/*
* Copyright (c) 2007 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description : Freestyle tree list visualizer implementation
*
*
*/
//////SYSTEM INCLUDES
#include "emailtrace.h"
#include <AknUtils.h>
#include <StringLoader.h>
#include <avkon.rsg> // R_AVKON_EMPTY_POPUP_LIST_TEXT
#include <centralrepository.h>
//////TOOLKIT INCLUDES
// <cmail> SF
#include <alf/alfstatic.h>
#include <alf/alfownership.h>
#include <alf/alfevent.h>
#include <alf/alfimage.h>
#include <alf/alfenv.h>
#include <alf/alfcontrolgroup.h>
//layouts
#include <alf/alfflowlayout.h>
#include <alf/alfdecklayout.h>
#include <alf/alfgridlayout.h>
//brushes
#include <alf/alfbrusharray.h>
#include <alf/alfbrush.h>
#include <alf/alfborderbrush.h>
#include <alf/alfimagebrush.h>
#include <alf/alfgradientbrush.h>
#include <alf/alfframebrush.h>
#include <alf/alfshadowborderbrush.h>
//metrics
#include <alf/alfmetric.h>
#include <alf/alftimedvalue.h>
//visuals
#include <alf/alfvisual.h>
#include <alf/alfimagevisual.h>
// </cmail>
//////PROJECT INCLUDES
#include "fstreevisualizerbase.h"
#include "fstreeplainrootvisualizer.h"
#include "fstree.h"
#include "fstreeiterator.h"
#include "fsgenericpanic.h"
#include "fsfadeeffect.h"
#include "fstreeplainonelineitemdata.h"
#include "fsslideeffect.h"
#include "fstreeplainonelineitemvisualizer.h"
#include "fstreelist.h"
#include "fstreevisualizerobserver.h"
#include "fscenrepkeys.h"
#include "fswatermark.h"
#include "fslayoutmanager.h"
#include "fsseparatordata.h"
////alf specific
#include "fsalfscrollbarlayout.h"
#include "fsalftextstylemanager.h"
#include "fsinteractioninterval.h"
#include <aknphysics.h>
//CONSTANTS
const TInt KDefaultShadowWidth = 4;
const TInt KFSListDefaultSelectorBorderWidth = 0;
const TInt KZero = 0;
_LIT8( KPropertyItemId, "PropItemID" );
// check from aknphysicsconstants.h
const TInt KFlickMaxDuration( 500000 );
// ======== LOCAL FUNCTIONS ========
// ---------------------------------------------------------------------------
// Deletes and sets pointer to NULL.
// ---------------------------------------------------------------------------
template<class T> void SafeDelete(T*& aPtr)
{
delete aPtr;
aPtr = NULL;
}
// ======== MEMBER FUNCTIONS ========
// TWorld::TItem
// ---------------------------------------------------------------------------
// TWorld::TItem::TItem
// ---------------------------------------------------------------------------
TWorld::TItem::TItem(const TFsTreeItemId aId, const TRect& aRect) :
iId(aId)
{
SetRect(aRect);
}
// ---------------------------------------------------------------------------
// TWorld::TItem::Rect
// ---------------------------------------------------------------------------
TRect TWorld::TItem::Rect() const
{
return TRect(TPoint(0, iY), TPoint(0, iY + iHeight));
}
// ---------------------------------------------------------------------------
// TWorld::TItem::SetRect
// ---------------------------------------------------------------------------
void TWorld::TItem::SetRect(const TRect& aRect)
{
iY = aRect.iTl.iY;
iHeight = aRect.Height();
}
// ---------------------------------------------------------------------------
// TWorld::TItem::Move
// ---------------------------------------------------------------------------
void TWorld::TItem::Move(TInt aDy)
{
iY += aDy;
}
// ---------------------------------------------------------------------------
// TWorld::TItem::Top
// ---------------------------------------------------------------------------
TInt TWorld::TItem::Top() const
{
return iY;
}
// ---------------------------------------------------------------------------
// TWorld::TItem::TopLeft
// ---------------------------------------------------------------------------
TPoint TWorld::TItem::TopLeft() const
{
return TPoint(0, iY);
}
// ---------------------------------------------------------------------------
// TWorld::TItem::Height
// ---------------------------------------------------------------------------
TInt TWorld::TItem::Height() const
{
return iHeight;
}
// ---------------------------------------------------------------------------
// TWorld::TItem::Bottom
// ---------------------------------------------------------------------------
TInt TWorld::TItem::Bottom() const
{
return iY + iHeight;
}
// ---------------------------------------------------------------------------
// TWorld::TItem::Bottom
// ---------------------------------------------------------------------------
TPoint TWorld::TItem::BottomRight() const
{
return TPoint(0, iY + iHeight);
}
// TWorld
// ---------------------------------------------------------------------------
// TWorld::TWorld
// ---------------------------------------------------------------------------
TWorld::TWorld() :
iBatchUpdateOngoing(EFalse)
{
}
// ---------------------------------------------------------------------------
// TWorld::~TWorld
// ---------------------------------------------------------------------------
TWorld::~TWorld()
{
iItems.Reset();
iObservers.Reset();
}
// ---------------------------------------------------------------------------
// TWorld::AddObserverL
// ---------------------------------------------------------------------------
void TWorld::AddObserverL(MObserver& aObserver)
{
iObservers.AppendL(&aObserver);
}
// ---------------------------------------------------------------------------
// TWorld::RemoveObserver
// ---------------------------------------------------------------------------
void TWorld::RemoveObserver(MObserver& aObserver)
{
const TInt index(iObservers.Find(&aObserver));
if (index != KErrNotFound)
{
iObservers.Remove(index);
}
}
// ---------------------------------------------------------------------------
// TWorld::AppendL
// ---------------------------------------------------------------------------
void TWorld::AppendL(const TFsTreeItemId aId, const TSize& aSize)
{
const TInt count(iItems.Count());
TPoint tl;
if (count > 0)
{
tl.iY = iItems[count - 1].Bottom();
}
const TRect modifiedRect(TRect(tl, aSize));
iItems.AppendL(TItem(aId, modifiedRect));
iHeight += aSize.iHeight;
UpdatedL();
}
// ---------------------------------------------------------------------------
// TWorld::InsertL
// ---------------------------------------------------------------------------
void TWorld::InsertL(const TFsTreeItemId aId, const TSize& aSize,
const TInt aSlot)
{
if (aSlot >= iItems.Count())
{
AppendL(aId, aSize);
}
else
{
const TPoint topLeft(iItems[aSlot].TopLeft());
iItems.InsertL(TItem(aId, TRect(topLeft, aSize)), aSlot);
MoveBy(aSlot + 1, aSize.iHeight);
iHeight += aSize.iHeight;
UpdatedL();
}
}
// ---------------------------------------------------------------------------
// TWorld::RemoveL
// ---------------------------------------------------------------------------
void TWorld::RemoveL(const TFsTreeItemId aId)
{
for (TInt i = iItems.Count() - 1; i >= 0; i--)
{
const TFsTreeItemId itemId(iItems[i].iId);
if (itemId == aId)
{
const TItem item(iItems[i]);
iItems.Remove(i);
const TInt delta(-item.Height());
MoveBy(i, delta);
iHeight += delta;
UpdatedL();
break;
}
}
}
// ---------------------------------------------------------------------------
// TWorld::RemoveAllL
// ---------------------------------------------------------------------------
void TWorld::RemoveAllL()
{
iHeight = 0;
iItems.Reset();
UpdatedL();
}
// ---------------------------------------------------------------------------
// TWorld::Height
// ---------------------------------------------------------------------------
TInt TWorld::Height() const
{
return iHeight;
}
// ---------------------------------------------------------------------------
// TWorld::ItemCount
// ---------------------------------------------------------------------------
TInt TWorld::ItemCount() const
{
return iItems.Count();
}
// ---------------------------------------------------------------------------
// TWorld::Item
// ---------------------------------------------------------------------------
TFsTreeItemId TWorld::Item(TInt aIndex) const
{
return iItems[aIndex].iId;
}
// ---------------------------------------------------------------------------
// TWorld::IndexOfItem
// ---------------------------------------------------------------------------
TInt TWorld::IndexOfItem(TFsTreeItemId aItem) const
{
for (TInt i = 0; i < iItems.Count(); i++)
{
if (iItems[i].iId == aItem)
{
return i;
}
}
return KErrNotFound;
}
// ---------------------------------------------------------------------------
// TWorld::MoveBy
// ---------------------------------------------------------------------------
void TWorld::MoveBy(const TInt aSlot, const TInt aDelta)
{
const TInt count(iItems.Count());
for (TInt i = aSlot; i < count; i++)
{
iItems[i].Move(aDelta);
}
}
// ---------------------------------------------------------------------------
// TWorld::UpdatedL
// ---------------------------------------------------------------------------
void TWorld::UpdatedL()
{
if (!iBatchUpdateOngoing)
{
for (TInt i = iObservers.Count() - 1; i >= 0; i--)
{
iObservers[i]->WorldUpdatedL(*this);
}
}
}
// ---------------------------------------------------------------------------
// TWorld::GetItemsL
// Uses binary search.
// ---------------------------------------------------------------------------
void TWorld::GetItemsL(RArray<TFsTreeItemId>& aItems, TInt aY, TInt aHeight,
TInt& aOffset)
{
// First find first visible item using binary search algorithm
aItems.Reset();
TInt i(0);
aOffset = 0;
if (aY > Height())
{
aHeight = -1;
}
else if (aY > 0)
{
TInt top(0);
TInt bottom(iItems.Count() - 1);
while (top <= bottom)
{
TInt middle(top + (bottom - top) / 2);
TInt topCoord(iItems[middle].Top());
TInt bottomCoord(iItems[middle].Bottom());
if (aY < topCoord)
{
if (bottom == middle)
{
bottom--;
}
else
{
bottom = middle;
}
}
else if (aY > bottomCoord)
{
if (top == middle)
{
top++;
}
else
{
top = middle;
}
}
else
{
aOffset = aY - topCoord;
aHeight += aOffset;
i = middle;
break;
}
}
}
else
{
aOffset = aY;
aHeight += aY;
}
// If item was found, collect enough items to fill the view
while (aHeight >= 0 && i < iItems.Count())
{
aItems.AppendL(iItems[i].iId);
aHeight -= iItems[i++].Height();
}
}
// ---------------------------------------------------------------------------
// TWorld::BeginUpdate
// ---------------------------------------------------------------------------
void TWorld::BeginUpdate()
{
iBatchUpdateOngoing = ETrue;
}
// ---------------------------------------------------------------------------
// TWorld::EndUpdateL
// ---------------------------------------------------------------------------
void TWorld::EndUpdateL()
{
if (iBatchUpdateOngoing)
{
iBatchUpdateOngoing = EFalse;
UpdatedL();
}
}
// ---------------------------------------------------------------------------
// TWorld::IsUpdating
// ---------------------------------------------------------------------------
TBool TWorld::IsUpdating() const
{
return iBatchUpdateOngoing;
}
// ---------------------------------------------------------------------------
// TWorld::Recalculate
// ---------------------------------------------------------------------------
void TWorld::Recalculate(const CFsTree& aTree)
{
TPoint tl;
iHeight = 0;
for (TInt i = 0; i < iItems.Count(); i++)
{
TItem& item(iItems[i]);
MFsTreeItemVisualizer* visualizer(aTree.ItemVisualizer(item.iId));
TSize size(visualizer->Size());
item.SetRect(TRect(tl, size));
tl.iY += size.iHeight;
iHeight += size.iHeight;
}
}
// ---------------------------------------------------------------------------
// TWorld::GetItemRect
// ---------------------------------------------------------------------------
TInt TWorld::GetItemRect(const TFsTreeItemId aItemId, TRect& aRect) const
{
TInt result(KErrNotFound);
for (TInt i = iItems.Count() - 1; i >= 0; i--)
{
if (iItems[i].iId == aItemId)
{
result = i;
aRect = iItems[i].Rect();
break;
}
}
return result;
}
// ---------------------------------------------------------------------------
// TWorld::GetItemRectByIndex
// ---------------------------------------------------------------------------
TInt TWorld::GetItemRectByIndex(const TInt aIndex, TRect& aRect) const
{
TInt result(KErrNotFound);
if (aIndex < iItems.Count() && aIndex >= 0)
{
aRect = iItems[aIndex].Rect();
result = KErrNone;
}
return result;
}
// ---------------------------------------------------------------------------
// TWorld::CheckIntegrity
// ---------------------------------------------------------------------------
TBool TWorld::CheckIntegrity() const
{
TBool result(ETrue);
if (iItems.Count() > 1)
{
TRect prev(iItems[0].Rect());
for (TInt i = 1; i < iItems.Count() - 1; i++)
{
const TRect& curr(iItems[i].Rect());
if (prev.Intersects(curr))
{
result = EFalse;
break;
}
prev.iBr.iY += curr.Height();
}
}
return result;
}
// TViewPort
// ---------------------------------------------------------------------------
// TViewPort::TViewPort
// ---------------------------------------------------------------------------
TViewPort::TViewPort(MObserver& aObserver, TWorld& aWorld) :
iObserver(aObserver), iWorld(aWorld)
{
}
// ---------------------------------------------------------------------------
// TViewPort::SetPositionL
// ---------------------------------------------------------------------------
void TViewPort::SetPositionL(const TPoint& aPosition, TBool aInformUpdate)
{
iPosition = aPosition;
// Do validation!
if (aInformUpdate)
{
UpdatedL();
}
}
// ---------------------------------------------------------------------------
// TViewPort::SetCenterPositionL
// ---------------------------------------------------------------------------
void TViewPort::SetCenterPositionL(const TPoint& aPosition,
TBool aInformUpdate)
{
iPosition = TPoint(aPosition.iX - iSize.iWidth / 2, aPosition.iY
- iSize.iHeight / 2);
// Do validation!
if (aInformUpdate)
{
UpdatedL();
}
}
// ---------------------------------------------------------------------------
// TViewPort::Position
// ---------------------------------------------------------------------------
const TPoint& TViewPort::Position() const
{
return iPosition;
}
// ---------------------------------------------------------------------------
// TViewPort::CenterPosition
// ---------------------------------------------------------------------------
TPoint TViewPort::CenterPosition() const
{
TPoint result(iPosition.iX + iSize.iWidth / 2, iPosition.iY
+ iSize.iHeight / 2);
return result;
}
// ---------------------------------------------------------------------------
// TViewPort::SetSizeL
// ---------------------------------------------------------------------------
void TViewPort::SetSizeL(const TSize& aSize)
{
iSize = aSize;
// Do validation!
if (!iWorld.IsUpdating())
{
UpdatedL();
}
}
// ---------------------------------------------------------------------------
// TViewPort::Size
// ---------------------------------------------------------------------------
const TSize& TViewPort::Size() const
{
return iSize;
}
// ---------------------------------------------------------------------------
// TViewPort::GetVisibleItemsL
// ---------------------------------------------------------------------------
void TViewPort::GetVisibleItemsL(RArray<TFsTreeItemId>& aItemsToBeRemoved,
RArray<TFsTreeItemId>& aItemsToBeAdded, TInt& aOffset,
TBool& aFullUpdate)
{
RArray<TFsTreeItemId> tempItems;
CleanupClosePushL(tempItems);
iWorld.GetItemsL(tempItems, iPosition.iY, iSize.iHeight, aOffset);
iCache.UpdateL(tempItems, aItemsToBeRemoved, aItemsToBeAdded, aFullUpdate);
CleanupStack::PopAndDestroy(); // tempItems
}
// ---------------------------------------------------------------------------
// TViewPort::IsScrollBarNeeded
// ---------------------------------------------------------------------------
TBool TViewPort::IsScrollBarNeeded() const
{
return iWorld.Height() > iSize.iHeight;
}
// ---------------------------------------------------------------------------
// TViewPort::UpdatedL
// ---------------------------------------------------------------------------
void TViewPort::UpdatedL()
{
iObserver.ViewPortUpdatedL(*this);
}
// ---------------------------------------------------------------------------
// TViewPort::WorldUpdatedL
// ---------------------------------------------------------------------------
void TViewPort::WorldUpdatedL(const TWorld& aWorld)
{
// recreate viewable set if needed
if (iPosition.iY > aWorld.Height() || (iPosition.iY + iSize.iHeight
> aWorld.Height() && iSize.iHeight <= aWorld.Height()))
{
iPosition.iY = Max(0, aWorld.Height() - iSize.iHeight);
}
else if (iSize.iHeight > aWorld.Height() && iPosition.iY > 0)
{
iPosition.iY = 0;
}
iObserver.ViewPortUpdatedL(*this);
}
// ---------------------------------------------------------------------------
// TViewPort::ScrollToItemL
// ---------------------------------------------------------------------------
void TViewPort::ScrollToItemL(const TFsTreeItemId aItemId,
TBool aInformUpdate)
{
TRect itemRect;
if (iWorld.GetItemRect(aItemId, itemRect) != KErrNotFound)
{
SetPositionL(itemRect.iTl, aInformUpdate);
}
}
// ---------------------------------------------------------------------------
// TViewPort::CenterToItemL
// ---------------------------------------------------------------------------
void TViewPort::CenterToItemL(const TFsTreeItemId aItemId,
TBool aInformUpdate)
{
TRect itemRect;
if (iWorld.GetItemRect(aItemId, itemRect) != KErrNotFound)
{
TInt top(itemRect.iTl.iY);
top -= (iSize.iHeight - itemRect.Height()) / 2;
LimitTop(top);
SetPositionL(TPoint(iPosition.iX, top), aInformUpdate);
}
}
// ---------------------------------------------------------------------------
// TViewPort::ItemToPositionL
// Tries to scroll view so that given item is in given position aPosition.
// ---------------------------------------------------------------------------
void TViewPort::ItemToPositionL(const TFsTreeItemId aItemId,
const TPoint& aPosition, const TBool aInformUpdate,
const TPositionHint aHint)
{
TRect itemRect;
if (iWorld.GetItemRect(aItemId, itemRect) != KErrNotFound)
{
TInt top(itemRect.iTl.iY);
top -= aPosition.iY;
LimitTop(top);
if (aHint == EPositionAfterExpand)
{
const TInt error( iWorld.GetItemRectByIndex(
iWorld.IndexOfItem(aItemId) + 1, itemRect) );
if (!error)
{
if (itemRect.iBr.iY - top > iSize.iHeight)
{
top += itemRect.iBr.iY - top - iSize.iHeight;
LimitTop(top);
}
}
}
SetPositionL(TPoint(iPosition.iX, top), aInformUpdate);
}
}
// ---------------------------------------------------------------------------
// TViewPort::ScrollItemToViewL
// Scrolls item to view. Item is set as top most item, if it is above the current
// display area or bottom most item if it is below the current display area.
