camerauis/cameraapp/generic/src/CamSelfTimer.cpp
branchRCL_3
changeset 24 bac7acad7cb3
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/camerauis/cameraapp/generic/src/CamSelfTimer.cpp	Wed Sep 01 12:30:54 2010 +0100
@@ -0,0 +1,533 @@
+/*
+* Copyright (c) 2007-2008 Nokia Corporation and/or its subsidiary(-ies). 
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description:  Provides the flashing icon/LED & timing capability of the*
+*/
+
+
+
+// INCLUDE FILES
+#include <e32base.h>
+#include <e32std.h>
+#include <eikbtgpc.h>
+#include <cameraapp.rsg>
+#include <vgacamsettings.rsg>
+#include "CamSelfTimer.h"
+#include "CamPanic.h"
+#include "CamAppUi.h"
+#include "CamUtility.h"
+#include "Cam.hrh"  // For ECamSelfTimerSoundId def
+#include "OstTraceDefinitions.h"
+#ifdef OST_TRACE_COMPILER_IN_USE
+#include "CamSelfTimerTraces.h"
+#endif
+
+// CONSTANTS
+
+
+// MACROS
+
+// LOCAL CONSTANTS AND MACROS
+
+// MODULE DATA STRUCTURES
+
+// LOCAL FUNCTION PROTOTYPES
+
+// FORWARD DECLARATIONS
+
+// ============================= LOCAL FUNCTIONS ===============================
+
+
+
+
+// ============================ MEMBER FUNCTIONS ===============================
+
+// -----------------------------------------------------------------------------
+// CCamSelfTimer::NewL
+// Two-phased constructor.
+// -----------------------------------------------------------------------------
+//
+CCamSelfTimer* CCamSelfTimer::NewL( CCamAppController& aController )
+    {
+    CCamSelfTimer* self = new( ELeave ) CCamSelfTimer( aController );
+    CleanupStack::PushL( self );
+    self->ConstructL();
+    CleanupStack::Pop( self );
+    return self;
+    }
+
+    
+// Destructor
+CCamSelfTimer::~CCamSelfTimer()
+  {
+  PRINT( _L("Camera => ~CCamSelfTimer") );
+  // If self-timer is active, stop it
+  if ( IsActive() )
+      {
+      Cancel();
+      }
+
+  // close up observers array
+  iObservers.Close();
+
+  delete iPeriodicTimer;    
+  PRINT( _L("Camera <= ~CCamSelfTimer") );
+  }
+
+// -----------------------------------------------------------------------------
+// CCamSelfTimer::StartSelfTimer
+// Will be called to start self timer.  If self timer is already running, the 
+// timer is cancelled and the capture operation is run immediately.
+// -----------------------------------------------------------------------------
+//
+void CCamSelfTimer::StartSelfTimer()
+  {
+  // Check it is not already running
+  if ( ECamSelfTimerStandby == iState )
+    {
+    ChangeState( ECamSelfTimerActive1 );
+    }
+  // If the timer is already running, then we must cancel the timer
+  // and do the capture operation now!
+  else  
+    { 
+    // Cancel the timer
+    Cancel();
+
+    if( ECamControllerImage == iMode )
+      {
+      switch ( iImageMode )
+        {
+        case ECamImageCaptureBurst:
+        case ECamImageCaptureTimeLapse:
+          {
+          // Start the autofocus operation now, the capture will be queued
+          // after focus completes
+          OstTrace0( CAMERAAPP_PERFORMANCE, DUP7_CCAMSELFTIMER_STARTSELFTIMER, "e_CAM_APP_AF 1" );
+          iController.StartAutoFocus();
+          // Softkeys are blank/cancel if doing burst capture
+          // but cancel means cancel ongoing burst, not cancel self-timer
+          // replace the buttons with the correct command set
+          CCamAppUi* appUi = static_cast<CCamAppUi*>( CEikonEnv::Static()->AppUi() );
+          if ( appUi )
+            {
+            // blank the softkeys in preparation for capture
+            TRAP_IGNORE( appUi->SetSoftKeysL( R_CAM_SOFTKEYS_BLANK_STOP ) );
+            }
+          }
+          //lint -fallthrough
+        case ECamImageCaptureSingle: 
+          {
+          // If still Self-Timer is interrupted, take the photo NOW.
