idlehomescreen/xmluirendering/uiengine/src/xnuiengine.cpp
branchRCL_3
changeset 35 3321d3e205b6
parent 34 5456b4e8b3a8
equal deleted inserted replaced
34:5456b4e8b3a8 35:3321d3e205b6
   158     iUiEngineImpl->LayoutUIL( aNode );
   158     iUiEngineImpl->LayoutUIL( aNode );
   159     iUiEngineImpl->RenderUIL( aNode );
   159     iUiEngineImpl->RenderUIL( aNode );
   160     }
   160     }
   161 
   161 
   162 // -----------------------------------------------------------------------------
   162 // -----------------------------------------------------------------------------
       
   163 // CXnUiEngine::RenderFromNodeL
       
   164 // Forwards the call to the ui engine implementation
       
   165 // -----------------------------------------------------------------------------
       
   166 void CXnUiEngine::RenderFromNodeL( CXnNode& aNode )
       
   167     {
       
   168     iUiEngineImpl->LayoutFromNodeL( aNode );
       
   169     iUiEngineImpl->RenderFromNodeL( aNode );
       
   170     }
       
   171 
       
   172 // -----------------------------------------------------------------------------
   163 // CXnUiEngine::LayoutUIL
   173 // CXnUiEngine::LayoutUIL
   164 // Forwards the call to the ui engine implementation
   174 // Forwards the call to the ui engine implementation
   165 // -----------------------------------------------------------------------------
   175 // -----------------------------------------------------------------------------
   166 //
   176 //
   167 void CXnUiEngine::LayoutUIL( CXnNode* aNode )
   177 void CXnUiEngine::LayoutUIL( CXnNode* aNode )
   168     {
   178     {
   169     iUiEngineImpl->LayoutUIL( aNode );
   179     iUiEngineImpl->LayoutUIL( aNode );
       
   180     }
       
   181 
       
   182 // -----------------------------------------------------------------------------
       
   183 // CXnUiEngine::LayoutFromNodeL
       
   184 // Forwards the call to the ui engine implementation
       
   185 // -----------------------------------------------------------------------------
       
   186 //
       
   187 void CXnUiEngine::LayoutFromNodeL( CXnNode& aNode )
       
   188     {
       
   189     iUiEngineImpl->LayoutFromNodeL( aNode );
   170     }
   190     }
   171 
   191 
   172 // -----------------------------------------------------------------------------
   192 // -----------------------------------------------------------------------------
   173 // CXnUiEngine::Resources
   193 // CXnUiEngine::Resources
   174 // Forwards the call to the ui engine implementation
   194 // Forwards the call to the ui engine implementation
   524 
   544 
   525 // -----------------------------------------------------------------------------
   545 // -----------------------------------------------------------------------------
   526 // CXnUiEngine::EnablePartialTouchInput()
   546 // CXnUiEngine::EnablePartialTouchInput()
   527 // -----------------------------------------------------------------------------
   547 // -----------------------------------------------------------------------------
   528 //               
   548 //               
   529 void CXnUiEngine::EnablePartialTouchInput( CXnNode& aNode, TBool aEnable )
   549 void CXnUiEngine::EnablePartialTouchInput( CXnNode* aNode, TBool aEnable )
   530     {
   550     {
   531     iUiEngineImpl->EnablePartialTouchInput(aNode, aEnable);
   551     iUiEngineImpl->EnablePartialTouchInput(aNode, aEnable);
   532     }
   552     }
   533 
   553 
   534 // -----------------------------------------------------------------------------
   554 // -----------------------------------------------------------------------------