camerauis/cameraapp/generic/src/CamUserSceneSetupListItem.cpp
branchRCL_3
changeset 24 bac7acad7cb3
parent 0 1ddebce53859
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/camerauis/cameraapp/generic/src/CamUserSceneSetupListItem.cpp	Wed Sep 01 12:30:54 2010 +0100
@@ -0,0 +1,263 @@
+/*
+* Copyright (c) 2007 Nokia Corporation and/or its subsidiary(-ies). 
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description:  Implements a user scene setup list item.*
+*/
+
+
+// INCLUDE FILES
+#include "CamUserSceneSetupListItem.h"
+#include "CamSettings.hrh"
+#include "CamSettingsInternal.hrh"
+#include "CamPanic.h"
+#include <barsread.h>
+#include <e32std.h>
+#include <eikenv.h>
+#include "CamUtility.h"
+
+// CONSTANTS
+const TInt KValuesArrayGranularity = 6;
+
+
+// ================= MEMBER FUNCTIONS =======================
+// ---------------------------------------------------------
+// CCamUserSceneSetupListItem::NewLC
+// Symbian two-phased constructor.
+// ---------------------------------------------------------
+//
+CCamUserSceneSetupListItem* CCamUserSceneSetupListItem::NewLC
+( TInt aResId )
+    {
+    CCamUserSceneSetupListItem* self =
+        new ( ELeave ) CCamUserSceneSetupListItem;
+    CleanupStack::PushL( self );
+    self->ConstructL( aResId );
+    return self;
+    }
+
+// ---------------------------------------------------------
+// CCamUserSceneSetupListItem::NewL
+// Symbian two-phased constructor.
+// ---------------------------------------------------------
+//
+CCamUserSceneSetupListItem* CCamUserSceneSetupListItem::NewL
+(  TInt aResId )
+    {
+    CCamUserSceneSetupListItem* self = 
+        CCamUserSceneSetupListItem::NewLC( aResId );
+    CleanupStack::Pop( self );
+    return self;
+    }
+
+// ---------------------------------------------------------
+// CCamUserSceneSetupListItem::~CCamUserSceneSetupListItem
+// Destructor.
+// ---------------------------------------------------------
+//
+CCamUserSceneSetupListItem::~CCamUserSceneSetupListItem()
+  {
+  PRINT( _L("Camera => ~CCamUserSceneSetupListItem" ))  
+  iValues.ResetAndDestroy();
+  iValues.Close();
+  PRINT( _L("Camera <= ~CCamUserSceneSetupListItem" ))  
+  }
+
+// ---------------------------------------------------------
+// CCamUserSceneSetupListItem::ListBoxText
+// Returns the formatted text of this item to be used in the list box
+// ---------------------------------------------------------
+//
+TPtrC16 CCamUserSceneSetupListItem::ListBoxText()
+    {
+    // Create the title part of the text.
+    _LIT( KSettingItemSingleSpace, " " );
+    _LIT( KListBoxTextSeparator, "\t" );
+
+	TPtr listBoxTextPtr = iListBoxText.Des();
+    listBoxTextPtr.Copy( KSettingItemSingleSpace );
+	listBoxTextPtr.Append( KListBoxTextSeparator );
+	listBoxTextPtr.Append( SettingName() );
+   	listBoxTextPtr.Append( KListBoxTextSeparator );
+	listBoxTextPtr.Append( KListBoxTextSeparator );
+
+    // Append the second part of the text to the title part.
+    // ...If there is value text for this item then append it.
+    if ( iValues.Count() > 0 )
+        {
+	    TPtrC settingPtr = SettingText();
+	    listBoxTextPtr.Append( settingPtr );
+        }
+
+    return iListBoxText;
+    }
+
+// ---------------------------------------------------------
+// CCamUserSceneSetupListItem::SettingsModelTypeId
+// Returns the settings model item id that is associated with this
+// list item.
+// ---------------------------------------------------------
+//
+TInt CCamUserSceneSetupListItem::SettingsModelTypeId()
+    {
+    return iSettingsModelItemId;
+    }
+
+// ---------------------------------------------------------
+// CCamUserSceneSetupListItem::SetCurrentValue
+// Sets the current value of this list item
+// ---------------------------------------------------------
+//
+void CCamUserSceneSetupListItem::SetCurrentValue( TInt aNewValue )
+    {
+    PRINT1( _L("Camera => CCamUserSceneSetupListItem::SetCurrentValue = %d" ), aNewValue )
+    PRINT1( _L("iSettingsModelItemId = %d" ), iSettingsModelItemId )
+    // Find the value-text pair that match the new current value,
+    // and store the index.