+          // If we were in multi-shot, this capture is queued
+          OstTrace0( CAMERAAPP_PERFORMANCE, CCAMSELFTIMER_STARTSELFTIMER, "e_CAM_APP_SHOT_TO_SNAPSHOT 1" );
+          OstTrace0( CAMERAAPP_PERFORMANCE, DUP1_CCAMSELFTIMER_STARTSELFTIMER, "e_CAM_PRI_SHOT_TO_SNAPSHOT 1" );
+          OstTrace0( CAMERAAPP_PERFORMANCE, DUP2_CCAMSELFTIMER_STARTSELFTIMER, "e_CAM_PRI_SHOT_TO_SAVE 1" );
+          OstTrace0( CAMERAAPP_PERFORMANCE, DUP3_CCAMSELFTIMER_STARTSELFTIMER, "e_CAM_PRI_SHOT_TO_SHOT 1" );
+          OstTrace0( CAMERAAPP_PERFORMANCE, DUP4_CCAMSELFTIMER_STARTSELFTIMER, "e_CAM_APP_SHOT_TO_STILL 1" );
+          OstTrace0( CAMERAAPP_PERFORMANCE, DUP5_CCAMSELFTIMER_STARTSELFTIMER, "e_CAM_APP_CAPTURE_START 1" );
+          OstTrace0( CAMERAAPP_PERFORMANCE, DUP6_CCAMSELFTIMER_STARTSELFTIMER, "e_CAM_PRI_SERIAL_SHOOTING 1" );
+
+          iController.Capture();
+          break;
+          }
+        default:
+          break;
+        }
+      }
+    else
+      {
+      // Start recording now
+      TRAP_IGNORE( iController.StartVideoRecordingL() );
+      }
+    }
+  }
+
+// -----------------------------------------------------------------------------
+// CCamSelfTimer::SetModeL
+// Called when the current capture method (Video or Still) changes.
+// Updates the internal state (so correct capture method is called when self
+// timer expires) and if timer is already running, cancels the outstanding
+// timer (as the view has changed).
+// -----------------------------------------------------------------------------
+//
+void CCamSelfTimer::SetModeL( TCamCameraMode         aMode, 
+                             TCamImageCaptureMode   aImageMode,
+                             TCamSelfTimerFunctions aFunc )
+  {
+  iMode      = aMode;
+  iImageMode = aImageMode;
+  
+  // Based on the supplied selftimer function (specifying periods) load the 
+  // individual data from PSI.
+  TPckgBuf <TSelfTimerSetting> pckg;
+  
+  TInt ret = KErrNone;
+  switch ( aFunc )
+    {
+    case ECamSelfTimerMode1:
+      ret = CamUtility::GetPsiAnyL( ECamPsiSelfTimerPeriod1, &pckg );
+      break;
+    case ECamSelfTimerMode2:
+      ret = CamUtility::GetPsiAnyL( ECamPsiSelfTimerPeriod2, &pckg );
+      break;
+    case ECamSelfTimerMode3:
+      ret = CamUtility::GetPsiAnyL( ECamPsiSelfTimerPeriod3, &pckg );
+      break;            
+    case ECamSelfTimerDisabled:
+      //Fall-through
+    default:
+      break;
+    }
+  // Check it is supported.  
+  __ASSERT_ALWAYS( ret == KErrNone, CamPanic( ECamPanicUnhandledCommand ) );
+
+  iSettings = pckg();
+  // Set time remaining and update observers.
+  iTimeRemaining = iSettings.iThreshold[ECamSelfTimerMode1];    
+  NotifyObservers( ECamSelfTimerEventTimerOn );
+  }
+
+// -----------------------------------------------------------------------------
+// CCamSelfTimer::Cancel
+// Cancels the timer if already running, and returns the self timer to 
+// self-timer standby state.
+// -----------------------------------------------------------------------------
+//
+void CCamSelfTimer::Cancel()
+    {
+    ChangeState( ECamSelfTimerStandby );
+    }
+
+// -----------------------------------------------------------------------------
+// CCamSelfTimer::IsActive
+// Returns whether or not the SelfTimer is currently active (counting down)
+// -----------------------------------------------------------------------------
+//
+TBool CCamSelfTimer::IsActive()
+    {
+    if ( iState == ECamSelfTimerStandby )
+        {
+        return EFalse;
+        }
+    else
+        {
+        return ETrue;        
+        }           
+    }
+
+// -----------------------------------------------------------------------------
+// CCamSelfTimer::CCamSelfTimer
+// C++ default constructor can NOT contain any code, that
+// might leave.
