idlehomescreen/xmluicontroller/inc/transactionfactoryimpl.h
branchRCL_3
changeset 34 5456b4e8b3a8
child 35 3321d3e205b6
equal deleted inserted replaced
33:5f0182e07bfb 34:5456b4e8b3a8
       
     1 /*
       
     2 * Copyright (c) 2005-2007 Nokia Corporation and/or its subsidiary(-ies).
       
     3 * All rights reserved.
       
     4 * This component and the accompanying materials are made available
       
     5 * under the terms of "Eclipse Public License v1.0"
       
     6 * which accompanies this distribution, and is available
       
     7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 *
       
     9 * Initial Contributors:
       
    10 * Nokia Corporation - initial contribution.
       
    11 *
       
    12 * Contributors:
       
    13 *
       
    14 * Description:  Transaction factory implementation
       
    15 *
       
    16 */
       
    17 
       
    18 
       
    19 #ifndef C_TRANSACTIONFACTORYIMPL_H
       
    20 #define C_TRANSACTIONFACTORYIMPL_H
       
    21 
       
    22 
       
    23 #include <e32base.h>
       
    24 #include "transactionfactory.h"
       
    25 
       
    26 namespace AiUtility
       
    27     {
       
    28     class CContentPriorityMap;
       
    29     }
       
    30 
       
    31 namespace AiXmlUiController
       
    32 {
       
    33     
       
    34 class CTransaction;
       
    35 class CTransactionElement;
       
    36 class CCssPropertyMap;
       
    37 
       
    38 
       
    39 /**
       
    40 *  @ingroup group_xmluicontroller
       
    41 * 
       
    42 *  CTransactionFactoryImpl implements MTransactionFactory.
       
    43 *  It provides a recycling pool of transaction objects.
       
    44 *
       
    45 *  @lib AiXmlUiMain
       
    46 */
       
    47 class CTransactionFactoryImpl: public CBase, public MTransactionFactory
       
    48     {
       
    49 public:  // Constructors and destructor
       
    50     
       
    51     static CTransactionFactoryImpl*
       
    52         NewL( AiUtility::CContentPriorityMap& aContentPriorityMap,
       
    53               CCssPropertyMap& aPropertyMap );
       
    54     
       
    55     virtual ~CTransactionFactoryImpl();
       
    56 
       
    57 // Functions from MTransactionFactory
       
    58 
       
    59     MTransaction* CreateTransactionL( TInt aTxId );
       
    60     
       
    61     void ReleaseTransaction( MTransaction* aTransaction );
       
    62 
       
    63     MTransactionElement* CreateTextTransactionElementL( 
       
    64         CXnNodeAppIf& aTarget, const TDesC& aText, TInt aPriority );
       
    65                                                                                                                    
       
    66     MTransactionElement* CreateDataBufferTransactionElementL( 
       
    67         CXnNodeAppIf& aTarget, const TDesC8& aData, TInt aPriority );
       
    68                                                                                                                 
       
    69     MTransactionElement* CreateDataBufferTransactionElementL( 
       
    70         CXnNodeAppIf& aTarget, const TDesC8& aData, TInt aPriority, 
       
    71         const TDesC& aCid, TInt aIndex );
       
    72                                                         
       
    73     MTransactionElement* CreateEmptyContentTransactionElementL( 
       
    74         CXnNodeAppIf& aTarget, TInt aIndex );
       
    75                                                                 
       
    76     MTransactionElement* CreateImageTransactionElementL( 
       
    77         CXnNodeAppIf& aTarget, CGulIcon* aIcon, TInt aPriority );
       
    78                                                                                                                             
       
    79     MTransactionElement* CreateImageTransactionElementL( 
       
    80         CXnNodeAppIf& aTarget, RFile& aFile, TInt aPriority );
       
    81 
       
    82     MTransactionElement* CreateNewsTickerTransactionElementL( 
       
    83         CXnNodeAppIf& aTarget, const TDesC& aText, TInt aPriority, TInt aIndex );
       
    84     
       
    85     void ReleaseTransactionElement( MTransactionElement* aElement );
       
    86 
       
    87     TBool IsSupported( CXnNodeAppIf& aTarget, const TDesC8& aContentType );
       
    88 
       
    89 private: // Construction
       
    90 
       
    91     CTransactionFactoryImpl(
       
    92         AiUtility::CContentPriorityMap& aContentPriorityMap,
       
    93         CCssPropertyMap& aPropertyMap );
       
    94 
       
    95     void ConstructL();
       
    96     
       
    97     template<class T> T* NewInstanceL();
       
    98     
       
    99 // New methods    
       
   100     
       
   101     void DeleteTransactionList( TSglQue< CTransaction >& aList );
       
   102     
       
   103     void DeleteElementList( TSglQue< CTransactionElement >& aList );
       
   104                 
       
   105 private: // Data
       
   106     
       
   107     /**
       
   108      * List of available transactions.
       
   109      */
       
   110     TSglQue< CTransaction > iAvailableTransactions;
       
   111     
       
   112     /**
       
   113      * List of reserved transactions.
       
   114      */
       
   115     TSglQue< CTransaction > iReservedTransactions;
       
   116     
       
   117     /**
       
   118      * List of available transaction elements.
       
   119      */
       
   120     TSglQue< CTransactionElement > iAvailableElements;
       
   121     
       
   122     /**
       
   123      * List of reserved transaction elements.
       
   124      */
       
   125     TSglQue< CTransactionElement > iReservedElements;
       
   126     
       
   127     /**
       
   128      * Reference to UI controller's content priority map
       
   129      */
       
   130     AiUtility::CContentPriorityMap& iContentPriorityMap;
       
   131     
       
   132     /**
       
   133      * UI controller's CSS property map. Not own.
       
   134      */
       
   135     CCssPropertyMap& iPropertyMap;
       
   136     };
       
   137 
       
   138 } // namespace AiXmlUiController
       
   139 
       
   140 #endif      // C_TRANSACTIONFACTORYIMPL_H  
       
   141            
       
   142 //  End of File