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/*
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* Copyright (c) 2002-2007 Nokia Corporation and/or its subsidiary(-ies).
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* All rights reserved.
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* This component and the accompanying materials are made available
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* under the terms of "Eclipse Public License v1.0"
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* which accompanies this distribution, and is available
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* at the URL "http://www.eclipse.org/legal/epl-v10.html".
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*
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* Initial Contributors:
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* Nokia Corporation - initial contribution.
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*
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* Contributors:
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*
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* Description: This class is used for playing sounds
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*
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*/
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// INCLUDE FILES
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#include <mmf/server/mmfdes.h>
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#include <mmf/server/mmffile.h>
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#include <AudioPreference.h>
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#include <jdebug.h>
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#include "cmmaaudioplayer.h"
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const TInt KPlayerPriority = KAudioPriorityRecording;
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const TInt KErrorMessageSize = 32;
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const TUid KSourceUid = { KMmfUidDescriptorSource };
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const TUid KFileSourceUid = { KMmfUidFileSource };
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_LIT(KErrDefaultError, "Symbian OS Error: %d");
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const TInt KMinIntervalBeforePrime = 0;
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CPlaybackCompletedCallback* CPlaybackCompletedCallback::NewL(MPlaybackCompletedCallback& aObs)
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{
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CPlaybackCompletedCallback* self = new(ELeave)CPlaybackCompletedCallback(aObs);
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CleanupStack::PushL(self);
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self->ConstructL();
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CleanupStack::Pop();
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return self;
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}
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CPlaybackCompletedCallback::~CPlaybackCompletedCallback()
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{
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Cancel();
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}
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void CPlaybackCompletedCallback::RunL()
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{
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iObs.HandlePlaybackCompleteL();
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}
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TInt CPlaybackCompletedCallback::RunError(TInt aError)
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{
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iObs.ErrorPlaybackComplete(aError);
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return KErrNone;
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}
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CPlaybackCompletedCallback::CPlaybackCompletedCallback(MPlaybackCompletedCallback& aObs)
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: CTimer(EPriorityStandard), iObs(aObs)
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{
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CActiveScheduler::Add(this);
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}
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void CPlaybackCompletedCallback::Callback()
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{
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if (!IsActive())
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After(KMinIntervalBeforePrime);
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}
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CMMAAudioPlayer* CMMAAudioPlayer::NewLC(
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CMMAMMFResolver* aResolver)
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{
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CMMAAudioPlayer* self = new(ELeave) CMMAAudioPlayer(aResolver);
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CleanupStack::PushL(self);
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self->ConstructL();
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return self;
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}
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CMMAAudioPlayer::~CMMAAudioPlayer()
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{
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delete iPlaybackCompleted;
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}
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CMMAAudioPlayer::CMMAAudioPlayer(
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CMMAMMFResolver* aResolver):
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CMMAMMFPlayerBase(aResolver)
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{
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}
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void CMMAAudioPlayer::ConstructL()
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{
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CMMAMMFPlayerBase::ConstructL();
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iPlaybackCompleted = CPlaybackCompletedCallback::NewL(*this);
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}
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EXPORT_C void CMMAAudioPlayer::PrefetchDataL(const TDesC8& aData)
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{
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DEBUG_INT("MMA::CMMAAudioPlayer::PrefetchDataL aData size %d",
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aData.Size());
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// player priority settings
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TMMFPrioritySettings prioritySettings;
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prioritySettings.iPriority = KPlayerPriority;
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prioritySettings.iPref = EMdaPriorityPreferenceTimeAndQuality;
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prioritySettings.iState = EMMFStatePlaying;
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TMMFDescriptorConfig srcConfig;
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srcConfig().iDes = (TAny*)&aData; // wants pointer to TPtr8
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srcConfig().iDesThreadId = RThread().Id();
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User::LeaveIfError(DoOpen(KSourceUid,
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srcConfig,
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KUidMmfAudioOutput,
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KNullDesC8,
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prioritySettings));
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User::LeaveIfError(iController.Prime());
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}
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EXPORT_C void CMMAAudioPlayer::PrefetchFileL()
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{
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DEBUG("MMA::CMMAAudioPlayer::Prefetching from file");
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// player priority settings
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TMMFPrioritySettings prioritySettings;
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prioritySettings.iPriority = KPlayerPriority;
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prioritySettings.iPref = EMdaPriorityPreferenceTimeAndQuality;
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prioritySettings.iState = EMMFStatePlaying;
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TMMFFileConfig srcConfig;
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srcConfig().iPath = iFileName->Des();
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User::LeaveIfError(DoOpen(KFileSourceUid,
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srcConfig,
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KUidMmfAudioOutput,
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KNullDesC8,
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prioritySettings));
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User::LeaveIfError(iController.Prime());
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}
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EXPORT_C void CMMAAudioPlayer::PlayCompleteL(TInt aError)
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{
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TInt64 time;
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GetDuration(&time);
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iMediaTime = time;
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iStartedEventTime = 0;
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ChangeState(EPrefetched); // ready to play again
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// Send 'Stopped' only when stop() is called.
