/*
* ============================================================================
* Name : hgteleportdevicestate.cpp
* Part of : Hg Teleport
* Description : Device state (touch mode, screen orientation) handler
* Version : %version: sa1spcx1#14 %
*
* Copyright © 2008 Nokia. All rights reserved.
* This material, including documentation and any related computer
* programs, is protected by copyright controlled by Nokia. All
* rights are reserved. Copying, including reproducing, storing,
* adapting or translating, any or all of this material requires the
* prior written consent of Nokia. This material also contains
* confidential information which may not be disclosed to others
* without the prior written consent of Nokia.
* ============================================================================
* Template version: 4.2
*/
#include "hgteleportdevicestate.h"
#include <AknUtils.h>
#include <hwrmdomainpskeys.h>
#include "hgteleportapplogging.h"
// -----------------------------------------------------------------------------
// CHgTeleportDeviceState::NewL
// -----------------------------------------------------------------------------
//
CHgTeleportDeviceState* CHgTeleportDeviceState::NewL()
{
CHgTeleportDeviceState* self = new ( ELeave ) CHgTeleportDeviceState;
CleanupStack::PushL( self );
self->ConstructL();
CleanupStack::Pop( self );
return self;
}
// -----------------------------------------------------------------------------
// CHgTeleportDeviceState::CHgTeleportDeviceState
// -----------------------------------------------------------------------------
//
CHgTeleportDeviceState::CHgTeleportDeviceState()
{
}
// -----------------------------------------------------------------------------
// CHgTeleportDeviceState::ConstructL
// -----------------------------------------------------------------------------
//
void CHgTeleportDeviceState::ConstructL()
{
iFlipStatusObserver = new ( ELeave ) CHgPropertyListener(KPSUidHWRM,
KHWRMFlipStatus, *this);
// check if touch is enabled or not
CheckTouchState();
// are we in portrait or landscape
CheckOrientation();
// checks the qwerty input mode.
CheckDeviceType();
}
// -----------------------------------------------------------------------------
// CHgTeleportDeviceState::~CHgTeleportDeviceState
// -----------------------------------------------------------------------------
//
CHgTeleportDeviceState::~CHgTeleportDeviceState()
{
iObservers.Close();
delete iFlipStatusObserver;
}
// --------------------------------------------------------------------------
// CHgTeleportDeviceState::HandleResourceChange
// --------------------------------------------------------------------------
//
void CHgTeleportDeviceState::HandleResourceChange( TInt aType )
{
HGLOG_CONTEXT( HandleResourceChange, HGLOG_LOCAL );
HGLOG2_IN( "aType = %d (active count = %d)", aType, iResChangeActiveCount );
// increase function entrance count
++iResChangeActiveCount;
// if we are still in a previous call then do nothing else
if ( iResChangeActiveCount == 1 )
{
// the active count may increase during execution of the body of the loop
// (if some observers have active scheduler waits, for example)
while ( iResChangeActiveCount > 0 )
{
if ( aType == KEikDynamicLayoutVariantSwitch )
{
HGLOG0( HGLOG_INFO, "dyn layout var switch" );
// This might be a screen orientation or touch-nontouch switch,
// so let's check the situation and notify observers if needed.
