReaderLC( reader, aResourceId ); |
|
571 const TInt count = reader.ReadInt16(); |
|
572 |
|
573 TInt i; |
|
574 // Read all of the layout entries from the resource file |
|
575 for ( i = 0; i < count; i++ ) |
|
576 { |
|
577 TAknLayoutRect layoutRect; |
|
578 layoutRect.LayoutRect( Rect(), reader ); |
|
579 User::LeaveIfError( aArray.Append( layoutRect ) ); |
|
580 } |
|
581 CleanupStack::PopAndDestroy(); // reader |
|
582 } |
|
583 |
|
584 // --------------------------------------------------------------------------- |
|
585 // CCamSceneSettingContainer::ReadLayoutL |
|
586 // Read the TAknLayoutText info from the resource file |
|
587 // --------------------------------------------------------------------------- |
|
588 // |
|
589 void CCamSceneSettingContainer::ReadLayoutL( TInt aResourceId, |
|
590 RArray<TAknLayoutText>& aArray) const |
|
591 { |
|
592 TResourceReader reader; |
|
593 iEikonEnv->CreateResourceReaderLC( reader, aResourceId ); |
|
594 const TInt count = reader.ReadInt16(); |
|
595 |
|
596 TInt i; |
|
597 // Read all of the layout entries from the resource file |
|
598 for ( i = 0; i < count; i++ ) |
|
599 { |
|
600 TAknLayoutText layoutText; |
|
601 layoutText.LayoutText( Rect(), reader ); |
|
602 User::LeaveIfError( aArray.Append( layoutText ) ); |
|
603 } |
|
604 CleanupStack::PopAndDestroy(); // reader |
|
605 } |
|
606 |
|
607 // --------------------------------------------------------------------------- |
|
608 // CCamSceneSettingContainer::CCamSceneSettingContainer |
|
609 // C++ constructor |
|
610 // --------------------------------------------------------------------------- |
|
611 // |
|
612 CCamSceneSettingContainer::CCamSceneSettingContainer( |
|
613 TCamCameraMode aMode, |
|
614 CCamAppController& aController, |
|
615 CAknView& aView, |
|
616 TBool aUserBaseScenes ) |
|
617 : CCamContainerBase( aController, aView ), |
|
618 iMode( aMode ), |
|
619 iUserBaseScenes( aUserBaseScenes ) |
|
620 { |
|
621 } |
|
622 |
|
623 // ---------------------------------------------------------------- |
|
624 // CCamSceneSettingContainer::UserSceneHighlighted |
|
625 // Returns ETrue if the current selected scene is User |
|
626 // ---------------------------------------------------------------- |
|
627 // |
|
628 TBool CCamSceneSettingContainer::UserSceneHighlighted() |
|
629 { |
|
630 return ( iSettingItemArray[iCurrentArrayPosition]->SceneId() == |
|
631 ECamSceneUser ); |
|
632 } |
|
633 |
|
634 // ---------------------------------------------------------------- |
|
635 // CCamSceneSettingContainer::SaveSceneSetting |
|
636 // Stores the currently selected scene in the dynamic settings model |
|
637 // ---------------------------------------------------------------- |
|
638 // |
|
639 TBool CCamSceneSettingContainer::SaveSceneSettingL() |
|
640 { |
|
641 TInt scene = 0; |
|
642 if ( iUserBaseScenes ) |
|
643 { |
|
644 scene = ECamSettingItemUserSceneBasedOnScene; |
|
645 } |
|
646 else if ( ECamControllerImage == iMode ) |
|
647 { |
|
648 scene = ECamSettingItemDynamicPhotoScene; |
|
649 } |
|
650 else |
|
651 { |
|
652 scene = ECamSettingItemDynamicVideoScene; |
|
653 } |
|
654 |
|
655 iController.SetIntegerSettingValueL( scene, |
|
656 iSettingItemArray[iCurrentArrayPosition]->SceneId() ); |
|
657 |
|
658 // If user selected sports scene from list. |
|
659 if ( iSettingItemArray[iCurrentArrayPosition]->SceneId() == ECamSceneSports ) |
|
660 { |
|
661 // if the selection was for user scene base scene, and user |
|
662 // scene is active, but request was cancelled, return false. |
|
663 if ( ( iController.IntegerSettingValue( ECamSettingItemDynamicPhotoScene ) |
|
664 == ECamSceneUser ) && |
|
665 ( iController.IntegerSettingValue( ECamSettingItemUserSceneBasedOnScene ) |
|
666 != ECamSceneSports ) ) |
|
667 { |
|
668 return EFalse; |
|
669 } |
|
670 // if the selection was for the photo/video scene, but request was |
|
671 // cancelled, return false. |
|
672 if ( ( iController.IntegerSettingValue( ECamSettingItemDynamicPhotoScene ) |
|
673 != ECamSceneUser ) && |
|
674 ( iController.IntegerSettingValue( scene ) != ECamSceneSports ) ) |
|
675 { |
|
676 return EFalse; |
|
677 } |
|
678 } |
|
679 // Otherwise, if the user selected user scene from the list, but request |
|
680 // was cancelled, return false. |
|
681 else if ( ( iSettingItemArray[iCurrentArrayPosition]->SceneId() |
|
682 == ECamSceneUser ) && |
|
683 ( iController.IntegerSettingValue( ECamSettingItemDynamicPhotoScene ) |
|
684 != ECamSceneUser ) ) |
|
685 { |
|
686 return EFalse; |
|
687 } |
|
688 |
|
689 // Remove lint warning. |
|
690 else |
|
691 { |
|
692 } |
|
693 |
|
694 // In all other cases, return true. |
|
695 return ETrue; |
|
696 } |
|
697 |
|
698 |
|
699 // --------------------------------------------------------- |
|
700 // CCamSceneSettingContainer::CountComponentControls |
|
701 // Returns the number of controls owned |
|
702 // --------------------------------------------------------- |
|
703 // |
|
704 TInt CCamSceneSettingContainer::CountComponentControls() const |
|
705 { |
