--- a/taskswitcher/teleportui/hgteleportapp/src/hgteleportphysicsengine.cpp Fri Jan 22 09:35:14 2010 +0200
+++ /dev/null Thu Jan 01 00:00:00 1970 +0000
@@ -1,143 +0,0 @@
-/*
- * ============================================================================
- * Name : hgteleportphysicsengine.cpp
- * Part of : Hg Teleport
- * Description : Teleport physics
- * Version : %version: 5 %
- *
- * Copyright © 2009 Nokia. All rights reserved.
- * This material, including documentation and any related computer
- * programs, is protected by copyright controlled by Nokia. All
- * rights are reserved. Copying, including reproducing, storing,
- * adapting or translating, any or all of this material requires the
- * prior written consent of Nokia. This material also contains
- * confidential information which may not be disclosed to others
- * without the prior written consent of Nokia.
- * ============================================================================
- *
- */
-#include <aknphysics.h>
-
-#include "hgteleportphysicsengine.h"
-#include "hgteleportphysics.h"
-
-// -----------------------------------------------------------------------------
-// CHgTeleportPhysicsHandler::CHgTeleportPhysicsHandler
-// -----------------------------------------------------------------------------
-//
-CHgTeleportPhysicsEngine::CHgTeleportPhysicsEngine()
- {
- // No implementation required
- }
-
-// -----------------------------------------------------------------------------
-// CHgTeleportPhysicsEngine::~CHgTeleportPhysicsEngine
-// -----------------------------------------------------------------------------
-//
-CHgTeleportPhysicsEngine::~CHgTeleportPhysicsEngine()
- {
- delete iTeleportPhysics;
- delete iPhysics;
- }
-
-// -----------------------------------------------------------------------------
-// CHgTeleportPhysicsEngine::NewLC
-// -----------------------------------------------------------------------------
-//
-CHgTeleportPhysicsEngine* CHgTeleportPhysicsEngine::NewLC(
- MAknPhysicsObserver& aPhysicObserver, CCoeControl& aViewControl)
- {
- CHgTeleportPhysicsEngine* self = new (ELeave) CHgTeleportPhysicsEngine();
- CleanupStack::PushL(self);
- self->ConstructL(aPhysicObserver, aViewControl);
- return self;
- }
-
-// -----------------------------------------------------------------------------
-// CHgTeleportPhysicsEngine::NewL
-// -----------------------------------------------------------------------------
-//
-CHgTeleportPhysicsEngine* CHgTeleportPhysicsEngine::NewL(
- MAknPhysicsObserver& aPhysicObserver, CCoeControl& aViewControl)
- {
- CHgTeleportPhysicsEngine* self = CHgTeleportPhysicsEngine::NewLC(
- aPhysicObserver, aViewControl);
- CleanupStack::Pop(); // self;
- return self;
- }
-
-// -----------------------------------------------------------------------------
-// CHgTeleportPhysicsEngine::ConstructL
-// -----------------------------------------------------------------------------
-//
-void CHgTeleportPhysicsEngine::ConstructL(MAknPhysicsObserver& aPhysicObserver,
- CCoeControl& aViewControl)
- {
- iPhysics = CAknPhysics::NewL(aPhysicObserver, &aViewControl);//TODO:
- iTeleportPhysics = CHgTeleportPhysics::NewL(aPhysicObserver);
- }
-
-
-// -----------------------------------------------------------------------------
-// CHgTeleportPhysicsEngine::IsRunning
-// -----------------------------------------------------------------------------
-//
-TBool CHgTeleportPhysicsEngine::IsRunning() const
- {
- return iPhysics->OngoingPhysicsAction() != CAknPhysics::EAknPhysicsActionNone;
- }
-
-// -----------------------------------------------------------------------------
-// CHgTeleportPhysicsEngine::HandleDragEvent
-// -----------------------------------------------------------------------------
-//
-void CHgTeleportPhysicsEngine::HandleDragEvent(
- AknTouchGestureFw::MAknTouchGestureFwDragEvent& aEvent)
- {
- if (AknTouchGestureFw::EAknTouchGestureFwStart == aEvent.State())
- {
- iPhysics->StopPhysics();
- iStartTime.HomeTime();
- }
- else if (AknTouchGestureFw::EAknTouchGestureFwOn == aEvent.State())
- {
- TPoint deltaPoint(aEvent.PreviousPosition() - aEvent.CurrentPosition());
- iPhysics->RegisterPanningPosition(deltaPoint);
- }
- else //AknTouchGestureFw::EAknTouchGestureFwStop
- {
- TPoint drag(aEvent.PreviousPosition() - aEvent.CurrentPosition());
- iPhysics->StartPhysics(drag, iStartTime);
- }
- }
-
-// -----------------------------------------------------------------------------
-// CHgTeleportPhysicsEngine::Stop
-// -----------------------------------------------------------------------------
-//
-void CHgTeleportPhysicsEngine::Stop()
- {
- iPhysics->StopPhysics();
- iTeleportPhysics->StopPhysics();
- }
-
-// -----------------------------------------------------------------------------
-// CHgTeleportPhysicsEngine::AnimateToTargetL
-// -----------------------------------------------------------------------------
-//
-void CHgTeleportPhysicsEngine::AnimateToTarget(const TPoint& aPoint)
- {
- iTeleportPhysics->StartPhysics(aPoint);
- }
-
-// -----------------------------------------------------------------------------
-// CHgTeleportPhysicsEngine::ReInitPhysicsL
-// -----------------------------------------------------------------------------
-//
-void CHgTeleportPhysicsEngine::ReInitPhysicsL(const TSize& aWorldSize,
- const TSize& aViewSize, TBool aLandscape)
- {
- iPhysics->InitPhysicsL(aWorldSize, aViewSize, aLandscape);
- }
-
-//End file