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1 /* |
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2 * Copyright (c) 2008-2008 Nokia Corporation and/or its subsidiary(-ies). |
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3 * All rights reserved. |
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4 * This component and the accompanying materials are made available |
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5 * under the terms of "Eclipse Public License v1.0" |
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6 * which accompanies this distribution, and is available |
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7 * at the URL "http://www.eclipse.org/legal/epl-v10.html". |
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8 * |
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9 * Initial Contributors: |
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10 * Nokia Corporation - initial contribution. |
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11 * |
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12 * Contributors: |
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13 * |
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14 * Description: Gesture class |
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15 * |
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16 */ |
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17 |
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18 #include <e32math.h> |
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19 |
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20 #include "xngesture.h" |
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21 #include "xngesturedefs.h" |
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22 |
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23 using namespace XnGestureHelper; |
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24 |
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25 // ======== LOCAL FUNCTIONS =================================================== |
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26 |
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27 /** |
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28 * Point array for which only x axis is relevant |
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29 */ |
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30 class TXAxisPointArray : public TXnPointArray |
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31 { |
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32 public: |
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33 TXAxisPointArray( const RArray< TXnPointEntry >& aPoints ) |
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34 : TXnPointArray( aPoints ) |
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35 { |
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36 } |
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37 |
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38 // from TXnPointArray |
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39 TPoint operator[]( TInt aIndex ) const |
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40 { |
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41 return TPoint( Raw( aIndex ).iX, 0 ); |
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42 } |
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43 }; |
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44 |
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45 /** |
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46 * Point array for which only y axis is relevant |
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47 */ |
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48 class TYAxisPointArray : public TXnPointArray |
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49 { |
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50 public: |
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51 TYAxisPointArray( const RArray< TXnPointEntry >& aPoints ) |
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52 : TXnPointArray( aPoints ) |
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53 { |
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54 } |
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55 |
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56 // from TXnPointArray |
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57 TPoint operator[]( TInt aIndex ) const |
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58 { |
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59 return TPoint( 0, Raw( aIndex ).iY ); |
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60 } |
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61 }; |
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62 |
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63 /** @return the current time */ |
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64 TTime CurrentTime() |
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65 { |
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66 TTime time; |
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67 time.UniversalTime(); |
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68 return time; |
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69 } |
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70 |
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71 // ---------------------------------------------------------------------------- |
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72 // destructor |
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73 // ---------------------------------------------------------------------------- |
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74 // |
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75 CXnGesture::~CXnGesture() |
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76 { |
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77 iPoints.Close(); |
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78 } |
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79 |
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80 // ---------------------------------------------------------------------------- |
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81 // Reset |
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82 // ---------------------------------------------------------------------------- |
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83 // |
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84 void CXnGesture::Reset() |
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85 { |
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86 // store previous gesture data before resetting the state |
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87 if ( iPoints.Count() > 0 ) |
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88 { |
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89 iPreviousGesture = TGestureRecord( Type(), iCompletionTime, |
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90 iPoints[iPoints.Count() - 1].iPos ); |
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91 } |
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92 else |
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93 { |
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94 iPreviousGesture = TGestureRecord(); |
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95 } |
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96 |
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97 iPoints.Reset(); |
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98 iHoldingState = ENotHolding; |
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99 iState = ENotComplete; |
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100 iHoldingPointIndex = 0; |
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101 } |
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102 |
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103 // ---------------------------------------------------------------------------- |
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104 // Reset |
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105 // ---------------------------------------------------------------------------- |
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106 // |
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107 TBool CXnGesture::IsEmpty() const |
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108 { |