// ---------------------------------------------------------------------------
void TViewPort::ScrollItemToViewL(const TFsTreeItemId aItemId,
TBool aInformUpdate)
{
TRect itemRect;
if (iWorld.GetItemRect(aItemId, itemRect) != KErrNotFound)
{
if (itemRect.iTl.iY < iPosition.iY)
{
SetPositionL(itemRect.iTl, aInformUpdate);
}
if (itemRect.iBr.iY > iPosition.iY + iSize.iHeight)
{
SetPositionL(
TPoint(iPosition.iX, itemRect.iBr.iY - iSize.iHeight),
aInformUpdate);
}
}
}
// ---------------------------------------------------------------------------
// TViewPort::MakeViewFullyOccupiedL
// ---------------------------------------------------------------------------
void TViewPort::MakeViewFullyOccupiedL(TBool aInformUpdate)
{
TInt top(iPosition.iY);
LimitTop(top);
SetPositionL(TPoint(iPosition.iX, top), aInformUpdate);
}
// ---------------------------------------------------------------------------
// TViewPort::TopItem
// ---------------------------------------------------------------------------
TFsTreeItemId TViewPort::TopItem() const
{
return iCache.TopItem();
}
// ---------------------------------------------------------------------------
// TViewPort::ClearCache
// ---------------------------------------------------------------------------
void TViewPort::ClearCache()
{
iCache.Clear();
}
// ---------------------------------------------------------------------------
// TViewPort::ItemRect
// ---------------------------------------------------------------------------
TRect TViewPort::ItemRect(const TFsTreeItemId aItemId) const
{
TRect itemRect;
if (!iCache.IsClear() && iCache.ContainsItem(aItemId))
{
if (iWorld.GetItemRect(aItemId, itemRect) != KErrNotFound)
{
itemRect.Move(0, -iPosition.iY);
}
}
return itemRect;
}
// ---------------------------------------------------------------------------
// TViewPort::ItemFullyVisible
// ---------------------------------------------------------------------------
TBool TViewPort::ItemFullyVisible(const TFsTreeItemId aItemId) const
{
TBool result(EFalse);
if (!iCache.IsClear() && iCache.ContainsItem(aItemId))
{
TRect itemRect;
if (iWorld.GetItemRect(aItemId, itemRect) != KErrNotFound)
{
if (itemRect.Height())
{
const TRect viewRect(iPosition, iSize);
result = viewRect.Contains(itemRect.iTl)
&& viewRect.Contains(itemRect.iBr);
}
}
}
return result;
}
// ---------------------------------------------------------------------------
// TViewPort::ItemRect
// ---------------------------------------------------------------------------
void TViewPort::LimitTop(TInt& aTop) const
{
aTop = Min(iWorld.Height() - iSize.iHeight, aTop);
aTop = Max(0, aTop);
}
// ---------------------------------------------------------------------------
// TViewPort::TCache::TCache
// ---------------------------------------------------------------------------
TViewPort::TCache::TCache() :
iClear(ETrue)
{
}
// ---------------------------------------------------------------------------
// TViewPort::TCache::~TCache
// ---------------------------------------------------------------------------
TViewPort::TCache::~TCache()
{
iCachedItems.Reset();
}
// ---------------------------------------------------------------------------
// TViewPort::TCache::Clear
// ---------------------------------------------------------------------------
void TViewPort::TCache::Clear()
{
iClear = ETrue;
iCachedItems.Reset();
}
// ---------------------------------------------------------------------------
// TViewPort::TCache::IsClear
// ---------------------------------------------------------------------------
TBool TViewPort::TCache::IsClear() const
{
return iClear;
}
// ---------------------------------------------------------------------------
// TViewPort::TCache::ContainsItem
// ---------------------------------------------------------------------------
TBool TViewPort::TCache::ContainsItem(const TFsTreeItemId aItemId) const
{
return iCachedItems.Find(aItemId) != KErrNotFound;
}
// ---------------------------------------------------------------------------
// TViewPort::TCache::UpdateL
// ---------------------------------------------------------------------------
void TViewPort::TCache::UpdateL(const RArray<TFsTreeItemId>& aItems, RArray<
TFsTreeItemId>& aItemsToBeRemoved,
RArray<TFsTreeItemId>& aItemsToBeAdded, TBool& aFullUpdate)
{
aFullUpdate = iClear;
if (!iClear)
{
// find items in cache, missing in new set => items to be removed
aItemsToBeRemoved.Reset();
for (TInt i = 0; i < iCachedItems.Count(); i++)
{
if (aItems.Find(iCachedItems[i]) == KErrNotFound)
{
aItemsToBeRemoved.AppendL(iCachedItems[i]);
}
}
// find items in new set, missing in cache => items to be added
aItemsToBeAdded.Reset();
for (TInt i = 0; i < aItems.Count(); i++)
{
if (iCachedItems.Find(aItems[i]) == KErrNotFound)
{
aItemsToBeAdded.AppendL(aItems[i]);
}
else
{
aItemsToBeAdded.AppendL(KFsTreeNoneID);
}
}
}
else
{
// find items in new set, missing in cache => items to be added
aItemsToBeAdded.Reset();
for (TInt i = 0; i < aItems.Count(); i++)
{
aItemsToBeAdded.AppendL(aItems[i]);
}
}
// finally update cache
iCachedItems.Reset();
for (TInt i = 0; i < aItems.Count(); i++)
{
iCachedItems.AppendL(aItems[i]);
}
iClear = EFalse;
}
// ---------------------------------------------------------------------------
// TViewPort::TCache::TopItem
// ---------------------------------------------------------------------------
TFsTreeItemId TViewPort::TCache::TopItem() const
{
if (iClear || !iCachedItems.Count())
{
return KFsTreeNoneID;
}
return iCachedItems[0];
}
// ---------------------------------------------------------------------------
// Two-phased constructor.
// ---------------------------------------------------------------------------
//
EXPORT_C CFsTreeVisualizerBase* CFsTreeVisualizerBase::NewL(
CAlfControl* aOwnerControl, CAlfLayout& aParent,
const TBool aDirectTouchMode)
{
FUNC_LOG;
CFsTreeVisualizerBase* self = new (ELeave) CFsTreeVisualizerBase(
aOwnerControl, aParent, aDirectTouchMode);
CleanupStack::PushL(self);
self->ConstructL();
CleanupStack::Pop(self);
return self;
}
// ---------------------------------------------------------------------------
// C++ destructor.
// ---------------------------------------------------------------------------
//
CFsTreeVisualizerBase::~CFsTreeVisualizerBase()
{
FUNC_LOG;
delete iDragHandler;
delete iPhysics;
if (iOwnerControl)
{
iOwnerControl->Env().RemoveActionObserver(this);
}
delete iBorderBrush;
iVisibleItems.Close();
iVisibleItemsBackground.Close();
iCustomPageUpKeys.Close();
iCustomPageDownKeys.Close();
delete iFadeEffect;
delete iSlideEffect;
delete iWatermark;
delete iTextStyleManager;
delete iIntx;
// <cmail> Change scrollbar to avkon (to support skinning & touch)
delete iScrollBar;
// </cmail>
}
// ---------------------------------------------------------------------------
//Sets data model for the visualizer.
// ---------------------------------------------------------------------------
//
void CFsTreeVisualizerBase::SetTreeData(CFsTree& aTreeData)
{
FUNC_LOG;
iTreeData = &aTreeData;
}
// ---------------------------------------------------------------------------
// Adds custom key which triggers page-up event.
// ---------------------------------------------------------------------------
//
void CFsTreeVisualizerBase::AddCustomPageUpKey(TInt aKeyCode)
{
FUNC_LOG;
iCustomPageUpKeys.InsertInOrder(aKeyCode);
}
// ---------------------------------------------------------------------------
// Removes given key code from custom page-up event key codes.
// ---------------------------------------------------------------------------
//
TBool CFsTreeVisualizerBase::RemoveCustomPageUpKey(TInt aKeyCode)
{
FUNC_LOG;
TBool keyRemoved = EFalse;
TInt index = iCustomPageUpKeys.FindInOrder(aKeyCode);
if (index != KErrNotFound)
{
iCustomPageUpKeys.Remove(index);
keyRemoved = ETrue;
}
return keyRemoved;
}
// ---------------------------------------------------------------------------
// Checks whether given key is a custom key for page-up event.
// ---------------------------------------------------------------------------
//
TBool CFsTreeVisualizerBase::IsCustomPageUpKey(TInt aKeyCode)
{
FUNC_LOG;
TBool keyExists = EFalse;
TInt index = iCustomPageUpKeys.FindInOrder(aKeyCode);
if (index != KErrNotFound)
{
keyExists = ETrue;
}
return keyExists;
}
// ---------------------------------------------------------------------------
// Adds custom key which triggers page-down event.
// ---------------------------------------------------------------------------
//
void CFsTreeVisualizerBase::AddCustomPageDownKey(TInt aKeyCode)
{
FUNC_LOG;
iCustomPageDownKeys.InsertInOrder(aKeyCode);
}
// ---------------------------------------------------------------------------
// Removes given key code from custom page-down event key codes.
// ---------------------------------------------------------------------------
//
TBool CFsTreeVisualizerBase::RemoveCustomPageDownKey(TInt aKeyCode)
{
FUNC_LOG;
TBool keyRemoved = EFalse;
TInt index = iCustomPageDownKeys.FindInOrder(aKeyCode);
if (index != KErrNotFound)
{
iCustomPageDownKeys.Remove(index);
keyRemoved = ETrue;
}
return keyRemoved;
}
// ---------------------------------------------------------------------------
// Checks whether given key is a custom key for page-down event.
// ---------------------------------------------------------------------------
//
TBool CFsTreeVisualizerBase::IsCustomPageDownKey(TInt aKeyCode)
{
FUNC_LOG;
TBool keyExists = EFalse;
TInt index = iCustomPageDownKeys.FindInOrder(aKeyCode);
if (index != KErrNotFound)
{
keyExists = ETrue;
}
return keyExists;
}
// ---------------------------------------------------------------------------
// Sets icon for a mark sign.
// ---------------------------------------------------------------------------
//
void CFsTreeVisualizerBase::SetMarkIcon(CAlfTexture& aMarkIcon)
{
FUNC_LOG;
iMarkIcon = &aMarkIcon;
}
// ---------------------------------------------------------------------------
// Returns icon used to mark items.
// ---------------------------------------------------------------------------
//
CAlfTexture* CFsTreeVisualizerBase::MarkIcon()
{
FUNC_LOG;
return iMarkIcon;
}
// ---------------------------------------------------------------------------
//
// ---------------------------------------------------------------------------
//
TBool CFsTreeVisualizerBase::IsMarked(const TFsTreeItemId aItemId) const
{
FUNC_LOG;
MFsTreeItemVisualizer* vis = NULL;
vis = iTreeData->ItemVisualizer(aItemId);
return vis->IsMarked();
}
// ---------------------------------------------------------------------------
//
// ---------------------------------------------------------------------------
//
void CFsTreeVisualizerBase::MarkItemL(const TFsTreeItemId aItemId,
TBool aMarked)
{
FUNC_LOG;
MFsTreeItemVisualizer* vis = NULL;
vis = iTreeData->ItemVisualizer(aItemId);
vis->SetMarked(aMarked);
if (iVisibleItems.Find(aItemId) != KErrNotFound)
{
MFsTreeItemData* data = NULL;
data = &(iTreeData->ItemData(aItemId));
vis->UpdateL(*data, IsItemFocused(aItemId) && IsFocusShown(),
iTreeData->Level(aItemId), iMarkIcon, iMenuIcon);
}
}
// ---------------------------------------------------------------------------
//
// ---------------------------------------------------------------------------
//
void CFsTreeVisualizerBase::GetMarkedItemsL(RFsTreeItemIdList& aMarkedItems) const
{
FUNC_LOG;
TFsTreeIterator treeIter = iTreeData->Iterator(KFsTreeRootID,
KFsTreeRootID);
TFsTreeItemId itemId;
MFsTreeItemVisualizer* vis = NULL;
while (treeIter.HasNext())
{
itemId = treeIter.Next();
vis = iTreeData->ItemVisualizer(itemId);
if (vis->IsMarked())
{
aMarkedItems.AppendL(itemId);
}
}
}
// ---------------------------------------------------------------------------
// Function marks/unmarks all items in the list.
// ---------------------------------------------------------------------------
//
void CFsTreeVisualizerBase::MarkAllItemsL(TBool aMarkAll)
{
FUNC_LOG;
TFsTreeIterator treeIter = iTreeData->Iterator(KFsTreeRootID,
KFsTreeRootID);
TFsTreeItemId itemId;
MFsTreeItemVisualizer* vis = NULL;
while (treeIter.HasNext())
{
itemId = treeIter.Next();
vis = iTreeData->ItemVisualizer(itemId);
vis->SetMarked(aMarkAll);
}
RefreshListViewL();
}
// ---------------------------------------------------------------------------
// Sets item indentation per hierarchy level.
// ---------------------------------------------------------------------------
void CFsTreeVisualizerBase::SetIndentationL(TInt aIndentation)
{
FUNC_LOG;
iLevelIndentation = aIndentation;
MFsTreeItemVisualizer* vis = NULL;
TFsTreeItemId itemId = KFsTreeNoneID;
//loop through the list and set items to always-extended state.
TFsTreeIterator iter = iTreeData->Iterator(KFsTreeRootID, KFsTreeRootID);
while (iter.HasNext())
{
itemId = iter.Next();
//get item's visualizer
vis = iTreeData->ItemVisualizer(itemId);
//set indentation in pixels
vis->SetIndentation(iLevelIndentation);
}
//refresh the list view
RefreshListViewL();
}
// ---------------------------------------------------------------------------
// Returns indentation per hierarchy level in pixels.
// ---------------------------------------------------------------------------
//
TInt CFsTreeVisualizerBase::Indentation() const
{
FUNC_LOG;
return iLevelIndentation;
}
// ---------------------------------------------------------------------------
// Sets icon for a menu sign.
// ---------------------------------------------------------------------------
void CFsTreeVisualizerBase::SetMenuIcon(CAlfTexture& aMenuIcon)
{
FUNC_LOG;
iMenuIcon = &aMenuIcon;
}
// ---------------------------------------------------------------------------
// Returns menu icon.
// ---------------------------------------------------------------------------
CAlfTexture* CFsTreeVisualizerBase::MenuIcon() const
{
FUNC_LOG;
return iMenuIcon;
}
// ---------------------------------------------------------------------------
// Used internally by the list. To make the list focused/not focused use
// CFsTreeList::SetFocusedL() instead.
// ---------------------------------------------------------------------------
//
void CFsTreeVisualizerBase::SetFocusedL(const TBool aFocused)
{
FUNC_LOG;
if (iDragHandler && !aFocused)
{
iDragHandler->Reset();
}
if (iFlags.IsSet(EListFocused) != aFocused)
{
iFlags.Assign(EListFocused, aFocused);
if (iTreeData->Count())
{
if (iFlags.IsSet(EListFocused))
{
//list will receive focus
if (iFocusedItem == KFsTreeNoneID)
{
TFsTreeIterator treeIter = iTreeData->Iterator(
KFsTreeRootID, KFsTreeRootID,
KFsTreeIteratorSkipCollapsedFlag
| KFsTreeIteratorSkipHiddenFlag);
TFsTreeItemId id(KFsTreeNoneID);
MFsTreeItemVisualizer* visualizer(NULL);
id = treeIter.First();
visualizer = iTreeData->ItemVisualizer(id);
if (visualizer)
{
if (visualizer->IsFocusable())
{
iFocusedItem = id;
}
}
}
// a workaround to make SetFocusedItemL work with timeout
SetFocusedItemL(iFocusedItem);
MakeSelectorVisibleL(ETrue);
}
else
{
if (iFocusedItem != KFsTreeNoneID)
{
//list will loose focus
MFsTreeItemVisualizer* visualizer =
iTreeData->ItemVisualizer(iFocusedItem);
if (visualizer)
{
TInt index(iListLayout->FindVisual(
&visualizer->Layout()));
if (index != KErrNotFound)
{
MFsTreeItemData* data = &iTreeData->ItemData(
iFocusedItem);
MakeSelectorVisibleL(EFalse);
visualizer->UpdateL(*data, EFalse,
iTreeData->Level(iFocusedItem),
iMarkIcon, iMenuIcon, iCurrentScrollSpeed);
}
}
}
}
iListLayout->UpdateChildrenLayout();
}
}
}
// ---------------------------------------------------------------------------
// The function sets some properties of the selector like bitmap, type
// of movement.
// ---------------------------------------------------------------------------
//
void CFsTreeVisualizerBase::SetSelectorPropertiesL(CAlfTexture* aTexture,
TFsSelectorMovement aMovementType, TInt aLeftBorderWidth,
TInt aRightBorderWidth, TInt aTopBorderHeight,
TInt aBottomBorderHeight)
{
FUNC_LOG;
iSelectorTexture = aTexture;
iSelectorBrush = NULL;
iSelectorMovementType = aMovementType;
iSelectorOpacity = 1.0;
iLeftSelectorBorderWidth = aLeftBorderWidth;
iRightSelectorBorderWidth = aRightBorderWidth;
iTopSelectorBorderHeight = aTopBorderHeight;
iBottomSelectorBorderHeight = aBottomBorderHeight;
DestroySelectorVisualL();
MakeSelectorVisibleL(ETrue);
}
// ---------------------------------------------------------------------------
// The function sets some properties of the selector.
// ---------------------------------------------------------------------------
//
void CFsTreeVisualizerBase::SetSelectorPropertiesL(CAlfBrush* aSelectorBrush,
TReal32 aOpacity, TFsSelectorMovement aMovementType)
{
FUNC_LOG;
iSelectorTexture = NULL;
iSelectorBrush = aSelectorBrush;
iSelectorMovementType = aMovementType;
//check value, selector cannot be fully transparent ( <= 0.0 )
if (aOpacity <= 0.0 || aOpacity > 1.0)
{
iSelectorOpacity = 1.0;
}
else
{
iSelectorOpacity = aOpacity;
}
iLeftSelectorBorderWidth = 0;
iRightSelectorBorderWidth = 0;
iTopSelectorBorderHeight = 0;
iBottomSelectorBorderHeight = 0;
DestroySelectorVisualL();
MakeSelectorVisibleL(ETrue);
}
// ---------------------------------------------------------------------------
// The function returnes selector's properties.
// ---------------------------------------------------------------------------
//
void CFsTreeVisualizerBase::GetSelectorProperties(CAlfTexture*& aTexture,
TFsSelectorMovement& aMovementType, TInt& aLeftBorderWidth,
TInt& aRightBorderWidth, TInt& aTopBorderHeight,
TInt& aBottomBorderHeight)
{
FUNC_LOG;
aTexture = iSelectorTexture;
aMovementType = iSelectorMovementType;
aLeftBorderWidth = iLeftSelectorBorderWidth;
aRightBorderWidth = iRightSelectorBorderWidth;
aTopBorderHeight = iTopSelectorBorderHeight;
aBottomBorderHeight = iBottomSelectorBorderHeight;
}
// ---------------------------------------------------------------------------
// The function sets a text for empty list's view.
// ---------------------------------------------------------------------------
//
void CFsTreeVisualizerBase::SetEmptyListTextL(const TDesC& aText)
{
FUNC_LOG;
if (iRootData)
{
iRootData->SetDataL(aText);
}
}
// ---------------------------------------------------------------------------
// The function returns a text for empty list's view.
// ---------------------------------------------------------------------------
//
TDesC& CFsTreeVisualizerBase::GetEmptyListText() const
{
FUNC_LOG;
return iRootData->Data();
}
// ---------------------------------------------------------------------------
// Handles key event forwarded by the controller.