|
706 TInt count = 0; // Return the number of controls inside this container |
|
707 if ( iScrollFrame ) |
|
708 { |
|
709 count = iScrollFrame->CountComponentControls(); |
|
710 } |
|
711 return count; |
|
712 } |
|
713 |
|
714 // --------------------------------------------------------- |
|
715 // CCamSceneSettingContainer::ComponentControl |
|
716 // Returns the requested component control |
|
717 // --------------------------------------------------------- |
|
718 // |
|
719 CCoeControl* CCamSceneSettingContainer::ComponentControl( TInt aIndex ) const |
|
720 { |
|
721 if ( iScrollFrame ) |
|
722 { |
|
723 return iScrollFrame->ComponentControl( aIndex ); |
|
724 } |
|
725 else |
|
726 { |
|
727 return NULL; |
|
728 } |
|
729 } |
|
730 |
|
731 // --------------------------------------------------------- |
|
732 // CCamSceneSettingContainer::Draw |
|
733 // Draw control |
|
734 // --------------------------------------------------------- |
|
735 // |
|
736 void CCamSceneSettingContainer::Draw( const TRect& /*aRect*/ ) const |
|
737 { |
|
738 PRINT(_L("Camera => CCamSceneSettingContainer::Draw") ) |
|
739 |
|
740 CWindowGc& gc = SystemGc(); |
|
741 // Draw the background |
|
742 gc.SetBrushColor( KRgbWhite ); |
|
743 gc.SetBrushStyle( CGraphicsContext::ESolidBrush ); |
|
744 gc.SetPenStyle( CGraphicsContext::ENullPen ); |
|
745 gc.DrawRect( Rect() ); |
|
746 gc.SetPenStyle( CGraphicsContext::ESolidPen ); |
|
747 |
|
748 TBool drawnHighlight = EFalse; |
|
749 TInt index = 0; |
|
750 |
|
751 TInt i; |
|
752 for ( i = 0; i < iNumberOfIconsToDisplay; i++ ) |
|
753 { |
|
754 TInt position = iTopDisplayPosition + i; |
|
755 CCamSceneSettingItem* item = iSettingItemArray[position]; |
|
756 const HBufC* title = item->Title(); |
|
757 const HBufC* description = item->Description(); |
|
758 |
|
759 // Drawing currently selected icon and text |
|
760 if ( position == iCurrentArrayPosition ) |
|
761 { |
|
762 // Draw the highlight |
|
763 gc.DrawRoundRect( iHighlightArray[i].Rect(), |
|
764 TSize( KCornerSize, KCornerSize ) ); |
|
765 |
|
766 // Draw the enlarged icon |
|
767 iHighlightIcons[i].DrawImage( gc, |
|
768 const_cast<CFbsBitmap*>( item->Icon( ECamIconSizeLarge ) ), NULL ); |
|
769 |
|
770 // Draw the enlarged header text |
|
771 iHighlightTitles[i].DrawText( gc, *title ); |
|
772 |
|
773 // Draw the description text |
|
774 iHighlightDescriptions[i].DrawText( gc, *description ); |
|
775 |
|
776 #if 0 // debug drawing code |
|
777 gc.SetPenColor(KRgbRed); |
|
778 gc.DrawRect( iHighlightTitles[i].TextRect() ); |
|
779 gc.DrawRect( iHighlightDescriptions[i].TextRect() ); |
|
780 #endif |
|
781 drawnHighlight = ETrue; |
|
782 } |
|
783 else // Drawing normal items |
|
784 { |
|
785 // Draw the highlight box |
|
786 TAknLayoutRect layoutRect; |
|
787 TAknLayoutText layoutText; |
|
788 if ( drawnHighlight ) |
|
789 { |
|
790 layoutRect = iNormalIcons[index]; |
|
791 layoutText = iNormalTitles[index]; |
|
792 } |
|
793 else |
|
794 { |
|
795 layoutRect = iDisplacedIcons[index]; |
|
796 layoutText = iDisplacedTitles[index]; |
|
797 } |
|
798 |
|
799 // Draw the standard icon |
|
800 layoutRect.DrawImage( gc, |
|
801 const_cast<CFbsBitmap*>( item->Icon( ECamIconSizeSmall ) ), NULL ); |
|
802 // Draw the header text |
|
803 layoutText.DrawText( gc, *title ); |
|
804 |
|
805 #if 0 // debug drawing code |
|
806 gc.SetPenColor(KRgbRed); |
|
807 gc.DrawRect( layoutText.TextRect() ); |
|
808 #endif |
|
809 index++; |
|
810 } |
|
811 } |
|
812 PRINT(_L("Camera <= CCamSceneSettingContainer::Draw") ) |
|
813 } |
|
814 |
|
815 // ---------------------------------------------------------------- |
|
816 // CCamSceneSettingContainer::OfferKeyEventL |
|
817 // Handles this application view's command keys. Forwards other |
|
818 // keys to child control(s). |
|
819 // ---------------------------------------------------------------- |
|
820 // |
|
821 TKeyResponse CCamSceneSettingContainer::OfferKeyEventL( |
|
822 const TKeyEvent& aKeyEvent, |
|
823 TEventCode aType ) |
|
824 { |
|
825 PRINT( _L( "Camera => CCamSceneSettingContainer::OfferKeyEventL" ) ); |
|
826 |
|
827 if ( iAnimTimer->IsActive() ) |
|
828 { |
|
829 return EKeyWasNotConsumed; |
|
830 } |
|
831 |
|
832 // Moving down the list |
|
833 if ( aKeyEvent.iScanCode == EStdKeyDownArrow && aType == EEventKey ) |
|
834 { |
|
835 // at the bottom of the list and pressing down key |
|
836 if ( iCurrentArrayPosition == iSettingItemArray.Count() - 1 ) |
|
837 { |
|
838 // wrap to the top of the list and redraw |
|
839 iCurrentArrayPosition = 0; |
|
840 iPreviousArrayPosition = 0; |
|
841 iTopDisplayPosition = 0; |
|
842 |
|
843 iAnimData.iCurrentRect = iHighlightArray[0].Rect(); |
|
844 iAnimData.iPreviousRect = iAnimData.iCurrentRect; |
|
845 |
|
846 if ( iScrollFrame ) |
|
847 { |
|
848 iScrollFrame->MoveVertThumbTo( 0 ); |
|
849 } |
|
850 |
|
851 DrawDeferred(); |
|
852 return EKeyWasConsumed; |
|
853 } |
|
854 |
|
855 iAnimData.iMovingDown = ETrue; |
|
856 iPreviousArrayPosition = iCurrentArrayPosition; |
|
857 iCurrentArrayPosition++; |
