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/*
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* Copyright (c) 2002-2004 Nokia Corporation and/or its subsidiary(-ies).
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* All rights reserved.
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* This component and the accompanying materials are made available
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* under the terms of "Eclipse Public License v1.0"
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* which accompanies this distribution, and is available
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* at the URL "http://www.eclipse.org/legal/epl-v10.html".
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*
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* Initial Contributors:
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* Nokia Corporation - initial contribution.
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*
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* Contributors:
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*
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* Description: Node of the layout tree
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*
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*/
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// INCLUDES
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#include "xnnode.h"
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#include "xnnodeappif.h"
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#include "xntype.h"
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#include "xnuiengine.h"
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#include "xndomnode.h"
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#include "xncomponent.h"
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#include "xncomponentnodeimpl.h"
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// ============================ MEMBER FUNCTIONS ===============================
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// -----------------------------------------------------------------------------
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// CXnNodeAppIf::CXnNodeAppIf()
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// C++ default constructor can NOT contain any code, that
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// might leave.
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// -----------------------------------------------------------------------------
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//
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CXnNodeAppIf::CXnNodeAppIf( CXnNode& aNode )
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{
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iNode = &aNode;
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}
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// -----------------------------------------------------------------------------
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// CXnNodeAppIf::Type()
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// Returns control type.
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// -----------------------------------------------------------------------------
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//
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EXPORT_C CXnType* CXnNodeAppIf::Type()
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{
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return iNode->Type();
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}
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// -----------------------------------------------------------------------------
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// CXnNodeAppIf::SetPCDataL
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// -----------------------------------------------------------------------------
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//
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EXPORT_C void CXnNodeAppIf::SetPCDataL( const TDesC8& aData )
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{
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iNode->SetPCDataL( aData );
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}
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// -----------------------------------------------------------------------------
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// CXnNodeAppIf::GetPCData
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// -----------------------------------------------------------------------------
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//
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EXPORT_C const TDesC8& CXnNodeAppIf::GetPCData() const
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{
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return iNode->GetPCData();
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}
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// -----------------------------------------------------------------------------
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// CXnNodeAppIf::SetPropertyL
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// Set a property.
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// -----------------------------------------------------------------------------
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//
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EXPORT_C void CXnNodeAppIf::SetPropertyL( CXnProperty* aProperty )
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{
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iNode->SetPropertyL( aProperty );
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}
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// -----------------------------------------------------------------------------
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// CXnNodeAppIf::SetPropertyArrayL
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// Set a property array.
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// -----------------------------------------------------------------------------
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//
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EXPORT_C void CXnNodeAppIf::SetPropertyArrayL(
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RPointerArray< CXnProperty >* aPropertyArray )
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{
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iNode->SetPropertyArrayL( aPropertyArray );
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}
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// -----------------------------------------------------------------------------
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// CXnNodeAppIf::GetProperty
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// Gets a property.
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// -----------------------------------------------------------------------------
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//
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EXPORT_C CXnProperty* CXnNodeAppIf::GetPropertyL( CXnProperty& /*aProperty*/ ) const
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{
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return NULL;//return iNode->GetPropertyL(aProperty);
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}
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// -----------------------------------------------------------------------------
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// CXnNodeAppIf::GetProperty
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// Gets a property.
