nettools/conntest/Engine/ProgressNotifier.cpp
changeset 0 857a3e953887
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     1 /*
       
     2 * Copyright (c) 2006 Nokia Corporation and/or its subsidiary(-ies). 
       
     3 * All rights reserved.
       
     4 * This component and the accompanying materials are made available
       
     5 * under the terms of "Eclipse Public License v1.0"
       
     6 * which accompanies this distribution, and is available
       
     7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 *
       
     9 * Initial Contributors:
       
    10 * Nokia Corporation - initial contribution.
       
    11 *
       
    12 * Contributors:
       
    13 *
       
    14 * Description: CProgressNotifier is used to notify about 
       
    15 * the current state of the request
       
    16 *
       
    17 */
       
    18 
       
    19 // INCLUDE FILES
       
    20 #include "ProgressNotifier.h"
       
    21 #include "ProgressNotifyHandler.h"
       
    22 
       
    23 
       
    24 // ================= MEMBER FUNCTIONS =========================================
       
    25 
       
    26 // ----------------------------------------------------------------------------
       
    27 // CProgressNotifier::NewL(...)
       
    28 // Two-phase constructor
       
    29 // ----------------------------------------------------------------------------
       
    30 //
       
    31 CProgressNotifier* CProgressNotifier::NewL(RConnection& aConnection,
       
    32                                            MProgressNotifyHandler& aHandler)
       
    33 {
       
    34     CProgressNotifier* self = CProgressNotifier::NewLC(aConnection, aHandler);
       
    35     CleanupStack::Pop(self);
       
    36     return self;
       
    37 }
       
    38 
       
    39 // ----------------------------------------------------------------------------
       
    40 // CProgressNotifier::NewLC(...)
       
    41 // Two-phase constructor
       
    42 // ----------------------------------------------------------------------------
       
    43 //
       
    44 CProgressNotifier* CProgressNotifier::NewLC(RConnection& aConnection,
       
    45                                             MProgressNotifyHandler& aHandler)
       
    46 {
       
    47     CProgressNotifier* self = new (ELeave) CProgressNotifier(aConnection, aHandler);
       
    48     CleanupStack::PushL(self);
       
    49     self->ConstructL();
       
    50     return self;
       
    51 }
       
    52 
       
    53 // ----------------------------------------------------------------------------
       
    54 // CProgressNotifier::CProgressNotifier(...)
       
    55 // First-phase constructor
       
    56 // ----------------------------------------------------------------------------
       
    57 //
       
    58 CProgressNotifier::CProgressNotifier(RConnection& aConnection,
       
    59                                      MProgressNotifyHandler& aHandler)
       
    60 : CActive(EPriorityStandard),
       
    61 iConnection(aConnection),
       
    62 iHandler(aHandler)
       
    63 {
       
    64 }
       
    65 
       
    66 // ----------------------------------------------------------------------------
       
    67 // CProgressNotifier::~CProgressNotifier()
       
    68 // Destructor
       
    69 // ----------------------------------------------------------------------------
       
    70 //
       
    71 CProgressNotifier::~CProgressNotifier()
       
    72 {
       
    73     Cancel();
       
    74 }
       
    75 
       
    76 // ----------------------------------------------------------------------------
       
    77 // CProgressNotifier::ConstructL()
       
    78 // Second-phase constructor
       
    79 // ----------------------------------------------------------------------------
       
    80 //
       
    81 void CProgressNotifier::ConstructL()
       
    82 {
       
    83     CActiveScheduler::Add(this);
       
    84 }
       
    85 
       
    86 // ---------------------------------------------------------
       
    87 // Start waiting for the progress notifications.
       
    88 // ---------------------------------------------------------
       
    89 void CProgressNotifier::StartNotify()
       
    90 {
       
    91     ASSERT(!IsActive());
       
    92 	iConnection.ProgressNotification(iProgressBuf, iStatus);
       
    93 	SetActive();
       
    94 }
       
    95 
       
    96 // ---------------------------------------------------------
       
    97 // CProgressNotifier::RunL()
       
    98 // Called when request has completed.
       
    99 // ---------------------------------------------------------
       
   100 //
       
   101 void CProgressNotifier::RunL()
       
   102 {
       
   103     // Active object request complete handler.
       
   104     if(iStatus == KErrNone)
       
   105     {
       
   106         NotifyL();
       
   107     }
       
   108     else
       
   109     {
       
   110         iHandler.ProgressNotifyError(iStatus.Int());
       
   111     }
       
   112 }
       
   113 
       
   114 // ---------------------------------------------------------
       
   115 // CProgressNotifier::DoCancel()
       
   116 // Cancel ongoing requests.
       
   117 // ---------------------------------------------------------
       
   118 //
       
   119 void CProgressNotifier::DoCancel()
       
   120 {
       
   121     iConnection.CancelProgressNotification();
       
   122 }
       
   123 
       
   124 // ---------------------------------------------------------
       
   125 // CProgressNotifier::Notify()
       
   126 // Get the current stage and issue a new request, unless 
       
   127 // the interface has gone down. Inform the progress
       
   128 // notification handler about a new notification.
       
   129 // ---------------------------------------------------------
       
   130 //
       
   131 void CProgressNotifier::NotifyL()
       
   132 {
       
   133     // Store the values into temporary variables, otherwise we might send incorrect
       
   134     // values to iHandler, because iProgressBuf might get immediately overwritten
       
   135     // if progress notifications are already available.
       
   136     //
       
   137     // Note! This object is also sometimes deleted in iHandler.ProgressNotifyReceived
       
   138     // call (not nice, but no other workaround possible), so order of following calls
       
   139     // is crucial.
       
   140     
       
   141     TInt stage = iProgressBuf().iStage;
       
   142     TInt error = iProgressBuf().iError;
       
   143     
       
   144     // Issue new notification
       
   145     iConnection.ProgressNotification(iProgressBuf, iStatus);
       
   146     SetActive();
       
   147 
       
   148     // Inform handler about notification
       
   149     iHandler.ProgressNotifyReceivedL(stage, error);
       
   150 }
       
   151 
       
   152