camera_plat/active_palette_2_api/inc/activepalette2ui.h
branchRCL_3
changeset 24 bac7acad7cb3
parent 0 1ddebce53859
equal deleted inserted replaced
23:61bc0f252b2b 24:bac7acad7cb3
       
     1 /*
       
     2 * Copyright (c) 2007-2009 Nokia Corporation and/or its subsidiary(-ies). 
       
     3 * All rights reserved.
       
     4 * This component and the accompanying materials are made available
       
     5 * under the terms of "Eclipse Public License v1.0"
       
     6 * which accompanies this distribution, and is available
       
     7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 *
       
     9 * Initial Contributors:
       
    10 * Nokia Corporation - initial contribution.
       
    11 *
       
    12 * Contributors:
       
    13 *
       
    14 * Description:  Interface class for AP2
       
    15 *
       
    16 */
       
    17 
       
    18 
       
    19 /**
       
    20  * @file ActivePalette2UI.h
       
    21  * Interface class for AP2
       
    22  */
       
    23 
       
    24 #ifndef _ACTIVE_PALETTE_2_UI_H
       
    25 #define _ACTIVE_PALETTE_2_UI_H
       
    26 
       
    27 
       
    28 #include <e32std.h>
       
    29 
       
    30 class CCoeControl;
       
    31 class CHuiControl;
       
    32 class CBitmapContext;
       
    33 class MActivePalette2Observer;
       
    34 class TActivePalette2NavigationKeys;
       
    35 class TActivePalette2ItemVisible;
       
    36 
       
    37 /**
       
    38 * The interface for the Active Palette. The ActivePalette2Factory is used to instantiate
       
    39 * objects that provide this interface.
       
    40 */
       
    41 class MActivePalette2UI
       
    42     {
       
    43 public: 
       
    44     /**
       
    45      * Installs an item to the AP. 
       
    46      * @param aItemVisible The ID and visibility of the new item
       
    47      * @param aPluginUid The UID of the plugin to handle this item
       
    48      * @param aCustomDataDes Descriptor data to pass to the plugin
       
    49      * @return Standard error code
       
    50      */
       
    51 	virtual TInt InstallItemL(const TActivePalette2ItemVisible& aItemVisible, 
       
    52 						const TUid& aPluginUid, 
       
    53 						const TDesC8& aCustomDataDes) = 0;
       
    54 						
       
    55     /**
       
    56      * Installs an item to the AP. 
       
    57      * @param aItemVisible The ID and visibility of the new item
       
    58      * @param aPluginUid The UID of the plugin to handle this item
       
    59      * @param aCustomDataInt Integer data to pass to the plugin
       
    60      * @return Standard error code
       
    61      */
       
    62 	virtual TInt InstallItemL(const TActivePalette2ItemVisible& aItemVisible,
       
    63 						const TUid& aPluginUid, 
       
    64 						TInt aCustomDataInt = 0) = 0;
       
    65 
       
    66     /**
       
    67      * Installs an item to the AP. 
       
    68      * @param aItemVisible The ID and visibility of the new item
       
    69      * @param aPluginUid The UID of the plugin to handle this item
       
    70      * @param aCustomDataInt Integer data to pass to the plugin
       
    71      * @param aCustomDataDes Descriptor data to pass to the plugin
       
    72      * @return Standard error code
       
    73      */
       
    74 	virtual TInt InstallItemL(const TActivePalette2ItemVisible& aItemVisible,
       
    75 						const TUid& aPluginUid, 
       
    76 						TInt aCustomDataInt, 
       
    77 						const TDesC8& aCustomDataDes) = 0;
       
    78 	
       
    79     /**
       
    80      * Removes an item
       
    81      * @param aItemId The resource ID of the item to install
       
    82      * @return Standard error code
       
    83      */
       
    84 	virtual TInt RemoveItem(TInt aItemId) = 0;
       
    85 
       
    86     /**
       
    87      * Sets the visibility of an item
       
    88      * @param aItemId The item's ID
       
    89      * @param aIsVisible The visibility state
       
    90      * @return Standard error code
       
    91      */
       
    92 	virtual TInt SetItemVisibility(TInt aItemId, TBool aIsVisible) = 0;
       
    93 
       
    94     /**
       
    95      * Find out the visibility of a specified item
       
    96      * @param aItemId The item's ID
       
    97      * @param aIsVisible On return, indicates the visibility of the item
       
    98      * @return Standard error code
       
    99      */
       
   100 	virtual TInt GetItemVisibility(TInt aItemId, TBool& aIsVisible) const = 0;
       
   101 
       
   102     /**
       
   103      * Gets the list of currently installed items. 
       