// ---------------------------------------------------------------------------
//
TBool CFsTreeVisualizerBase::HandleKeyEventL(const TAlfEvent& aEvent)
{
//ignore KeyUp events
TBool eventHandled = aEvent.Code() == EEventKeyUp;
if (iTreeData->Count() && (!eventHandled))
{
TInt nowOffset = iListLayout->ScrollOffset().iY.ValueNow();
TInt targetOffset = iListLayout->ScrollOffset().iY.Target();
if (!(iFlags.IsSet(EIsPageUpDownActive)
&& (nowOffset != targetOffset)))
{
iFlags.Clear(EIsPageUpDownActive);
switch (aEvent.KeyEvent().iScanCode)
{
case EStdKeyUpArrow:
{
if (iFocusedItem != KFsTreeNoneID)
{
SetCurrentScrollSpeed(aEvent.KeyEvent().iRepeats);
MoveSelectionL(EFsTreeVisualizerMoveLineUp);
//iCurrentScrollSpeed = iScrollSpeed;
}
eventHandled = ETrue;
break;
}
case EStdKeyDownArrow:
{
if (iFocusedItem != KFsTreeNoneID)
{
SetCurrentScrollSpeed(aEvent.KeyEvent().iRepeats);
MoveSelectionL(EFsTreeVisualizerMoveLineDown);
//iCurrentScrollSpeed = iScrollSpeed;
}
eventHandled = ETrue;
break;
}
case EStdKeyLeftArrow:
{
if (iVisualizerObserver)
{
// <cmail> Touch
iVisualizerObserver->TreeVisualizerEventL(
MFsTreeVisualizerObserver::EFsTreeKeyLeftArrow,
iFocusedItem);
// </cmail>
}
eventHandled = ETrue;
break;
}
case EStdKeyRightArrow:
{
if (iVisualizerObserver)
{
// <cmail>
iVisualizerObserver->TreeVisualizerEventL(
MFsTreeVisualizerObserver::EFsTreeKeyRightArrow,
iFocusedItem);
// </cmail>
}
eventHandled = ETrue;
break;
}
case EStdKeyDevice3:
{
if (iTreeData->IsNode(iFocusedItem))
{
if (iTreeData->NodeVisualizer(iFocusedItem)->IsExpanded())
{
CollapseNodeL(iFocusedItem);
}
else
{
ExpandNodeL(iFocusedItem);
}
}
else
{
if (iVisualizerObserver)
{
if (iTreeData->ItemVisualizer(iFocusedItem)->Menu())
{
// <cmail> Touch
iVisualizerObserver->TreeVisualizerEventL(
MFsTreeVisualizerObserver::EFsTreeItemWithMenuSelected,
iFocusedItem);
}
else
{
iVisualizerObserver->TreeVisualizerEventL(
MFsTreeVisualizerObserver::EFsTreeItemSelected,
iFocusedItem);
// </cmail>
}
}
}
eventHandled = ETrue;
break;
}
default:
{
// the visualizer ignores all other events
break;
}
}
//page up/down
if (!eventHandled)
{
if (IsCustomPageUpKey(aEvent.KeyEvent().iScanCode))
{
SetCurrentScrollSpeed(aEvent.KeyEvent().iRepeats);
MoveSelectionL(EFsTreeVisualizerMovePageUp);
iFlags.Set(EIsPageUpDownActive);
eventHandled = ETrue;
//iCurrentScrollSpeed = iScrollSpeed;
}
else if (IsCustomPageDownKey(aEvent.KeyEvent().iScanCode))
{
SetCurrentScrollSpeed(aEvent.KeyEvent().iRepeats);
MoveSelectionL(EFsTreeVisualizerMovePageDown);
iFlags.Set(EIsPageUpDownActive);
eventHandled = ETrue;
//iCurrentScrollSpeed = iScrollSpeed;
}
}
}
else
{
eventHandled = EFalse;
}
}
else
{
eventHandled = EFalse;
}
return eventHandled;
}
// ---------------------------------------------------------------------------
// CFsTreeVisualizerBase::SetFlipState
// ---------------------------------------------------------------------------
//
void CFsTreeVisualizerBase::SetFlipState( TBool aOpen )
{
iFlipOpen = aOpen;
}
// ---------------------------------------------------------------------------
// CFsTreeVisualizerBase::SetFocusVisibility
// ---------------------------------------------------------------------------
//
void CFsTreeVisualizerBase::SetFocusVisibility( TBool aShow )
{
if ( iFocusVisible != aShow )
{
iFocusVisible = aShow;
TRAP_IGNORE(
MakeSelectorVisibleL( aShow );
UpdateItemL( iFocusedItem ); );
}
}
// <cmail> "Base class modifications for using touch"
// ---------------------------------------------------------------------------
// CFsTreeVisualizerBase::HandlePointerEventL
//
// ---------------------------------------------------------------------------
//
TBool CFsTreeVisualizerBase::HandlePointerEventL(const TAlfEvent& aEvent)
{
TBool eventHandled(EFalse);
if (iDragHandler && iOwnerControl->ControlGroup()->AcceptInput())
{
TPointerEvent::TType type = aEvent.PointerEvent().iType;
const TInt id(EventItemId(aEvent));
INFO_1("visual: $%x", aEvent.Visual());
if (KErrNotFound != id || type == TPointerEvent::EDrag ||
type == TPointerEvent::EButtonRepeat ||
type == TPointerEvent::EButton1Up)
{
switch (type)
{
case TPointerEvent::EButton1Down:
{
eventHandled = ETrue;
iTouchPressed = ETrue;
const TPoint& pos(aEvent.PointerEvent().iParentPosition);
INFO_2("EButton1Down (%d, %d)", pos.iX, pos.iY);
if (!iFlags.IsSet(EPhysicsOn))
{
iPhysics->StopPhysics();
iPhysics->ResetFriction();
UpdatePhysicsL();
}
iDragHandler->PointerDown(aEvent.PointerEvent(), id);
break;
}
case TPointerEvent::EButton1Up:
{
const TPoint& pos(aEvent.PointerEvent().iParentPosition);
if( iTouchPressed )
{
eventHandled = ETrue;
iTouchPressed = EFalse;
iVisualizerObserver->TreeVisualizerEventL(
MFsTreeVisualizerObserver::EFsChangeFocusVisibility );
INFO_2( "EButton1Up (%d, %d)", pos.iX, pos.iY );
}
if( !iDragHandler->IsFlicking() )
{
iPhysics->StopPhysics();
}
iDragHandler->PointerUp( aEvent.PointerEvent(), id );
break;
}
case TPointerEvent::EDrag:
{
eventHandled = ETrue;
const TPoint& pos(aEvent.PointerEvent().iPosition);
INFO_2("EDrag (%d, %d)", pos.iX, pos.iY);
if (iDragHandler->IsFlicking()
|| iDragHandler->DragDelta(aEvent.PointerEvent())
>= iPhysics->DragThreshold())
{
iDragHandler->PointerDrag(aEvent.PointerEvent(), id);
iDragHandler->EnableFlicking();
}
break;
}
case TPointerEvent::EButtonRepeat:
{
eventHandled = ETrue;
const TPoint& pos(aEvent.PointerEvent().iParentPosition);
INFO_2("EButtonRepeat (%d, %d)", pos.iX, pos.iY);
iDragHandler->PointerRepeat(aEvent.PointerEvent());
break;
}
default:
{
//Unknown event, ignore.
break;
}
}
}
else
{
iVisualizerObserver->TreeVisualizerEventL(
MFsTreeVisualizerObserver::EFsChangeFocusVisibility );
}
}
return eventHandled;
}
// ---------------------------------------------------------------------------
// CFsTreeVisualizerBase::EventItemId
// ---------------------------------------------------------------------------
//
TFsTreeItemId CFsTreeVisualizerBase::EventItemId(const TAlfEvent& aEvent) const
{
FUNC_LOG;
if (aEvent.Type() == TPointerEvent::EDrag)
{
return VisualItemId(FindVisualUnderDrag(
aEvent.PointerEvent().iPosition));
}
else
{
return VisualItemId(aEvent.Visual());
}
}
// ---------------------------------------------------------------------------
// CFsTreeVisualizerBase::FindVisualUnderDrag
// ---------------------------------------------------------------------------
//
const CAlfVisual* CFsTreeVisualizerBase::FindVisualUnderDrag(
const TPoint& aPosition) const
{
FUNC_LOG;
for (TInt i = 0; i < iListLayout->Count(); i++)
{
const TRect displayRect(iListLayout->Visual(i).DisplayRectTarget());
if (displayRect.Contains(aPosition))
{
return &iListLayout->Visual(i);
}
}
return NULL;
}
// ---------------------------------------------------------------------------
// CFsTreeVisualizerBase::VisualItemId
// ---------------------------------------------------------------------------
//
TFsTreeItemId CFsTreeVisualizerBase::VisualItemId(const CAlfVisual* aVisual) const
{
FUNC_LOG;
TInt itemId(KErrNotFound);
if (aVisual)
{
aVisual->PropertyFindInteger(KPropertyItemId(), &itemId);
}
return itemId;
}
// ---------------------------------------------------------------------------
// Sets the specified item as focused.
// ---------------------------------------------------------------------------
//
void CFsTreeVisualizerBase::SetFocusedItemL( const TFsTreeItemId aItemId,
TBool /*aCheckFocus*/ )
{
FUNC_LOG;
MFsTreeItemVisualizer* visualizer = NULL;
if ( aItemId != iFocusedItem )
{
visualizer = iTreeData->ItemVisualizer( iFocusedItem );
if ( visualizer )
{
visualizer->UpdateL( iTreeData->ItemData( iFocusedItem ), EFalse,
iTreeData->Level( iFocusedItem ), iMarkIcon, iMenuIcon, 0 );
}
iFocusedItem = aItemId;
}
visualizer = iTreeData->ItemVisualizer( iFocusedItem );
if ( visualizer )
{
TBool focused = IsFocusShown();
visualizer->UpdateL( iTreeData->ItemData( iFocusedItem ), focused,
iTreeData->Level( iFocusedItem ), iMarkIcon, iMenuIcon, 0 );
}
if ( iFocusedItem != KFsTreeNoneID )
{
UpdateSelectorVisualL();
if ( !iViewPort.ItemFullyVisible( iFocusedItem ) )
{
iViewPort.ScrollItemToViewL( iFocusedItem );
}
}
}
// ---------------------------------------------------------------------------
// Checks if the specified item is focused.
// ---------------------------------------------------------------------------
//
TFsTreeItemId CFsTreeVisualizerBase::FocusedItem() const
{
FUNC_LOG;
return iFocusedItem;
}
// ---------------------------------------------------------------------------
// Checks if the specified item is focused.
// ---------------------------------------------------------------------------
//
TBool CFsTreeVisualizerBase::IsFocused(const TFsTreeItemId aItemId) const
{
FUNC_LOG;
return iFocusedItem == aItemId ? ETrue : EFalse;
}
// ---------------------------------------------------------------------------
// Sets an item as first visible one in the list.
// ---------------------------------------------------------------------------
//
// <cmail>
void CFsTreeVisualizerBase::SetFirstVisibleItemL(const TFsTreeItemId /*aItemId*/)
{
FUNC_LOG;
}
// ---------------------------------------------------------------------------
// Get an id of the first visible item.
// ---------------------------------------------------------------------------
//
TFsTreeItemId CFsTreeVisualizerBase::FirstVisibleItem()
{
FUNC_LOG;
TFsTreeItemId retId = KFsTreeNoneID;
if (iVisibleItems.Count())
{
// <cmail>
// TRAP_IGNORE( ClearVisibleItemsListL(EFalse) );
// </cmail>
retId = iVisibleItems[0];
}
else
{
retId = KFsTreeNoneID;
}
return retId;
}
// ---------------------------------------------------------------------------
// Gets a pointer to the root's item data object.
// ---------------------------------------------------------------------------
//
MFsTreeItemData* CFsTreeVisualizerBase::RootItemData()
{
FUNC_LOG;
return iRootData;
}
// ---------------------------------------------------------------------------
// Gets a pointer to the root's item visualizer object.
// ---------------------------------------------------------------------------
//
MFsTreeNodeVisualizer* CFsTreeVisualizerBase::RootNodeVisualizer()
{
FUNC_LOG;
return iRootVisualizer;
}
// ---------------------------------------------------------------------------
// Displays the list.
// ---------------------------------------------------------------------------
//
// <cmail>
void CFsTreeVisualizerBase::ShowListL(const TBool aFadeIn,
const TBool aSlideIn)
{
FUNC_LOG;
UpdateViewPortL();
if (iTreeData->Count() == 0)
{
iRootVisualizer->ShowL(*iRootLayout);
iRootVisualizer->UpdateL(*iRootData, EFalse, 0, iMarkIcon, iMenuIcon);
}
else
{
TBool showFocus = IsFocusShown();
for (TUint i = 0; i < iVisibleItems.Count(); ++i)
{
TFsTreeItemId itemId(iVisibleItems[i]);
MFsTreeItemVisualizer* visualizer = iTreeData->ItemVisualizer(
itemId);
TBool itemFocused( EFalse );
if( showFocus )
{
itemFocused = IsItemFocused(itemId);
}
visualizer->UpdateL(iTreeData->ItemData(itemId), itemFocused,
iTreeData->Level(itemId), iMarkIcon, iMenuIcon,
0);
}
}
TInt fadeInTime(KZero), slideInTime(KZero);
CFsSlideEffect::TSlideEffectDirection slideInDir(
CFsSlideEffect::ESlideNone);
iVisualizationState = EFsTreeVisible;
if (aFadeIn)
{
fadeInTime = iFadeInEffectTime;
if (aSlideIn)
{
iVisualizationState = EFsTreeFadingInSlidingIn;
}
else
{
iVisualizationState = EFsTreeFadingIn;
}
}
else
{
fadeInTime = KZero;
}
if (aSlideIn)
{
slideInTime = iSlideInDuration;
switch (iSlideInDirection)
{
case MFsTreeVisualizer::ESlideFromTop:
{
slideInDir = CFsSlideEffect::ESlideFromTop;
break;
}
case MFsTreeVisualizer::ESlideFromBottom:
{
slideInDir = CFsSlideEffect::ESlideFromBottom;
break;
}
case MFsTreeVisualizer::ESlideFromLeft:
{
slideInDir = CFsSlideEffect::ESlideFromLeft;
break;
}
case MFsTreeVisualizer::ESlideFromRight:
{
slideInDir = CFsSlideEffect::ESlideFromRight;
break;
}
case MFsTreeVisualizer::ESlideNone:
default:
{
slideInDir = CFsSlideEffect::ESlideNone;
break;
}
}
iVisualizationState = EFsTreeFadingInSlidingIn;
}
else
{
slideInTime = KZero;
slideInDir = CFsSlideEffect::ESlideNone;
}
iFadeEffect->SetTime(fadeInTime);
iSlideEffect->SetTime(slideInTime);
iFadeEffect->FadeIn();
iSlideEffect->SlideIn(slideInDir);
UpdateScrollBarL();
}
// </cmail>
// ---------------------------------------------------------------------------
// The function assures that the list view is correct.
// ---------------------------------------------------------------------------
//
void CFsTreeVisualizerBase::ValidateListLayoutL(TInt /*aTime*/)
{
FUNC_LOG;
}
// ---------------------------------------------------------------------------
// Hides the list.
// ---------------------------------------------------------------------------
//
void CFsTreeVisualizerBase::HideList(const TBool aFadeOut,
const TBool aSlideOut)
{
FUNC_LOG;
iScrollBar->MakeVisible(EFalse);
if (iDragHandler)
{
iDragHandler->Reset();
}
if (aFadeOut)
{
iFadeEffect->SetTime(iFadeOutEffectTime);
iVisualizationState = EFsTreeFadingOut;
iFadeEffect->FadeOut();
}
if (aSlideOut)
{
iSlideEffect->SetTime(iSlideOutDuration);
if (iVisualizationState == EFsTreeFadingOut)
{
iVisualizationState = EFsTreeFadingOutSlidingOut;
}
else
{
iVisualizationState = EFsTreeSlidingOut;
}
switch (iSlideOutDirection)
{
case MFsTreeVisualizer::ESlideFromTop:
{
iSlideEffect->SlideOut(CFsSlideEffect::ESlideFromTop);
break;
}
case MFsTreeVisualizer::ESlideFromBottom:
{
iSlideEffect->SlideOut(CFsSlideEffect::ESlideFromBottom);
break;
}
case MFsTreeVisualizer::ESlideFromLeft:
{
iSlideEffect->SlideOut(CFsSlideEffect::ESlideFromLeft);
break;
}
case MFsTreeVisualizer::ESlideFromRight:
{
iSlideEffect->SlideOut(CFsSlideEffect::ESlideFromRight);
break;
}
case MFsTreeVisualizer::ESlideNone:
default:
{
iSlideEffect->SlideOut(CFsSlideEffect::ESlideNone);
break;
}
}
}
if (!aFadeOut && !aSlideOut)
{
iVisualizationState = EFsTreeFadingOut;
iFadeEffect->SetTime(KZero);
iFadeEffect->FadeOut();
}
}
// ---------------------------------------------------------------------------
// The function sets duration of the slide-in effect.
// ---------------------------------------------------------------------------
//
void CFsTreeVisualizerBase::SetSlideInDuration(TInt aTimeMiliseconds)
{
FUNC_LOG;
iSlideInDuration = aTimeMiliseconds;
if (iSlideInDuration < KZero)
{
iSlideInDuration = KZero;
}
}
// ---------------------------------------------------------------------------
// The function returns slide in effect's duration.
// ---------------------------------------------------------------------------
//
TInt CFsTreeVisualizerBase::SlideInDuration() const
{
FUNC_LOG;
return iSlideInDuration;
}
// ---------------------------------------------------------------------------
// The function sets direction of the slide in effect.
// ---------------------------------------------------------------------------
//
void CFsTreeVisualizerBase::SetSlideInDirection(TFsSlideEffect aDirection)
{
FUNC_LOG;
iSlideInDirection = aDirection;
}
// ---------------------------------------------------------------------------
// The function returns direction of the slide in effect.
// ---------------------------------------------------------------------------
//
MFsTreeVisualizer::TFsSlideEffect CFsTreeVisualizerBase::SlideInDirection() const
{
FUNC_LOG;
return iSlideInDirection;
}
// ---------------------------------------------------------------------------
// The function sets duration of the slide-out effect.
// ---------------------------------------------------------------------------
//
void CFsTreeVisualizerBase::SetSlideOutDuration(TInt aTimeMiliseconds)
{
FUNC_LOG;
iSlideOutDuration = aTimeMiliseconds;
if (iSlideOutDuration < 0)
{
iSlideOutDuration = 0;
}
}
// ---------------------------------------------------------------------------
// The function returns slide out effect's duration.
// ---------------------------------------------------------------------------
//
TInt CFsTreeVisualizerBase::SlideOutDuration() const
{
FUNC_LOG;
return iSlideOutDuration;
}
// ---------------------------------------------------------------------------
// The function sets direction of the slide out effect.
// ---------------------------------------------------------------------------
//
void CFsTreeVisualizerBase::SetSlideOutDirection(TFsSlideEffect aDirection)
{
FUNC_LOG;
iSlideOutDirection = aDirection;
}
// ---------------------------------------------------------------------------
// The function returns direction of the slide out effect.
// ---------------------------------------------------------------------------
//
MFsTreeVisualizer::TFsSlideEffect CFsTreeVisualizerBase::SlideOutDirection() const
{
return iSlideOutDirection;
}
// ---------------------------------------------------------------------------
// Returns information about looping type of the list.
// ---------------------------------------------------------------------------
//
TFsTreeListLoopingType CFsTreeVisualizerBase::LoopingType() const
{
FUNC_LOG;
return iLooping;
}
// ---------------------------------------------------------------------------
// Sets type of list's looping.
// ---------------------------------------------------------------------------
//
void CFsTreeVisualizerBase::SetLoopingType(
const TFsTreeListLoopingType aLoopingType)
{
FUNC_LOG;
iLooping = aLoopingType;
}
// ---------------------------------------------------------------------------
// Sets item expansion delay.
// ---------------------------------------------------------------------------
//
void CFsTreeVisualizerBase::SetItemExpansionDelay(const TInt aDelay)
{
FUNC_LOG;
iScrollSpeed = aDelay;
if (iScrollSpeed < 0)
{
iScrollSpeed = 0;
}
iCurrentScrollSpeed = iScrollSpeed;
iScrollAccelerationRate = 0.5;
}
// ---------------------------------------------------------------------------
// Sets an item separator color.