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109 return iPoints.Count() == 0; |
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110 } |
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111 |
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112 // ---------------------------------------------------------------------------- |
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113 // Add a point to the sequence of points that together make up the gesture |
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114 // ---------------------------------------------------------------------------- |
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115 // |
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116 TInt CXnGesture::AddPoint( const TPoint& aPoint ) |
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117 { |
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118 if ( !IsLatestPoint( aPoint ) ) |
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119 { |
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120 return iPoints.Append( TXnPointEntry( aPoint, CurrentTime() ) ); |
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121 } |
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122 return KErrNone; |
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123 } |
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124 |
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125 /** |
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126 * @return ETrue if the point is within a specified distance of the other point |
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127 */ |
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128 inline TBool IsNear( const TPoint& aPointUnderTest, const TPoint& aPoint, |
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129 TInt aMargin ) |
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130 { |
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131 TRect rect( |
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132 aPoint.iX - aMargin, aPoint.iY - aMargin, |
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133 aPoint.iX + aMargin, aPoint.iY + aMargin ); |
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134 return rect.Contains( aPointUnderTest ); |
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135 } |
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136 |
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137 // ---------------------------------------------------------------------------- |
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138 // IsNearHoldingPoint |
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139 // ---------------------------------------------------------------------------- |
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140 // |
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141 TBool CXnGesture::IsNearHoldingPoint( const TPoint& aPoint ) const |
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142 { |
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143 return IsNear( aPoint, iPoints[iHoldingPointIndex].iPos, |
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144 KSamePointTolerance ); |
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145 } |
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146 |
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147 // ---------------------------------------------------------------------------- |
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148 // IsLatestPoint |
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149 // ---------------------------------------------------------------------------- |
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150 // |
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151 TBool CXnGesture::IsLatestPoint( const TPoint& aPoint ) const |
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152 { |
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153 if ( iPoints.Count() > 0 ) |
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154 { |
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155 return aPoint == CurrentPos(); |
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156 } |
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157 return EFalse; |
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158 } |
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159 |
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160 // ---------------------------------------------------------------------------- |
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161 // StartHolding |
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162 // ---------------------------------------------------------------------------- |
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163 // |
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164 void CXnGesture::StartHolding() |
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165 { |
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166 iHoldingState = EHoldStarting; |
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167 |
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168 // remove all points that were introduced after holding started |
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169 for ( TInt i = iPoints.Count() - 1; i > iHoldingPointIndex; i-- ) |
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170 { |
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171 iPoints.Remove( i ); |
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172 } |
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173 } |
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174 |
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175 // ---------------------------------------------------------------------------- |
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176 // SetHoldingPoint |
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177 // ---------------------------------------------------------------------------- |
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178 // |
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179 void CXnGesture::SetHoldingPoint() |
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180 { |
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181 iHoldingPointIndex = iPoints.Count() - 1; |
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182 } |
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183 |
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184 // ---------------------------------------------------------------------------- |
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185 // ContinueHolding |
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186 // ---------------------------------------------------------------------------- |
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187 // |
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188 void CXnGesture::ContinueHolding() |
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189 { |
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190 iHoldingState = EHolding; |
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191 } |
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192 |
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193 // ---------------------------------------------------------------------------- |
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194 // SetReleased |
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195 // ---------------------------------------------------------------------------- |
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196 // |
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197 void CXnGesture::SetReleased() |
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198 { |
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199 // IsMovementStopped expects SetComplete to be called before SetRelea |
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200 __ASSERT_DEBUG( EComplete == iState, Panic( EGesturePanicIllegalLogic ) ); |
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201 iState = EReleased; |
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202 } |
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203 |
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204 /** |
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205 * @return elapsed time between aStartTime and aEndTime |
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206 */ |