|
858 |
|
859 // need to scroll the list |
|
860 if( iCurrentArrayPosition > iNumberOfIconsToDisplay - 1 ) |
|
861 { |
|
862 iAnimData.iScrolling = ETrue; |
|
863 iScrollFrame->MoveThumbsBy( 0, 1 ); |
|
864 iTopDisplayPosition++; |
|
865 DrawListL(); |
|
866 |
|
867 // blit the bitmap at above the 2nd displaced icon |
|
868 TInt yPos = iDisplacedIcons[1].Rect().iTl.iY; |
|
869 // less the difference between the top of the first icon on |
|
870 // the off-screen bitmap and the top of the off-screen bitmap |
|
871 yPos -= iDisplacedIcons[0].Rect().iTl.iY; |
|
872 // less the scrolling value |
|
873 yPos -= iAnimData.iScrollingY; |
|
874 iAnimData.iOffScreenPos.SetXY( 0, yPos ); |
|
875 |
|
876 TInt curIndex = iCurrentArrayPosition - iTopDisplayPosition; |
|
877 TInt defaultIndex = curIndex - 1; |
|
878 iAnimData.iTitleFadeIn = iNormalTitles[defaultIndex].TextRect(); |
|
879 |
|
880 iAnimData.iCurrentRect = iHighlightArray[curIndex].Rect(); |
|
881 TRect rect = iNormalIcons[defaultIndex].Rect(); |
|
882 iAnimData.iCurrentRect.iTl.iY = rect.iTl.iY; |
|
883 iAnimData.iCurrentRect.iBr.iY = iAnimData.iCurrentRect.iTl.iY + rect.Height(); |
|
884 |
|
885 // clear the top item from the list |
|
886 ActivateGc(); |
|
887 SystemGc().Clear( iHighlightArray[0].Rect() ); |
|
888 DeactivateGc(); |
|
889 } |
|
890 else // just move to the next position |
|
891 { |
|
892 MoveHighlight(); |
|
893 } |
|
894 |
|
895 StartAnimation(); |
|
896 return EKeyWasConsumed; |
|
897 } |
|
898 else if ( aKeyEvent.iScanCode == EStdKeyUpArrow && aType == EEventKey ) |
|
899 { |
|
900 // At the top of list and pressing the up key |
|
901 if ( iCurrentArrayPosition == 0 ) |
|
902 { |
|
903 // wrap to the bottom of the list and redraw |
|
904 TInt lastItem = iSettingItemArray.Count() - 1; |
|
905 iCurrentArrayPosition = lastItem; |
|
906 iPreviousArrayPosition = lastItem; |
|
907 iTopDisplayPosition = iSettingItemArray.Count() - iNumberOfIconsToDisplay; |
|
908 |
|
909 TInt pos = iCurrentArrayPosition - iTopDisplayPosition; |
|
910 iAnimData.iCurrentRect = iHighlightArray[pos].Rect(); |
|
911 iAnimData.iPreviousRect = iAnimData.iCurrentRect; |
|
912 |
|
913 if ( iScrollFrame ) |
|
914 { |
|
915 iScrollFrame->MoveThumbsBy( 0, iTopDisplayPosition ); |
|
916 } |
|
917 |
|
918 DrawDeferred(); |
|
919 iController.StartIdleTimer(); |
|
920 return EKeyWasConsumed; |
|
921 } |
|
922 |
|
923 iAnimData.iMovingDown = EFalse; |
|
924 iPreviousArrayPosition = iCurrentArrayPosition; |
|
925 iCurrentArrayPosition--; |
|
926 |
|
927 // need to scroll the list |
|
928 if ( iPreviousArrayPosition > iNumberOfIconsToDisplay - 1 ) |
|
929 { |
|
930 iAnimData.iScrolling = ETrue; |
|
931 iScrollFrame->MoveThumbsBy( 0, -1 ); |
|
932 // draw the list before decrementing top display pos |
|
933 DrawListL(); |
|
934 iTopDisplayPosition--; |
|
935 |
|
936 iAnimData.iOffScreenPos.SetXY( 0, iAnimData.iScrollingY ); |
|
937 |
|
938 TInt curIndex = iCurrentArrayPosition - iTopDisplayPosition; |
|
939 TInt defaultIndex = curIndex - 1; |
|
940 iAnimData.iTitleFadeIn = iNormalTitles[defaultIndex].TextRect(); |
|
941 |
|
942 iAnimData.iCurrentRect = iHighlightArray[curIndex].Rect(); |
|
943 TRect rect = iNormalIcons[defaultIndex].Rect(); |
|
944 iAnimData.iCurrentRect.iTl.iY = rect.iTl.iY; |
|
945 iAnimData.iCurrentRect.iBr.iY = iAnimData.iCurrentRect.iTl.iY + rect.Height(); |
|
946 } |
|
947 else // just move to the next position |
|
948 { |
|
949 MoveHighlight(); |
|
950 } |
|
951 |
|
952 StartAnimation(); |
|
953 iController.StartIdleTimer(); |
|
954 return EKeyWasConsumed; |
|
955 } |
|
956 else |
|
957 { |
|
958 return CCamContainerBase::OfferKeyEventL( aKeyEvent, aType ); |
|
959 } |
|
960 } |
|
961 |
|
962 // --------------------------------------------------------------------------- |
|
963 // CCamSceneSettingContainer::HandleScrollEventL |
|
964 // Called when a scroll event is detected |
|
965 // --------------------------------------------------------------------------- |
|
966 // |
|
967 void CCamSceneSettingContainer::HandleScrollEventL( CEikScrollBar* /*aScrollBar*/, |
|
968 TEikScrollEvent /*aEventType*/ ) |
|
969 { |
|
970 } |
|
971 |
|
972 // ---------------------------------------------------------------- |
|
973 // CCamBurstThumbnailGrid::SetupScrollbarL |
|
974 // Sets up the scrollbar for the list |
|
975 // ---------------------------------------------------------------- |
|
976 // |
|
977 void CCamSceneSettingContainer::SetupScrollbarL() |
|
978 { |
|
979 if ( !AknLayoutUtils::LayoutMirrored() ) |
|
980 { |
|
981 iScrollLayout.LayoutRect( Rect(), ROID(R_CAM_SCENE_SCROLLBAR_POSITION_ID)); |
|
982 } |
|
983 else |
|
984 { |
|
985 iScrollLayout.LayoutRect( Rect(), ROID(R_CAM_SCENE_SCROLLBAR_POSITION_AH_ID)); |
|
986 } |
|
987 |
|
988 // Create scrollbar frame |
|
989 iScrollFrame = new (ELeave) CEikScrollBarFrame( this, this, ETrue ); |
|
990 |
|
991 // Set up the model accordingly |
|
992 ivModel.SetScrollSpan( iSettingItemArray.Count() ); |
|
993 ivModel.SetFocusPosition( 0 ); |
|
994 ivModel.SetWindowSize( iNumberOfIconsToDisplay ); |