// ---------------------------------------------------------------------------
//
void CFsTreeVisualizerBase::SetItemSeparatorColor(const TRgb& aColor)
{
FUNC_LOG;
static_cast<CAlfBorderBrush*> (iBorderBrush)->SetColor(aColor);
}
// ---------------------------------------------------------------------------
// Sets an item separator size.
// ---------------------------------------------------------------------------
//
void CFsTreeVisualizerBase::SetItemSeparatorSize(const TSize aSize)
{
FUNC_LOG;
static_cast<CAlfBorderBrush*> (iBorderBrush)->SetThickness(
TAlfTimedPoint(aSize.iWidth, aSize.iHeight));
}
// ---------------------------------------------------------------------------
// Sets an item separator size.
// ---------------------------------------------------------------------------
//
void CFsTreeVisualizerBase::SetItemSeparatorSize(
const TAlfTimedPoint& aThickness)
{
FUNC_LOG;
static_cast<CAlfBorderBrush*> (iBorderBrush)->SetThickness(aThickness);
}
// ---------------------------------------------------------------------------
// The functions sets fade-in's effect duration.
// ---------------------------------------------------------------------------
//
void CFsTreeVisualizerBase::SetFadeInEffectTime(TInt aFadeTime)
{
FUNC_LOG;
if (aFadeTime < 0)
{
iFadeInEffectTime = 0;
}
else
{
iFadeInEffectTime = aFadeTime;
}
}
// ---------------------------------------------------------------------------
// The functions returns fade-in's effect duration.
// ---------------------------------------------------------------------------
//
TInt CFsTreeVisualizerBase::FadeInEffectTime()
{
FUNC_LOG;
return iFadeInEffectTime;
}
// ---------------------------------------------------------------------------
// The functions sets fade-out's effect duration.
// ---------------------------------------------------------------------------
//
void CFsTreeVisualizerBase::SetFadeOutEffectTime(TInt aFadeTime)
{
FUNC_LOG;
if (aFadeTime < 0)
{
iFadeOutEffectTime = 0;
}
else
{
iFadeOutEffectTime = aFadeTime;
}
}
// ---------------------------------------------------------------------------
// The functions returns fade-out's effect duration.
// ---------------------------------------------------------------------------
//
TInt CFsTreeVisualizerBase::FadeOutEffectTime()
{
FUNC_LOG;
return iFadeOutEffectTime;
}
// ---------------------------------------------------------------------------
// Function sets the time of list scroll per item and the scroll
// acceleration rate.
// ---------------------------------------------------------------------------
//
void CFsTreeVisualizerBase::SetScrollTime(TInt aScrollTime,
TReal aScrollAcceleration)
{
FUNC_LOG;
iScrollSpeed = aScrollTime;
if (iScrollSpeed < 0)
{
iScrollSpeed = 0;
}
iCurrentScrollSpeed = iScrollSpeed;
iScrollAccelerationRate = aScrollAcceleration;
if (iScrollAccelerationRate < 0.0)
{
iScrollAccelerationRate = 0.0;
}
else if (iScrollAccelerationRate > 1.0)
{
iScrollAccelerationRate = 1.0;
}
}
// ---------------------------------------------------------------------------
// Gets the item expansion delay.
// ---------------------------------------------------------------------------
//
TInt CFsTreeVisualizerBase::ItemExpansionDelay() const
{
FUNC_LOG;
return iScrollSpeed;
}
// ---------------------------------------------------------------------------
// Function gets the values of scroll speed and its acceleration rate.
// ---------------------------------------------------------------------------
//
void CFsTreeVisualizerBase::GetScrollTime(TInt& aScrollTime,
TReal& aScrollAcceleration)
{
FUNC_LOG;
aScrollTime = iScrollSpeed;
aScrollAcceleration = iScrollAccelerationRate;
}
// ---------------------------------------------------------------------------
// Expand the node.
// ---------------------------------------------------------------------------
//
void CFsTreeVisualizerBase::ExpandNodeL(const TFsTreeItemId aNodeId)
{
FUNC_LOG;
MFsTreeNodeVisualizer* nodeVisualizer =
iTreeData->NodeVisualizer(aNodeId);
TRect rc;
TUint index = iWorld.GetItemRect(aNodeId, rc);
if (!nodeVisualizer->IsExpanded())
{
nodeVisualizer->SetExpanded(ETrue, &iTreeData->ItemData(aNodeId));
TFsTreeIterator treeIter = iTreeData->Iterator(aNodeId, aNodeId,
KFsTreeIteratorSkipHiddenFlag);
if (treeIter.HasNext())
{
TPoint position;
if (iFocusedItem != KFsTreeNoneID)
{
position = iViewPort.ItemRect(iFocusedItem).iTl;
}
iWorld.BeginUpdate();
TFsTreeItemId itemId;
TSize size;
do
{
itemId = treeIter.Next();
++index;
MFsTreeItemVisualizer* itemviz =
iTreeData->ItemVisualizer(itemId);
ApplyListSpecificValuesToItem(itemviz);
size = itemviz->Size();
iWorld.InsertL(itemId, size, index);
} while (treeIter.HasNext());
if (iFocusedItem != KFsTreeNoneID)
{
iViewPort.ItemToPositionL(iFocusedItem, position, EFalse,
TViewPort::EPositionAfterExpand);
}
iWorld.EndUpdateL();
if ( iVisualizerObserver )
{
iVisualizerObserver->TreeVisualizerEventL(
MFsTreeVisualizerObserver::EFsTreeListItemExpanded,
aNodeId );
}
}
}
}
// ---------------------------------------------------------------------------
// Collapse the node.
// ---------------------------------------------------------------------------
//
void CFsTreeVisualizerBase::CollapseNodeL(const TFsTreeItemId aNodeId)
{
FUNC_LOG;
MFsTreeNodeVisualizer* nodeVisualizer =
iTreeData->NodeVisualizer(aNodeId);
if (nodeVisualizer->IsExpanded())
{
TFsTreeIterator treeIter = iTreeData->Iterator(aNodeId, aNodeId,
KFsTreeIteratorSkipHiddenFlag);
nodeVisualizer->SetExpanded(EFalse, &iTreeData->ItemData(aNodeId));
if (treeIter.HasNext())
{
iWorld.BeginUpdate();
TFsTreeItemId itemId;
TSize size;
do
{
itemId = treeIter.Next();
if (itemId != KFsTreeNoneID)
{
iWorld.RemoveL(itemId);
}
} while (treeIter.HasNext());
iWorld.EndUpdateL();
if ( iVisualizerObserver )
{
iVisualizerObserver->TreeVisualizerEventL(
MFsTreeVisualizerObserver::EFsTreeListItemCollapsed,
aNodeId );
}
}
}
}
// ---------------------------------------------------------------------------
// Expand all nodes in the tree.
// ---------------------------------------------------------------------------
//
void CFsTreeVisualizerBase::ExpandAllL()
{
FUNC_LOG;
iWorld.BeginUpdate();
TPoint position;
if (iFocusedItem != KFsTreeNoneID)
{
position = iViewPort.ItemRect(iFocusedItem).iTl;
}
iWorld.RemoveAllL();
TFsTreeIterator treeIter = iTreeData->Iterator(KFsTreeRootID,
KFsTreeRootID);
TFsTreeItemId itemId = KFsTreeNoneID;
TSize size;
while (treeIter.HasNext())
{
itemId = treeIter.Next();
if (itemId != KFsTreeNoneID)
{
if (iTreeData->IsNode(itemId))
{
MFsTreeNodeVisualizer* nodeviz = iTreeData->NodeVisualizer(
itemId);
nodeviz->SetExpanded(ETrue, &iTreeData->ItemData(itemId));
size = nodeviz->Size();
}
else
{
MFsTreeItemVisualizer* itemviz = iTreeData->ItemVisualizer(
itemId);
size = itemviz->Size();
}
iWorld.AppendL(itemId, size);
}
}
if (iFocusedItem != KFsTreeNoneID)
{
iViewPort.ItemToPositionL(iFocusedItem, position, EFalse,
TViewPort::EPositionAfterExpand);
}
iWorld.EndUpdateL();
// <cmail>
if ( iVisualizerObserver )
{
iVisualizerObserver->TreeVisualizerEventL(
MFsTreeVisualizerObserver::EFsTreeListExpandedAll );
}
// </cmail>
}
// ---------------------------------------------------------------------------
// Collapse all nodes in the tree.
// ---------------------------------------------------------------------------
//
void CFsTreeVisualizerBase::CollapseAllL()
{
FUNC_LOG;
iWorld.BeginUpdate();
TPoint position;
if (iFocusedItem != KFsTreeNoneID)
{
position = iViewPort.ItemRect(iFocusedItem).iTl;
}
iWorld.RemoveAllL();
if (iTreeData->Count() > 0)
{
TUint childcount = iTreeData->CountChildren(KFsTreeRootID);
for (TUint i = 0; i < childcount; ++i)
{
TFsTreeItemId itemId = iTreeData->Child(KFsTreeRootID, i);
TSize itemSize;
if (iTreeData->IsNode(itemId))
{
MFsTreeNodeVisualizer* nodeVis(iTreeData->NodeVisualizer(
itemId));
nodeVis->SetExpanded(EFalse, &iTreeData->ItemData(itemId));
itemSize = nodeVis->Size();
}
else
{
itemSize = iTreeData->ItemVisualizer(itemId)->Size();
}
iWorld.AppendL(itemId, itemSize);
}
}
if (iFocusedItem != KFsTreeNoneID)
{
iViewPort.ItemToPositionL(iFocusedItem, position, EFalse);
}
iWorld.EndUpdateL();
// <cmail>
if ( iVisualizerObserver )
{
iVisualizerObserver->TreeVisualizerEventL(
MFsTreeVisualizerObserver::EFsTreeListCollapsedAll );
}
// </cmail>
}
// ---------------------------------------------------------------------------
//
//
// ---------------------------------------------------------------------------
//
TBool CFsTreeVisualizerBase::AllNodesCollapsed() const
{
FUNC_LOG;
TFsTreeIterator treeIter = iTreeData->Iterator(KFsTreeRootID,
KFsTreeRootID, KFsTreeIteratorSkipCollapsedFlag
| KFsTreeIteratorSkipHiddenFlag);
TFsTreeItemId itemId = KFsTreeNoneID;
while (treeIter.HasNext())
{
itemId = treeIter.Next();
if (!iTreeData->IsNode(itemId))
{
return EFalse;
}
}
return ETrue;
}
// ---------------------------------------------------------------------------
//
//
// ---------------------------------------------------------------------------
//
TBool CFsTreeVisualizerBase::AllNodesExpanded() const
{
FUNC_LOG;
return iWorld.ItemCount() == iTreeData->Count();
}
// ---------------------------------------------------------------------------
// Update visual of the item given by id.
// ---------------------------------------------------------------------------
//
void CFsTreeVisualizerBase::UpdateItemL(const TFsTreeItemId aItemId)
{
FUNC_LOG;
TInt i = iVisibleItems.Find(aItemId);
if (i != KErrNotFound)
{
MFsTreeItemVisualizer* vis = iTreeData->ItemVisualizer(aItemId);
if (vis)
{
vis->UpdateL(iTreeData->ItemData(aItemId),
IsItemFocused(aItemId) && IsFocusShown(),
iTreeData->Level(aItemId),
iMarkIcon, iMenuIcon, 0);
}
}
}
// ---------------------------------------------------------------------------
// The functions sets wether all item in the list should be always in
// extended state or in normal state.
// ---------------------------------------------------------------------------
//
void CFsTreeVisualizerBase::SetItemsAlwaysExtendedL(TBool aAlwaysExtended)
{
FUNC_LOG;
iFlags.Assign(EItemsAlwaysExtended, aAlwaysExtended);
TFsTreeIterator treeIter(
iTreeData->Iterator(KFsTreeRootID, KFsTreeRootID));
while (treeIter.HasNext())
{
TFsTreeItemId itemId(treeIter.Next());
if (itemId != KFsTreeNoneID && !iTreeData->IsNode(itemId))
{
MFsTreeItemVisualizer* itemviz(iTreeData->ItemVisualizer(itemId));
ApplyListSpecificValuesToItem(itemviz);
}
}
iWorld.BeginUpdate();
iWorld.RemoveAllL();
treeIter = iTreeData->Iterator(KFsTreeRootID, KFsTreeRootID,
KFsTreeIteratorSkipCollapsedFlag);
while (treeIter.HasNext())
{
TFsTreeItemId itemId(treeIter.Next());
if (itemId != KFsTreeNoneID)
{
MFsTreeItemVisualizer* itemviz(iTreeData->ItemVisualizer(itemId));
iWorld.AppendL(itemId, itemviz->Size());
}
}
iViewPort.SetPositionL(TPoint(), EFalse);
iViewPort.ClearCache();
iWorld.EndUpdateL();
}
// ---------------------------------------------------------------------------
// The function returns if items are always in extended state or in normal.
// ---------------------------------------------------------------------------
//
TBool CFsTreeVisualizerBase::IsItemsAlwaysExtended()
{
FUNC_LOG;
return iFlags.IsSet(EItemsAlwaysExtended);
}
// ---------------------------------------------------------------------------
// Set the background texture, clears the background color.
// ---------------------------------------------------------------------------
//
EXPORT_C void CFsTreeVisualizerBase::SetBackgroundTextureL(CAlfTexture& /*aBgTexture*/)
{
FUNC_LOG;
}
// ---------------------------------------------------------------------------
// Sets the background color, clears the background texture.
// ---------------------------------------------------------------------------
//
EXPORT_C void CFsTreeVisualizerBase::SetBackgroundColorL(TRgb aColor)
{
FUNC_LOG;
if (iWatermarkLayout && iWatermarkLayout->Brushes())
{
TInt count = iWatermarkLayout->Brushes()->Count();
if (count > 0)
{//there is only background brush attached to this layout
iWatermarkLayout->Brushes()->Remove(KZero);
iWatermarkLayout->Brushes()->Reset();
iWatermarkLayout->SetFlag(EAlfVisualChanged);
}
CAlfGradientBrush* backgroundBrush = CAlfGradientBrush::NewL(
iOwnerControl->Env());
backgroundBrush->SetLayer(EAlfBrushLayerBackground);
backgroundBrush->SetColor(aColor);
iWatermarkLayout->Brushes()->AppendL(backgroundBrush, EAlfHasOwnership);
}
}
// ---------------------------------------------------------------------------
// Sets a given brush as a list background.
// ---------------------------------------------------------------------------
//
EXPORT_C void CFsTreeVisualizerBase::SetBackgroundBrushL(CAlfBrush* aBrush)
{
FUNC_LOG;
if (iWatermarkLayout && iWatermarkLayout->Brushes())
{
TInt count = iWatermarkLayout->Brushes()->Count();
if (count > 0)
{//there is only background brush attached to this layout
iWatermarkLayout->Brushes()->Remove(KZero);
iWatermarkLayout->Brushes()->Reset();
iWatermarkLayout->SetFlag(EAlfVisualChanged);
}
}
aBrush->SetLayer(EAlfBrushLayerBackground);
iWatermarkLayout->Brushes()->AppendL(aBrush, EAlfHasOwnership);
}
// ---------------------------------------------------------------------------
// The function clears list's background.
// ---------------------------------------------------------------------------
//
EXPORT_C void CFsTreeVisualizerBase::ClearBackground()
{
FUNC_LOG;
if (iWatermarkLayout && iWatermarkLayout->Brushes())
{
TInt count = iWatermarkLayout->Brushes()->Count();
if (count > 0)
{//there is only background brush attached to this layout
iWatermarkLayout->Brushes()->Remove(KZero);
iWatermarkLayout->Brushes()->Reset();
iWatermarkLayout->SetFlag(EAlfVisualChanged);
}
}
}
// ---------------------------------------------------------------------------
// Sets watermark position.
// ---------------------------------------------------------------------------
//
EXPORT_C void CFsTreeVisualizerBase::SetWatermarkPos(const TPoint& aPosition)
{
FUNC_LOG;
if (iWatermark)
{
TAlfTimedPoint position;
position.SetTarget(TAlfRealPoint(aPosition));
iWatermark->SetPos(position);
}
}
// ---------------------------------------------------------------------------
// Sets watermark's size.
// ---------------------------------------------------------------------------
//
EXPORT_C void CFsTreeVisualizerBase::SetWatermarkSize(const TSize& aSize)
{
FUNC_LOG;
if (iWatermark)
{
TAlfTimedPoint size;
size.SetTarget(TAlfRealPoint(aSize.AsPoint()));
iWatermark->SetSize(size);
}
}
// ---------------------------------------------------------------------------
// Sets watermark opacity.
// ---------------------------------------------------------------------------
//
EXPORT_C void CFsTreeVisualizerBase::SetWatermarkOpacity(const float aOpacity)
{
FUNC_LOG;
if (iWatermark)
{
TAlfTimedValue opacity;
opacity.SetTarget(aOpacity, 0);
iWatermark->SetOpacity(opacity);
}
}
// ---------------------------------------------------------------------------
// Sets watermark texture.
// ---------------------------------------------------------------------------
//
EXPORT_C void CFsTreeVisualizerBase::SetWatermarkL(CAlfTexture* aTexture)
{
FUNC_LOG;
if (aTexture)
{
if (!iWatermark)
{
iWatermark
= CFsWatermark::NewL(*iOwnerControl, *iWatermarkLayout);
}
// <cmail>
iWatermark->SetWatermarkTextureL(*aTexture);
// </cmail>
}
else
{
delete iWatermark;
iWatermark = NULL;
}
}
// ---------------------------------------------------------------------------
//
// ---------------------------------------------------------------------------
//
void CFsTreeVisualizerBase::TreeEventL(
const TFsTreeEvent aEvent,
const MFsTreeObserver::TFsTreeEventParams& aParams)
{
FUNC_LOG;
switch (aEvent)
{
case EFsTreeItemAdded:
case EFsTreeNodeAdded:
{
MFsTreeItemVisualizer* itemVisualizer(iTreeData->ItemVisualizer(
aParams.iItemId));
const TBool isHidden(itemVisualizer->IsHidden());
if (!isHidden)
{
if (!iListLayout->Count())
{
// Hide empty list marker
iRootVisualizer->Hide();
iComponentLayout->UpdateChildrenLayout();
iListLayout->UpdateChildrenLayout();
}
if (aParams.iTargetNodeId != KFsTreeRootID)
{
MFsTreeNodeVisualizer* nodeVisualizer =
iTreeData->NodeVisualizer(aParams.iTargetNodeId);
if (nodeVisualizer->IsExpanded())
{
// look for parent's index
TInt indexAdd = 0;
while (iWorld.Item(indexAdd) != aParams.iTargetNodeId)
{
indexAdd++;
}
// look for how many children parent already has in
// the tree model
TInt childCount( 0 );
if ( aParams.iIndex >= 0 )
{
childCount = aParams.iIndex;
}
else
{
// -1 is for excluding the item that is now being
// inserted to visualiser
// (it has already been inserted to the tree model)
childCount = iTreeData->CountChildrenRecursively(
aParams.iTargetNodeId ) - 1;
}
InsertItemL( aParams.iItemId, indexAdd + 1 + childCount );
}
}
else if (iWorld.ItemCount() > 0)
{
if (aParams.iIndex >= 0)
{
TInt indexAdd = 0;
TInt nodeCount = 0;
while (indexAdd < iWorld.ItemCount() - 1 && nodeCount
!= aParams.iIndex)
{
indexAdd++;
if (iTreeData->Parent(iWorld.Item(indexAdd))
== KFsTreeRootID)
{
nodeCount++;
}
}
InsertItemL(aParams.iItemId, indexAdd);
}
else
{
InsertItemL(aParams.iItemId, KErrNotFound);
}
}
else
{
InsertItemL(aParams.iItemId, aParams.iIndex);
}
}
}
break;
case EFsTreeItemRemoved:
case EFsTreeNodeRemoved:
{
RemoveItemL(aParams.iItemId);
}
break;
case EFsTreeRemovedAll:
{
iRootVisualizer->ShowL(*iRootLayout);
iRootVisualizer->UpdateL(*iRootData, EFalse, 0, iMarkIcon,
iMenuIcon);
//iListLayout->RemoveAndDestroyAllD();
iWorld.RemoveAllL();
iFocusedItem = KFsTreeNoneID;
}
break;
case EFsTreeItemVisualizerChanged:
//the selector visual will be destroyed only when changing visualizer
if (aParams.iItemId == iFocusedItem)
{
iSelectorVisual = NULL;
}
case EFsTreeItemDataChanged:
{
const TFsTreeItemId itemId(aParams.iItemId);
MFsTreeItemVisualizer* visualizer = iTreeData->ItemVisualizer(
itemId);
if (visualizer)
{
visualizer->UpdateL(iTreeData->ItemData(itemId),
IsItemFocused(itemId), iTreeData->Level(itemId),
iMarkIcon, iMenuIcon, 0);
}
}
break;
default:
break;
}
}
// ---------------------------------------------------------------------------
// The function implements tree observer's reaction to removing a list item
// from the model. If the item was visible then it's removed from the visible
// area. If the focused item was removed then the focus is moved to the next
// item in the tree hierarchy (if the next item is not present, then the focus
// is moved to the previous one).
