commsconfig/cscengine/src/cscengdestinationshandler.cpp
branchRCL_3
changeset 22 d38647835c2e
parent 0 a4daefaec16c
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/commsconfig/cscengine/src/cscengdestinationshandler.cpp	Wed Sep 01 12:29:57 2010 +0100
@@ -0,0 +1,132 @@
+/*
+* Copyright (c) 2007-2007 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description:  For handling interactions betweed UI and CMM.
+*
+*/
+
+#include <cmpluginwlandef.h>
+#include <cmdestinationext.h>
+#include <cmconnectionmethodext.h>
+
+#include "cscenglogger.h"
+#include "cscengdestinationshandler.h"
+
+// ======== MEMBER FUNCTIONS ========
+
+// ---------------------------------------------------------------------------
+// ---------------------------------------------------------------------------
+//
+CCSCEngDestinationsHandler::CCSCEngDestinationsHandler()
+    {    
+    }
+
+
+// ---------------------------------------------------------------------------
+// ---------------------------------------------------------------------------
+//
+void CCSCEngDestinationsHandler::ConstructL()
+    {
+    CSCENGDEBUG( "CCSCEngDestinationsHandler::ConstructL - begin" ); 
+    
+    // Create connection to Connection Method Manager.
+    iCmManager.OpenL();
+    
+    CSCENGDEBUG( "CCSCEngDestinationsHandler::ConstructL - end" ); 
+    }   
+    
+    
+// ---------------------------------------------------------------------------
+// ---------------------------------------------------------------------------
+//
+EXPORT_C CCSCEngDestinationsHandler* CCSCEngDestinationsHandler::NewL()
+    {    
+    CCSCEngDestinationsHandler* self = 
+        new ( ELeave ) CCSCEngDestinationsHandler();
+    CleanupStack::PushL( self );
+    self->ConstructL();
+    CleanupStack::Pop( self );
+    return self;
+    }
+
+
+// ---------------------------------------------------------------------------
+// ---------------------------------------------------------------------------
+//
+CCSCEngDestinationsHandler::~CCSCEngDestinationsHandler()
+    {
+    CSCENGDEBUG( 
+        "CCSCEngDestinationsHandler::~CCSCEngDestinationsHandler - begin" ); 
+    
+    iCmManager.Close();
+    
+    CSCENGDEBUG( 
+        "CCSCEngDestinationsHandler::~CCSCEngDestinationsHandler - end" ); 
+    }
+    
+
+// ---------------------------------------------------------------------------
+// CCSCEngDestinationsHandler::AvailableSnapIdsL
+// Returns available destination ids in the device.
+// ---------------------------------------------------------------------------
+//
+EXPORT_C void CCSCEngDestinationsHandler::AvailableSnapIdsL( 
+    RArray<TUint32>& aSnapIds )
+    {
+    iCmManager.AllDestinationsL( aSnapIds );
+    }
+
+
+// ---------------------------------------------------------------------------
+// CCSCEngDestinationsHandler::SnapNameL
+// Returns destination name based on destination id.
+// ---------------------------------------------------------------------------
+//
+EXPORT_C HBufC* CCSCEngDestinationsHandler::SnapNameL( TUint32 aSnapId )
+    {
+    // Get destination name based on destination id from CM Manager. 
+    // Function leaves if destination wasn't found.
+    HBufC* snapName = NULL;
+    RArray<TUint32> snapIds;
+    CleanupClosePushL( snapIds );
+    AvailableSnapIdsL( snapIds );
+    for ( TInt i = 0; i < snapIds.Count() && !snapName; i++ )
+        {
+        if ( aSnapId == snapIds[ i ] )
+            {
+            snapName = iCmManager.DestinationL( aSnapId ).NameLC();
+            CSCENGDEBUG2( 
+                "CCSCEngDestinationsHandler::SnapNameLC: snapName=%S", 
+                    snapName );
+            CleanupStack::Pop( snapName );
+            }
+        }
+    CleanupStack::PopAndDestroy( &snapIds );
+    
+    if ( !snapName )
+        {
+        User::Leave( KErrNotFound );
+        }
+    
+    return snapName;
+    }
+
+// ---------------------------------------------------------------------------
+// CCSCEngDestinationsHandler::IsSnapInUseL
+// Returns ETrue if snap is in use.
+// ---------------------------------------------------------------------------
+//
+EXPORT_C TBool CCSCEngDestinationsHandler::IsSnapInUseL( TUint32 aSnapId )
+    {
+    return iCmManager.DestinationL( aSnapId ).IsConnectedL();
+    }