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PostLongEvent(CMMAPlayerEvent::EEndOfMedia, time);
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if (aError == KErrNone)
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{
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iRepeatCount++;
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// priming again for allowing e.g. mediatime setting
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User::LeaveIfError(iController.Prime());
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if (iRepeatForever || iRepeatCount < iRepeatNumberOfTimes)
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{
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StartL(ETrue);
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}
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else
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{
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iRepeatCount = 0;
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TTimeIntervalMicroSeconds position(0);
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User::LeaveIfError(iController.SetPosition(position));
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}
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}
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else
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{
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// error has occured, setting correct number of
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// repeats for next start
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SetLoopCount(iRepeatNumberOfTimes);
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}
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}
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void CMMAAudioPlayer::RealizeL()
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{
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DEBUG("CMMAAudioPlayer::RealizeL");
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// DataSource must have at least 1 stream or
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// we must have file to play
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if ((iSourceStreams.Count() == 0) && !iFileName)
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{
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User::Leave(KErrNotEnoughStreams);
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}
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CMMAPlayer::RealizeL();
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}
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void CMMAAudioPlayer::PrefetchL()
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{
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DEBUG("CMMAAudioPlayer::PrefetchL");
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__ASSERT_DEBUG((iSourceStreams.Count() > 0) || iFileName, User::Invariant());
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if (iFileName)
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{
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// prefetching the file
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PrefetchFileL();
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// we can go to prefetched state immediately
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ChangeState(EPrefetched);
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PostActionCompleted(KErrNone);
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}
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else
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{
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// Using TDes -- load the whole sound
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iSourceStreams[ 0 ]->ReadAllL();
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}
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// CMMASourceStream will notify with ReadCompleted
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}
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const TDesC& CMMAAudioPlayer::Type()
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{
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return KMMAAudioPlayer;
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}
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//
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// CMMASourceStreamReader finished read operation
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// This is called when ReadL is completed in Prefetch()
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//
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void CMMAAudioPlayer::ReadCompletedL(TInt aStatus, const TDesC8& aData)
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{
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DEBUG_INT("CMMAAudioPlayer::ReadCompletedL: status = %d", aStatus);
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if (aStatus < KErrNone)
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{
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PostActionCompleted(aStatus);
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}
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else
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{
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TRAPD(err, PrefetchDataL(aData));
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if (err == KErrNone)
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{
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ChangeState(EPrefetched);
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}
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PostActionCompleted(err);
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}
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}
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void CMMAAudioPlayer::HandleEvent(const TMMFEvent& aEvent)
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{
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DEBUG("MID::CMMAAudioPlayer::HandleEvent");
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TInt err = aEvent.iErrorCode;
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if (iState == EStarted)
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{
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// normal situation; will loop in PlayCompleteL if looping is set
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if ((err == KErrEof || err == KErrUnderflow || err == KErrNone)
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&& aEvent.iEventType == KMMFEventCategoryPlaybackComplete)
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{
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iPlaybackCompleted->Callback();
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}
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}
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if (err == KErrDied && aEvent.iEventType == KMMFEventCategoryPlaybackComplete && err == KErrInUse)
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{
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// basically pausing the playback
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//1. when the phone call is received/answered , the player will be pushed to pause state and phone call is given high priority.
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//2. when the call ends the player will still be in pause state , In this case the user should resume the player.
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err = iController.Pause();
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if (iState == EStarted)
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{
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TInt64 time;
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GetMediaTime(&time);
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iStartedEventTime = time;
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DEBUG("MID::CMMAAudioPlayer::Going to ChangeState( EPrefetched );");
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PostLongEvent(CMMAPlayerEvent::EStopped, time);
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ChangeState(EPrefetched);
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}
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}
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if (err != KErrNone && err != KErrDied && err != KErrInUse)
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{
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ErrorPlaybackComplete(err);
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}
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}
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EXPORT_C void CMMAAudioPlayer::HandlePlaybackCompleteL()
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{
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PlayCompleteL(KErrNone);
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}
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EXPORT_C void CMMAAudioPlayer::ErrorPlaybackComplete(TInt aError)
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{
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DEBUG_INT("MID::CMMAAudioPlayer::ErrorPlaybackComplete: aError = %d", aError);
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TBuf<KErrorMessageSize> errorMessage;
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errorMessage.Format(KErrDefaultError, aError);
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PostStringEvent(CMMAPlayerEvent::EError, errorMessage);
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// Preparing controller for next try
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TInt err = iController.Prime();
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if (err != KErrNone)
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{
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// Prime failed
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errorMessage.Format(KErrDefaultError, err);
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PostStringEvent(CMMAPlayerEvent::EError, errorMessage);
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// we cannot recover, going back to unrealized state
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ChangeState(EUnrealized);
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return;
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}
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// If player was in started state, then error will change state to
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// EPrefetched. In other cases the old state is retained.
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if (iState == EStarted)
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{
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ChangeState(EPrefetched);
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}
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}
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// END OF FILE
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