// ---------------------------------------------------------------------------
//
void CFsTreeVisualizerBase::RemoveItemL(TFsTreeItemId aItemId)
{
FUNC_LOG;
TInt removedindex = iWorld.IndexOfItem(aItemId);
iWorld.RemoveL(aItemId);
if (iFocusedItem == aItemId)
{
if (iWorld.ItemCount() > removedindex)
{
SetFocusedItemL(iWorld.Item(removedindex), EFalse);
}
else if (iWorld.ItemCount() > 0)
{
SetFocusedItemL(iWorld.Item(removedindex - 1), EFalse);
}
else
{
iFocusedItem = KFsTreeNoneID;
}
}
}
// ---------------------------------------------------------------------------
// The function checks whether the focused item is not outside the visible
// area and if needed scrolls the list so that selected item is fully visible.
// ---------------------------------------------------------------------------
//
void CFsTreeVisualizerBase::MakeFocusedItemFullyVisible()
{
FUNC_LOG;
}
// ---------------------------------------------------------------------------
//
// ---------------------------------------------------------------------------
//
void CFsTreeVisualizerBase::RefreshListViewL()
{
FUNC_LOG;
if (iTreeData->Count() == 0)
{
iRootVisualizer->ShowL(*iRootLayout);
iRootVisualizer->UpdateL(*iRootData, EFalse, 0, iMarkIcon, iMenuIcon);
}
else
{
}
}
// ---------------------------------------------------------------------------
// Hides item.
// ---------------------------------------------------------------------------
//
void CFsTreeVisualizerBase::HideItemL(const TFsTreeItemId /*aItemId*/)
{
FUNC_LOG;
}
// ---------------------------------------------------------------------------
// Unhides item.
// ---------------------------------------------------------------------------
//
void CFsTreeVisualizerBase::UnhideItemL(const TFsTreeItemId /*aItemId*/)
{
FUNC_LOG;
}
// ---------------------------------------------------------------------------
//
// ---------------------------------------------------------------------------
//
void CFsTreeVisualizerBase::SetPadding(const TAlfBoxMetric& aPadding)
{
FUNC_LOG;
iWatermarkLayout->SetPadding(aPadding);
}
// ---------------------------------------------------------------------------
// List pane's padding taken from Layout Manager or switched off.
// ---------------------------------------------------------------------------
//
void CFsTreeVisualizerBase::EnableListPanePadding(TBool aEnable)
{
FUNC_LOG;
if (aEnable)
{
TRect listPane;
CFsLayoutManager::LayoutMetricsRect(TRect(
iComponentLayout->Size().Target().AsSize()),
CFsLayoutManager::EFsLmMainSpFsListPane, listPane);
if (CFsLayoutManager::IsMirrored())
{
iListLayout->SetPadding(TPoint(
iComponentLayout->Size().Target().AsSize().iWidth
- listPane.iBr.iX, 0));
iListItemBackgroundLayout->SetPadding(TPoint(
iComponentLayout->Size().Target().AsSize().iWidth
- listPane.iBr.iX, 0));
}
else
{
TInt xPadd;
xPadd = listPane.iTl.iX;
iListLayout->SetPadding(TPoint(xPadd, 0));
iListItemBackgroundLayout->SetPadding(TPoint(xPadd, 0));
}
}
else
{
//no padding
TInt padd(0);
iListLayout->SetPadding(TPoint(padd, padd));
iListItemBackgroundLayout->SetPadding(TPoint(padd, padd));
}
}
// ---------------------------------------------------------------------------
// Sets the type of text marquee.
// ---------------------------------------------------------------------------
//
void CFsTreeVisualizerBase::SetTextMarqueeType(
const TFsTextMarqueeType aMarqueeType)
{
FUNC_LOG;
iMarqueeType = aMarqueeType;
}
// ---------------------------------------------------------------------------
// Gets the type of text marquee.
// ---------------------------------------------------------------------------
//
TFsTextMarqueeType CFsTreeVisualizerBase::TextMarqueeType() const
{
FUNC_LOG;
return iMarqueeType;
}
// ---------------------------------------------------------------------------
// Sets the speed of marquee.
// ---------------------------------------------------------------------------
//
void CFsTreeVisualizerBase::SetTextMarqueeSpeed(const TInt aPixelsPerSec)
{
FUNC_LOG;
iMarqueeSpeed = aPixelsPerSec;
}
// ---------------------------------------------------------------------------
// Gets the speed of marquee.
// ---------------------------------------------------------------------------
//
TInt CFsTreeVisualizerBase::TextMarqueeSpeed() const
{
FUNC_LOG;
return iMarqueeSpeed;
}
// ---------------------------------------------------------------------------
// Sets delay for text marquee start.
// ---------------------------------------------------------------------------
//
void CFsTreeVisualizerBase::SetTextMarqueeStartDelay(const TInt aStartDelay)
{
FUNC_LOG;
iMarqueStartDelay = aStartDelay;
}
// ---------------------------------------------------------------------------
// Gets delay for text marquee.
// ---------------------------------------------------------------------------
//
TInt CFsTreeVisualizerBase::TextMarqueeStartDelay() const
{
FUNC_LOG;
return iMarqueStartDelay;
}
// ---------------------------------------------------------------------------
// Sets a delay for each cycle start.
// ---------------------------------------------------------------------------
//
void CFsTreeVisualizerBase::SetTextMarqueeCycleStartDelay(
const TInt aCycleStartDelay)
{
FUNC_LOG;
iMarqueCycleStartDelay = aCycleStartDelay;
}
// ---------------------------------------------------------------------------
// Returns a delay for each cycle start.
// ---------------------------------------------------------------------------
//
TInt CFsTreeVisualizerBase::TextMarqueeCycleStartDelay() const
{
FUNC_LOG;
return iMarqueCycleStartDelay;
}
// ---------------------------------------------------------------------------
// Sets number of marquee cycles.
// ---------------------------------------------------------------------------
//
void CFsTreeVisualizerBase::SetTextMarqueeRepetitions(
const TInt aMarqueeRepetitions)
{
FUNC_LOG;
iMarqueeRepetitions = aMarqueeRepetitions;
}
// ---------------------------------------------------------------------------
// Gets number of marquee cycles.
// ---------------------------------------------------------------------------
//
TInt CFsTreeVisualizerBase::TextMarqueeRepetitions() const
{
FUNC_LOG;
return iMarqueeRepetitions;
}
// ---------------------------------------------------------------------------
//
// ---------------------------------------------------------------------------
//
TInt CFsTreeVisualizerBase::GetItemDisplayRectTarget(
const TFsTreeItemId aItemId, TAlfRealRect& aRect)
{
FUNC_LOG;
TInt retVal(KErrNotFound);
MFsTreeItemVisualizer* itemVis(NULL);
CAlfLayout* lay(NULL);
aRect.iTl = TAlfRealPoint(0.0, 0.0);
aRect.iBr = TAlfRealPoint(0.0, 0.0);
retVal = iVisibleItems.Find(aItemId);
if (retVal != KErrNotFound)
{//item visible
itemVis = iTreeData->ItemVisualizer(aItemId);
if (itemVis)
{
lay = &itemVis->Layout();
if (lay)
{
aRect = lay->DisplayRectTarget();
retVal = KErrNone;
}
else
{
retVal = KErrNotFound;
}
}
else
{
retVal = KErrNotFound;
}
}
else
{
retVal = KErrNotFound;
}
return retVal;
}
// ---------------------------------------------------------------------------
// Internall to TreeList. Do not use directly.
// Used to block update during addition of many items/nodes. Currently only
// scrollbar is blocked from beign updated.Gets number of marquee cycles.
// ---------------------------------------------------------------------------
//
void CFsTreeVisualizerBase::SetAutoRefreshAtInsert(TBool aAllowRefresh)
{
FUNC_LOG;
if (!aAllowRefresh && iFlags.IsSet(EAutoRefresh))
{
iWorld.BeginUpdate();
}
else if (aAllowRefresh && !iFlags.IsSet(EAutoRefresh))
{
TInt error( KErrNone );
TRAP( error, iWorld.EndUpdateL() );
ERROR_1( error, "iWorld.EndUpdateL failed with error: %d", error );
}
iFlags.Assign(EAutoRefresh, aAllowRefresh);
}
// ---------------------------------------------------------------------------
// Internall to TreeList. Do not use directly.
// Used to block update during addition of many items/nodes. Currently only
// scrollbar is blocked from beign updated.Gets number of marquee cycles.
// ---------------------------------------------------------------------------
//
TBool CFsTreeVisualizerBase::IsAutoRefreshAtInsert()
{
FUNC_LOG;
return iFlags.IsSet(EAutoRefresh);
}
// ---------------------------------------------------------------------------
// CFsTreeVisualizerBase::SetDirectTouchMode
// ---------------------------------------------------------------------------
//
void CFsTreeVisualizerBase::SetDirectTouchMode(const TBool aDirectTouchMode)
{
FUNC_LOG;
iFlags.Assign(EDirectTouchMode, aDirectTouchMode);
}
// ---------------------------------------------------------------------------
// CFsTreeVisualizerBase::SetExpandCollapseAllOnLongTap
// ---------------------------------------------------------------------------
//
void CFsTreeVisualizerBase::SetExpandCollapseAllOnLongTap( TBool aExpandCollapse )
{
FUNC_LOG;
iFlags.Assign( EExpandCollapseOnLongTap, aExpandCollapse );
}
// ---------------------------------------------------------------------------
// CFsTreeVisualizerBase::IsExpandCollapseAllOnLongTap
// ---------------------------------------------------------------------------
//
TBool CFsTreeVisualizerBase::IsExpandCollapseAllOnLongTap()
{
FUNC_LOG;
return iFlags.IsSet( EExpandCollapseOnLongTap );
}
// ---------------------------------------------------------------------------
// From MFsFadeEffectObserver
// Function which will receive notifications about fade effect state changes.
// ---------------------------------------------------------------------------
//
void CFsTreeVisualizerBase::FadeEffectEvent(
MFsFadeEffectObserver::TFadeEffectState aState)
{
FUNC_LOG;
switch (aState)
{
case MFsFadeEffectObserver::EFadeInFinished:
{
if (iVisualizationState == EFsTreeFadingInSlidingIn)
{//slide in effect still on
iVisualizationState = EFsTreeSlidingIn;
}
else if (iVisualizationState == EFsTreeFadingIn)
{
iVisualizationState = EFsTreeVisible;
UpdateScrollBar();
}
break;
}
case MFsFadeEffectObserver::EFadeOutFinished:
{
if (iVisualizationState == EFsTreeFadingOutSlidingOut)
{//slide out effect still on
iVisualizationState = EFsTreeSlidingOut;
}
else if (iVisualizationState == EFsTreeFadingOut)
{
iScrollBar->MakeVisible(EFalse);
iVisualizationState = EFsTreeHidden;
}
break;
}
default:
{
break;
}
}
if (iVisualizationState == EFsTreeVisible && iVisualizerObserver)
{
// <cmail> Touch
TRAP_IGNORE(iVisualizerObserver->TreeVisualizerEventL(
MFsTreeVisualizerObserver::EFsTreeListVisualizerShown,
KFsTreeNoneID ));
// </cmail>
}
if (iVisualizationState == EFsTreeHidden && iVisualizerObserver)
{
// <cmail> Touch
TRAP_IGNORE(iVisualizerObserver->TreeVisualizerEventL(
MFsTreeVisualizerObserver::EFsTreeListVisualizerHidden,
KFsTreeNoneID ));
// </cmail>
}
}
// ---------------------------------------------------------------------------
// From MFsSlideEffectObserver
// Function which will receive notifications about slide effect state changes.
// ---------------------------------------------------------------------------
//
void CFsTreeVisualizerBase::SlideEffectEvent(
MFsSlideEffectObserver::TSlideEffectState aState)
{
FUNC_LOG;
switch (aState)
{
case MFsSlideEffectObserver::ESlideInFinished:
{
if (iVisualizationState == EFsTreeFadingInSlidingIn)
{//fade in effect still on
iVisualizationState = EFsTreeFadingIn;
}
else if (iVisualizationState == EFsTreeSlidingIn)
{
iVisualizationState = EFsTreeVisible;
UpdateScrollBar();
}
break;
}
case MFsSlideEffectObserver::ESlideOutFinished:
{
if (iVisualizationState == EFsTreeFadingOutSlidingOut)
{//fade out effect still on
iVisualizationState = EFsTreeFadingOut;
}
else if (iVisualizationState == EFsTreeSlidingOut)
{
iScrollBar->MakeVisible(EFalse);
iVisualizationState = EFsTreeHidden;
}
break;
}
default:
{
break;
}
}
if (iVisualizationState == EFsTreeVisible && iVisualizerObserver)
{
// <cmail> Touch
TRAP_IGNORE(iVisualizerObserver->TreeVisualizerEventL(
MFsTreeVisualizerObserver::EFsTreeListVisualizerShown,
KFsTreeNoneID ));
}
if (iVisualizationState == EFsTreeHidden && iVisualizerObserver)
{
TRAP_IGNORE(iVisualizerObserver->TreeVisualizerEventL(
MFsTreeVisualizerObserver::EFsTreeListVisualizerHidden,
KFsTreeNoneID ));
// </cmail>
}
}
// ---------------------------------------------------------------------------
// From MAlfActionObserver
// Called by the server when an action command is executed.
// ---------------------------------------------------------------------------
//
void CFsTreeVisualizerBase::HandleActionL(
const TAlfActionCommand& aActionCommand)
{
// <cmail> Change scrollbar to avkon (to support skinning & touch)
if (KAknsMessageSkinChange == aActionCommand.Id())
{//layoout has changed
// HideList(EFalse, EFalse);
// ShowListL(ETrue, EFalse);
iScrollBar->HandleResourceChange(KAknsMessageSkinChange);
}
// </cmail>
}
// ---------------------------------------------------------------------------
// Hides visible list items. Clears the visible items table.
// ---------------------------------------------------------------------------
//
// <cmail>
void CFsTreeVisualizerBase::ClearVisibleItemsListL(TBool /*aRemoveAll*/,
TBool /*aScrollList*/)
// </cmail>
{
FUNC_LOG;
}
// ---------------------------------------------------------------------------
// Applies focus brush to the selected item.
// ---------------------------------------------------------------------------
//
void CFsTreeVisualizerBase::ChangeFocusL(const TFsTreeItemId /*aPrevious*/)
{
FUNC_LOG;
}
// ---------------------------------------------------------------------------
// CFsTreeVisualizerBase::AdjustVisibleItemsL
// ---------------------------------------------------------------------------
//
void CFsTreeVisualizerBase::AdjustVisibleItemsL()
{
FUNC_LOG;
}
// ---------------------------------------------------------------------------
// CFsTreeVisualizerBase::InsertItemL
// ---------------------------------------------------------------------------
//
void CFsTreeVisualizerBase::InsertItemL(TFsTreeItemId aItemId,
const TInt aSlot)
{
MFsTreeItemVisualizer* visualizer = iTreeData->ItemVisualizer(aItemId);
ApplyListSpecificValuesToItem(visualizer);
//TUint32 oldflags = visualizer->Flags();
//visualizer->SetFlags(oldflags | KFsTreeListItemManagedLayout);
const TSize size(visualizer->Size());
//visualizer->SetFlags(oldflags);
if (aSlot != KErrNotFound)
{
iWorld.InsertL(aItemId, size, aSlot);
}
else
{
iWorld.AppendL(aItemId, size);
}
}
// ---------------------------------------------------------------------------
// Move selection in the list.
// ---------------------------------------------------------------------------
//
void CFsTreeVisualizerBase::MoveSelectionL(
const TFsTreeVisualizerMove aMoveType)
{
FUNC_LOG;
TInt focusedIndex = iWorld.IndexOfItem(iFocusedItem);
switch (aMoveType)
{
case EFsTreeVisualizerMoveLineUp:
{
while (focusedIndex > 0)
{
focusedIndex -= 1;
if (iTreeData->ItemData(iWorld.Item(focusedIndex)).Type()
!= KFsSeparatorDataType)
{
SetFocusedItemL(iWorld.Item(focusedIndex));
break;
}
}
break;
}
case EFsTreeVisualizerMoveLineDown:
{
while (focusedIndex < iWorld.ItemCount() - 1)
{
focusedIndex += 1;
if (iTreeData->ItemData(iWorld.Item(focusedIndex)).Type()
!= KFsSeparatorDataType)
{
SetFocusedItemL(iWorld.Item(focusedIndex));
break;
}
}
break;
}
case EFsTreeVisualizerMovePageUp:
{
focusedIndex -= iVisibleItems.Count() - 2;
while (focusedIndex > 0)
{
if (iTreeData->ItemData(iWorld.Item(focusedIndex)).Type()
!= KFsSeparatorDataType)
{
break;
}
else
{
focusedIndex--;
}
}
if (focusedIndex < 0)
{
focusedIndex = 0;
}
if (iWorld.ItemCount() > 0)
{
SetFocusedItemL(iWorld.Item(focusedIndex));
}
break;
}
case EFsTreeVisualizerMovePageDown:
{
focusedIndex += iVisibleItems.Count() - 2;
while (focusedIndex < iWorld.ItemCount() - 1)
{
if (iTreeData->ItemData(iWorld.Item(focusedIndex)).Type()
!= KFsSeparatorDataType)
{
break;
}
else
{
focusedIndex++;
}
}
if (focusedIndex > iWorld.ItemCount() - 1)
{
focusedIndex = iWorld.ItemCount() - 1;
}
if (iWorld.ItemCount() > 0)
{
SetFocusedItemL(iWorld.Item(focusedIndex));
}
break;
}
}
iViewPort.ScrollItemToViewL(iFocusedItem, ETrue);
}
// ---------------------------------------------------------------------------
// Moves selection in the list by one item upwards.
// ---------------------------------------------------------------------------
//
TInt CFsTreeVisualizerBase::MoveSelectionByLineUpL(const TBool /*aChangeFocus*/)
{
FUNC_LOG;
return 0;
}
// ---------------------------------------------------------------------------
// Moves selection in the list by one item downwards.