+// -----------------------------------------------------------------------------
+//
+CCamSelfTimer::CCamSelfTimer( CCamAppController& aController ) :                                 
+                                 iState( ECamSelfTimerStandby ),
+                                 iController( aController )
+    {                                     
+    iCallback = TCallBack( TimerCallback, this );
+    }
+
+// -----------------------------------------------------------------------------
+// CCamSelfTimer::ConstructL
+// Symbian 2nd phase constructor can leave.
+// -----------------------------------------------------------------------------
+//
+void CCamSelfTimer::ConstructL()
+    {
+    iPeriodicTimer = CPeriodic::NewL( CActive::EPriorityHigh );    
+    }
+
+// -----------------------------------------------------------------------------
+// CCamSelfTimer::ChangeState
+// Called to move between the internal self-timer states.
+// -----------------------------------------------------------------------------
+//
+void CCamSelfTimer::ChangeState( TCamSelfTimer aState )
+    {  
+    // if the timer object has not been created
+    __ASSERT_DEBUG( iPeriodicTimer != NULL, CamPanic( ECamPanicNullPointer ) );
+
+    // If the state has been changed
+    iState = aState;
+
+    switch ( iState )
+        {
+        case ECamSelfTimerActive1:
+            iController.StopIdleTimer(); // no standby mode if time is running
+            iIndication = ETrue;
+            //lint -fallthrough
+        case ECamSelfTimerActive2:
+        case ECamSelfTimerActive3:
+            iTimeRemaining = iSettings.iThreshold[iState];    
+            // Use smallest time period as tick period. This assumes that
+            // smallest time period is divisble into larger time period.
+            iTimerTickPeriod = iSettings.iFlashPeriod[iState];    // Need half-periods
+            if ( iTimerTickPeriod.Int() > iSettings.iBeepPeriod[iState] )
+                {
+                iTimerTickPeriod = iSettings.iBeepPeriod[iState];
+                }
+            
+            if ( iTimerTickPeriod.Int() == KMaxTInt ) // If state is timer based (always on)
+              {
+              iIndication = ETrue;
+              iPeriodicTimer->Cancel();
+              iTimerTickPeriod = iTimeRemaining;// Force period to be time left
+
+              // Reschedule the timer to go off when the remaining time has completed
+              iPeriodicTimer->Start( iTimeRemaining, iTimeRemaining, iCallback );
+              }
+            else if ( iTimerTickPeriod.Int() == 0 ) // Always off
+              {
+              iIndication = EFalse;
+              iPeriodicTimer->Cancel();
+              iTimerTickPeriod = iTimeRemaining;// Force period to be time left
+
+              // Reschedule the timer to go off when the remaining time has completed
+              iPeriodicTimer->Start( iTimeRemaining, iTimeRemaining, iCallback );
+              }
+            else if ( iTimerTickPeriod.Int() != KErrNotSupported )    // This is a valid period
+              {
+              TInt period = iTimerTickPeriod.Int();
+              iPeriodicTimer->Cancel();
+              iPeriodicTimer->Start( period, period, iCallback );
+              }
+            // otherwise, do nothing
+            else
+              {
+              // empty statement to remove Lint error.
+              }
+            
+            // Check if we need to start autofocus
+            if ( iSettings.iAutoFocus != KErrNotSupported && 
+                 iTimeRemaining.Int() == iSettings.iAutoFocus )
+              {
+              if ( ECamControllerVideo != iMode )
+                {
+                // Start the AutoFocus operation
+                OstTrace0( CAMERAAPP_PERFORMANCE, CCAMSELFTIMER_CHANGESTATE, "e_CAM_APP_AF 1" );
+                iController.StartAutoFocus();
+                }
+              }
+            DoIndication( iIndication );
+            break;
+        
+        case ECamSelfTimerStandby:           
+            iPeriodicTimer->Cancel();
+            if ( !iController.IsSlideInSelfTimerPreview() )
+              {
+              iController.SetDynamicSettingToDefault(ECamSettingItemDynamicSelfTimer);
+              }
+            NotifyObservers( ECamSelfTimerEventTimerOff );
+            break;
+
+        default:
+            break;
+        }    
+    }
+
+// -----------------------------------------------------------------------------
+// TimerCallback Callback used for self timer class to be informed of periodic
+// timer events
+// Returns: TInt: KErrNone if successful.
