--- a/camerauis/cameraxui/cxengine/src/sensor/xqdeviceorientation.cpp Tue Aug 31 15:03:46 2010 +0300
+++ /dev/null Thu Jan 01 00:00:00 1970 +0000
@@ -1,182 +0,0 @@
-/*
-* Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies).
-* All rights reserved.
-* This component and the accompanying materials are made available
-* under the terms of "Eclipse Public License v1.0"
-* which accompanies this distribution, and is available
-* at the URL "http://www.eclipse.org/legal/epl-v10.html".
-*
-* Initial Contributors:
-* Nokia Corporation - initial contribution.
-*
-* Contributors:
-*
-* Description:
-*
-*/
-#include "xqdeviceorientation.h"
-#include "xqdeviceorientation_p.h"
-
-/*!
- \class XQDeviceOrientation
-
- \brief The XQDeviceOrientation class is used to determine the orientation
- of the device.
-
- Note that the orientation is calculated from the values received from
- acceleration sensor so the orientation is reliable only when the speed of
- the device is constant.
-
- Example:
- \code
- XQDeviceOrientation* orientation = new XQDeviceOrientation(this);
- orientation->setResolution(5); //degrees
- QObject::connect(
- orientation, SIGNAL(orientationChanged(XQDeviceOrientation::DisplayOrientation)),
- this, SLOT(updateOrientation(XQDeviceOrientation::DisplayOrientation)));
- int xRotation = orientation->xRotation();
- \endcode
-*/
-
-/*!
- \enum XQDeviceOrientation::DisplayOrientation
-
- This enum defines the possible orientations of the device.
-*/
-
-/*! \var XQDeviceOrientation::DisplayOrientation XQDeviceOrientation::OrientationUndefined
- The orientation can't be determined.
-*/
-
-/*! \var XQDeviceOrientation::DisplayOrientation XQDeviceOrientation::OrientationDisplayUp
- The orientation of the device is up, i.e. standing.
-*/
-
-/*! \var XQDeviceOrientation::DisplayOrientation XQDeviceOrientation::OrientationDisplayDown
- The device is upside down, i.e. bottom up.
-*/
-
-/*! \var XQDeviceOrientation::DisplayOrientation XQDeviceOrientation::OrientationDisplayLeftUp
- The left side of the device is up.
-*/
-
-/*! \var XQDeviceOrientation::DisplayOrientation XQDeviceOrientation::OrientationDisplayRightUp
- The right side of the device is up.
-*/
-
-/*! \var XQDeviceOrientation::DisplayOrientation XQDeviceOrientation::OrientationDisplayUpwards
- The device is laying on its back.
-*/
-
-/*! \var XQDeviceOrientation::DisplayOrientation XQDeviceOrientation::OrientationDisplayDownwards
- The device is laying on its face.
-*/
-
-
-/*!
- Constructs a XQDeviceOrientation object with the given parent
-*/
-XQDeviceOrientation::XQDeviceOrientation(QObject* parent):
- QObject(parent),
- d(new XQDeviceOrientationPrivate(*this))
-{
-}
-
-/*!
- Destroys the XQDeviceOrientation, deleting all its children.
-*/
-XQDeviceOrientation::~XQDeviceOrientation()
-{
-}
-
-/*!
- Opens sensor connection
-*/
-void XQDeviceOrientation::open()
-{
- d->open();
-}
-
-/*!
- Closes sensor connection
-*/
-void XQDeviceOrientation::close()
-{
- d->close();
-}
-
-/*!
- Sets the rounding resolution of the rotation angles. For example, say
- the resolution is set to 10 degrees; if the raw angle is 109 degrees, then
- 110 degrees will be reported, if the raw angle is 93 degrees, then 90 degrees
- will be reported.
-
- Note: If this function is not called, the
- default rounding resolution of 15 degrees is used.
-
-
- \param resolution Resolution in degrees.
-*/
-void XQDeviceOrientation::setResolution(int resolution)
-{
- d->setResolution(resolution);
-}
-
-/*!
- \return Current rotation esolution in degrees
-*/
-int XQDeviceOrientation::resolution() const
-{
- return d->resolution();
-}
-
-/*!
- \return X-axis rotation in degrees (0-359).
-*/
-int XQDeviceOrientation::xRotation() const
-{
- return d->xRotation();
-}
-
-/*!
- \return Y-axis rotation in degrees (0-359).
-*/
-int XQDeviceOrientation::yRotation() const
-{
- return d->yRotation();
-}
-
-/*!
- \return Z-axis rotation in degrees (0-359).
-*/
-int XQDeviceOrientation::zRotation() const
-{
- return d->zRotation();
-}
-
-/*!
- \return Current device orientation
-*/
-XQDeviceOrientation::DisplayOrientation XQDeviceOrientation::orientation() const
-{
- return d->orientation();
-}
-
-/*!
- \fn void XQDeviceOrientation::rotationChanged(int xRotation, int yRotation, int zRotation);
-
- This signal is emitted when the angle of rotation of the device has changed.
-
- \param xRotation Rotation of x axis in degrees (0-359).
- \param yRotation Rotation of y axis in degrees (0-359).
- \param zRotation Rotation of z axis in degrees (0-359).
-*/
-
-/*!
- \fn void XQDeviceOrientation::orientationChanged(XQDeviceOrientation::DisplayOrientation orientation);
-
- This signal is emitted when the orientation of the device has changed.
-
- \param orientation Current orientation
- \sa setResolution()
-*/