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// -----------------------------------------------------------------------------
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//
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EXPORT_C CXnProperty* CXnNodeAppIf::GetPropertyL( const TDesC8& aKey ) const
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{
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return iNode->GetPropertyL( aKey );
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}
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// -----------------------------------------------------------------------------
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// CXnNodeAppIf::SetStateL
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// Set a state
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// -----------------------------------------------------------------------------
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//
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EXPORT_C void CXnNodeAppIf::SetStateL( const TDesC8& aState )
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{
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iNode->SetStateL( aState );
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}
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// -----------------------------------------------------------------------------
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// CXnNodeAppIf::IsStateSet
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// Check whether a state is set or not
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// -----------------------------------------------------------------------------
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//
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EXPORT_C TBool CXnNodeAppIf::IsStateSet( const TDesC8& aState )
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{
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return iNode->IsStateSet( aState );
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}
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// -----------------------------------------------------------------------------
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// CXnNodeAppIf::UnsetState
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// Unset a pseudoclass
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// -----------------------------------------------------------------------------
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//
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EXPORT_C void CXnNodeAppIf::UnsetStateL( const TDesC8& aState )
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{
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iNode->UnsetStateL( aState );
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}
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// -----------------------------------------------------------------------------
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// CXnNodeAppIf::Rect
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// -----------------------------------------------------------------------------
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//
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EXPORT_C TRect CXnNodeAppIf::Rect()
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{
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return iNode->Rect();
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}
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// -----------------------------------------------------------------------------
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// CXnNodeAppIf::BorderRect
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// -----------------------------------------------------------------------------
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//
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EXPORT_C TRect CXnNodeAppIf::BorderRect()
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{
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return iNode->BorderRect();
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}
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// -----------------------------------------------------------------------------
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// CXnNodeAppIf::MarginRect
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// -----------------------------------------------------------------------------
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//
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EXPORT_C TRect CXnNodeAppIf::MarginRect()
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{
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return iNode->MarginRect();
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}
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// -----------------------------------------------------------------------------
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// CXnNodeAppIf::PaddingRect
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// -----------------------------------------------------------------------------
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//
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EXPORT_C TRect CXnNodeAppIf::PaddingRect()
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{
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return iNode->PaddingRect();
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}
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// -----------------------------------------------------------------------------
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// CXnNodeAppIf::UiEngine
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// -----------------------------------------------------------------------------
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//
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EXPORT_C TXnUiEngineAppIf* CXnNodeAppIf::UiEngineL()
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{
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return &(iNode->UiEngine()->AppIfL());
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}
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// -----------------------------------------------------------------------------
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// Get internal node
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// -----------------------------------------------------------------------------
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//
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CXnNode& CXnNodeAppIf::Node()
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{
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return *iNode;
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}
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// -----------------------------------------------------------------------------
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// CXnNodeAppIf::MakeInterfaceL
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// Create a component interface according to the given type.
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// -----------------------------------------------------------------------------
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//
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EXPORT_C XnComponentInterface::MXnComponentInterface* CXnNodeAppIf::MakeInterfaceL(
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const TDesC8& aType )
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{
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return iNode->MakeInterfaceL( aType );
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}
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// -----------------------------------------------------------------------------
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// CXnNodeAppIf::Children
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// -----------------------------------------------------------------------------
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//
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EXPORT_C RPointerArray< CXnNodeAppIf > CXnNodeAppIf::ChildrenL()
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{
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RPointerArray< CXnNode >& nodes = iNode->Children();
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RPointerArray< CXnNodeAppIf > appNodes;
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CleanupClosePushL( appNodes );
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TInt count = nodes.Count();
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for ( TInt i = 0; i < count; ++i )
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{
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appNodes.AppendL( &nodes[i]->AppIfL() );
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}
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CleanupStack::Pop( &appNodes );
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// Compiler will generate bitwise copy ctor, thus
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// caller of this function must call reset or close for copied RPointerArrays,
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// which is very nasty thing to do...
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return appNodes;
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}
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// -----------------------------------------------------------------------------
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// CXnNodeAppIf::ParentL
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// -----------------------------------------------------------------------------
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//
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EXPORT_C CXnNodeAppIf* CXnNodeAppIf::ParentL() const
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{
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CXnNode* parent = iNode->Parent();
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if ( !parent )
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{
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return NULL;
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}
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return &( parent->AppIfL() );
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}
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// -----------------------------------------------------------------------------
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// CXnNodeAppIf::InternalDomNodeType
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// -----------------------------------------------------------------------------
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//
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EXPORT_C const TDesC8& CXnNodeAppIf::InternalDomNodeType() const
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{
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CXnDomNode* node = iNode->DomNode();
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if ( node )
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{
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return node->Name();
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}
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return KNullDesC8;
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}
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// -----------------------------------------------------------------------------
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// CXnNodeAppIf::ShowTooltipsL
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// -----------------------------------------------------------------------------
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//
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EXPORT_C void CXnNodeAppIf::ShowTooltipsL()
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{
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iNode->ShowTooltipsL();
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}
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// -----------------------------------------------------------------------------
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// CXnNodeAppIf::HideTooltipsL
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// -----------------------------------------------------------------------------
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//
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EXPORT_C void CXnNodeAppIf::HideTooltipsL()
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{
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iNode->HideTooltipsL();
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}
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// -----------------------------------------------------------------------------
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// CXnNodeAppIf::Namespace
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// -----------------------------------------------------------------------------
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//
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EXPORT_C const TDesC8& CXnNodeAppIf::Namespace()
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{
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CXnDomNode* node = iNode->DomNode();
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if ( node )
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{
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return node->Namespace();
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}
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return KNullDesC8;
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}
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// -----------------------------------------------------------------------------
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// CXnNodeAppIf::Component
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// -----------------------------------------------------------------------------
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//
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EXPORT_C CXnComponent& CXnNodeAppIf::Component()
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{
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return *iNode->ComponentNodeImpl()->Component();
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}
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