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207 inline TTimeIntervalMicroSeconds32 Elapsed( |
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208 const TTime& aStartTime, |
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209 const TTime& aEndTime ) |
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210 { |
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211 return aEndTime.MicroSecondsFrom( aStartTime ).Int64(); |
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212 } |
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213 |
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214 // ---------------------------------------------------------------------------- |
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215 // SetComplete |
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216 // ---------------------------------------------------------------------------- |
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217 // |
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218 void CXnGesture::SetComplete() |
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219 { |
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220 __ASSERT_DEBUG( iPoints.Count() > 0, Panic( EGesturePanicIllegalLogic ) ); |
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221 iState = EComplete; |
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222 iCompletionTime = CurrentTime(); |
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223 } |
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224 |
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225 // ---------------------------------------------------------------------------- |
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226 // SetComplete |
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227 // ---------------------------------------------------------------------------- |
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228 // |
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229 void CXnGesture::SetCancelled() |
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230 { |
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231 iState = ECancelled; |
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232 } |
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233 |
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234 // ---------------------------------------------------------------------------- |
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235 // IsTap |
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236 // ---------------------------------------------------------------------------- |
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237 // |
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238 TBool CXnGesture::IsTap() const |
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239 { |
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240 return CodeFromPoints( EAxisBoth ) == EGestureTap; |
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241 } |
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242 |
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243 /** |
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244 * Translates a non-holding code into a holding code |
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245 * @param aCode original gesture code |
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246 * @return a gesture code with hold flag applied |
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247 */ |
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248 inline TXnGestureCode Hold( TXnGestureCode aCode ) |
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249 { |
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250 if ( aCode != EGestureStart && |
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251 aCode != EGestureDrag && |
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252 aCode != EGestureReleased && |
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253 aCode != EGestureUnknown ) |
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254 { |
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255 return static_cast< TXnGestureCode >( aCode | EFlagHold ); |
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256 } |
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257 return aCode; |
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258 } |
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259 |
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260 // ---------------------------------------------------------------------------- |
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261 // Code |
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262 // ---------------------------------------------------------------------------- |
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263 // |
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264 TXnGestureCode CXnGesture::Code( TAxis aRelevantAxis ) const |
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265 { |
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266 switch ( iState ) |
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267 { |
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268 case ENotComplete: |
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269 // "start" event if only first point received |
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270 // need to check that not holding, in case user pressed stylus |
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271 // down, and activated holding without moving the stylus |
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272 if ( iPoints.Count() == 1 && !IsHolding() ) |
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273 { |
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274 return EGestureStart; |
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275 } |
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276 // "drag" event if holding not started or holding started earlier |
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277 else if ( iHoldingState != EHoldStarting ) |
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278 { |
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279 return EGestureDrag; |
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280 } |
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281 // holding was just started |
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282 else |
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283 { |
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284 return Hold( CodeFromPoints( aRelevantAxis ) ); |
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285 } |
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286 |
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287 case EComplete: |
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288 { |
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289 TXnGestureCode code = CodeFromPoints( aRelevantAxis ); |
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290 |
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291 #ifdef _GESTURE_DOUBLE_TAP_SUPPORT |
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292 if ( EGestureTap == code && IsTapDoubleTap() ) |
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293 { |
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294 code = EGestureDoubleTap; |
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295 } |
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296 #endif // _GESTURE_DOUBLE_TAP_SUPPORT |
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297 |
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298 return code; |
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299 } |
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300 |
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301 case EReleased: |
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302 return EGestureReleased; |
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303 |
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304 case ECancelled: // fallthrough |
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305 default: |
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306 return EGestureUnknown; |
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307 } |
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308 } |
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309 |
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310 // ---------------------------------------------------------------------------- |
