equal
deleted
inserted
replaced
79 |
79 |
80 // --------------------------------------------------------------------------- |
80 // --------------------------------------------------------------------------- |
81 // The function sets item's text color for the focused state. |
81 // The function sets item's text color for the focused state. |
82 // --------------------------------------------------------------------------- |
82 // --------------------------------------------------------------------------- |
83 // |
83 // |
84 void CFsTreeNodeVisualizerBase::SetFocusedStateTextColor( TRgb& aColor ) |
84 void CFsTreeNodeVisualizerBase::SetFocusedStateTextColor( const TRgb& aColor ) |
85 { |
85 { |
86 FUNC_LOG; |
86 FUNC_LOG; |
87 iIsCustomTextFocusedColor = ETrue; |
87 iIsCustomTextFocusedColor = ETrue; |
88 iFocusedTextColor = aColor; |
88 iFocusedTextColor = aColor; |
89 } |
89 } |
101 |
101 |
102 // --------------------------------------------------------------------------- |
102 // --------------------------------------------------------------------------- |
103 // The function sets item's text color for the normal (unfocused) state. |
103 // The function sets item's text color for the normal (unfocused) state. |
104 // --------------------------------------------------------------------------- |
104 // --------------------------------------------------------------------------- |
105 // |
105 // |
106 void CFsTreeNodeVisualizerBase::SetNormalStateTextColor( TRgb& aColor ) |
106 void CFsTreeNodeVisualizerBase::SetNormalStateTextColor( const TRgb& aColor ) |
107 { |
107 { |
108 FUNC_LOG; |
108 FUNC_LOG; |
109 iIsCustomTextNormalColor = ETrue; |
109 iIsCustomTextNormalColor = ETrue; |
110 iNormalTextColor = aColor; |
110 iNormalTextColor = aColor; |
111 } |
111 } |