|
995 |
|
996 iScrollFrame->SetScrollBarVisibilityL( CEikScrollBarFrame::EOff, |
|
997 CEikScrollBarFrame::EOn ); |
|
998 iScrollFrame->CreateDoubleSpanScrollBarsL( ETrue, EFalse ); |
|
999 |
|
1000 TRect rect = iScrollLayout.Rect(); |
|
1001 iScrollFrame->Tile( &ivModel, rect ); |
|
1002 iScrollFrame->MoveVertThumbTo( iTopDisplayPosition ); |
|
1003 } |
|
1004 |
|
1005 // ---------------------------------------------------------------- |
|
1006 // CCamSceneSettingContainer::CreateSceneArrayL |
|
1007 // Populates the scene array with scenes using a resource |
|
1008 // ---------------------------------------------------------------- |
|
1009 // |
|
1010 void CCamSceneSettingContainer::CreateSceneArrayL( TInt aResourceId ) |
|
1011 { |
|
1012 // Create a resource reader for the scene array resource id. |
|
1013 TResourceReader reader; |
|
1014 iEikonEnv->CreateResourceReaderLC( reader, aResourceId ); |
|
1015 |
|
1016 // Create all scene list items from the resource reader. |
|
1017 TInt sceneCount = reader.ReadInt16(); |
|
1018 |
|
1019 TInt i; |
|
1020 for ( i = 0; i < sceneCount; ++i ) |
|
1021 { |
|
1022 TCamSceneId sceneId = static_cast<TCamSceneId> ( reader.ReadInt16() ); |
|
1023 if ( iController.IsSceneSupported( sceneId ) ) |
|
1024 { |
|
1025 TSize large = iHighlightIcons[0].Rect().Size(); |
|
1026 TSize small = iNormalIcons[0].Rect().Size(); |
|
1027 CCamSceneSettingItem* settingItem = CCamSceneSettingItem::NewL( |
|
1028 sceneId, large, small ); |
|
1029 CleanupStack::PushL( settingItem ); |
|
1030 iSettingItemArray.AppendL( settingItem ); |
|
1031 CleanupStack::Pop( settingItem ); |
|
1032 } |
|
1033 |
|
1034 } |
|
1035 |
|
1036 CleanupStack::PopAndDestroy(); // reader |
|
1037 |
|
1038 // If total number of scenes is less than the current number |
|
1039 // of icons to display on screen then reset the current number of |
|
1040 // icons to display on screen. |
|
1041 if ( sceneCount < iNumberOfIconsToDisplay ) |
|
1042 { |
|
1043 iNumberOfIconsToDisplay = sceneCount; |
|
1044 } |
|
1045 } |
|
1046 |
|
1047 // ---------------------------------------------------------------- |
|
1048 // CCamSceneSettingContainer::SetCurrentPositionToScene |
|
1049 // Sets the current position of the scene array to the element |
|
1050 // associated with a particular scene id. |
|
1051 // ---------------------------------------------------------------- |
|
1052 // |
|
1053 void CCamSceneSettingContainer::SetCurrentPositionToScene |
|
1054 ( TCamSceneId aSceneId ) |
|
1055 { |
|
1056 // Find scene in scene array. |
|
1057 TInt count = iSettingItemArray.Count(); |
|
1058 TInt j; |
|
1059 for ( j = 0; j < count; j++ ) |
|
1060 { |
|
1061 if ( aSceneId == iSettingItemArray[j]->SceneId() ) |
|
1062 { |
|
1063 iCurrentArrayPosition = j; |
|
1064 j = count; // stop loop |
|
1065 } |
|
1066 } |
|
1067 |
|
1068 // If scene array position is offscreen, move top display position. |
|
1069 if ( iCurrentArrayPosition >= iNumberOfIconsToDisplay ) |
|
1070 { |
|
1071 iTopDisplayPosition = ( iCurrentArrayPosition - |
|
1072 iNumberOfIconsToDisplay ) + 1; |
|
1073 } |
|
1074 } |
|
1075 |
|
1076 // --------------------------------------------------------------------------- |
|
1077 // CCamSceneSettingContainer::StartAnimation |
|
1078 // Called to start the animation |
|
1079 // --------------------------------------------------------------------------- |
|
1080 // |
|
1081 void CCamSceneSettingContainer::StartAnimation() |
|
1082 { |
|
1083 #ifndef _ANIMATION_OFF |
|
1084 iAnimTimer->Start( KTimerPeriod, KTimerPeriod, TCallBack( TimerExpired, this ) ); |
|
1085 #else |
|
1086 DrawDeferred(); |
|
1087 #endif |
|
1088 } |
|
1089 |
|
1090 // --------------------------------------------------------------------------- |
|
1091 // CCamSceneSettingContainer::TimerExpired |
|
1092 // Called when the timer expires |
|
1093 // --------------------------------------------------------------------------- |
|
1094 // |
|
1095 TInt CCamSceneSettingContainer::TimerExpired( TAny* aAny ) |
|
1096 { |
|
1097 CCamSceneSettingContainer* container = |
|
1098 static_cast<CCamSceneSettingContainer*>( aAny ); |
|
1099 __ASSERT_DEBUG( container != NULL, CamPanic( ECamPanicNullPointer ) ); |
|
1100 container->Animate(); |
|
1101 return KErrNone; |
|
1102 } |
|
1103 |
|
1104 // --------------------------------------------------------------------------- |
|
1105 // CCamSceneSettingContainer::Animate |
|
1106 // Called every time the timer expires to update the animation |
|
1107 // The animation works by changing a single line non-highlighted item |
|
1108 // into a double line highlighted item. |
|
1109 // When a highlighted item comes into focus, the title text remains the same |
|
1110 // size, but its position is moved up to indicate moving from a single to |
|
1111 // double line. |
|
1112 // The description text fades in underneath the title text - the title text |
|
1113 // moves up to make way for the description text. |
|
1114 // When a highlighted item looses the focus, the title text remains the same |