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311 // IsHolding |
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312 // ---------------------------------------------------------------------------- |
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313 // |
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314 TBool CXnGesture::IsHolding() const |
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315 { |
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316 return iHoldingState >= EHoldStarting; |
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317 } |
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318 |
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319 // ---------------------------------------------------------------------------- |
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320 // StartPos |
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321 // ---------------------------------------------------------------------------- |
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322 // |
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323 TPoint CXnGesture::StartPos() const |
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324 { |
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325 // at least one point will be in the array during callback (pointer down pos) |
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326 return iPoints[0].iPos; |
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327 } |
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328 |
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329 // ---------------------------------------------------------------------------- |
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330 // CurrentPos |
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331 // ---------------------------------------------------------------------------- |
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332 // |
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333 TPoint CXnGesture::CurrentPos() const |
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334 { |
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335 // at least on point will be in the array during callback (pointer down pos) |
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336 return iPoints[iPoints.Count() - 1].iPos; |
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337 } |
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338 |
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339 // ---------------------------------------------------------------------------- |
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340 // IsMovementStopped |
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341 // ---------------------------------------------------------------------------- |
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342 // |
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343 inline TBool CXnGesture::IsMovementStopped() const |
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344 { |
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345 // iCompletionTime is only only valid if client has called SetComplete |
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346 if ( iState >= EComplete ) |
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347 { |
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348 return Elapsed( NthLastEntry( 1 ).iTime, iCompletionTime ) |
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349 .Int() > KSpeedStopTime; |
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350 } |
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351 return EFalse; |
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352 } |
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353 |
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354 namespace |
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355 { |
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356 const TInt KFloatingPointAccuracy = 0.000001; |
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357 |
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358 /** @return percentage (0.0-1.0) how far aPos is from aEdge1 towards aEdge2 */ |
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359 inline TReal32 Proportion( TReal32 aPos, TReal32 aEdge1, TReal32 aEdge2 ) |
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360 { |
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361 if ( Abs( aEdge2 - aEdge1 ) > KFloatingPointAccuracy ) |
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362 { |
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363 return ( aPos - aEdge1 ) / ( aEdge2 - aEdge1 ); |
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364 } |
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365 return 0; // avoid division by zero |
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366 } |
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367 |
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368 /** Edges (pixels) at which speed should be -100% or 100% */ |
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369 NONSHARABLE_STRUCT( TEdges ) |
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370 { |
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371 TReal32 iMin; |
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372 TReal32 iMax; |
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373 }; |
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374 |
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375 /** |
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376 * scale which allows different (coordinate -> percentage) mapping |
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377 * between -100% to 0% and 0 and 100% |
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378 */ |
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379 NONSHARABLE_STRUCT( TScale ) |
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380 { |
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381 TScale( TInt aZero, const TEdges& aEdges ) |
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382 : iMin( aEdges.iMin ), iZero( aZero ), iMax( aEdges.iMax ) |
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383 { |
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384 } |
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385 |
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386 /** @return aPos as a percentage between -100% and 100% in aScale */ |
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387 TReal32 Percent( TReal32 aPos ) const; |
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388 |
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389 /// coordinate where speed is -100% |
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390 TReal32 iMin; |
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391 /// coordinate where speed is 0% |
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392 TReal32 iZero; |
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393 /// coordinate where speed is 100% |
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394 TReal32 iMax; |
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395 }; |
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396 |
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397 /** @convert aPos into a percentage between -100% and 100% in aScale */ |
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398 TReal32 TScale::Percent( TReal32 aPos ) const |
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399 { |
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400 TReal32 percent; |
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401 if ( aPos < iZero ) |
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402 { |
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403 // return negative percentages on the lower side of zero point |
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404 percent = -1 * Proportion( aPos, iZero, iMin ); |
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405 } |
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406 else |
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407 { |
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408 percent = Proportion( aPos, iZero, iMax ); |
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409 } |
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410 // constrain between -100% and 100% |
