nettools/conntest/inc/SendTimer.h
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     1 /*
       
     2 * Copyright (c) 2006 Nokia Corporation and/or its subsidiary(-ies). 
       
     3 * All rights reserved.
       
     4 * This component and the accompanying materials are made available
       
     5 * under the terms of "Eclipse Public License v1.0"
       
     6 * which accompanies this distribution, and is available
       
     7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 *
       
     9 * Initial Contributors:
       
    10 * Nokia Corporation - initial contribution.
       
    11 *
       
    12 * Contributors:
       
    13 *
       
    14 * Description: CSendTimer is used for sending data at specified intervals
       
    15 *
       
    16 */
       
    17 
       
    18 #ifndef __SENDTIMER_H__
       
    19 #define __SENDTIMER_H__
       
    20 
       
    21 #include <e32base.h>
       
    22 
       
    23 class CSocketsEngine;
       
    24 
       
    25 /**
       
    26 * This class will send data over socket after given
       
    27 * time has elapsed.
       
    28 */
       
    29 class CSendTimer : public CTimer
       
    30 {
       
    31 public:
       
    32 
       
    33     /**
       
    34     * Create a CSendTimer object
       
    35     * @param aPriority priority to use for this timer
       
    36     * @param aEngine object that knows how to send data
       
    37     * @result a pointer to the created instance of CTimeOutTimer
       
    38     */
       
    39 	static CSendTimer* NewL(const TInt aPriority, CSocketsEngine* aEngine);
       
    40 
       
    41     /**
       
    42     * Create a CSendTimer object
       
    43     * @param aPriority priority to use for this timer
       
    44     * @param aEngine object that knows how to send data
       
    45     * @result a pointer to the created instance of CTimeOutTimer
       
    46     */
       
    47     static CSendTimer* NewLC(const TInt aPriority, CSocketsEngine* aEngine);
       
    48 
       
    49     /**
       
    50     * Destroy the object and release all memory objects
       
    51     */
       
    52 	~CSendTimer();
       
    53 
       
    54 protected: // From CTimer
       
    55 
       
    56     /**
       
    57     * Invoked when a timer event occurs
       
    58     */
       
    59     virtual void RunL();
       
    60 
       
    61 private:
       
    62 
       
    63     /**
       
    64     * Perform the first phase of two phase construction 
       
    65     * @param aPriority priority to use for this timer
       
    66     * @param aEngine object that knows how to send data
       
    67     */
       
    68 	CSendTimer(const TInt aPriority, CSocketsEngine* aEngine);
       
    69 
       
    70     /**
       
    71     * Perform the second phase construction of a CSendTimer 
       
    72     */
       
    73     void ConstructL();
       
    74 
       
    75 private:
       
    76 	// Member variables
       
    77 	CSocketsEngine*      iEngine;
       
    78 };
       
    79 
       
    80 #endif // __SENDTIMER_H__
       
    81