idlehomescreen/xmluirendering/uiengine/inc/xnscrollablecontroladapter.h
branchRCL_3
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     1 /*
       
     2 * Copyright (c) 2008 Nokia Corporation and/or its subsidiary(-ies).
       
     3 * All rights reserved.
       
     4 * This component and the accompanying materials are made available
       
     5 * under the terms of "Eclipse Public License v1.0"
       
     6 * which accompanies this distribution, and is available
       
     7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 *
       
     9 * Initial Contributors:
       
    10 * Nokia Corporation - initial contribution.
       
    11 *
       
    12 * Contributors:
       
    13 *
       
    14 * Description:  Scrollable control adapter
       
    15 *
       
    16 */
       
    17 
       
    18 #ifndef __XNSCROLLABLECONTROLADAPTER_H__
       
    19 #define __XNSCROLLABLECONTROLADAPTER_H__
       
    20 
       
    21 //  System includes
       
    22 #include <e32base.h>
       
    23 #include <coeccntx.h>
       
    24 #include <aknphysicsobserveriface.h>
       
    25 
       
    26 // User includes
       
    27 #include "xncontroladapter.h"
       
    28 
       
    29 // Forward declarations
       
    30 class CXnNodePluginIf;
       
    31 class CXnUiEngine;
       
    32 class CXnNode;
       
    33 class CAknPhysics;
       
    34 
       
    35 // Class declaration
       
    36 
       
    37 /**
       
    38 *  @ingroup group_xnlayoutengine
       
    39 *  Scrollable Control adapter interface class
       
    40 *  @lib xnlayoutengine.lib
       
    41 *  @since Series 60 5.0
       
    42 */
       
    43 NONSHARABLE_CLASS( CXnScrollableControlAdapter ) : public CXnControlAdapter, 
       
    44     public MAknPhysicsObserver, public MCoeControlContext, public MCoeControlHitTest
       
    45 	{
       
    46 	public: // Constructors and destructor
       
    47 		/**
       
    48         * Two-phased constructor.
       
    49         */
       
    50 		static CXnScrollableControlAdapter* NewL( CXnNodePluginIf& aNode );
       
    51 		
       
    52         /**
       
    53         * Destructor.
       
    54         */
       
    55 		~CXnScrollableControlAdapter();
       
    56          
       
    57     private: // Functions from base classes    
       
    58 
       
    59         /**
       
    60         * see CCoeControl 
       
    61         */
       
    62         void HandlePointerEventL(const TPointerEvent& aPointerEvent);
       
    63 
       
    64         /**
       
    65         * see CCoeControl 
       
    66         */
       
    67         void Draw(const TRect& aRect) const;        
       
    68         
       
    69         /**
       
    70         * see CCoeControl 
       
    71         */
       
    72         void SizeChanged();
       
    73 
       
    74         /**
       
    75         * @see CCoeControl documentation        
       
    76         */         
       
    77         void MakeVisible( TBool aVisible );
       
    78 
       
    79         /**
       
    80         * @see MCoeControlHitTest documentation        
       
    81         */ 
       
    82         TBool HitRegionContains( const TPoint& aPoint, const CCoeControl& aControl) const;
       
    83 
       
    84         /**
       
    85         * @see CXnControlAdapter documentation        
       
    86         */ 
       
    87         void HandleScreenDeviceChangedL();
       
    88 
       
    89     public: // New functions
       
    90         /**
       
    91          * Returns Called when view position changes.
       
    92          *
       
    93          * @param aNewPosition New view position.
       
    94          */
       
    95         const TPoint DeltaPosition() const;
       
    96 
       
    97         /**
       
    98          * Reset state.
       
    99          *
       
   100          */
       
   101         void ResetState();
       
   102         
       
   103         /**
       
   104          * Scroll box so that the given node is shown.
       
   105          *
       
   106          */
       
   107         void ShowItem( CXnNode& aNode );
       
   108 
       
   109         /**
       
   110          * Layout has changed somewhere. Act if needed.
       
