emailuis/uicomponents/src/fstreenode.cpp
changeset 0 8466d47a6819
child 23 dcf0eedfc1a3
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/emailuis/uicomponents/src/fstreenode.cpp	Thu Dec 17 08:39:21 2009 +0200
@@ -0,0 +1,199 @@
+/*
+* Copyright (c) 2007 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description:  Freestyle tree node implementation.
+*
+*/
+
+#include "emailtrace.h"
+#include "fstreenode.h"
+#include "fstreenodevisualizer.h"
+#include "fsgenericpanic.h"
+
+// ======== MEMBER FUNCTIONS ========
+
+// ---------------------------------------------------------------------------
+// Two-phased constructor.
+// ---------------------------------------------------------------------------
+//
+EXPORT_C CFsTreeNode* CFsTreeNode::NewL( CFsTreeNode& aParent,
+    MFsTreeItemData& aData, MFsTreeNodeVisualizer& aVisualizer )
+    {
+    FUNC_LOG;
+    CFsTreeNode* self = new( ELeave ) CFsTreeNode( &aParent, aData,
+            aVisualizer );
+    CleanupStack::PushL( self );
+    self->ConstructL( );
+    CleanupStack::Pop( self );
+    return self;
+    }
+
+// ---------------------------------------------------------------------------
+// C++ destructor.
+// ---------------------------------------------------------------------------
+//
+CFsTreeNode::~CFsTreeNode()
+    {
+    FUNC_LOG;
+    iChildren.Close();
+    }
+
+// ---------------------------------------------------------------------------
+// Gets node visualizer.
+// ---------------------------------------------------------------------------
+//
+MFsTreeNodeVisualizer* CFsTreeNode::NodeVisualizer() const
+    {
+    FUNC_LOG;
+    return ( static_cast<MFsTreeNodeVisualizer*>(iVisualizer) );
+    }
+
+// ---------------------------------------------------------------------------
+// Inserts child with given index.
+// ---------------------------------------------------------------------------
+//
+TInt CFsTreeNode::InsertChild( CFsTreeItem* aItem, const TInt aIndex )
+    {
+    FUNC_LOG;
+    TInt childIndex = 0;
+
+    if ( aIndex == KFsTreeChildIndexLast )
+        {
+        childIndex = iChildren.Append( aItem );
+        }
+    else
+        {
+        childIndex = iChildren.Insert( aItem, aIndex );
+        }
+
+    return childIndex;
+    }
+
+// ---------------------------------------------------------------------------
+// Removes child with given index.
+// ---------------------------------------------------------------------------
+//
+CFsTreeItem* CFsTreeNode::RemoveChild( const TInt aIndex )
+    {
+    FUNC_LOG;
+    CFsTreeItem* childItem = NULL;
+
+    childItem = Child( aIndex );
+    if (childItem)
+        {
+        iChildren.Remove( aIndex );
+        }
+
+    return childItem;
+    }
+
+// ---------------------------------------------------------------------------
+// Gets child with given index (position).
+// ---------------------------------------------------------------------------
+//
+CFsTreeItem* CFsTreeNode::Child( const TInt aIndex ) const
+    {
+    FUNC_LOG;
+    CFsTreeItem* treeItem = NULL;
+
+    if (( aIndex < iChildren.Count() ) && ( aIndex >= 0 ))
+        {
+        treeItem = iChildren[aIndex];
+        }
+    else
+        {
+        FsGenericPanic(EFsListPanicIndexOutOfRange);
+        }
+
+    return treeItem;
+    }
+
+// ---------------------------------------------------------------------------
+// Gets an index of desired child tree item.
+// ---------------------------------------------------------------------------
+//
+TInt CFsTreeNode::Index( const CFsTreeItem* aItem ) const
+    {
+    FUNC_LOG;
+    return iChildren.Find(aItem);
+    }
+
+// ---------------------------------------------------------------------------
+// Returns the number of children for the node.
+// ---------------------------------------------------------------------------
+//
+TUint CFsTreeNode::CountChildren() const
+    {
+    FUNC_LOG;
+    return iChildren.Count();
+    }
+
+// ---------------------------------------------------------------------------
+// Returns recursively the number of all children under the node
+// ---------------------------------------------------------------------------
+//
+TUint CFsTreeNode::CountChildrenRecursively() const
+    {
+    FUNC_LOG;
+    TInt count ( 0 );
+    for ( TInt i = 0; i < iChildren.Count(); i++ )
+        {
+        count++;
+        count += iChildren[i]->CountChildrenRecursively();
+        }
+    return count;
+    }
+
+// ---------------------------------------------------------------------------
+// Checks if tree item is a node.
+// ---------------------------------------------------------------------------
+TBool CFsTreeNode::IsNode() const
+    {
+    FUNC_LOG;
+    return ETrue;
+    }
+
+// ---------------------------------------------------------------------------
+// Return pointer to node object. Returned value is @c NULL, if the item
+// is not derived from @c CFsTreeNode.
+// ---------------------------------------------------------------------------
+//
+CFsTreeNode* CFsTreeNode::Node()
+    {
+    FUNC_LOG;
+    return this;
+    }
+
+// ---------------------------------------------------------------------------
+//  C++ constructor.
+// ---------------------------------------------------------------------------
+//
+CFsTreeNode::CFsTreeNode( CFsTreeNode* aParent, MFsTreeItemData& aData,
+    MFsTreeNodeVisualizer& aVisualizer )
+    : CFsTreeItem( aParent, aData, aVisualizer )
+    {
+    FUNC_LOG;
+
+    }
+
+
+// ---------------------------------------------------------------------------
+//  Second phase constructor.
+// ---------------------------------------------------------------------------
+//
+void CFsTreeNode::ConstructL( )
+    {
+    FUNC_LOG;
+
+    }
+