CheckTouchState();
CheckOrientation();
}
else if ( aType == KAknsMessageSkinChange )
{
HGLOG0( HGLOG_INFO, "skin change" );
NotifyObservers( MHgDeviceStateObserver::ESkin );
}
--iResChangeActiveCount;
}
}
HGLOG_OUT();
}
// --------------------------------------------------------------------------
// CHgTeleportDeviceState::PropertyChanged
// --------------------------------------------------------------------------
//
void CHgTeleportDeviceState::PropertyChanged(TUid aCategory, TUint aKey)
{
HGLOG_CONTEXT( PropertyChanged, HGLOG_LOCAL );
HGLOG2_IN( "aKey = %d aNewValue = %d", aCategory, aKey );
CheckDeviceType();
HGLOG_OUT();
}
// --------------------------------------------------------------------------
// CHgTeleportDeviceState::CheckTouchState
// --------------------------------------------------------------------------
//
void CHgTeleportDeviceState::CheckTouchState()
{
HGLOG_CONTEXT( CheckTouchState, HGLOG_LOCAL );
HGLOG_IN();
TTouchState oldValue = iTouchState;
iTouchState = AknLayoutUtils::PenEnabled() ? ETouchEnabled : ETouchDisabled;
if ( iTouchState != oldValue )
{
NotifyObservers( MHgDeviceStateObserver::ETouchState );
}
HGLOG1_OUT( "new value for iTouchState: %d", iTouchState );
}
// --------------------------------------------------------------------------
// CHgTeleportDeviceState::CheckOrientation
// --------------------------------------------------------------------------
//
void CHgTeleportDeviceState::CheckOrientation()
{
HGLOG_CONTEXT( CheckOrientation, HGLOG_LOCAL );
HGLOG_IN();
TRect rect;
AknLayoutUtils::LayoutMetricsRect ( AknLayoutUtils::EScreen, rect );
TOrientation oldValue = iOrientation;
iOrientation = rect.Width() > rect.Height() ? ELandscape : EPortrait;
if ( iOrientation != oldValue )
{
NotifyObservers( MHgDeviceStateObserver::EOrientation );
}
HGLOG1_OUT( "new value for iOrientation: %d", iOrientation );
}
// --------------------------------------------------------------------------
// CHgTeleportDeviceState::DeviceType
// --------------------------------------------------------------------------
//
void CHgTeleportDeviceState::CheckDeviceType()
{
HGLOG_CONTEXT( CheckQwerty, HGLOG_LOCAL );
HGLOG_IN();
TInt oldDeviceType = iDeviceType;
TInt value( 0 );
if( RProperty::Get( KPSUidHWRM, KHWRMFlipStatus, value ) == KErrNone )
{
iDeviceType = (value == EPSHWRMFlipOpen ? EHybrid : EFullTouch);
}
if( iDeviceType != oldDeviceType )
{
NotifyObservers( MHgDeviceStateObserver::EDeviceType);
}
HGLOG1_OUT( "new value for iDeviceType: %d", iDeviceType );
}
// --------------------------------------------------------------------------
// CHgTeleportDeviceState::TouchState
// --------------------------------------------------------------------------
//
CHgTeleportDeviceState::TTouchState CHgTeleportDeviceState::TouchState() const
{
return iTouchState;
}
// --------------------------------------------------------------------------
// CHgTeleportDeviceState::Orientation
// --------------------------------------------------------------------------
//
CHgTeleportDeviceState::TOrientation CHgTeleportDeviceState::Orientation() const
{
return iOrientation;
}
// --------------------------------------------------------------------------
// CHgTeleportDeviceState::Qwerty
// --------------------------------------------------------------------------
//
CHgTeleportDeviceState::TDeviceType CHgTeleportDeviceState::DeviceType() const
{
return iDeviceType;
}
// --------------------------------------------------------------------------
// CHgTeleportDeviceState::ObserverIdentity
// --------------------------------------------------------------------------
//
TBool CHgTeleportDeviceState::ObserverIdentity( const SObserver& aA,
const SObserver& aB )
{
return aA.iObserver == aB.iObserver;
}
// --------------------------------------------------------------------------
// CHgTeleportDeviceState::AddDeviceStateObserverL
// --------------------------------------------------------------------------
//
void CHgTeleportDeviceState::AddObserverL( MHgDeviceStateObserver& aObserver,
TInt aMask )
{
iObservers.AppendL( SObserver( aMask, &aObserver ) );
}
// --------------------------------------------------------------------------
// CHgTeleportDeviceState::RemoveObserver
// --------------------------------------------------------------------------
//
void CHgTeleportDeviceState::RemoveObserver( MHgDeviceStateObserver& aObserver )
{
for ( ; ; )
{
TInt pos = iObservers.Find( SObserver( MHgDeviceStateObserver::EAny,
&aObserver ), ObserverIdentity );
if ( pos >= 0 )
{
iObservers.Remove( pos );
}
else
{
break;
}
}
}
// --------------------------------------------------------------------------
// CHgTeleportDeviceState::NotifyObservers
// --------------------------------------------------------------------------
//
void CHgTeleportDeviceState::NotifyObservers(
MHgDeviceStateObserver::TChangeType aType )
{
for ( TInt i = 0, ie = iObservers.Count(); i != ie; ++i )
{
const SObserver& obs( iObservers[i] );
if ( obs.iMask & aType )
{
obs.iObserver->HandleDeviceStateChanged( aType );
}
}
}
// end of file