// ---------------------------------------------------------------------------
//
TInt CFsTreeVisualizerBase::MoveSelectionByLineDownL(const TBool /*aChangeFocus*/)
{
FUNC_LOG;
return 0;
}
// ---------------------------------------------------------------------------
// Scrolling
// ---------------------------------------------------------------------------
//
void CFsTreeVisualizerBase::Scroll(const TFsTreeItemId aPrevious,
TBool aAlignTop)
{
FUNC_LOG;
TInt currScrollOffset = iListLayout->ScrollOffset().iY.Target();
TInt listItemsHeight = 0;
TInt visibleHeight = iComponentLayout->Size().iY.Target();
TInt scrollOffset = 0;
listItemsHeight = VisibleItemsHeight(aPrevious);
if (aAlignTop)
{
scrollOffset = 0;
}
else
{
if (listItemsHeight > visibleHeight)
{
scrollOffset = listItemsHeight - visibleHeight;
}
else
{
scrollOffset = currScrollOffset;
}
}
ScrollListLayouts(scrollOffset, iCurrentScrollSpeed);
}
// ---------------------------------------------------------------------------
// Counts height items from iVisibleItems array which will
// be drawn on the screen
// ---------------------------------------------------------------------------
//
TInt CFsTreeVisualizerBase::VisibleItemsHeight(const TFsTreeItemId aPrevious)
{
FUNC_LOG;
TInt listItemsHeight = 0;
MFsTreeItemVisualizer* vis = 0;
TFsTreeItemId itemId;
TInt itemCount = iVisibleItems.Count();
for (TInt index = 0; index < itemCount; ++index)
{
itemId = iVisibleItems[index];
vis = iTreeData->ItemVisualizer(itemId);
if (itemId == iFocusedItem)
{
if (vis->IsExtendable())
{
listItemsHeight += vis->ExtendedSize().iHeight;
}
else
{
listItemsHeight += vis->Size().iHeight;
}
}
else if (itemId == aPrevious && iFocusedItem != aPrevious)
{
listItemsHeight += vis->Size().iHeight;
}
else if (vis->IsExtended() && vis->IsExtendable())
{
listItemsHeight += vis->ExtendedSize().iHeight;
}
else
{
listItemsHeight += vis->Size().iHeight;
}
}
return listItemsHeight;
}
// ---------------------------------------------------------------------------
// Check if item is in expanded node
// ---------------------------------------------------------------------------
TBool CFsTreeVisualizerBase::IsInExpanded(TFsTreeItemId aItemId)
{
FUNC_LOG;
TBool result(ETrue);
TFsTreeItemId parentId = iTreeData->Parent(aItemId);
while (parentId != KFsTreeRootID && parentId != KFsTreeNoneID)
{
if (iTreeData->IsNode(parentId))
{
if (iTreeData->NodeVisualizer(parentId)->IsExpanded())
{
result = ETrue;
parentId = iTreeData->Parent(parentId);
}
else
{
result = EFalse;
break;
}
}
else
{
parentId = iTreeData->Parent(parentId);
}
}
return result;
}
// ---------------------------------------------------------------------------
// CFsTreeVisualizerBase::UpdateViewPortL
// ---------------------------------------------------------------------------
//
void CFsTreeVisualizerBase::UpdateViewPortL()
{
FUNC_LOG;
TRect mainPaneRect;
AknLayoutUtils::LayoutMetricsRect(AknLayoutUtils::EMainPane, mainPaneRect);
TRect listRect(iRootLayout->DisplayRectTarget());
listRect.Move(mainPaneRect.iTl);
TRect listPane;
CFsLayoutManager::LayoutMetricsRect(listRect,
CFsLayoutManager::EFsLmMainSpFsListPane, listPane);
iWorld.BeginUpdate();
TBool keepFocusedItemInView(EFalse);
if (iFocusedItem != KFsTreeNoneID)
{
keepFocusedItemInView = iViewPort.ItemRect(iFocusedItem).Height() > 0;
}
iViewPort.SetSizeL(listPane.Size());
iWorld.Recalculate(*iTreeData);
if (keepFocusedItemInView)
{
iViewPort.ScrollItemToViewL(iFocusedItem, EFalse);
}
else
{
iViewPort.MakeViewFullyOccupiedL();
}
iViewPort.ClearCache();
iWorld.EndUpdateL();
}
// ---------------------------------------------------------------------------
// Updates scrollbar, only if update is needed.
// ---------------------------------------------------------------------------
//
void CFsTreeVisualizerBase::UpdateScrollBarIfNeededL()
{
FUNC_LOG;
if (iScrollBar->ThumbPosition() != iViewPort.Position().iY)
{
iScrollbarModel.SetFocusPosition(iViewPort.Position().iY);
iScrollBar->SetModelL(&iScrollbarModel);
iScrollBar->DrawNow();
}
}
// ---------------------------------------------------------------------------
// Updates scrollbar.
// ---------------------------------------------------------------------------
//
void CFsTreeVisualizerBase::UpdateScrollBarL(const TInt /*aTimeout*/)
{
FUNC_LOG;
TRect mainPaneRect;
AknLayoutUtils::LayoutMetricsRect(AknLayoutUtils::EMainPane, mainPaneRect);
TRect listRect(iRootLayout->DisplayRectTarget());
listRect.Move(mainPaneRect.iTl);
TRect scrollPane, listPane;
CFsLayoutManager::LayoutMetricsRect(listRect,
CFsLayoutManager::EFsLmSpFsScrollPane, scrollPane);
CFsLayoutManager::LayoutMetricsRect(listRect,
CFsLayoutManager::EFsLmMainSpFsListPane, listPane);
const TInt pageSize(iViewPort.Size().iHeight);
iScrollbarModel.SetScrollSpan(Max(iWorld.Height(), pageSize));
iScrollbarModel.SetWindowSize(pageSize);
iScrollbarModel.SetFocusPosition(iViewPort.Position().iY);
iScrollBar->SetModelL(&iScrollbarModel);
iScrollBar->DrawNow();
RArray<TInt> columns;
CleanupClosePushL(columns);
TBool updateLayouts(EFalse);
if (iViewPort.IsScrollBarNeeded() && iVisualizationState
== EFsTreeVisible)
{
iScrollBar->SetRect(scrollPane);
if (AknLayoutUtils::LayoutMirrored())
{
columns.AppendL(scrollPane.Width());
columns.AppendL(listPane.Width());
}
else
{
columns.AppendL(listPane.Width());
columns.AppendL(scrollPane.Width());
}
iComponentLayout->SetColumnsL(columns);
iScrollBar->MakeVisible(ETrue);
updateLayouts = ETrue;
}
else if (!iViewPort.IsScrollBarNeeded())
{
if (AknLayoutUtils::LayoutMirrored())
{
columns.AppendL(0);
columns.AppendL(listPane.Width());
}
else
{
columns.AppendL(listPane.Width());
columns.AppendL(0);
}
iComponentLayout->SetColumnsL(columns);
iScrollBar->MakeVisible(EFalse);
updateLayouts = ETrue;
}
CleanupStack::PopAndDestroy(); // columns.Close()
if (updateLayouts)
{
iComponentLayout->UpdateChildrenLayout();
for (TUint i = 0; i < iVisibleItems.Count(); ++i)
{
TFsTreeItemId itemId(iVisibleItems[i]);
MFsTreeItemVisualizer* viz = iTreeData->ItemVisualizer(itemId);
viz->UpdateL(iTreeData->ItemData(itemId),
IsItemFocused(itemId) && IsFocusShown(),
iTreeData->Level(itemId), iMarkIcon, iMenuIcon, 0, EFalse);
}
UpdateSelectorVisualL();
}
}
// ---------------------------------------------------------------------------
//
// ---------------------------------------------------------------------------
//
TInt CFsTreeVisualizerBase::UpdateScrollBar(const TInt aTimeout)
{
FUNC_LOG;
TRAPD( error, UpdateScrollBarL( aTimeout ) );
return error;
}
// ---------------------------------------------------------------------------
// Old API to be removed. Turns on or off vertical scrollbar.
// ---------------------------------------------------------------------------
//
void CFsTreeVisualizerBase::SetVScrollBarL(TBool /*aSetOn*/)
{
FUNC_LOG;
UpdateScrollBarL(iCurrentScrollSpeed);
}
// ---------------------------------------------------------------------------
// Turns on or off vertical scrollbar.
// ---------------------------------------------------------------------------
//
void CFsTreeVisualizerBase::SetScrollBarVisibilityL(
const TFsScrollbarVisibility aVisibility)
{
iScrollbarVisibility = aVisibility;
UpdateScrollBarL(iCurrentScrollSpeed);
}
// ---------------------------------------------------------------------------
// Gets scrollbar visibility.
// ---------------------------------------------------------------------------
//
TFsScrollbarVisibility CFsTreeVisualizerBase::ScrollbarVisibility() const
{
FUNC_LOG;
return iScrollbarVisibility;
}
// ---------------------------------------------------------------------------
// Sets border status
// ---------------------------------------------------------------------------
//
void CFsTreeVisualizerBase::SetBorderL(const TBool aVisible,
CAlfTexture* aBorderTexture)
{
FUNC_LOG;
if (!aBorderTexture)
{
FsGenericPanic(EFsListPanicBorderNotSet);
}
if (aVisible)
{
CAlfImageBrush* border = CAlfImageBrush::NewL(iOwnerControl->Env(),
TAlfImage(*aBorderTexture));
border->SetLayer(EAlfBrushLayerBackground);
border->SetBorders(-8, -8, -8, -8);
//<cmail>
// layout values needed here (not: only used from FS action menu)
//</cmail>
iBorderLayout->SetPadding(TPoint(5, 5));
if (iBorderLayout->Brushes()->Count() > 0)
{
iBorderLayout->Brushes()->Remove(0);
iBorderLayout->Brushes()->Reset();
}
iBorderLayout->Brushes()->AppendL(border, EAlfHasOwnership);
}
else
{
if (iBorderLayout->Brushes()->Count() > 0)
{
iBorderLayout->Brushes()->Remove(0);
iBorderLayout->Brushes()->Reset();
iBorderLayout->SetPadding(0);
}
}
iBorderLayout->SetFlag(EAlfVisualChanged);
iBorderLayout->UpdateChildrenLayout();
RefreshListViewL();
}
// ---------------------------------------------------------------------------
// Sets shadow status
// ---------------------------------------------------------------------------
//
void CFsTreeVisualizerBase::SetShadowL(const TBool aVisible)
{
FUNC_LOG;
if (aVisible)
{
//remove shadow if it's already set
if (iShadowLayout && iShadowLayout->Brushes())
{
TInt count = iShadowLayout->Brushes()->Count();
if (count > 0)
{//there is only a shadow brush attached to this layout
iShadowLayout->Brushes()->Remove(KZero);
iShadowLayout->Brushes()->Reset();
iShadowLayout->SetFlag(EAlfVisualChanged);
}
}
//attach shadow brush to layout
CAlfShadowBorderBrush* shadow = CAlfShadowBorderBrush::NewLC(
iOwnerControl->Env(), KDefaultShadowWidth);
shadow->SetOpacity(.25f);
//set paddind to root layout so the shadow can be visible
TAlfBoxMetric m;
m.iBottom.iMagnitude = KDefaultShadowWidth;
m.iLeft.iMagnitude = KZero;
m.iRight.iMagnitude = KDefaultShadowWidth;
m.iTop.iMagnitude = KZero;
iRootLayout->SetPadding(m);
iShadowLayout->EnableBrushesL(ETrue);
iShadowLayout->Brushes()->AppendL(shadow, EAlfHasOwnership);
CleanupStack::Pop(shadow);
iShadowLayout->SetFlag(EAlfVisualChanged);
iRootLayout->UpdateChildrenLayout(KZero);
}
else
{
//remove shadow if it's already set
if (iShadowLayout && iShadowLayout->Brushes())
{
TInt count = iShadowLayout->Brushes()->Count();
if (count > 0)
{//there is only a shadow brush attached to this layout
iShadowLayout->Brushes()->Remove(KZero);
iShadowLayout->Brushes()->Reset();
iShadowLayout->SetFlag(EAlfVisualChanged);
//remove paddind from root layout
TAlfBoxMetric m;
m.iBottom.iMagnitude = KZero;
m.iLeft.iMagnitude = KZero;
m.iRight.iMagnitude = KZero;
m.iTop.iMagnitude = KZero;
iRootLayout->SetPadding(m);
iRootLayout->UpdateChildrenLayout(KZero);
}
}
}
}
// ---------------------------------------------------------------------------
// Sets visualizer observer
// ---------------------------------------------------------------------------
//
void CFsTreeVisualizerBase::SetVisualizerObserver(
MFsTreeVisualizerObserver* aObserver)
{
FUNC_LOG;
iVisualizerObserver = aObserver;
}
// ---------------------------------------------------------------------------
// Returns parent layout.
// ---------------------------------------------------------------------------
//
CAlfLayout& CFsTreeVisualizerBase::ParentLayout() const
{
FUNC_LOG;
return iParentLayout;
}
// ---------------------------------------------------------------------------
// Function shows selector or hides it.
// ---------------------------------------------------------------------------
//
EXPORT_C void CFsTreeVisualizerBase::MakeSelectorVisibleL(TBool aVisible)
{
MakeSelectorVisibleL( aVisible, 0 );
}
// ---------------------------------------------------------------------------
// Function shows selector or hides it.
// ---------------------------------------------------------------------------
//
void CFsTreeVisualizerBase::MakeSelectorVisibleL(TBool aVisible, TInt aDelay)
{
FUNC_LOG;
TAlfTimedValue opacity;
if (aVisible)
{
if (!iSelectorVisual)
{
CreateSelectorVisualL();
}
TBool isFocused = IsItemFocused(iFocusedItem);
if (iSelectorVisual)
{
if (isFocused && IsFocusShown())
{
if( aDelay )
opacity.SetTarget(iSelectorOpacity, aDelay);
else
opacity.SetValueNow(iSelectorOpacity);
}
else
{
if( aDelay )
opacity.SetTarget(0.0, aDelay);
else
opacity.SetValueNow(0.0);
}
iSelectorVisual->SetOpacity(opacity);
}
UpdateSelectorVisualL();
}
else
{
if (iSelectorVisual)
{
opacity.SetValueNow(0);
iSelectorVisual->SetOpacity(opacity);
}
}
}
// ---------------------------------------------------------------------------
//
// ---------------------------------------------------------------------------
//
void CFsTreeVisualizerBase::UpdateSelectorVisualL(TInt /*aTime*/)
{
FUNC_LOG;
if ( iSelectorVisual )
{
if ( iFocusedItem == KFsTreeNoneID ||
!iFlags.IsSet( EListFocused ) || !IsFocusShown() )
{
TAlfTimedValue opacity;
opacity.SetValueNow( 0.0f );
iSelectorVisual->SetOpacity( opacity );
}
else
{
//check if item is visible
MFsTreeItemVisualizer* vis( NULL );
iListLayout->SetFlag( EAlfVisualFlagFreezeLayout );
iListItemBackgroundLayout->SetFlag( EAlfVisualFlagFreezeLayout );
TRect itemRect( iViewPort.ItemRect( iFocusedItem ) );
if ( itemRect.Height() )
{
TSize currSize;
currSize.iWidth = iListLayout->Size().iX.Target() - 2
* iListLayout->PaddingInPixels().iTl.iX;
currSize.iHeight = itemRect.Height();
iSelectorVisual->SetSize( currSize, 0 );
TAlfRealPoint pNow;
pNow.iY = itemRect.iTl.iY;
pNow.iX = iListLayout->PaddingInPixels().iTl.iX;
iSelectorVisual->SetPos( pNow, 0 );
TAlfTimedValue opacity( iSelectorOpacity, 0 );
iSelectorVisual->SetOpacity( opacity );
iFocusVisible = ETrue;
if ( iMarqueeType != EFsTextMarqueeNone )
{
vis = iTreeData->ItemVisualizer( iFocusedItem );
vis->MarqueeL( iMarqueeType, iMarqueeSpeed,
iMarqueStartDelay, iMarqueCycleStartDelay,
iMarqueeRepetitions );
}
}
else
{
TAlfTimedValue opacity;
opacity.SetValueNow( 0.0f );
iSelectorVisual->SetOpacity( opacity );
}
iListLayout->ClearFlag( EAlfVisualFlagFreezeLayout );
iListItemBackgroundLayout->ClearFlag( EAlfVisualFlagFreezeLayout );
}
}
else if ( iFocusedItem != KFsTreeNoneID && iFlags.IsSet( EListFocused ) )
{
MakeSelectorVisibleL( ETrue );
}
}
// ---------------------------------------------------------------------------
// The function deletes selector visual.
// ---------------------------------------------------------------------------
//
void CFsTreeVisualizerBase::DestroySelectorVisualL()
{
FUNC_LOG;
if (iSelectorVisual && iSelectorLayout)
{
iSelectorLayout->Remove(iSelectorVisual);
//destroy
iSelectorVisual->RemoveAndDestroyAllD();
iSelectorVisual = NULL;
}
}
// ---------------------------------------------------------------------------
// The function creates selector visual.
