--- a/callcontinuity/vcc/src/tvccstatereleasing.cpp Thu Aug 19 09:45:22 2010 +0300
+++ /dev/null Thu Jan 01 00:00:00 1970 +0000
@@ -1,105 +0,0 @@
-/*
-* Copyright (c) 2007-2008 Nokia Corporation and/or its subsidiary(-ies).
-* All rights reserved.
-* This component and the accompanying materials are made available
-* under the terms of "Eclipse Public License v1.0"
-* which accompanies this distribution, and is available
-* at the URL "http://www.eclipse.org/legal/epl-v10.html".
-*
-* Initial Contributors:
-* Nokia Corporation - initial contribution.
-*
-* Contributors:
-*
-* Description: Implementation for the VCC Releasing state
-*
-*/
-
-
-
-#include "tvccstatereleasing.h"
-#include "cvccperformer.h"
-#include "rubydebug.h"
-
-
-// -----------------------------------------------------------------------------
-// c'tor
-// -----------------------------------------------------------------------------
-//
-
-TVccStateReleasing::TVccStateReleasing()
- {
- RUBY_DEBUG_BLOCK( "TVccStateReleasing::TVccStateReleasing" );
- }
-
-// -----------------------------------------------------------------------------
-// Name
-// -----------------------------------------------------------------------------
-//
-TUint TVccStateReleasing::Name() const
- {
- RUBY_DEBUG_BLOCK( "TVccStateReleasing::Name" );
- return KVccStateReleasing;
- }
-
-// -----------------------------------------------------------------------------
-// LinkState
-// -----------------------------------------------------------------------------
-//
-void TVccStateReleasing::LinkState(TVccState& aInit)
- {
- RUBY_DEBUG_BLOCK( "TVccStateReleasing::LinkState" );
- iInit = &aInit;
- }
-
-// -----------------------------------------------------------------------------
-// CallStateChanged
-// -----------------------------------------------------------------------------
-//
-void TVccStateReleasing::CallStateChanged( CVccPerformer& aContext,
- const MCCPCallObserver::TCCPCallState aState,
- MCCPCall* aCall )
- {
- RUBY_DEBUG_BLOCK( "TVccStateReleasing::CallStateChanged" );
- __ASSERT_DEBUG( aContext.CallObserver()!=NULL, User::Invariant() );
- __ASSERT_DEBUG(aContext.PrimaryCall()!=NULL, User::Invariant());
- __ASSERT_DEBUG(aCall != NULL, User::Invariant());
- if (aState == MCCPCallObserver::ECCPStateIdle )
- {
- //delete the actuall call object and move to the Init state
- if( aCall == aContext.PrimaryCall() )
- {
- ReleaseCall( aContext, *aContext.SecondaryCall(), *iInit, KVccHoNok );
- aContext.CallObserver()->CallStateChanged( aState, aCall );
- }
- else
- {
- ReleaseCall( aContext, *aContext.SecondaryCall(), *iInit, KVccHoOk );
-
- }
-
- }
- //for some reason the old leg hasnt been released, so new leg's events must
- //be passed forward.
- else if( aCall == aContext.PrimaryCall() )
- {
- aContext.CallObserver()->CallStateChanged( aState, aCall );
- }
-
- }
-
-// -----------------------------------------------------------------------------
-// From MCCPCallObserver, new leg events need to go through even when
-// old leg has not yet been disconnected
-// -----------------------------------------------------------------------------
-//
-void TVccStateReleasing::CallEventOccurred( CVccPerformer& aContext,
- const MCCPCallObserver::TCCPCallEvent aEvent,
- MCCPCall* aCall)
- {
- if( aCall == aContext.PrimaryCall() )
- {
- aContext.CallObserver()->CallEventOccurred( aEvent,
- aContext.PrimaryCall());
- }
- }