--- a/svgtviewer/SvgtViewerPlugin/ScreenSaverPluginSrc/SvgRenderFrameTimer.cpp Tue May 25 12:28:38 2010 +0300
+++ /dev/null Thu Jan 01 00:00:00 1970 +0000
@@ -1,126 +0,0 @@
-/*
-* Copyright (c) 2005 Nokia Corporation and/or its subsidiary(-ies).
-* All rights reserved.
-* This component and the accompanying materials are made available
-* under the terms of "Eclipse Public License v1.0"
-* which accompanies this distribution, and is available
-* at the URL "http://www.eclipse.org/legal/epl-v10.html".
-*
-* Initial Contributors:
-* Nokia Corporation - initial contribution.
-*
-* Contributors:
-*
-* Description: ECOM Implementation Array.
-*
-*/
-
-
-#include "SvgRenderFrameTimer.h"
-#include "SvgRenderFrameControl.h"
-
-
-// INCLUDE FILES
-// -----------------------------------------------------------------------------
-// CSvgRenderFrameTimer::CSvgRenderFrameTimer
-// Default Constructor. Initialises Timer State Variables.
-// -----------------------------------------------------------------------------
-//
-CSvgRenderFrameTimer::CSvgRenderFrameTimer( MSvgRenderFrameTimerListener*
- aListener) : // Listener for the pointer inactivity
- CTimer( CActive::EPriorityStandard ), iListener( aListener )
- {
- }
-
-// -----------------------------------------------------------------------------
-// CSvgRenderFrameTimer::ConstructL
-// Second Phase Constructor for CSvgRenderFrameTimer. Adds this object to the
-// applications active scheduler.
-// -----------------------------------------------------------------------------
-//
-void CSvgRenderFrameTimer::ConstructL()
- {
- // Call the base class ConstructL
- CTimer::ConstructL();
- // Add to active scheduler
- CActiveScheduler::Add( this );
- }
-
-// -----------------------------------------------------------------------------
-// CSvgRenderFrameTimer::NewLC
-// Factory function for creating CSvgRenderFrameTimer objects. It also
-// pushes the created dialog object onto the cleanup stack.
-// Returns: CSvgRenderFrameTimer* ; Pointer to the created object.
-// Leaves if error occurs during creation.
-// -----------------------------------------------------------------------------
-//
-CSvgRenderFrameTimer* CSvgRenderFrameTimer::NewLC(
- MSvgRenderFrameTimerListener* aListener ) // Listener for inactivity event
- {
- CSvgRenderFrameTimer* self = new ( ELeave ) CSvgRenderFrameTimer(
- aListener );
- CleanupStack::PushL( self );
- self->ConstructL();
- return self;
- }
-
-// -----------------------------------------------------------------------------
-// CSvgRenderFrameTimer::NewL
-// Factory function for creating CSvgRenderFrameTimer objects.
-// Returns: CSvgRenderFrameTimer* ; Pointer to the created object.
-// Leaves if error occurs during creation.
-// -----------------------------------------------------------------------------
-//
-CSvgRenderFrameTimer* CSvgRenderFrameTimer::NewL(
- MSvgRenderFrameTimerListener* aListener ) // Listener for inactivity event
- {
- CSvgRenderFrameTimer* self = NewLC( aListener );
- CleanupStack::Pop( self );
- return self;
- }
-
-
-// Destructor
-CSvgRenderFrameTimer::~CSvgRenderFrameTimer()
- {
- // Cancel any pending timer events
- Cancel();
- }
-
-// -----------------------------------------------------------------------------
-// CSvgRenderFrameTimer::DoCancel
-// Reimplements CActive::DoCancel.
-// -----------------------------------------------------------------------------
-//
-void CSvgRenderFrameTimer::DoCancel()
- {
- CTimer::DoCancel();
- }
-
-// -----------------------------------------------------------------------------
-// CSvgRenderFrameTimer::RunL
-// Reimplements CActive::RunL. This function resets the inactivity timer
-// so that the control is triggered to hide the pointer when no
-// activity occurs for a specified time period
-// -----------------------------------------------------------------------------
-//
-void CSvgRenderFrameTimer::RunL()
- {
- // Callback
- if ( iListener )
- {
- iListener->AnimationTimeOut();
- }
- }
-
-void CSvgRenderFrameTimer::SetTimeOut(
- const TTimeIntervalMicroSeconds32& anInterval )
- {
- if (!IsActive())
- {
- After( anInterval );
- }
- }
-
-// End of File
-