|
1115 // size, but its position moves down to indicate moving from a double line |
|
1116 // to a single line. |
|
1117 // The description text fades out and the title text moves down into the |
|
1118 // position occupied by the description text. |
|
1119 // --------------------------------------------------------------------------- |
|
1120 // |
|
1121 void CCamSceneSettingContainer::Animate() |
|
1122 { |
|
1123 iAnimData.iStep++; |
|
1124 |
|
1125 // update the pen/bitmaps |
|
1126 UpdateAnimationData(); |
|
1127 |
|
1128 // font is the same for all titles |
|
1129 const CAknLayoutFont* layoutFont = CAknLayoutFont::AsCAknLayoutFontOrNull( |
|
1130 iHighlightTitles[0].Font() ); |
|
1131 __ASSERT_DEBUG( layoutFont != NULL, CamPanic( ECamPanicNullPointer ) ); |
|
1132 TInt baseline = layoutFont->TextPaneTopToBaseline(); |
|
1133 |
|
1134 const CCamSceneSettingItem* previousItem = iSettingItemArray[iPreviousArrayPosition]; |
|
1135 const CCamSceneSettingItem* currentItem = iSettingItemArray[iCurrentArrayPosition]; |
|
1136 |
|
1137 TInt currentPosition = iCurrentArrayPosition - iTopDisplayPosition; |
|
1138 TInt previousPosition = iPreviousArrayPosition - iTopDisplayPosition; |
|
1139 |
|
1140 CWindowGc& gc = SystemGc(); |
|
1141 ActivateGc(); |
|
1142 |
|
1143 TBool animScrolled = ETrue; |
|
1144 TBool animCompleted = ETrue; |
|
1145 if ( iAnimData.iScrolling ) |
|
1146 { |
|
1147 animScrolled = ScrollList(); |
|
1148 |
|
1149 // update the highlight rects |
|
1150 animCompleted = UpdateHighlight(); |
|
1151 |
|
1152 DrawIcon( EFalse ); |
|
1153 |
|
1154 if ( iAnimData.iMovingDown ) |
|
1155 { |
|
1156 // Save the current position, so we can rub it out later |
|
1157 iAnimData.iTitleFadeInOld = iAnimData.iTitleFadeIn; |
|
1158 |
|
1159 TRect rectLimit = iHighlightTitles[currentPosition].TextRect(); |
|
1160 iAnimData.iTitleFadeIn.Move( 0, -iAnimData.iDeltaY ); |
|
1161 if ( iAnimData.iTitleFadeIn.iTl.iY <= rectLimit.iTl.iY ) |
|
1162 { |
|
1163 // finish |
|
1164 iAnimData.iTitleFadeIn.iTl.iY = rectLimit.iTl.iY; |
|
1165 iAnimData.iTitleFadeIn.iBr.iY = rectLimit.iBr.iY; |
|
1166 } |
|
1167 DrawText( *currentItem->Title(), layoutFont, baseline, EFalse ); |
|
1168 } |
|
1169 |
|
1170 // draw the description text |
|
1171 iHighlightDescriptions[currentPosition].DrawText( gc, |
|
1172 *currentItem->Description(), ETrue, iAnimData.iPenFadeIn ); |
|
1173 |
|
1174 // draw the highlighted border |
|
1175 DrawHighlight(); |
|
1176 } |
|
1177 else |
|
1178 { |
|
1179 // update the highlight rects |
|
1180 animCompleted = UpdateHighlight(); |
|
1181 |
|
1182 // draw the highlighted border |
|
1183 DrawHighlight(); |
|
1184 |
|
1185 /**** PREVIOUS ITEM - FADE OUT ****/ |
|
1186 DrawIcon( ETrue ); |
|
1187 |
|
1188 // fade description text out |
|
1189 iHighlightDescriptions[previousPosition].DrawText( gc, |
|
1190 *previousItem->Description(), ETrue, iAnimData.iPenFadeOut ); |
|
1191 |
|
1192 // Save the current position, so we can rub it out later |
|
1193 iAnimData.iTitleFadeOutOld = iAnimData.iTitleFadeOut; |
|
1194 |
|
1195 // Draw the title text if moving down the list |
|
1196 TRect rectLimit; |
|
1197 if ( iAnimData.iMovingDown ) |
|
1198 { |
|
1199 rectLimit = iDisplacedTitles[previousPosition].TextRect(); |
|
1200 } |
|
1201 else // Draw the title text if moving up the list |
|
1202 { |
|
1203 rectLimit = iNormalTitles[previousPosition-1].TextRect(); |
|
1204 } |
|
1205 |
|
1206 iAnimData.iTitleFadeOut.Move( 0, iAnimData.iDeltaY ); |
|
1207 if ( iAnimData.iTitleFadeOut.iTl.iY >= rectLimit.iTl.iY ) |
|
1208 { |
|
1209 // finish |
|
1210 iAnimData.iTitleFadeOut.iTl.iY = rectLimit.iTl.iY; |
|
1211 iAnimData.iTitleFadeOut.iBr.iY = rectLimit.iBr.iY; |
|
1212 } |
|
1213 |
|
1214 DrawText( *previousItem->Title(), layoutFont, baseline, ETrue ); |
|
1215 |
|
1216 /**** NEXT ITEM - FADE IN ****/ |
|
1217 DrawIcon( EFalse ); |
|
1218 |
|
1219 if ( iAnimData.iMovingDown ) |
|
1220 { |
|
1221 iHighlightDescriptions[currentPosition].DrawText( gc, |
|
1222 *currentItem->Description(), ETrue, iAnimData.iPenFadeIn ); |
|
1223 } |
|
1224 else |
|
1225 { |
|
1226 // don't fade in straight away otherwise looks messy |
|
1227 if ( iAnimData.iStep > 3 ) |
|
1228 { |
|
1229 iHighlightDescriptions[currentPosition].DrawText( gc, |
|
1230 *currentItem->Description(), ETrue, iAnimData.iPenFadeIn ); |
|
1231 } |
|
1232 } |
|
1233 |
|
1234 // Save the current position, so we can rub it out later |
|
1235 iAnimData.iTitleFadeInOld = iAnimData.iTitleFadeIn; |
|
1236 |
|
1237 rectLimit = iHighlightTitles[currentPosition].TextRect(); |
|
1238 iAnimData.iTitleFadeIn.Move( 0, -iAnimData.iDeltaY ); |
|
1239 if ( iAnimData.iTitleFadeIn.iTl.iY <= rectLimit.iTl.iY ) |
|
1240 { |
|
1241 // finish |
|
1242 iAnimData.iTitleFadeIn.iTl.iY = rectLimit.iTl.iY; |
|
1243 iAnimData.iTitleFadeIn.iBr.iY = rectLimit.iBr.iY; |
|
1244 } |
|
1245 DrawText( *currentItem->Title(), layoutFont, baseline, EFalse ); |
|
1246 } |
|
1247 |
|
1248 DeactivateGc(); |
|
1249 |
|
1250 if ( animScrolled && animCompleted ) |
|
1251 { |
|