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411 return Min( Max( percent, -1.0F ), 1.0F ); |
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412 } |
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413 |
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414 /** Scale in x and y dimensions */ |
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415 NONSHARABLE_STRUCT( TScale2D ) |
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416 { |
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417 TRealPoint Percent( const TPoint& aPos ) const |
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418 { |
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419 return TRealPoint( |
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420 iX.Percent( aPos.iX ), |
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421 iY.Percent( aPos.iY ) ); |
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422 } |
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423 |
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424 TScale iX; |
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425 TScale iY; |
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426 }; |
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427 |
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428 enum TDirection { ESmaller, ELarger }; |
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429 |
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430 /** @return the direction of pos compared to the previous pos */ |
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431 inline TDirection Direction( TInt aPos, TInt aPreviousPos ) |
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432 { |
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433 return aPos < aPreviousPos ? ESmaller : ELarger; |
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434 } |
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435 |
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436 /** Direction in x and y dimensions */ |
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437 NONSHARABLE_STRUCT( TDirection2D ) |
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438 { |
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439 TDirection iX; |
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440 TDirection iY; |
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441 }; |
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442 |
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443 /** Return the direction (up/down) of signal at aIndex */ |
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444 inline TDirection2D Direction( |
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445 TInt aIndex, |
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446 const RArray< TXnPointEntry >& aPoints ) |
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447 { |
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448 const TPoint& pos = aPoints[aIndex].iPos; |
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449 const TPoint& prevPos = aPoints[aIndex - 1].iPos; |
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450 TDirection2D dir = { |
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451 Direction( pos.iX, prevPos.iX ), |
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452 Direction( pos.iY, prevPos.iY ) }; |
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453 return dir; |
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454 } |
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455 |
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456 /** |
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457 * @return a position in the aLow and aHigh, so that it aProportion of |
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458 * of length is above the pos |
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459 */ |
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460 TReal32 ProportionalLength( TReal32 aLow, TReal32 aHigh, TReal32 aProportion ) |
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461 { |
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462 return ( aHigh - aLow ) * aProportion / ( 1 + aProportion ); |
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463 } |
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464 |
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465 /** |
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466 * @return aVariableEdge scaled to new position, when the other edge changes |
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467 * from aOldEdge to aNewEdge, so that aOrigin maintains the *same |
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468 * relative position* between aVariableEdge and the other edge |
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469 */ |
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470 inline TReal32 ScaledEdge( |
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471 TReal32 aOrigin, |
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472 TReal32 aVariableEdge, |
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473 TReal32 aOldEdge, |
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474 TReal aNewEdge ) |
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475 { |
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476 TReal32 proportion = Proportion( aOrigin, aVariableEdge, aOldEdge ); |
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477 return ( proportion * aNewEdge - aOrigin ) / ( proportion - 1 ); |
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478 } |
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479 |
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480 TScale Rescale( |
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481 TReal32 aPos, |
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482 TDirection aDir, |
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483 TDirection aPrevDir, |
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484 const TScale& aPrevScale, |
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485 const TEdges& aEdges ) |
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486 { |
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487 TScale scale( aPrevScale ); |
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488 if ( aPrevDir != aDir ) |
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489 { |
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490 // the code duplication is accepted here, since it is difficult |
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491 // to factor out while maintaining the understandability of this |
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492 // anyway complex algorithm |
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493 if ( aDir == ESmaller ) |
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494 { |
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495 scale.iMin = aEdges.iMin; |
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496 if ( aPrevScale.iZero < aPos ) |
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497 { |
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498 TReal32 proportionAboveZero = Proportion( |
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499 aPos, aPrevScale.iZero, aPrevScale.iMax ); |
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500 scale.iZero = aPos - ProportionalLength( |
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501 aEdges.iMin, aPos, proportionAboveZero ); |
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502 } |
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503 else |
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504 { |
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505 // adjust zero pos so that proportion between aPos, Min, |
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506 // and Zero pos stay the same (Min will move to 0, |
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507 // aPos stays the same) |
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508 scale.iZero = ScaledEdge( aPos, aPrevScale.iZero, |
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509 aPrevScale.iMin, aEdges.iMin ); |
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510 } |
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511 |
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512 // adjust the upper edge to take into account the movement of |
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513 // zero pos |