+// -----------------------------------------------------------------------------
+//
+TInt CCamSelfTimer::TimerCallback( TAny* aPtr )
+    {
+    CCamSelfTimer* timer = static_cast< CCamSelfTimer* >( aPtr );
+    __ASSERT_DEBUG( timer != NULL, CamPanic( ECamPanicNullPointer ) ); 
+
+    timer->Tick();        
+
+    return KErrNone;
+    }
+
+// -----------------------------------------------------------------------------
+// CCamSelfTimer::Tick
+// Called when the periodic timer "ticks", used to 
+// -----------------------------------------------------------------------------
+//
+void CCamSelfTimer::Tick()
+  {
+  PRINT(_L("Camera => CCamSelfTimer::Tick()"));    
+  // Adjust the time remaining
+  iTimeRemaining = iTimeRemaining.Int() - iTimerTickPeriod.Int();
+
+  // Adjust the time elapsed since last beep and indicator state change.
+  iTimeElapsedSinceIndication += iTimerTickPeriod.Int();
+
+  // Adjust the indicator state if necessary.
+  __ASSERT_DEBUG( iState < ECamSelfTimerStandby, CamPanic( ECamPanicUnhandledCreateSettingItem ) );
+  if ( iTimeElapsedSinceIndication >= iSettings.iFlashPeriod[iState] )
+    {
+    iIndication = !iIndication;
+    iTimeElapsedSinceIndication = 0;
+    }
+  
+  // If we have reached the end of the timer period...
+  if ( iTimeRemaining == TTimeIntervalMicroSeconds32( 0 ) )
+    {
+    // Cancel the timer, reset internal state.
+    Cancel();
+
+    // The Controller takes care of the synchronisation of this.
+    // If AutoFocus is complete, start Capture now
+    // If AutoFocus still ongoing, it will wait until autofocus is 
+    // complete THEN Capture.
+    if ( ECamControllerImage == iMode )
+      {  
+      CCamAppUi* appUi = static_cast<CCamAppUi*>( CEikonEnv::Static()->AppUi() );
+      if( appUi )
+        {
+        // Blank all softkeys if doing still capture
+        if ( iImageMode == ECamImageCaptureSingle )
+          {
+          // blank the softkeys in preparation for capture
+          TRAP_IGNORE( appUi->SetSoftKeysL( R_CAM_SOFTKEYS_BLANK ) );
+          }
+                
+        // Softkeys are blank/cancel if doing burst capture
+        // but cancel means cancel ongoing burst, not cancel self-timer        
+        else if ( ECamImageCaptureBurst     == iImageMode 
+               || ECamImageCaptureTimeLapse == iImageMode )
+          {
+          // blank the softkeys in preparation for capture
+          TRAP_IGNORE( appUi->SetSoftKeysL( R_CAM_SOFTKEYS_BLANK_STOP ) )
+          }
+        }
+
+      // Ensure everything is OFF
+      DoIndication( EFalse );
+
+      // Do capture
+      OstTrace0( CAMERAAPP_PERFORMANCE, CCAMSELFTIMER_TICK, "e_CAM_APP_SHOT_TO_SNAPSHOT 1" );
+      OstTrace0( CAMERAAPP_PERFORMANCE, DUP1_CCAMSELFTIMER_TICK, "e_CAM_PRI_SHOT_TO_SNAPSHOT 1" );
+      OstTrace0( CAMERAAPP_PERFORMANCE, DUP2_CCAMSELFTIMER_TICK, "e_CAM_PRI_SHOT_TO_SAVE 1" );
+      OstTrace0( CAMERAAPP_PERFORMANCE, DUP3_CCAMSELFTIMER_TICK, "e_CAM_PRI_SHOT_TO_SHOT 1" );
+      OstTrace0( CAMERAAPP_PERFORMANCE, DUP4_CCAMSELFTIMER_TICK, "e_CAM_APP_SHOT_TO_STILL 1" );
+      OstTrace0( CAMERAAPP_PERFORMANCE, DUP5_CCAMSELFTIMER_TICK, "e_CAM_APP_CAPTURE_START 1" );
+      OstTrace0( CAMERAAPP_PERFORMANCE, DUP6_CCAMSELFTIMER_TICK, "e_CAM_PRI_SERIAL_SHOOTING 1" );
+
+      iController.Capture();
+      }
+    else // video mode
+      {   
+      TRAP_IGNORE( iController.StartVideoRecordingL() )
+      }            
+    }
+
+  // The timer is ongoing
+  else 
+    {
+    TInt remaining = iTimeRemaining.Int();
+    // Work out if we need to change period.