1252 iAnimTimer->Cancel(); |
|
1253 iAnimData.iScrolling = EFalse; |
|
1254 iAnimData.iPenFadeOut = KRgbBlack; |
|
1255 iAnimData.iPenFadeIn = KRgbWhite; |
|
1256 iAnimData.iStep = 0; |
|
1257 iAnimData.iIconLeftOffset = 0; |
|
1258 DrawNow(); |
|
1259 } |
|
1260 } |
|
1261 |
|
1262 // --------------------------------------------------------------------------- |
|
1263 // CCamSceneSettingContainer::UpdateHighlight |
|
1264 // Updates the highlight rect each time Animate() is called |
|
1265 // --------------------------------------------------------------------------- |
|
1266 // |
|
1267 TBool CCamSceneSettingContainer::UpdateHighlight() |
|
1268 { |
|
1269 TInt currentPosition = iCurrentArrayPosition - iTopDisplayPosition; |
|
1270 TInt previousPosition = iPreviousArrayPosition - iTopDisplayPosition; |
|
1271 |
|
1272 // Save the current position, so we can rub it out later |
|
1273 iAnimData.iCurrentRectOld = iAnimData.iCurrentRect; |
|
1274 iAnimData.iPreviousRectOld = iAnimData.iPreviousRect; |
|
1275 |
|
1276 TBool completedCurrentTop = EFalse; |
|
1277 TBool completedCurrentBottom = EFalse; |
|
1278 TBool completedPreviousTop = EFalse; |
|
1279 TBool completedPreviousBottom = EFalse; |
|
1280 |
|
1281 TInt currentRectTopLimit = iHighlightArray[currentPosition].Rect().iTl.iY; |
|
1282 TInt currentRectBottomLimit = iHighlightArray[currentPosition].Rect().iBr.iY; |
|
1283 |
|
1284 iAnimData.iCurrentRect.iTl.iY -= iAnimData.iDeltaY; |
|
1285 if ( iAnimData.iCurrentRect.iTl.iY <= currentRectTopLimit ) |
|
1286 { |
|
1287 iAnimData.iCurrentRect.iTl.iY = currentRectTopLimit; |
|
1288 completedCurrentTop = ETrue; |
|
1289 } |
|
1290 iAnimData.iCurrentRect.iBr.iY += iAnimData.iDeltaY; |
|
1291 if ( iAnimData.iCurrentRect.iBr.iY >= currentRectBottomLimit ) |
|
1292 { |
|
1293 iAnimData.iCurrentRect.iBr.iY = currentRectBottomLimit; |
|
1294 completedCurrentBottom = ETrue; |
|
1295 } |
|
1296 |
|
1297 // not scrolling so fade the previous highlight |
|
1298 if ( !iAnimData.iScrolling ) |
|
1299 { |
|
1300 TInt previousRectTopLimit; |
|
1301 TInt previousRectBottomLimit; |
|
1302 if ( iAnimData.iMovingDown ) |
|
1303 { |
|
1304 previousRectTopLimit = iDisplacedIcons[previousPosition].Rect().iTl.iY; |
|
1305 previousRectBottomLimit = iDisplacedIcons[previousPosition].Rect().iBr.iY; |
|
1306 } |
|
1307 else // moving up |
|
1308 { |
|
1309 previousRectTopLimit = iNormalIcons[previousPosition-1].Rect().iTl.iY; |
|
1310 previousRectBottomLimit = iNormalIcons[previousPosition-1].Rect().iBr.iY; |
|
1311 } |
|
1312 |
|
1313 iAnimData.iPreviousRect.iTl.iY += iAnimData.iDeltaY; |
|
1314 if ( iAnimData.iPreviousRect.iTl.iY >= previousRectTopLimit ) |
|
1315 { |
|
1316 iAnimData.iPreviousRect.iTl.iY = previousRectTopLimit; |
|
1317 completedPreviousTop = ETrue; |
|
1318 } |
|
1319 |
|
1320 iAnimData.iPreviousRect.iBr.iY -= iAnimData.iDeltaY; |
|
1321 if ( iAnimData.iPreviousRect.iBr.iY <= previousRectBottomLimit ) |
|
1322 { |
|
1323 iAnimData.iPreviousRect.iBr.iY = previousRectBottomLimit; |
|
1324 completedPreviousBottom = ETrue; |
|
1325 } |
|
1326 } |
|
1327 else // scrolling - don't draw the previous rect |
|
1328 { |
|
1329 completedPreviousTop = ETrue; |
|
1330 completedPreviousBottom = ETrue; |
|
1331 } |
|
1332 |
|
1333 return ( completedCurrentTop && completedCurrentBottom && |
|
1334 completedPreviousTop && completedPreviousBottom ); |
|
1335 } |
|
1336 |
|
1337 // --------------------------------------------------------------------------- |
|
1338 // CCamSceneSettingContainer::UpdateAnimationData |
|
1339 // Updates the pen/icons each time Animate() is called |
|
1340 // --------------------------------------------------------------------------- |
|
1341 // |
|
1342 void CCamSceneSettingContainer::UpdateAnimationData() |
|
1343 { |
|
1344 const CCamSceneSettingItem* previousItem = iSettingItemArray[iPreviousArrayPosition]; |
|
1345 const CCamSceneSettingItem* currentItem = iSettingItemArray[iCurrentArrayPosition]; |
|
1346 |
|
1347 if ( iAnimData.iStep == 1 ) |
|
1348 { |
|
1349 iAnimData.iPenFadeOut = KRgbDarkGray; |
|
1350 iAnimData.iPenFadeIn = KRgbGray4; |
|
1351 iAnimData.iIconFadeOut = previousItem->Icon( ECamIconSizeSix ); |
|
1352 iAnimData.iIconFadeIn = currentItem->Icon( ECamIconSizeOne ); |
|
1353 } |
|
1354 else if ( iAnimData.iStep == 2 ) |
|
1355 { |
|
1356 iAnimData.iPenFadeOut = KRgbGray; |
|
1357 iAnimData.iPenFadeIn = KRgbGray3; |
|
1358 iAnimData.iIconFadeOut = previousItem->Icon( ECamIconSizeFive ); |
|
1359 iAnimData.iIconFadeIn = currentItem->Icon( ECamIconSizeTwo ); |
|
1360 } |
|
1361 else if ( iAnimData.iStep == 3 ) |
|
1362 { |
|
1363 iAnimData.iPenFadeOut = KRgbGray1; |
|
1364 iAnimData.iPenFadeIn = KRgbGray2; |
|
1365 iAnimData.iIconFadeOut = previousItem->Icon( ECamIconSizeFour ); |
|
1366 iAnimData.iIconFadeIn = currentItem->Icon( ECamIconSizeThree ); |
|
1367 } |
|
1368 else if ( iAnimData.iStep == 4 ) |
|
1369 { |
|
1370 iAnimData.iPenFadeOut = KRgbGray2; |
|
1371 iAnimData.iPenFadeIn = KRgbGray1; |
|
1372 iAnimData.iIconFadeOut = previousItem->Icon( ECamIconSizeThree ); |