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514 scale.iMax = ScaledEdge( aPos, aPrevScale.iMax, |
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515 aPrevScale.iZero, scale.iZero ); |
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516 } |
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517 else // ELarger |
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518 { |
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519 scale.iMax = aEdges.iMax; |
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520 if ( aPos < aPrevScale.iZero ) |
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521 { |
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522 TReal32 proportionBelowZero = Proportion( |
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523 aPos, aPrevScale.iZero, aPrevScale.iMin ); |
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524 scale.iZero = aPos + ProportionalLength( |
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525 aPos, aEdges.iMax, proportionBelowZero ); |
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526 } |
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527 else |
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528 { |
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529 // adjust zero pos so that proportion between aPos, Max, and |
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530 // Zero pos stay the same (Max will move edge, aPos stays |
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531 // the same) |
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532 scale.iZero = ScaledEdge( aPos, aPrevScale.iZero, |
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533 aPrevScale.iMax, aEdges.iMax ); |
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534 } |
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535 |
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536 // adjust the lower edge to take into account the movement of |
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537 // zero pos |
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538 scale.iMin = ScaledEdge( aPos, aPrevScale.iMin, |
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539 aPrevScale.iZero, scale.iZero ); |
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540 } |
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541 } |
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542 return scale; |
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543 } |
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544 |
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545 /** Edges in x and y dimensions */ |
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546 NONSHARABLE_STRUCT( TEdges2D ) |
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547 { |
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548 TEdges iX; |
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549 TEdges iY; |
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550 }; |
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551 |
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552 /** |
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553 * @param aEdges edges of the area in which gesture points are accepted |
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554 * @return the scale of latest point in the list of points |
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555 */ |
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556 TScale2D Scale( const RArray< TXnPointEntry >& aPoints, const TEdges2D& aEdges ) |
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557 { |
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558 TScale2D scale = { TScale( aPoints[0].iPos.iX, aEdges.iX ), |
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559 TScale( aPoints[0].iPos.iY, aEdges.iY ) }; |
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560 TInt count = aPoints.Count(); |
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561 if ( count > 1 ) |
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562 { |
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563 // iterate the whole point list to arrive to the current scale |
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564 TDirection2D dir( Direction( 1, aPoints ) ); |
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565 for ( TInt i = 1; i < count; i++ ) |
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566 { |
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567 // get direction at i |
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568 TDirection2D newDir( Direction( i, aPoints ) ); |
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569 // get new scale at i |
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570 scale.iX = Rescale( |
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571 aPoints[i - 1].iPos.iX, |
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572 newDir.iX, |
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573 dir.iX, |
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574 scale.iX, |
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575 aEdges.iX ); |
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576 scale.iY = Rescale( |
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577 aPoints[i - 1].iPos.iY, |
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578 newDir.iY, |
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579 dir.iY, |
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580 scale.iY, |
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581 aEdges.iY ); |
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582 dir = newDir; |
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583 } |
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584 } |
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585 return scale; |
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586 } |
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587 } // unnamed namespace |
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588 |
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589 TRealPoint CXnGesture::SpeedPercent( const TRect& aEdges ) const |
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590 { |
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591 // x and y coordinates are easier to handle separately, extract from TRect: |
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592 // ((iMinX, iMinY), (iMaxX, iMaxY)) -> ((iMinX, iMaxX), (iMinY, iMaxY)) |
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593 TEdges2D edges = { |
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594 { aEdges.iTl.iX, aEdges.iBr.iX }, |
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595 { aEdges.iTl.iY, aEdges.iBr.iY } }; |
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596 // work out the current scale (coordinate -> percentage mapping) from |
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597 // the history of points (i.e., points of current gesture). Then |
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598 // calculate the percentage of the current position. |
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599 return Scale( iPoints, edges ).Percent( CurrentPos() ); |
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600 } |
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601 |
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602 // ---------------------------------------------------------------------------- |
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603 // Speed |
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604 // ---------------------------------------------------------------------------- |
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605 // |
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606 TRealPoint CXnGesture::Speed() const |
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607 { |
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608 const TReal32 KMicroSecondsInSecond = 1000000; |
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609 |
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610 // Speed is only evaluated at the end of the swipe |
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611 // if user stops at the end of the swipe before lifting stylus, |
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612 // speed is zero. If time is zero, return 0 speed (infinite does |
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613 // not make sense either). Will need to consider also earlier points |
