camerauis/activepalette/Src/ActivePalette2Factory.cpp
branchRCL_3
changeset 24 bac7acad7cb3
parent 0 1ddebce53859
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/camerauis/activepalette/Src/ActivePalette2Factory.cpp	Wed Sep 01 12:30:54 2010 +0100
@@ -0,0 +1,75 @@
+/*
+* Copyright (c) 2007 Nokia Corporation and/or its subsidiary(-ies). 
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description:  Creates concrete implementation of AP*
+*/
+
+
+/**
+ * @file ActivePalette2Factory.cpp
+ * Creates concrete implementation of AP
+ */
+
+#include "ActivePalette2BuildConfig.h"
+
+#ifdef AP2_USE_2D_RENDERING
+#include "ActivePalette2BasicUI.h"
+#endif
+
+#ifdef AP2_USE_3D_RENDERING
+#include "ActivePalette2HUI.h"
+#endif
+
+#include <activepalette2factory.h>
+#include <activepalette2ui.h>
+
+
+// ----------------------------------------------------------------------------
+// ActivePalette2Factory::CreateActivePaletteUIL
+// ----------------------------------------------------------------------------
+#ifdef AP2_USE_2D_RENDERING
+EXPORT_C MActivePalette2UI* ActivePalette2Factory::CreateActivePaletteUIL(TActivePalette2DrawMode aDrawMode)
+    {
+    return CActivePalette2BasicUI::NewL(aDrawMode);
+    }
+#else
+EXPORT_C MActivePalette2UI* ActivePalette2Factory::CreateActivePaletteUIL(TActivePalette2DrawMode /* aDrawMode */ )
+	{
+    User::Leave(KErrNotSupported);
+    return NULL;
+	}
+#endif // AP2_USE_2D_RENDERING    
+
+
+// ----------------------------------------------------------------------------
+// ActivePalette2Factory::CreateHUIActivePaletteUIL
+// ----------------------------------------------------------------------------
+#ifdef AP2_USE_3D_RENDERING
+EXPORT_C MActivePalette2UI* ActivePalette2Factory::CreateHUIActivePaletteUIL(CHuiEnv& aEnv)
+	{
+	return CActivePalette2HUI::NewL(aEnv);
+	}
+#else
+EXPORT_C MActivePalette2UI* ActivePalette2Factory::CreateHUIActivePaletteUIL(CHuiEnv& /* aEnv */ )
+	{
+    User::Leave(KErrNotSupported);
+	return NULL;
+	}
+#endif // AP2_USE_3D_RENDERING
+
+
+EXPORT_C MActivePalette2UI* ActivePalette2Factory::CreateGuiActivePaletteUIL( MGui* /*aGui*/ )
+    {
+    User::Leave(KErrNotSupported);
+    return NULL;
+    }