|
1373 iAnimData.iIconFadeIn = currentItem->Icon( ECamIconSizeFour ); |
|
1374 } |
|
1375 else if ( iAnimData.iStep == 5 ) |
|
1376 { |
|
1377 iAnimData.iPenFadeOut = KRgbGray3; |
|
1378 iAnimData.iPenFadeIn = KRgbGray; |
|
1379 iAnimData.iIconFadeOut = previousItem->Icon( ECamIconSizeTwo ); |
|
1380 iAnimData.iIconFadeIn = currentItem->Icon( ECamIconSizeFive ); |
|
1381 } |
|
1382 else if ( iAnimData.iStep == 6 ) |
|
1383 { |
|
1384 iAnimData.iPenFadeOut = KRgbGray4; |
|
1385 iAnimData.iPenFadeIn = KRgbDarkGray; |
|
1386 |
|
1387 iAnimData.iIconFadeOut = previousItem->Icon( ECamIconSizeOne ); |
|
1388 iAnimData.iIconFadeIn = currentItem->Icon( ECamIconSizeSix ); |
|
1389 } |
|
1390 else if ( iAnimData.iStep == 7 ) |
|
1391 { |
|
1392 iAnimData.iPenFadeOut = KRgbWhite; |
|
1393 iAnimData.iPenFadeIn = KRgbBlack; |
|
1394 iAnimData.iIconFadeOut = previousItem->Icon( ECamIconSizeSmall ); |
|
1395 iAnimData.iIconFadeIn = currentItem->Icon( ECamIconSizeLarge ); |
|
1396 } |
|
1397 else |
|
1398 { |
|
1399 |
|
1400 } |
|
1401 iAnimData.iIconLeftOffset += iAnimData.iIconLeftInc; |
|
1402 } |
|
1403 |
|
1404 // --------------------------------------------------------------------------- |
|
1405 // CCamSceneSettingContainer::DrawText |
|
1406 // Draws the title text each time Animate() is called |
|
1407 // --------------------------------------------------------------------------- |
|
1408 // |
|
1409 void CCamSceneSettingContainer::DrawText( const TDesC& aText, |
|
1410 const CAknLayoutFont* aFont, |
|
1411 TInt aBaseline, |
|
1412 TBool aFadeOut ) const |
|
1413 { |
|
1414 CWindowGc& gc = SystemGc(); |
|
1415 |
|
1416 TRect oldRect; |
|
1417 TRect rect; |
|
1418 if ( aFadeOut ) |
|
1419 { |
|
1420 rect = iAnimData.iTitleFadeOut; |
|
1421 oldRect = iAnimData.iTitleFadeOutOld; |
|
1422 } |
|
1423 else |
|
1424 { |
|
1425 rect = iAnimData.iTitleFadeIn; |
|
1426 oldRect = iAnimData.iTitleFadeInOld; |
|
1427 } |
|
1428 gc.UseFont( aFont ); |
|
1429 TLogicalRgb backgroundColour( TLogicalRgb::ESystemBackgroundColor ); |
|
1430 gc.SetPenColor( backgroundColour ); |
|
1431 // draw test aligned left or right depending on layout |
|
1432 if( !AknLayoutUtils::LayoutMirrored() ) |
|
1433 { |
|
1434 gc.DrawText( aText, oldRect, aBaseline, CGraphicsContext::ELeft ); |
|
1435 gc.SetPenColor( KRgbBlack ); |
|
1436 gc.DrawText( aText, rect, aBaseline, CGraphicsContext::ELeft ); |
|
1437 } |
|
1438 else |
|
1439 { |
|
1440 gc.DrawText( aText, oldRect, aBaseline, CGraphicsContext::ERight ); |
|
1441 gc.SetPenColor( KRgbBlack ); |
|
1442 gc.DrawText( aText, rect, aBaseline, CGraphicsContext::ERight ); |
|
1443 } |
|
1444 |
|
1445 gc.DiscardFont(); |
|
1446 } |
|
1447 |
|
1448 // --------------------------------------------------------------------------- |
|
1449 // CCamSceneSettingContainer::DrawIcon |
|
1450 // Draws the icon each time Animate() is called |
|
1451 // --------------------------------------------------------------------------- |
|
1452 // |
|
1453 void CCamSceneSettingContainer::DrawIcon( TBool aFadeOut ) |
|
1454 { |
|
1455 TRect oldRect; |
|
1456 TRect bmpRect; |
|
1457 const CFbsBitmap* bitmap = NULL; |
|
1458 |
|
1459 TRect largeIcon = iHighlightIcons[0].Rect(); |
|
1460 TRect smallIcon = iNormalIcons[0].Rect(); |
|
1461 |
|
1462 if ( aFadeOut ) |
|
1463 { |
|
1464 bitmap = iAnimData.iIconFadeOut; |
|
1465 TSize bmpSize = bitmap->SizeInPixels(); |
|
1466 |
|
1467 TInt iconYPos = ( iAnimData.iPreviousRect.Height() - bmpSize.iHeight ) / 2; |
|
1468 |
|
1469 TPoint iconPos( ( largeIcon.iTl.iX + (TInt)iAnimData.iIconLeftOffset ), |
|
1470 ( iAnimData.iPreviousRect.iTl.iY + iconYPos ) ); |
|
1471 |
|
1472 iAnimData.iIconRectFadeOutOld = iAnimData.iIconRectFadeOut; |
|
1473 iAnimData.iIconRectFadeOut.SetRect( iconPos, bmpSize ); |
|
1474 |
|
1475 oldRect = iAnimData.iIconRectFadeOutOld; |
|
1476 bmpRect = iAnimData.iIconRectFadeOut; |
|
1477 } |
|
1478 else |
|
1479 { |
|
1480 bitmap = iAnimData.iIconFadeIn; |
|
1481 TSize bmpSize = bitmap->SizeInPixels(); |
|
1482 |
|
1483 TInt iconYPos = ( iAnimData.iCurrentRect.Height() - bmpSize.iHeight ) / 2; |
|
1484 |
|
1485 TPoint iconPos( ( smallIcon.iTl.iX - (TInt)iAnimData.iIconLeftOffset ), |
|
1486 ( iAnimData.iCurrentRect.iTl.iY + iconYPos ) ); |
|
1487 |
|
1488 iAnimData.iIconRectFadeInOld = iAnimData.iIconRectFadeIn; |
|
1489 iAnimData.iIconRectFadeIn.SetRect( iconPos, bmpSize ); |
|
1490 |
|
1491 oldRect = iAnimData.iIconRectFadeInOld; |
|
1492 bmpRect = iAnimData.iIconRectFadeIn; |
|
1493 } |
|
1494 |
|
1495 CWindowGc& gc = SystemGc(); |
|
1496 gc.Clear( oldRect ); |
|
1497 gc.BitBlt( bmpRect.iTl, bitmap ); |
|
1498 } |
|
1499 |
|
1500 // --------------------------------------------------------------------------- |
|
1501 // CCamSceneSettingContainer::DrawHighlight |
|
1502 // Draws the highlight rect each time Animate() is called |
|
1503 // --------------------------------------------------------------------------- |
|
1504 // |
|
1505 void CCamSceneSettingContainer::DrawHighlight() const |
|
1506 { |
|