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614 // and their times or start time, if this zero-speed behavior is a problem |
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615 TRealPoint speed; |
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616 TReal32 time = static_cast< TReal32 >( TimeFromPreviousPoint().Int() ) |
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617 / KMicroSecondsInSecond; |
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618 if ( !IsMovementStopped() && time > 0 ) |
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619 { |
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620 TPoint distance = CurrentPos() - PreviousPos(); |
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621 speed.iX = static_cast< TReal32 >( distance.iX ) / time; |
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622 speed.iY = static_cast< TReal32 >( distance.iY ) / time; |
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623 } |
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624 return speed; |
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625 } |
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626 |
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627 // ---------------------------------------------------------------------------- |
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628 // Distance |
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629 // ---------------------------------------------------------------------------- |
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630 // |
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631 TPoint CXnGesture::Distance() const |
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632 { |
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633 return CurrentPos() - StartPos(); |
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634 } |
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635 |
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636 // ---------------------------------------------------------------------------- |
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637 // TimeFromPreviousPoint |
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638 // ---------------------------------------------------------------------------- |
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639 // |
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640 inline TTimeIntervalMicroSeconds32 CXnGesture::TimeFromPreviousPoint() const |
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641 { |
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642 const TInt KLatestEntryOffset = 1; |
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643 return Elapsed( PreviousEntry().iTime, NthLastEntry( KLatestEntryOffset ).iTime ); |
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644 } |
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645 |
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646 // ---------------------------------------------------------------------------- |
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647 // CodeFromPoints |
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648 // ---------------------------------------------------------------------------- |
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649 // |
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650 TXnGestureCode CXnGesture::CodeFromPoints( TAxis aRelevantAxis ) const |
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651 { |
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652 // select the correct filter based on aRelevantAxis |
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653 // these filter_ objects are array decorators that will eliminate either |
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654 // x, y or neither coordinate of each point |
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655 TXAxisPointArray filterY( iPoints ); |
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656 TYAxisPointArray filterX( iPoints ); |
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657 TXnPointArray filterNone( iPoints ); |
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658 TXnPointArray& filter = |
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659 aRelevantAxis == EAxisHorizontal ? static_cast< TXnPointArray& >( filterY ) : |
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660 aRelevantAxis == EAxisVertical ? static_cast< TXnPointArray& >( filterX ) : |
|
661 /* otherwise EAxisBoth */ filterNone; |
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662 |
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663 // currently the gesture recogniser does not have any state, so it is fast |
|
664 // to instantiate. The call is not static however, to allow the recogniser |
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665 // to be replaced by a more complicated implementation that has state. |
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666 // then it may make sense to make the recogniser a member variable. |
|
667 return TXnGestureRecogniser().GestureCode( filter ); |
|
668 } |
|
669 |
|
670 // ---------------------------------------------------------------------------- |
|
671 // return nth point from the end of the points array |
|
672 // ---------------------------------------------------------------------------- |
|
673 // |
|
674 inline const TXnPointEntry& CXnGesture::NthLastEntry( TInt aOffset ) const |
|
675 { |
|
676 return iPoints[Max( iPoints.Count() - aOffset, 0 )]; |
|
677 } |
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678 |
|
679 // ---------------------------------------------------------------------------- |
|
680 // PreviousEntry |
|
681 // ---------------------------------------------------------------------------- |
|
682 // |
|
683 inline const TXnPointEntry& CXnGesture::PreviousEntry() const |
|
684 { |
|
685 return NthLastEntry( KPreviousPointOffset ); |
|
686 } |
|
687 |
|
688 // ---------------------------------------------------------------------------- |
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689 // PreviousPos |
|
690 // ---------------------------------------------------------------------------- |
|
691 // |
|
692 inline TPoint CXnGesture::PreviousPos() const |
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693 { |
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694 return PreviousEntry().iPos; |
|
695 } |
|
696 |
|
697 // ---------------------------------------------------------------------------- |
|
698 // SetComplete |
|
699 // ---------------------------------------------------------------------------- |
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700 // |
|
701 TBool CXnGesture::IsTapDoubleTap() const |
|
702 { |
|
703 return iPreviousGesture.iType == TGestureRecord::ETypeTap && |
|
704 Elapsed( iPreviousGesture.iCompletionTime, iCompletionTime ).Int() <= |
|
705 KMaxDoubleTapDuration && |
|
706 IsNear( iPreviousGesture.iPos, iPoints[iPoints.Count() - 1].iPos, |
|
707 KSamePointTolerance ); |
|
708 } |
|
709 |
|
710 // ---------------------------------------------------------------------------- |
|
711 // Type |
|
712 // ---------------------------------------------------------------------------- |
|
713 // |
|
714 CXnGesture::TGestureRecord::TType CXnGesture::Type() const |
|
715 { |
|
716 if ( CodeFromPoints( EAxisBoth ) == EGestureTap && !IsHolding() ) |
|
717 { |
|
718 if ( IsTapDoubleTap() ) |
|
719 { |
|
720 return CXnGesture::TGestureRecord::ETypeDoubleTap; |
|
721 } |
|
722 else |
|
723 { |
|
724 return CXnGesture::TGestureRecord::ETypeTap; |
|
725 } |
|
726 } |
|
727 else |
|
728 { |
|
729 return CXnGesture::TGestureRecord::ETypeOther; |
|
730 } |
|
731 } |
|
732 |
|
733 // ---------------------------------------------------------------------------- |
|
734 // TGestureRecord constructor |
|
735 // ---------------------------------------------------------------------------- |
|
736 // |
|
737 CXnGesture::TGestureRecord::TGestureRecord() |
|
738 { |
|
739 iType = ETypeOther; |
|
740 } |
|
741 |
|
742 // ---------------------------------------------------------------------------- |
|
743 // TGestureRecord constructor |
|
744 // ---------------------------------------------------------------------------- |
|
745 // |
|
746 CXnGesture::TGestureRecord::TGestureRecord( |
|
747 CXnGesture::TGestureRecord::TType aType, |
|
748 TTime aCompletionTime, |
|
749 TPoint aPos ) |
|
750 : iType( aType ), iCompletionTime( aCompletionTime ), iPos( aPos ) |
|
751 { |
|
752 } |