   104      * The list will include all items, both visible and invisible.
       
   105      * @see SetItemList()
       
   106      * 
       
   107      * @param aItemVisibleList On return, will contain the item list.
       
   108      * @return Standard error code
       
   109      */
       
   110     virtual TInt GetItemList(RArray<TActivePalette2ItemVisible>& aItemVisibleList) const = 0;
       
   111 
       
   112     /**
       
   113      * Sets the order and visibility of installed items.
       
   114      * aItemVisibleList may be incomplete (i.e. not all installed item IDs must be present). 
       
   115      * In this case, the non-specified items will be shuffled down to the end of the AP, 
       
   116      * whilst retaining their relative order.
       
   117      * If the item that was in focus before the call is still visible, it retains the focus, 
       
   118      * else the first visible item gains focus.
       
   119      *
       
   120      * @see GetItemList()
       
   121      *
       
   122      * @param aItemVisibleList The list describing the order and visibility of the items
       
   123      * @return Standard error code
       
   124      */
       
   125     virtual TInt SetItemList(const RArray<TActivePalette2ItemVisible>& aItemVisibleList) = 0;
       
   126 
       
   127     /**
       
   128      * Sends a message to the specified item's handling plugin
       
   129      * @param aItemId The item's ID
       
   130      * @param aMessageId Message ID
       
   131      * @param aDataDes Custom data passed as a descriptor
       
   132      * @return Error code
       
   133      */
       
   134 	virtual TInt SendMessage(TInt aItemId, TInt aMessageId, const TDesC8& aDataDes) = 0;
       
   135 
       
   136     /**
       
   137      * Sends a message to the specified item's handling plugin
       
   138      * @param aItemId The item's ID
       
   139      * @param aMessageId Message ID
       
   140      * @param aDataInt Custom data passed as an integer
       
   141      * @return Standard error code
       
   142      */
       
   143 	virtual TInt SendMessage(TInt aItemId, TInt aMessageId, TInt aDataInt) = 0;
       
   144 
       
   145     /**
       
   146      * Gets the currently focussed item
       
   147      * @param aItemId On return, will contain the ID of the item in focus
       
   148      * @return Standard error code
       
   149      */
       
   150 	virtual TInt GetCurrentItem(TInt& aItemId) const = 0;
       
   151 	
       
   152     /**
       
   153      * Sets the currently focussed item
       
   154      * @param aItemId The ID of the item to focus
       
   155      * @return Standard error code
       
   156      */
       
   157 	virtual TInt SetCurrentItem(TInt aItemId) = 0;
       
   158 
       
   159     /**
       
   160      * Hides or shows the palette.
       
   161      * After calling this function, and until the transition (if any) is complete, the AP will
       
   162      * not accept any user input.
       
   163      *
       
   164      * @see SetPaletteVisibilityAnimationDuration()
       
   165      * @see GetPaletteVisibilityAnimationDuration()
       
   166      *
       
   167      * @param aVisible If ETrue, shows the AP, otherwise hides it
       
   168      * @param aAnimated Whether the transition should be animated. If not, the change is made as soon 
       
   169      *        as aDelayedStartMilliseconds has passed
       
   170      * @param aDelayedStartMilliseconds An optional pause before the transition begins.
       
   171      * @return Standard error code
       
   172      */
       
   173     virtual TInt SetPaletteVisibility(TBool aVisible, TBool aAnimated, TInt aDelayedStartMilliseconds = 0) = 0;
       
   174     
       
   175     /**
       
   176      * Sets the duration of the SetPaletteVisibility animation.
       
   177      *
       
   178      * @see SetPaletteVisibility()
       
   179      * @see GetPaletteVisibilityAnimationDuration()
       
   180      *
       
   181      * @param aTimeInMilliseconds How long the animation should take, in milliseconds
       
   182      * @return Standard error code
       
   183      */
       
   184     virtual TInt SetPaletteVisibilityAnimationDuration(TInt aTimeInMilliseconds) = 0;
       
   185         
       
   186     /**
       
   187      * Gets the duration of the SetPaletteVisibility animation.
       
