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34 #include "activeidle2domainpskeys.h" |
34 #include "activeidle2domainpskeys.h" |
35 #include "aiscutplugindomaincrkeys.h" |
35 #include "aiscutplugindomaincrkeys.h" |
36 |
36 |
37 #include "ainativeuiplugins.h" |
37 #include "ainativeuiplugins.h" |
38 |
38 |
39 #include <AiNativeUi.rsg> |
39 #include <ainativeui.rsg> |
40 #include "debug.h" |
40 #include "debug.h" |
41 |
41 |
42 using namespace AiNativeUiController; |
42 using namespace AiNativeUiController; |
43 |
43 |
44 // Constants |
44 // Constants |
335 } |
335 } |
336 // No button yet => Create new |
336 // No button yet => Create new |
337 if ( index >= iButtons.Count() ) |
337 if ( index >= iButtons.Count() ) |
338 { |
338 { |
339 button = CAiToolbarButton::NewL(); |
339 button = CAiToolbarButton::NewL(); |
|
340 CleanupStack::PushL( button ); |
340 button->SetShortcutId( aShortcutId ); |
341 button->SetShortcutId( aShortcutId ); |
341 iButtons.Append( button ); |
342 iButtons.AppendL( button ); |
|
343 CleanupStatck::Pop( button ); |
342 } |
344 } |
343 |
345 |
344 // Use the old button |
346 // Use the old button |
345 else if( index >= KFirstButton && index < iButtons.Count() ) |
347 else if( index >= KFirstButton && index < iButtons.Count() ) |
346 { |
348 { |