1507 if( Flags() & CListItemDrawer::ESingleClickDisabledHighlight ) |
|
1508 { |
|
1509 return; |
|
1510 } |
|
1511 |
|
1512 CWindowGc& gc = SystemGc(); |
|
1513 |
|
1514 TSize corner( KCornerSize,KCornerSize ); |
|
1515 // Clear the old highlight |
|
1516 gc.SetPenSize( TSize( KBorderSize, KBorderSize ) ); |
|
1517 TLogicalRgb backgroundColour( TLogicalRgb::ESystemBackgroundColor ); |
|
1518 gc.SetPenColor( backgroundColour ); |
|
1519 gc.DrawRoundRect( iAnimData.iCurrentRectOld, corner ); |
|
1520 if ( !iAnimData.iScrolling ) |
|
1521 { |
|
1522 gc.DrawRoundRect( iAnimData.iPreviousRectOld, corner ); |
|
1523 } |
|
1524 // Draw the new highlight |
|
1525 gc.SetPenSize( TSize( KBorderSize, KBorderSize ) ); |
|
1526 gc.SetPenColor( iAnimData.iPenFadeIn ); |
|
1527 gc.DrawRoundRect( iAnimData.iCurrentRect, corner ); |
|
1528 if ( !iAnimData.iScrolling ) |
|
1529 { |
|
1530 gc.SetPenColor( iAnimData.iPenFadeOut ); |
|
1531 gc.DrawRoundRect( iAnimData.iPreviousRect, corner ); |
|
1532 } |
|
1533 } |
|
1534 |
|
1535 // --------------------------------------------------------------------------- |
|
1536 // CCamSceneSettingContainer::DrawListL |
|
1537 // Draws the list to an off-screen bitmap |
|
1538 // --------------------------------------------------------------------------- |
|
1539 // |
|
1540 void CCamSceneSettingContainer::DrawListL() |
|
1541 { |
|
1542 // create an off-screen device and context |
|
1543 CFbsBitGc* bitmapGc = NULL; |
|
1544 CFbsBitmapDevice* bitmapDevice = CFbsBitmapDevice::NewL( iAnimData.iOffScreenBitmap ); |
|
1545 CleanupStack::PushL( bitmapDevice ); |
|
1546 User::LeaveIfError( bitmapDevice->CreateContext( bitmapGc ) ); |
|
1547 CleanupStack::PushL( bitmapGc ); |
|
1548 |
|
1549 bitmapGc->SetPenStyle( CGraphicsContext::ENullPen ); |
|
1550 bitmapGc->SetBrushStyle( CGraphicsContext::ESolidBrush ); |
|
1551 bitmapGc->DrawRect( TRect( iAnimData.iOffScreenBitmap->SizeInPixels() ) ); |
|
1552 |
|
1553 TInt i; |
|
1554 // only draw top 4 items in the list |
|
1555 for ( i = 0; i < iNumberOfIconsToDisplay-1; i++ ) |
|
1556 { |
|
1557 TInt position = iTopDisplayPosition + i; |
|
1558 CCamSceneSettingItem* item = iSettingItemArray[position]; |
|
1559 |
|
1560 // Draw the standard icon |
|
1561 iDisplacedIcons[i].DrawImage( *bitmapGc, |
|
1562 const_cast<CFbsBitmap*>( item->Icon( ECamIconSizeSmall ) ), NULL ); |
|
1563 // Draw the header text |
|
1564 iDisplacedTitles[i].DrawText( *bitmapGc, *item->Title() ); |
|
1565 } |
|
1566 |
|
1567 CleanupStack::PopAndDestroy( bitmapGc ); |
|
1568 CleanupStack::PopAndDestroy( bitmapDevice ); |
|
1569 } |
|
1570 |
|
1571 // --------------------------------------------------------------------------- |
|
1572 // CCamSceneSettingContainer::ScrollList |
|
1573 // Scrolls the list |
|
1574 // --------------------------------------------------------------------------- |
|
1575 // |
|
1576 TBool CCamSceneSettingContainer::ScrollList() |
|
1577 { |
|
1578 SystemGc().BitBlt( iAnimData.iOffScreenPos, iAnimData.iOffScreenBitmap ); |
|
1579 if ( iAnimData.iMovingDown ) |
|
1580 { |
|
1581 iAnimData.iOffScreenPos.iY -= iAnimData.iScrollingY; |
|
1582 if ( iAnimData.iOffScreenPos.iY <= 0 ) |
|
1583 { |
|
1584 return ETrue; |
|
1585 } |
|
1586 } |
|
1587 else |
|
1588 { |
|
1589 iAnimData.iOffScreenPos.iY += iAnimData.iScrollingY; |
|
1590 if ( iAnimData.iOffScreenPos.iY >= iDisplacedIcons[1].Rect().iTl.iY ) |
|
1591 { |
|
1592 return ETrue; |
|
1593 } |
|
1594 } |
|
1595 return EFalse; |
|
1596 } |
|
1597 |
|
1598 // --------------------------------------------------------------------------- |
|
1599 // CCamSceneSettingContainer::MoveHighlight |
|
1600 // Moves the highlight to its new position, ready to be animated |
|
1601 // --------------------------------------------------------------------------- |
|
1602 // |
|
1603 void CCamSceneSettingContainer::MoveHighlight() |
|
1604 { |
|
1605 iAnimData.iPreviousRect = iAnimData.iCurrentRect; |
|
1606 |
|
1607 TInt curIndex = iCurrentArrayPosition - iTopDisplayPosition; |
|
1608 TInt prevIndex = iPreviousArrayPosition - iTopDisplayPosition; |
|
1609 |
|
1610 TRect iconRect; |
|
1611 TRect titleRect; |
|
1612 |
|
1613 if ( iAnimData.iMovingDown ) |
|
1614 { |
|
1615 TInt defaultIndex = curIndex - 1; |
|
1616 iconRect = iNormalIcons[defaultIndex].Rect(); |
|
1617 titleRect = iNormalTitles[defaultIndex].TextRect(); |
|
1618 } |
|
1619 else |
|
1620 { |
|
1621 iconRect = iDisplacedIcons[curIndex].Rect(); |
|
1622 titleRect = iDisplacedTitles[curIndex].TextRect(); |
|
1623 } |
|
1624 |
|
1625 iAnimData.iCurrentRect = iHighlightArray[curIndex].Rect(); |
|
1626 iAnimData.iCurrentRect.iTl.iY = iconRect.iTl.iY; |
|
1627 iAnimData.iCurrentRect.iBr.iY = iAnimData.iCurrentRect.iTl.iY + iconRect.Height(); |
|
1628 |
|
1629 iAnimData.iTitleFadeOut = iHighlightTitles[prevIndex].TextRect(); |
|
1630 iAnimData.iTitleFadeIn = titleRect; |
|
1631 |
|
1632 iAnimData.iIconRectFadeOut = iHighlightIcons[prevIndex].Rect(); |
|
1633 iAnimData.iIconRectFadeIn = iconRect; |
|
1634 } |
|
1635 |
|
1636 // End of File |