   188      *
       
   189      * @see SetPaletteVisibility()
       
   190      * @see SetPaletteVisibilityAnimationDuration()
       
   191      *
       
   192      * @param aTimeInMilliseconds On return, will contain how long the animation will take, in milliseconds
       
   193      * @return Standard error code
       
   194      */
       
   195     virtual TInt GetPaletteVisibilityAnimationDuration(TInt& aTimeInMilliseconds) const = 0;
       
   196     
       
   197     /**
       
   198      * Move the AP.
       
   199      * @param aTopLeft Point specifying where to move the AP to
       
   200      */
       
   201 	virtual void LocateTo(const TPoint& aTopLeft) = 0;
       
   202 	
       
   203     /**
       
   204      * Returns the top left point of the AP
       
   205      * @return A TPoint indicating the top left point of the AP
       
   206      */
       
   207 	virtual TPoint Location() const = 0;
       
   208 
       
   209     /**
       
   210      * Returns the underlying CCoeControl, if any.
       
   211      * @return A valid CCoeControl pointer if the underlying implementation is a CCoeControl; NULL otherwise.
       
   212      */
       
   213     virtual CCoeControl* CoeControl() = 0;
       
   214     
       
   215     /**
       
   216      * Returns the underlying CHuiControl, if any.
       
   217      * @return A valid CHuiControl pointer if the underlying implementation is a CHuiControl; NULL otherwise.
       
   218      */
       
   219     virtual CHuiControl* HuiControl() = 0;
       
   220 
       
   221     /**
       
   222      * Sets the graphics context to draw to.
       
   223      * If called with aGc being non-NULL, the AP will be rendered to the supplied context
       
   224      * in future drawing operations. If called with NULL, the screen's GC will be used instead.
       
   225      * Calls to this will only have an effect if a CCoeControl-based AP has been created.
       
   226      * 
       
   227      * @see RenderActivePalette()
       
   228      *
       
   229      * @param aGc The graphics context to draw to
       
   230      */
       
   231     virtual void SetGc(CBitmapContext* aGc = NULL) = 0;
       
   232 
       
   233     /**
       
   234      * Forces the AP to draw itself to the supplied aRect. 
       
   235      * Uses the context previously set by SetGc, if any; uses the screen's context otherwise.
       
   236      * Calls to this will only have an effect if a CCoeControl-based AP has been created.
       
   237      * 
       
   238      * @see SetGc()
       
   239      *
       
   240      * @param aRect The rect to render to
       
   241      */
       
   242     virtual void RenderActivePalette(const TRect& aRect) const = 0;
       
   243 
       
   244     /**
       
   245      * Sets the active palette observer used for callbacks. Calls to this function replace the previously 
       
   246      * set observer. SetObserver(NULL) may be called to remove the previously set observer without specifying 
       
   247      * a new observer
       
   248      *
       
   249      * @param aObserver The new observer to use
       
   250      */
       
   251     virtual void SetObserver(MActivePalette2Observer* aObserver) = 0;
       
   252 
       
   253     /**
       
   254      * Gets a list of available external plugins. 
       
   255      *
       
   256      * @param aPluginList On return, will contain a list a valid plugin UIDs
       
   257      * @return Standard error code
       
   258      */
       
   259     virtual TInt GetAvailablePlugins(RArray<TUid>& aPluginList) const = 0;
       
   260 
       
   261     /**
       
   262      * Sets the keys the user will press to navigate the AP. This sets the scancodes responded to when 
       
   263      * CCoeControl::OfferKeyEvent, CHuiControl::OfferEvent or similar are called.
       
   264      *
       
   265      * @param aNavigationKeys The new navigation keys
       
   266      */
       
   267     virtual void SetNavigationKeys(const TActivePalette2NavigationKeys& aNavigationKeys) = 0;
       
   268 
       
   269     /**
       
   270      * Destructor. Will clean up all installed plugins.
       
   271      */        
       
   272     virtual ~MActivePalette2UI() {};
       
   273 };
       
   274 
       
   275 #endif // _ACTIVE_PALETTE_2_UI_H