// ---------------------------------------------------------------------------
//
void CFsTreeVisualizerBase::CreateSelectorVisualL()
{
FUNC_LOG;
TAlfTimedValue opacity;
if (!iSelectorVisual)
{
if (iFocusedItem != KFsTreeNoneID)
{
MFsTreeItemVisualizer* vis =
iTreeData->ItemVisualizer( iFocusedItem );
MFsTreeItemData* data = &iTreeData->ItemData( iFocusedItem );
iListLayout->SetFlag( EAlfVisualFlagFreezeLayout );
iListItemBackgroundLayout->SetFlag( EAlfVisualFlagFreezeLayout );
iSelectorVisual = CAlfImageVisual::AddNewL(*iOwnerControl, iSelectorLayout);
opacity.SetValueNow(0.0f);
iSelectorVisual->SetOpacity(opacity);
iSelectorVisual->SetScaleMode( CAlfImageVisual::EScaleFit);
iSelectorVisual->EnableBrushesL();
// Set the selector visual size and pos.
iSelectorVisual->SetFlags(EAlfVisualFlagManualLayout |
EAlfVisualFlagIgnorePointer);
TRect itemRect(iViewPort.ItemRect(iFocusedItem));
itemRect.SetWidth(iListLayout->Size().iX.Target() - 2 * iListLayout->PaddingInPixels().iTl.iX);
if ( itemRect.Height() )
{
iSelectorVisual->SetPos(itemRect.iTl);
iSelectorVisual->SetSize(itemRect.Size());
}
//create a selector from skin or from a supplied bitmap
if ( iSelectorTexture )
{
CAlfImageBrush* brush = CAlfImageBrush::NewLC(
iOwnerControl->Env(),TAlfImage(*iSelectorTexture));
brush->SetBorders(iLeftSelectorBorderWidth,
iRightSelectorBorderWidth,
iTopSelectorBorderHeight,
iBottomSelectorBorderHeight);
iSelectorVisual->Brushes()->AppendL(brush, EAlfHasOwnership);
CleanupStack::Pop(brush);
}
else if ( iSelectorBrush )
{
//append brush supplied by the user to the selector visual
iSelectorVisual->Brushes()->AppendL(
iSelectorBrush, EAlfDoesNotHaveOwnership);
if ( iSelectorOpacity <= 0.0 || iSelectorOpacity > 1.0 )
{
iSelectorOpacity = 1.0;
}
opacity.SetValueNow(iSelectorOpacity);
iSelectorVisual->SetOpacity(opacity);
}
else //no bitmap/brush given - create selector from skin
{
// apply a image brush to the visual
CAlfFrameBrush* brush = CAlfFrameBrush::NewLC(iOwnerControl->Env(),
KAknsIIDQsnFrList);
iSelectorVisual->Brushes()->AppendL(brush, EAlfHasOwnership);
CleanupStack::Pop(brush);
CAlfBrush& skinbrush( iSelectorVisual->Brushes()->At(
iSelectorVisual->Brushes()->Count() - 1 ) );
CAlfFrameBrush*
selectorBrush( static_cast<CAlfFrameBrush*>( &skinbrush ) );
const TRect outerRect( itemRect.Size() ); //outer rect has the size of item
TRect innerRect( outerRect );
innerRect.Shrink( 5, 5 );
if ( outerRect.Width() > 0 && outerRect.Height() > 0 &&
innerRect.Width() > 0 && innerRect.Height() > 0 )
{
// aInnerRect, const TRect& aOuterRect
selectorBrush->SetFrameRectsL( innerRect, outerRect );
}
}
iListLayout->ClearFlag( EAlfVisualFlagFreezeLayout );
iListItemBackgroundLayout->ClearFlag( EAlfVisualFlagFreezeLayout );
}
}
}
// ---------------------------------------------------------------------------
//
// ---------------------------------------------------------------------------
//
void CFsTreeVisualizerBase::UpdateListItemSizes()
{
FUNC_LOG;
TInt focused = iVisibleItems.Find(iFocusedItem);
if (focused == KErrNotFound)
{
return;
}
TInt count = iVisibleItemsBackground.Count();
for (TInt i = 0; i < count; ++i)
{
if (i == focused)
{//focused item already updated
continue;
}
else
{
UpdateListItemSize(i);
}
}
}
// ---------------------------------------------------------------------------
//
// ---------------------------------------------------------------------------
//
void CFsTreeVisualizerBase::UpdateListItemSize(TInt aIndex)
{
FUNC_LOG;
TSize size;
TReal32 diff(0);
TReal32 speed(0);
TAlfTimedPoint sizeTarg;
TAlfTimedPoint sizeNow;
CAlfDeckLayout* lay;
lay = iVisibleItemsBackground[aIndex];
sizeNow.iY.SetTarget(lay->Size().iY.ValueNow(), 0);
sizeNow.iX.SetTarget(lay->Size().iX.ValueNow(), 0);
sizeTarg.iY.SetTarget(lay->Size().iY.Target(), 0);
sizeTarg.iX.SetTarget(lay->Size().iX.Target(), 0);
if (sizeNow.iY.Target() != sizeTarg.iY.Target())
{
diff = sizeNow.iY.Target() - sizeTarg.iY.Target();
if (diff < 0)
{
diff *= -1;
}
if (iCurrentScrollSpeed != 0)
{
speed = diff / iCurrentScrollSpeed * 1000;
}
TAlfTimedPoint p;
p.iY.SetTargetWithSpeed(sizeTarg.iY.Target(), speed);
p.iX.SetTarget(sizeTarg.iX.Target(), 0);
p.SetStyle(EAlfTimedValueStyleLinear);
lay->SetSize(p);
iListLayout->Visual(aIndex).SetSize(p);
}
}
// ---------------------------------------------------------------------------
//
// ---------------------------------------------------------------------------
//
void CFsTreeVisualizerBase::ScrollListLayoutsL(TInt aScrollOffset, TInt /*aScrollTime*/)
{
FUNC_LOG;
TPoint position(iViewPort.Position());
if (position.iY != aScrollOffset)
{
position.iY = aScrollOffset;
iViewPort.SetPositionL(position);
}
}
// ---------------------------------------------------------------------------
//
// ---------------------------------------------------------------------------
//
TInt CFsTreeVisualizerBase::ScrollListLayouts(TInt aScrollOffset,
TInt aScrollTime)
{
TRAPD( error, ScrollListLayoutsL(aScrollOffset, aScrollTime) );
return error;
}
// ---------------------------------------------------------------------------
//
// ---------------------------------------------------------------------------
//
TFsTreeItemId CFsTreeVisualizerBase::NextFocusableItem(
const TFsTreeItemId aItemId)
{
FUNC_LOG;
TFsTreeItemId treeItem = KFsTreeNoneID;
TFsTreeItemId foundItem = KFsTreeNoneID;
TFsTreeIterator treeIter = iTreeData->Iterator(KFsTreeRootID, aItemId,
KFsTreeIteratorSkipCollapsedFlag | KFsTreeIteratorSkipHiddenFlag);
while (treeIter.HasNext())
{
treeItem = treeIter.Next();
if (iTreeData->ItemVisualizer(treeItem)->IsFocusable())
{
foundItem = treeItem;
break;
}
}
return foundItem;
}
// ---------------------------------------------------------------------------
//
// ---------------------------------------------------------------------------
//
TFsTreeItemId CFsTreeVisualizerBase::PrevFocusableItem(
const TFsTreeItemId aItemId)
{
FUNC_LOG;
TFsTreeItemId treeItem = KFsTreeNoneID;
TFsTreeItemId foundItem = KFsTreeNoneID;
TFsTreeIterator treeIter = iTreeData->Iterator(KFsTreeRootID, aItemId,
KFsTreeIteratorSkipCollapsedFlag | KFsTreeIteratorSkipHiddenFlag);
while (treeIter.HasPrevious())
{
treeItem = treeIter.Previous();
if (iTreeData->ItemVisualizer(treeItem)->IsFocusable())
{
foundItem = treeItem;
break;
}
}
return foundItem;
}
// ---------------------------------------------------------------------------
// Function sets current scroll speed based on the up/down key repeats.
// ---------------------------------------------------------------------------
//
void CFsTreeVisualizerBase::SetCurrentScrollSpeed(TInt aKeyRepeats)
{
FUNC_LOG;
TInt time(0);
if (iScrollSpeed > 0)
{
time = iIntx->Interval(iScrollSpeed);
if (time != iScrollSpeed)
{
iCurrentScrollSpeed = time;
if (aKeyRepeats > 0)
{
iCurrentScrollSpeed = iCurrentScrollSpeed * (1 - aKeyRepeats
* iScrollAccelerationRate);
if (iCurrentScrollSpeed < 0)
{
iCurrentScrollSpeed = 1;
}
}
}
else
{
iCurrentScrollSpeed = iScrollSpeed;
}
if (iCurrentScrollSpeed < iScrollSpeed)
{
iCurrentScrollSpeed = KZero;
}
// TInt part(0);
// part = iScrollSpeed * 0.9;
// if ( iCurrentScrollSpeed <= part )
// {
// iCurrentScrollSpeed = 0;
// }
// if (iCurrentScrollSpeed < 200)
// {
// iCurrentScrollSpeed = 200;
// }
}
}
// ---------------------------------------------------------------------------
// Gets default settings from Central Repository.
// ---------------------------------------------------------------------------
//
void CFsTreeVisualizerBase::ReadDefaultValuesFromCenRep()
{
FUNC_LOG;
CRepository *crep(NULL);
TRAP_IGNORE( crep = CRepository::NewL( KCRUidFSGenericUI ) );
//scroll time
if (!crep || crep->Get(KFSGenericUIDefScrollSpeed, iScrollSpeed)
!= KErrNone)
{
iScrollSpeed = KFsListDefaultScrollSpeed;
}
if (iScrollSpeed < 0)
{
iScrollSpeed = 0;
}
//duration of the fade-in effect
if (!crep || crep->Get(KFSGenericUIFadeIn, iFadeInEffectTime) != KErrNone)
{
iFadeInEffectTime = KFsListDefaultFadeInTime;
}
if (iFadeInEffectTime < 0)
{
iFadeInEffectTime = 0;
}
//duration of the fade-out effect
if (!crep || crep->Get(KFSGenericUIFadeOut, iFadeOutEffectTime)
!= KErrNone)
{
iFadeOutEffectTime = KFsListDefaultFadeOutTime;
}
if (iFadeOutEffectTime < 0)
{
iFadeOutEffectTime = 0;
}
//duration of the slide-in effect
if (!crep || crep->Get(KFSGenericUISlideInTime, iSlideInDuration)
!= KErrNone)
{
iSlideInDuration = KFsListDefaultSlideInTime;
}
if (iSlideInDuration < 0)
{
iSlideInDuration = KFsListDefaultSlideInTime;
}
//duration of the slide-out effect
if (!crep || crep->Get(KFSGenericUISlideOutTime, iSlideOutDuration)
!= KErrNone)
{
iSlideOutDuration = KFsListDefaultSlideOutTime;
}
if (iSlideOutDuration < 0)
{
iSlideOutDuration = 0;
}
//direction of the slide-in effect
TInt slideInDir;
if (!crep || crep->Get(KFSGenericUISlideInDir, slideInDir) != KErrNone)
{
slideInDir = KFsListDefaultSlideInDir;
}
if (slideInDir < 0 || slideInDir > 4)
{
slideInDir = 0;
}
iSlideInDirection
= static_cast<MFsTreeVisualizer::TFsSlideEffect> (slideInDir);
//direction of the slide-out effect
TInt slideOutDir;
if (!crep || crep->Get(KFSGenericUISlideOutDir, slideOutDir) != KErrNone)
{
slideOutDir = KFsListDefaultSlideOutDir;
}
if (slideOutDir < 0 || slideOutDir > 4)
{
slideOutDir = 0;
}
iSlideOutDirection =
static_cast<MFsTreeVisualizer::TFsSlideEffect>(slideOutDir);
//item expansion time
if ( !crep || crep->Get( KFSGenericUIListExpTimeOut, iCurrentScrollSpeed ) !=
KErrNone )
{
iCurrentScrollSpeed = KFsListDefaultListExpTimeOut;
}
if (iCurrentScrollSpeed < 1)
{
iCurrentScrollSpeed = 1;
}
//list looping type
TInt listLooping;
if ( !crep || crep->Get( KFSGenericUIListLooping, listLooping) !=
KErrNone )
{
listLooping = KFsListDefaultListLooping;
}
if (listLooping < 0 || listLooping > 2)
{
listLooping = 0;
}
iLooping = static_cast<TFsTreeListLoopingType> (listLooping);
delete crep;
}
// ---------------------------------------------------------------------------
// Sets values to an item which are default for the whole list (e.g. if
// items are always extended.
// ---------------------------------------------------------------------------
//
void CFsTreeVisualizerBase::ApplyListSpecificValuesToItem(
MFsTreeItemVisualizer *aItemVis)
{
FUNC_LOG;
//list can have all items in extended or in a normal state
aItemVis->SetAlwaysExtended(IsItemsAlwaysExtended());
//global indentation in pixels for a list component
aItemVis->SetIndentation(iLevelIndentation);
//global indentation in pixels for a list component
aItemVis->SetTextStyleManager(*iTextStyleManager);
}
// ---------------------------------------------------------------------------
// The function calculates tree height up to the specified item.
// ---------------------------------------------------------------------------
//
TInt CFsTreeVisualizerBase::CalculateTreeHeightUpToItem(
const TFsTreeItemId aItemId, TInt& aHeight) const
{
FUNC_LOG;
TFsTreeItemId tmpItem(KFsTreeNoneID);
TFsTreeItemId itemToFind(KFsTreeNoneID);
itemToFind = aItemId;
TInt retVal(KErrNone);
//validate given item id
if (!iTreeData->Contains(itemToFind))
{
retVal = KErrNotFound;
}
if (retVal == KErrNone)
{
//create an iterator
TFsTreeIterator iter = iTreeData->Iterator(KFsTreeRootID,
KFsTreeRootID, KFsTreeIteratorSkipCollapsedFlag
| KFsTreeIteratorSkipHiddenFlag);
TBool notFound(ETrue);
TInt height(0);
MFsTreeItemVisualizer* vis = NULL;
//iterate up to the given item id and calculate the tree height
while (notFound && iter.HasNext())
{
tmpItem = iter.Next();
if (tmpItem == itemToFind)
{
notFound = EFalse;
continue;
}
else
{//add item's height
vis = iTreeData->ItemVisualizer(tmpItem);
if (vis->IsExtendable() && vis->IsExtended())
{
height += vis->ExtendedSize().iHeight;
}
else
{
height += vis->Size().iHeight;
}
}
}
if (notFound)
{
retVal = KErrNotFound;
}
else
{
retVal = KErrNone;
aHeight = height;
}
}
return retVal;
}
// ---------------------------------------------------------------------------
// Update list's visual content by appending items into empty gap in list.
// ---------------------------------------------------------------------------
//
void CFsTreeVisualizerBase::FillGapWithItemsL(const TInt /*aHeight*/)
{
FUNC_LOG;
}
// ---------------------------------------------------------------------------
// The function checks if the given item id matches the focused one.
// ---------------------------------------------------------------------------
//
TBool CFsTreeVisualizerBase::IsItemFocused(TFsTreeItemId aItemId) const
{
FUNC_LOG;
TBool isFocused(EFalse);
if (iFocusedItem != KFsTreeNoneID)
{
if (iFlags.IsSet(EListFocused) && (aItemId == iFocusedItem))
{
isFocused = ETrue;
}
}
return isFocused;
}
// <cmail> "Base class modifications for using touch"
// ---------------------------------------------------------------------------
// C++ constructor.
// ---------------------------------------------------------------------------
//
CFsTreeVisualizerBase::CFsTreeVisualizerBase( CAlfControl* aOwnerControl,
CAlfLayout& aParent, const TBool aDirectTouchMode )
: iVisualizationState(EFsTreeHidden),
iOwnerControl ( aOwnerControl ),
iParentLayout ( aParent ),
iTreeData ( NULL ),
iFocusedItem ( KFsTreeNoneID ),
iListLayout ( NULL ),
iLooping ( EFsTreeListLoopingDisabled ),
iSelectorTexture(NULL),
iSelectorBrush(NULL),
iSelectorOpacity(1.0),
iLeftSelectorBorderWidth(KFSListDefaultSelectorBorderWidth),
iRightSelectorBorderWidth(KFSListDefaultSelectorBorderWidth),
iTopSelectorBorderHeight(KFSListDefaultSelectorBorderWidth),
iBottomSelectorBorderHeight(KFSListDefaultSelectorBorderWidth),
iSelectorMovementType(EFsSelectorMoveImmediately),
iMarqueeSpeed(30),
iScrollSpeed( 0 ),
iCurrentScrollSpeed(0),
iScrollAccelerationRate(0.4),
iFadeInEffectTime(0),
iFadeOutEffectTime(0),
iWatermark(NULL),
iLevelIndentation ( KFsDefaultIndentation ),
iSlideInDuration ( 0 ),
iSlideInDirection ( ESlideFromTop ),
iSlideOutDuration ( 0 ),
iSlideOutDirection ( ESlideFromTop ),
iScrollOffset(0),
iMarqueeType(EFsTextMarqueeForth),
iMarqueStartDelay( 1000 ), //one sec of delay
iMarqueCycleStartDelay ( 500 ), //half a sec cycle delay
iMarqueeRepetitions (-1), //infinite loop
iViewPort( *this, iWorld )
{
FUNC_LOG;
iFlags.Set(EAutoRefresh);
iFlags.Assign(EDirectTouchMode, aDirectTouchMode);
iFlags.Set( EExpandCollapseOnLongTap );
}
// </cmail>
// ---------------------------------------------------------------------------
// Second phase constructor.