+    if ( remaining        == iSettings.iThreshold[ECamSelfTimerActive2] 
+      && KErrNotSupported != iSettings.iThreshold[ECamSelfTimerActive2] )
+      {
+      ChangeState( ECamSelfTimerActive2 );
+      }
+    else if ( remaining        == iSettings.iThreshold[ECamSelfTimerActive3] 
+           && KErrNotSupported != iSettings.iThreshold[ECamSelfTimerActive3])
+      {
+      ChangeState( ECamSelfTimerActive3 );
+      }
+    else
+      {
+      // Update the indicators (done as part of change state as well)
+      DoIndication( iIndication );
+      }
+  
+    // Check if we need to start autofocus
+    if ( KErrNotFound != iSettings.iAutoFocus 
+      && remaining    == iSettings.iAutoFocus )
+      {
+      if ( ECamControllerImage == iMode )
+        {
+        // Start the AutoFocus operation
+        OstTrace0( CAMERAAPP_PERFORMANCE, DUP7_CCAMSELFTIMER_TICK, "e_CAM_APP_AF 1" );
+        iController.StartAutoFocus();
+        }
+      }
+    }
+  PRINT(_L("Camera <= CCamSelfTimer::Tick()"));    
+  }
+
+// -----------------------------------------------------------------------------
+// CCamSelfTimer::DoIndication
+// Send event to self timer observers
+// -----------------------------------------------------------------------------
+//                    
+void CCamSelfTimer::DoIndication( TBool aOn )
+    {
+    iIndication = aOn;
+
+    if ( aOn )        
+        {        
+        NotifyObservers( ECamSelfTimerEventTimerOn );
+        iController.PlaySound( ECamSelfTimerSoundId,  EFalse );
+        }
+    else
+        {
+        NotifyObservers( ECamSelfTimerEventTimerOff );
+        }
+    }
+
+// -----------------------------------------------------------------------------
+// CCamSelfTimer::AddObserverL
+// Add a self timer observer 
+// -----------------------------------------------------------------------------
+//
+void CCamSelfTimer::AddObserverL( const MCamSelfTimerObserver* aObserver )
+    {
+    User::LeaveIfError( iObservers.Append( aObserver ) );
+    }
+
+// -----------------------------------------------------------------------------
+// CCamSelfTimer::RemoveObserver
+// Remove a self timer observer
+// -----------------------------------------------------------------------------
+//
+void CCamSelfTimer::RemoveObserver( const MCamSelfTimerObserver* aObserver )
+    {
+    TInt i;
+    TInt numobservers = iObservers.Count();
+    for ( i = 0; i < numobservers; i++ )
+        {
+        // if the observer is the one to remove
+        if ( iObservers[i] == aObserver )
+            {
+            iObservers.Remove( i );
+            return;
+            }
+        }
+    }
+
+// -----------------------------------------------------------------------------
+// CCamSelfTimer::NotifyObservers
+// Send self timer event to observers
+// -----------------------------------------------------------------------------
+//
+void CCamSelfTimer::NotifyObservers( TCamSelfTimerEvent aEvent )
+    {
+    const TInt KMicroSecsPerSec = 1000000;
+    TInt timeRem = iTimeRemaining.Int() / KMicroSecsPerSec;
+    TInt i;
+    TInt numobservers = iObservers.Count();
+    for ( i = 0; i < numobservers; i++ )
+        {
+        iObservers[i]->HandleSelfTimerEvent( aEvent, timeRem );
+        }
+    }
+
+//  End of File