   111          *
       
   112          */
       
   113         void LayoutChangedL();
       
   114         
       
   115     public: // Functions from base classes  
       
   116         /**
       
   117          * From MAknPhysicsObserver.
       
   118          * 
       
   119          * Physics emulation has moved the view.
       
   120          * 
       
   121          * When this method is called client should update its visual and logical
       
   122          * states to reflect the changes caused by view move. Note that if the
       
   123          * parameter @c aDrawNow is @c EFalse client is not allowed to redraw the
       
   124          * display but should only update its logical state.
       
   125          * Physics engine will ensure that the last frame is always drawn.
       
   126          *
       
   127          * @since S60 v5.0
       
   128          *
       
   129          * @param  aNewPosition  The new position of the view.
       
   130          * @param  aDrawNow      @c ETrue if client should redraw the screen,
       
   131          *                       otherwise @c EFalse.
       
   132          * @param  aFlags        Additional flags, not used currently.
       
   133          */
       
   134         void ViewPositionChanged( const TPoint& aNewPosition, 
       
   135             TBool aDrawNow, TUint aFlags );
       
   136 
       
   137         /**
       
   138          * From MAknPhysicsObserver.
       
   139          * Called when emulation ended.
       
   140          */
       
   141         void PhysicEmulationEnded();
       
   142     
       
   143         /**
       
   144          * From MAknPhysicsObserver.
       
   145          * Returns the observer view position.
       
   146          *
       
   147          * @return Physics observer view position.
       
   148          */
       
   149         TPoint ViewPosition() const;
       
   150 
       
   151         /**
       
   152         * see MCoeControlContext 
       
   153         */
       
   154         void ResetContext( CWindowGc& aGc ) const;
       
   155 
       
   156     private: // Constructors
       
   157 		/**
       
   158         * C++ default constructor.
       
   159         */
       
   160 	    CXnScrollableControlAdapter( CXnNodePluginIf& aNode );
       
   161 
       
   162 	   	/**
       
   163         * Two-phased constructor.        
       
   164         */ 
       
   165 	    void ConstructL();	   
       
   166 	    
       
   167     private: // New functions
       
   168         void ReadPropertiesL();
       
   169         void InitPhysicEngineL();
       
   170 
       
   171     private:    // Data
       
   172         /**
       
   173          * UiEngine. 
       
   174          * Not owned.
       
   175          */
       
   176         CXnUiEngine*        iUiEngine; 	
       
   177 
       
   178         /**
       
   179          * Layout node. 
       
   180          */
       
   181         CXnNodePluginIf&    iNode;
       
   182         
       
   183         /**
       
   184          * Physics. 
       
   185          * Own.
       
   186          */
       
   187         CAknPhysics*        iPhysics;
       
   188 
       
   189         /**
       
   190          * Pointer down start time.
       
   191          */
       
   192         TTime               iStartTime;
       
   193 
       
   194         /**
       
   195          * Start (pointer down) position.
       
   196          */
       
   197         TPoint              iStartPosition;
       
   198         
       
   199         /**
       
   200          * Position at previous pointer event.
       
   201          */
       
   202         TPoint              iPreviousPosition;
       
   203         
       
   204         /**
       
   205          * Current view position.
       
   206          */
       
   207         TPoint              iCurrentPosition;
       
   208 
       
   209         /**
       
   210          * View position at the beginning.
       
   211          */
       
   212         TPoint              iStartViewPosition;
       
   213 
       
   214         /**
       
   215          * Current pointer position.
       
   216          */   
       
   217         TPoint              iStylusPosition;
       
   218 
       
   219         /**
       
   220          * Visible area, i.e. area of the scollable control that is to be drawn.
       
   221          */          
       
   222         TRect               iViewPort;  
       
   223 
       
   224         /**
       
   225          * True, if layout has been changed and engine needs to be reset.
       
   226          */          
       
   227         TBool               iLayoutChanged;
       
   228 
       
   229         /**
       
   230          * Direction
       
   231          */                  
       
   232         TInt                iDirection;
       
   233 	};
       
   234 
       
   235 #endif // __XNSCROLLABLECONTROLADAPTER_H__
       
   236 
       
   237 // End of File