// ---------------------------------------------------------------------------
//
void CFsTreeVisualizerBase::ConstructL()
{
FUNC_LOG;
ReadDefaultValuesFromCenRep();
if (CAknPhysics::FeatureEnabled())
{
iPhysics = CAknPhysics::NewL(*this, NULL );
iDragHandler = CDragHandler::NewL(*this,
iPhysics->HighlightTimeout(), iFlags);
}
iRootData = CFsTreePlainOneLineItemData::NewL();
HBufC* empty = StringLoader::LoadL(R_AVKON_EMPTY_POPUP_LIST_TEXT);
CleanupStack::PushL(empty);
iRootData->SetDataL(*empty);
CleanupStack::PopAndDestroy(empty);
iParentLayout.UpdateChildrenLayout();
iRootVisualizer = CFsTreePlainRootVisualizer::NewL(*iOwnerControl);
iRootLayout = CAlfDeckLayout::AddNewL(*iOwnerControl, &iParentLayout);
iRootLayout->EnableBrushesL();
iRootLayout->SetClipping(ETrue);
iRootLayout->UpdateChildrenLayout();
iTextStyleManager = CFsAlfTextStyleManager::NewL(
iRootLayout->Env().TextStyleManager());
iRootVisualizer->SetTextStyleManager(*iTextStyleManager);
iShadowLayout = CAlfDeckLayout::AddNewL(*iOwnerControl, iRootLayout);
iShadowLayout->EnableBrushesL();
iShadowLayout->UpdateChildrenLayout();
iBorderLayout = CAlfDeckLayout::AddNewL(*iOwnerControl, iShadowLayout);
iBorderLayout->EnableBrushesL();
iBorderLayout->UpdateChildrenLayout();
iWatermarkLayout = CAlfDeckLayout::AddNewL(*iOwnerControl, iBorderLayout);
iWatermarkLayout->EnableBrushesL();
iWatermarkLayout->UpdateChildrenLayout();
iComponentLayout = CAlfGridLayout::AddNewL(*iOwnerControl, 1, 1,
iWatermarkLayout);
iComponentLayout->SetClipping(ETrue);
iComponentLayout->EnableBrushesL();
iComponentLayout->UpdateChildrenLayout();
if (AknLayoutUtils::LayoutMirrored())
{
iDummyScrollbar = CAlfImageVisual::AddNewL(*iOwnerControl);
iComponentLayout->Append(iDummyScrollbar);
iListDeck = CAlfDeckLayout::AddNewL(*iOwnerControl, iComponentLayout);
}
else
{
iListDeck = CAlfDeckLayout::AddNewL(*iOwnerControl, iComponentLayout);
iDummyScrollbar = CAlfImageVisual::AddNewL(*iOwnerControl);
iComponentLayout->Append(iDummyScrollbar);
}
iListItemBackgroundLayout = CAlfFlowLayout::AddNewL(*iOwnerControl,
iListDeck);
iListItemBackgroundLayout->SetFlowDirection(CAlfFlowLayout::EFlowVertical);
iListItemBackgroundLayout->SetClipping(ETrue);
iListItemBackgroundLayout->EnableScrollingL(ETrue);
TAlfTimedPoint tpListScrollOffset;
tpListScrollOffset.SetStyle(EAlfTimedValueStyleLinear);
iListItemBackgroundLayout->SetScrollOffset(tpListScrollOffset);
iSelectorLayout = CAlfDeckLayout::AddNewL(*iOwnerControl, iListDeck);
iSelectorLayout->SetClipping(ETrue);
iListLayout = CAlfFlowLayout::AddNewL(*iOwnerControl, iListDeck);
iListLayout->SetFlowDirection(CAlfFlowLayout::EFlowVertical);
iListLayout->EnableBrushesL();
iListLayout->EnableScrollingL(ETrue);
iListLayout->SetScrollOffset(tpListScrollOffset);
//list pane's padding taken from layout manager
EnableListPanePadding(ETrue);
iListLayout->UpdateChildrenLayout();
iListItemBackgroundLayout->UpdateChildrenLayout();
iBorderBrush = CAlfBorderBrush::NewL(iOwnerControl->Env(), 0, 1, 0, 0);
static_cast<CAlfBorderBrush*> (iBorderBrush)->SetColor(KRgbGray);
static_cast<CAlfBorderBrush*> (iBorderBrush)->SetThickness(
TAlfTimedPoint(0.0f, 0.5f));
iBorderBrush->SetLayer(EAlfBrushLayerForeground);
iScrollbarVisibility = EFsScrollbarShowAlways;
iScrollBar = new (ELeave) CAknDoubleSpanScrollBar(0);
iScrollBar->ConstructL(ETrue, this, 0, CEikScrollBar::EVertical, 1000);
iScrollbarModel.SetScrollSpan(iComponentLayout->Size().Target().iY);
iScrollbarModel.SetFocusPosition(iViewPort.Position().iY);
iScrollbarModel.SetWindowSize(iListLayout->Size().iY.Target());
iScrollBar->MakeVisible(EFalse);
iScrollBar->SetModelL(&iScrollbarModel);
// </cmail>
iFadeEffect = CFsFadeEffect::NewL(iOwnerControl, this, iRootLayout, 0);
iSlideEffect = CFsSlideEffect::NewL(iOwnerControl, this, iRootLayout, 0);
iFadeInEffectTime = KFsListDefaultFadeInTime;
iFadeOutEffectTime = KFsListDefaultFadeOutTime;
iIntx = new (ELeave) CFsInteractionInterval;
iOwnerControl->Env().AddActionObserverL(this);
iWorld.AddObserverL(iViewPort);
iWorld.AddObserverL(*this);
UpdateViewPortL();
}
// <cmail> Change scrollbar to avkon (to support skinning & touch)
// ---------------------------------------------------------------------------
// Handle scrollbar events
// ---------------------------------------------------------------------------
//
void CFsTreeVisualizerBase::HandleScrollEventL(CEikScrollBar* aScrollBar,
TEikScrollEvent aEventType)
{
FUNC_LOG;
if (iPhysics)
{
iPhysics->StopPhysics();
}
if (aScrollBar == iScrollBar)
{
switch (aEventType)
{
case EEikScrollHome:
//Jump to beginning
break;
case EEikScrollEnd:
//Jump to end
break;
default:
TPoint position(iViewPort.Position());
position.iY = aScrollBar->ThumbPosition();
iViewPort.SetPositionL(position);
break;
}
}
}
// ---------------------------------------------------------------------------
// Handle visibility change
// ---------------------------------------------------------------------------
//
void CFsTreeVisualizerBase::NotifyControlVisibilityChange(TBool aIsVisible)
{
FUNC_LOG;
if (aIsVisible && iVisualizationState == EFsTreeVisible)
{
UpdateScrollBar();
}
else
{
iScrollBar->MakeVisible(EFalse);
}
}
// ---------------------------------------------------------------------------
//
// ---------------------------------------------------------------------------
//
void CFsTreeVisualizerBase::DisableKineticScrolling( TBool aDisable )
{
FUNC_LOG;
iKineticScrollingDisabled = aDisable;
}
// ---------------------------------------------------------------------------
//
// ---------------------------------------------------------------------------
//
TBool CFsTreeVisualizerBase::IsKineticScrollingDisabled() const
{
FUNC_LOG;
return iKineticScrollingDisabled;
}
// ---------------------------------------------------------------------------
// World updated
// ---------------------------------------------------------------------------
//
void CFsTreeVisualizerBase::WorldUpdatedL(const TWorld& /*aWorld*/)
{
FUNC_LOG;
if (iFlags.IsSet(EPhysicsOn))
{
iFlags.Set(EUpdatePhysicsAfterSimulationFinished);
}
else
{
UpdatePhysicsL();
}
UpdateScrollBarL();
}
// ---------------------------------------------------------------------------
// ViewPort updated
// ---------------------------------------------------------------------------
//
void CFsTreeVisualizerBase::ViewPortUpdatedL(TViewPort& aViewPort)
{
FUNC_LOG;
RArray<TFsTreeItemId> visibleItems;
RArray<TFsTreeItemId> removableItems;
TInt scrollOffset;
TBool fullUpdate;
CleanupClosePushL(visibleItems);
CleanupClosePushL(removableItems);
aViewPort.GetVisibleItemsL(removableItems, visibleItems, scrollOffset,
fullUpdate);
TAlfRefreshMode rm(EAlfRefreshModeAutomatic);
rm = CAlfStatic::Env().RefreshMode();
CAlfStatic::Env().SetRefreshMode(EAlfRefreshModeManual);
iListLayout->SetFlag(EAlfVisualFlagFreezeLayout);
// clear list
TInt removed(0);
if (fullUpdate)
{
removed += iListLayout->Count();
for (TInt i = removed - 1; i >= 0; i--)
{
iTreeData->ItemVisualizer(VisualItemId(&iListLayout->Visual(i)))->Hide();
}
iVisibleItems.Reset();
}
else
{
for (TInt i = 0; i < removableItems.Count(); i++)
{
CAlfVisual* visual(
&iTreeData->ItemVisualizer(removableItems[i])->Layout());
if (iListLayout->FindVisual(visual) != KErrNotFound)
{
removed++;
}
iTreeData->ItemVisualizer(removableItems[i])->Hide();
iVisibleItems.Remove(iVisibleItems.Find(removableItems[i]));
}
}
// update items to list
TInt added(0);
for (TInt i = 0; i < visibleItems.Count(); i++)
{
const TFsTreeItemId itemId(visibleItems[i]);
if (itemId != KFsTreeNoneID)
{
MFsTreeItemVisualizer* visualizer = iTreeData->ItemVisualizer(
itemId);
visualizer->ShowL(*iListLayout);
TSize size(visualizer->Size());
TInt listInnerWidth(iListLayout->Size().IntTarget().iX);
TAlfTimedPoint tpItemSize(listInnerWidth, size.iHeight);
tpItemSize.SetTarget(TAlfRealPoint(listInnerWidth, size.iHeight),
0);
CAlfLayout& visualizerLayout(visualizer->Layout());
visualizerLayout.SetSize(tpItemSize);
visualizerLayout.PropertySetIntegerL(KPropertyItemId(), itemId);
visualizer->UpdateL(iTreeData->ItemData(itemId),
IsItemFocused(itemId) && IsFocusShown(),
iTreeData->Level(itemId), iMarkIcon, iMenuIcon,
0);
visualizerLayout.Brushes()->AppendL(iBorderBrush,
EAlfDoesNotHaveOwnership);
CAlfBrush* bgBrush(NULL);
if (visualizer->GetBackgroundBrush(bgBrush))
{
bgBrush->SetLayer(EAlfBrushLayerBackground);
visualizerLayout.Brushes()->AppendL(bgBrush,
EAlfDoesNotHaveOwnership);
}
const TInt orderPosition(
i < iListLayout->Count() ? i : iListLayout->Count() - 1);
iListLayout->Reorder(visualizerLayout, orderPosition);
iVisibleItems.AppendL(itemId);
added++;
}
}
INFO_2("totalItems: %d, visibleItems: %d", iWorld.ItemCount(), visibleItems.Count());
CleanupStack::PopAndDestroy(2); // visibleItems.Close(), removableItems.Close()
// scroll list layout by offset
TAlfTimedPoint alfOffset;
alfOffset.iY.SetTarget(scrollOffset, 0);
iListLayout->SetScrollOffset(alfOffset);
iListLayout->ClearFlag(EAlfVisualFlagFreezeLayout);
iListLayout->UpdateChildrenLayout();
UpdateSelectorVisualL();
UpdateScrollBarIfNeededL();
CAlfStatic::Env().RefreshCallBack(&CAlfStatic::Env());
CAlfStatic::Env().SetRefreshMode(rm);
}
// ---------------------------------------------------------------------------
// Set panning position
// ---------------------------------------------------------------------------
//
void CFsTreeVisualizerBase::SetPanningPosition(const TPoint& aDelta)
{
FUNC_LOG;
iPhysics->RegisterPanningPosition(aDelta);
}
// ---------------------------------------------------------------------------
// Starts flicking.
// ---------------------------------------------------------------------------
//
void CFsTreeVisualizerBase::StartPhysics(TPoint& aDrag,
const TTime& aStartTime)
{
FUNC_LOG;
TTime startTime( aStartTime );
TTime now;
now.HomeTime();
TInt moveTime( now.MicroSecondsFrom( aStartTime ).Int64() );
if (moveTime > KFlickMaxDuration)
{
startTime = now - TTimeIntervalMicroSeconds( KFlickMaxDuration - 1 );
aDrag.iY = aDrag.iY * KFlickMaxDuration / moveTime;
}
iPhysics->StartPhysics(aDrag, startTime);
iFlags.Set(EPhysicsOn);
}
// ---------------------------------------------------------------------------
// Update physics
// ---------------------------------------------------------------------------
//
void CFsTreeVisualizerBase::UpdatePhysicsL()
{
FUNC_LOG;
if (iPhysics)
{
SafeDelete(iPhysics);
iPhysics = CAknPhysics::NewL(*this, NULL );
const TSize viewSize(iViewPort.Size());
const TSize worldSize(viewSize.iWidth, Max(iWorld.Height(),
viewSize.iHeight));
iPhysics->InitPhysicsL(worldSize, viewSize, EFalse);
}
}
// ---------------------------------------------------------------------------
// Physic updated view position
// ---------------------------------------------------------------------------
//
void CFsTreeVisualizerBase::ViewPositionChanged(const TPoint& aNewPosition,
TBool /*aDrawNow*/, TUint /*aFlags*/)
{
FUNC_LOG;
TInt error(KErrNone);
TRAP( error, iViewPort.SetCenterPositionL(aNewPosition) );
ERROR_1( error, "iViewPort.SetCenterPositionL failed with error: %d", error );
}
// ---------------------------------------------------------------------------
// Physic emulation has finished
// ---------------------------------------------------------------------------
//
void CFsTreeVisualizerBase::PhysicEmulationEnded()
{
FUNC_LOG;
iFlags.Clear(EPhysicsOn);
if (iFlags.IsSet(EUpdatePhysicsAfterSimulationFinished))
{
iFlags.Clear(EUpdatePhysicsAfterSimulationFinished);
TRAP_IGNORE( UpdatePhysicsL() );
}
}
// ---------------------------------------------------------------------------
//
// ---------------------------------------------------------------------------
//
TPoint CFsTreeVisualizerBase::ViewPosition() const
{
FUNC_LOG;
return iViewPort.CenterPosition();
}
// ---------------------------------------------------------------------------
// Wrapper for SetFocusedItemAndSendEventL to trap the error and return it
// instead of leaving.
// ---------------------------------------------------------------------------
//
TInt CFsTreeVisualizerBase::SetFocusedItemAndSendEvent(
const TFsTreeItemId aItemId, TPointerEventType aEventType )
{
FUNC_LOG;
TRAPD(error, SetFocusedItemAndSendEventL( aItemId, aEventType ) );
return error;
}
// ---------------------------------------------------------------------------
// Sets the specified item as focused and sends event about touch focusing if
// the same item is already focused, action event will be sent instead.
// ---------------------------------------------------------------------------
//
void CFsTreeVisualizerBase::SetFocusedItemAndSendEventL(
const TFsTreeItemId aItemId, TPointerEventType aEventType )
{
FUNC_LOG;
// Handles all other than pointer up events.
// Focus is drawn when:
// - new item is selected (FocusedItem() != aItemId)
// - pointer is pressed down and focus is not visible by default
// (aEventType == EPointerDown ) && IsFocusShown())
if( ( aEventType < EPointerUp ) &&
( !iFlags.IsSet( EListFocused ) || FocusedItem() != aItemId ||
( ( aEventType == EPointerDown ) && IsFocusShown() ) ) )
{
SetFocusedItemL( aItemId );
iVisualizerObserver->TreeVisualizerEventL(
MFsTreeVisualizerObserver::EFsTreeItemTouchFocused,
FocusedItem() );
// If DirectTouchMode (actions happens in pointer down events)
if( iFlags.IsSet( EDirectTouchMode ) && aEventType == EPointerDown )
{
iTouchPressed = EFalse;
iVisualizerObserver->TreeVisualizerEventL(
MFsTreeVisualizerObserver::EFsTreeItemTouchAction,
aItemId );
}
}
else if( aEventType == ELongTap )
{
iVisualizerObserver->TreeVisualizerEventL(
MFsTreeVisualizerObserver::EFsTreeItemTouchLongTap,
aItemId );
}
else if( aEventType == EPointerUp )
{
iVisualizerObserver->TreeVisualizerEventL(
MFsTreeVisualizerObserver::EFsTreeItemTouchAction, aItemId );
}
}
// CFsTreeVisualizerBase::CDragHandler
// ---------------------------------------------------------------------------
//
// ---------------------------------------------------------------------------
//
CFsTreeVisualizerBase::CDragHandler* CFsTreeVisualizerBase::CDragHandler::NewL(
CFsTreeVisualizerBase& aTree, const TInt aHighlightTimeout,
const TBitFlagsT<TUint>& aFlags)
{
FUNC_LOG;
CDragHandler* self = new (ELeave) CDragHandler(aTree, aHighlightTimeout,
aFlags);
CleanupStack::PushL(self);
self->ConstructL();
CleanupStack::Pop(self);
return self;
}
// ---------------------------------------------------------------------------
//
// ---------------------------------------------------------------------------
//
CFsTreeVisualizerBase::CDragHandler::~CDragHandler()
{
FUNC_LOG;
delete iHighlightTimer;
}
// ---------------------------------------------------------------------------
//
// ---------------------------------------------------------------------------
//
void CFsTreeVisualizerBase::CDragHandler::Reset()
{
FUNC_LOG;
iFlags.ClearAll();
iHighlightTimer->Cancel();
iItemId = KFsTreeNoneID;
iDragDirection = EDraggingNone;
}
// ---------------------------------------------------------------------------
//
// ---------------------------------------------------------------------------
//
CFsTreeVisualizerBase::CDragHandler::TDragDirection
CFsTreeVisualizerBase::CDragHandler::DragDirection(
const TPoint& aCurrent, const TPoint aPrevious ) const
{
FUNC_LOG;
if (aCurrent.iY > aPrevious.iY)
{
return EDraggingDown;
}
else if (aCurrent.iY < aPrevious.iY)
{
return EDraggingUp;
}
else
{
return iDragDirection;
}
}
// ---------------------------------------------------------------------------
//
// ---------------------------------------------------------------------------
//
void CFsTreeVisualizerBase::CDragHandler::PointerDown(
const TPointerEvent& aEvent, const TFsTreeItemId aItemId)
{
FUNC_LOG;
Reset();
iItemId = aItemId;
iPosition = aEvent.iParentPosition;
iLastPointerPosition = aEvent.iParentPosition;
iStartTime.HomeTime();
iFlags.Set( EPointerDownReceived );
iTree.SetFocusedItemAndSendEvent( iItemId, EPointerDown );
}
// ---------------------------------------------------------------------------
//
// ---------------------------------------------------------------------------
//
void CFsTreeVisualizerBase::CDragHandler::PointerRepeat(
const TPointerEvent& /*aEvent*/ )
{
if( iItemId != KFsTreeNoneID && !IsFlicking() )
{
iFlags.Set( EWasRepeat );
iTree.SetFocusedItemAndSendEvent( iItemId, ELongTap );
}
}
// ---------------------------------------------------------------------------
//
// ---------------------------------------------------------------------------
//
void CFsTreeVisualizerBase::CDragHandler::PointerUp(
const TPointerEvent& aEvent, const TFsTreeItemId aItemId )
{
FUNC_LOG;
// If kinetic scrolling is disabled
if( iTree.IsKineticScrollingDisabled() )
{
if( ( aItemId != KFsTreeNoneID ) &&
( iTree.FocusedItem() == aItemId ) )
{
iTree.SetFocusedItemAndSendEvent( iItemId, EPointerUp );
}
}
else if ( IsFlicking() )
{
TPoint drag(iPosition - aEvent.iParentPosition);
iTree.StartPhysics( drag, iStartTime );
}
else if( !iFlags.IsSet( EWasRepeat ) && iItemId != KFsTreeNoneID )
{
iTree.SetFocusedItemAndSendEvent( iItemId, EPointerUp );
}
iLastPointerPosition = iPosition = TPoint();
iFlags.Clear( EPointerDownReceived );
iDragDirection = EDraggingNone;
}
// ---------------------------------------------------------------------------
//
// ---------------------------------------------------------------------------
//
TInt CFsTreeVisualizerBase::CDragHandler::DragDelta(
const TPointerEvent& aEvent) const
{
FUNC_LOG;
return Abs(iPosition.iY - aEvent.iPosition.iY);
}
// ---------------------------------------------------------------------------
//
// ---------------------------------------------------------------------------
//
TPoint CFsTreeVisualizerBase::CDragHandler::PointerDrag(
const TPointerEvent& aEvent, const TFsTreeItemId /*aItemId*/)
{
FUNC_LOG;
// If kinetic scrolling is disabled
if( iTree.IsKineticScrollingDisabled() )
{
iLastPointerPosition = iPosition;
return aEvent.iPosition;
}
if (!iFlags.IsSet(EPointerDownReceived))
{
iLastPointerPosition = iPosition = aEvent.iPosition;
iFlags.Set(EPointerDownReceived);
}
else
{
iHighlightTimer->Cancel();
if (!iTreeVisualizerFlags.IsSet(EPhysicsOn))
{
iTree.SetPanningPosition(TPoint(0, iLastPointerPosition.iY
- aEvent.iPosition.iY));
}
TDragDirection dragDirection(DragDirection(aEvent.iPosition, iLastPointerPosition));
const TBool dragDirectionChanged(
(dragDirection == EDraggingUp && iDragDirection == EDraggingDown ) ||
(dragDirection == EDraggingDown && iDragDirection == EDraggingUp ) );
if (dragDirectionChanged)
{
iPosition = aEvent.iPosition;
iStartTime.HomeTime();
}
iDragDirection = dragDirection;
iLastPointerPosition = aEvent.iPosition;
}
return iPosition - aEvent.iPosition;
}
// ---------------------------------------------------------------------------
//
// ---------------------------------------------------------------------------
//
void CFsTreeVisualizerBase::CDragHandler::EnableFlicking()
{
FUNC_LOG;
iFlags.Set(EFlicking);
}
// ---------------------------------------------------------------------------
//
// ---------------------------------------------------------------------------
//
TBool CFsTreeVisualizerBase::CDragHandler::IsFlicking() const
{
FUNC_LOG;
return iFlags.IsSet(EFlicking);
}
// ---------------------------------------------------------------------------
//
// ---------------------------------------------------------------------------
//
CFsTreeVisualizerBase::CDragHandler::CDragHandler(
CFsTreeVisualizerBase& aTree, const TInt aHighlightTimeout,
const TBitFlagsT<TUint>& aFlags) :
iTree(aTree), iHighlightTimeout(aHighlightTimeout * 1000),
iTreeVisualizerFlags(aFlags)
{
FUNC_LOG;
}
// ---------------------------------------------------------------------------
//
// ---------------------------------------------------------------------------
//
void CFsTreeVisualizerBase::CDragHandler::ConstructL()
{
FUNC_LOG;
iHighlightTimer = CPeriodic::NewL(CActive::EPriorityStandard);
}
// ---------------------------------------------------------------------------
//
// ---------------------------------------------------------------------------
//
TInt CFsTreeVisualizerBase::CDragHandler::HighlightTimerCallback( TAny* aPtr )
{
FUNC_LOG;
CDragHandler* self = reinterpret_cast<CDragHandler*>( aPtr );
self->iHighlightTimer->Cancel();
return self->iTree.SetFocusedItemAndSendEvent( self->iItemId, ELongTap );
}
// ---------------------------------------------------------------------------
// CFsTreeVisualizerBase::IsFocusShown
// ---------------------------------------------------------------------------
//
TBool CFsTreeVisualizerBase::IsFocusShown()
{
if( iTouchPressed || iFocusVisible )
{
return ETrue;
}
return EFalse;
}
// </cmail>