+    // Currently the brightness and contrast items only show 3 icons
+    // 1 for normal setting i.e. 0
+    // 1 for any positive setting i.e. above 0 and
+    // 1 for any negative setting i.e. below 0
+    // The code below matches positive/negative values to the correct icon
+    if ( iSettingsModelItemId == ECamSettingItemUserSceneBrightness )
+        {
+        if ( aNewValue < ECamBrightnessNorm )
+            {
+            iCurrentPairIndex = ECamBrightnessNeg;
+            return;
+            }
+        if ( aNewValue > ECamBrightnessNorm )
+            {
+            iCurrentPairIndex = ECamBrightnessPlus;
+            return;
+            }
+        }
+    else if ( iSettingsModelItemId == ECamSettingItemUserSceneContrast )
+        {
+        if ( aNewValue < ECamContrastNorm )
+            {
+            PRINT( _L("iCurrentPairIndex = ECamContrastNeg" ) )
+            iCurrentPairIndex = ECamContrastNeg;
+            return;
+            }
+        if ( aNewValue > ECamContrastNorm )
+            {
+            iCurrentPairIndex = ECamContrastPlus;
+            PRINT( _L("iCurrentPairIndex = ECamContrastPlus" ) )
+            return;
+            }
+        }
+    else
+        {
+        // lint
+        }
+
+
+    TInt i = 0;
+    TBool foundPair = EFalse;
+    do 
+        {
+        __ASSERT_DEBUG( i <= iValues.Count(), 
+            CamPanic( ECamPanicUSSPairNotFound ) );
+        if ( aNewValue == iValues[i]->iSettingsModelId )
+            {
+            foundPair = ETrue;
+            iCurrentPairIndex = i;
+            }
+        else
+            {
+            ++i;
+            }
+        }
+    while ( !foundPair );
+    
+   PRINT1( _L("iCurrentPairIndex = %d" ), iCurrentPairIndex )   
+   }
+
+// ---------------------------------------------------------
+// CCamUserSceneSetupListItem::CCamUserSceneSetupListItem
+// Constructor
+// ---------------------------------------------------------
+//
+CCamUserSceneSetupListItem::CCamUserSceneSetupListItem()
+:iValues( KValuesArrayGranularity )
+    {
+    }
+
+// ---------------------------------------------------------
+// CCamUserSceneSetupListItem::ConstructFromResourceL
+// 2nd phase Constructor
+// ---------------------------------------------------------
+//
+void CCamUserSceneSetupListItem::ConstructL
+( TInt aResId )
+    {
+    // Create a resource reader for reading only this list items data.
+    TResourceReader localReader;
+    CEikonEnv::Static()->CreateResourceReaderLC
+        ( localReader, aResId );
+
+    // Read the data for this list item from resource.
+    // ...get setting model item id associated with this list item.
+    iSettingsModelItemId = localReader.ReadInt16();
+    // ...get the text name of this list item.
+    iName = localReader.ReadTPtrC();
+    // ...get the count of all possible values 
+    // ...that this list item can have, and repeatedly get these values
+    // ...and their associated textual description.
+    TInt valuesCount = localReader.ReadInt16();
+	TInt i;
+    for ( i = 0; i < valuesCount; ++i )
+        {
+        // ...create the pair object.
+        CValueTextPair* pair = new ( ELeave ) CValueTextPair;
+        // ...set the data.
+        pair->iSettingsModelId = localReader.ReadInt16();
+        pair->iText = localReader.ReadTPtrC();
+
+        // ...add the pair to the pair list.
+        CleanupStack::PushL( pair );
+        iValues.AppendL( pair );
+        CleanupStack::Pop( pair );
+        }    
+
+    // Pop local resource reader.
+    CleanupStack::PopAndDestroy();  
+    }
+
+// ---------------------------------------------------------
+// CCamUserSceneSetupListItem::SettingName
+// Returns the name of the setting type represented by this
+// list item.
+// ---------------------------------------------------------
+//
+TPtrC CCamUserSceneSetupListItem::SettingName() const
+	{
+	return iName;
+	}
+
+// ---------------------------------------------------------
+// CCamUserSceneSetupListItem::SettingText
+// Returns the text for the current setting value of this item
+// ---------------------------------------------------------
+//
+TPtrC CCamUserSceneSetupListItem::SettingText()
+	{
+    iValueText = iValues[iCurrentPairIndex]->iText;
+    return iValueText;
+    }
+
+
+
+
+
+// End of File