javauis/amms_akn/mmacontrol/src.mmf/cammsaudioplayerbuilder.cpp
branchRCL_3
changeset 14 04becd199f91
equal deleted inserted replaced
13:f5050f1da672 14:04becd199f91
       
     1 /*
       
     2 * Copyright (c) 2005-2007 Nokia Corporation and/or its subsidiary(-ies).
       
     3 * All rights reserved.
       
     4 * This component and the accompanying materials are made available
       
     5 * under the terms of "Eclipse Public License v1.0"
       
     6 * which accompanies this distribution, and is available
       
     7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 *
       
     9 * Initial Contributors:
       
    10 * Nokia Corporation - initial contribution.
       
    11 *
       
    12 * Contributors:
       
    13 *
       
    14 * Description:  AMMS player builder for adding AMMS audio player controls.
       
    15 *
       
    16 */
       
    17 
       
    18 
       
    19 // INCLUDE FILES
       
    20 #include <CMMAMIDIPlayer.h>
       
    21 #include <CMMAAudioPlayer.h>
       
    22 #include <jdebug.h>
       
    23 
       
    24 #include "CAMMSAudioPlayerBuilder.h"
       
    25 #include "CAMMSCustomCommandUtility.h"
       
    26 
       
    27 #include "CAMMSEqualizerControl.h"
       
    28 #include "CAMMSReverbControl.h"
       
    29 #include "CAMMSReverbSourceControl.h"
       
    30 #include "CAMMSAudioVirtualizerControl.h"
       
    31 #include "CAMMSPanControl.h"
       
    32 #include "CAMMSDistanceAttenuationControl.h"
       
    33 #include "CAMMSAudioDopplerControl.h"
       
    34 #include "CAMMSSpectatorDopplerControl.h"
       
    35 #include "CAMMSAudioLocationControl.h"
       
    36 #include "CAMMSSpectatorLocationControl.h"
       
    37 #include "CAMMSSpectatorOrientationControl.h"
       
    38 #include "CAMMSVolumeControl.h"
       
    39 #include "AMMSConstants.h"
       
    40 
       
    41 // ============================ MEMBER FUNCTIONS ===============================
       
    42 
       
    43 // -----------------------------------------------------------------------------
       
    44 // CAMMSAudioPlayerBuilder::NewLC
       
    45 // Two-phased constructor.
       
    46 // -----------------------------------------------------------------------------
       
    47 CAMMSAudioPlayerBuilder* CAMMSAudioPlayerBuilder::NewLC()
       
    48 {
       
    49     CAMMSAudioPlayerBuilder* self = new(ELeave) CAMMSAudioPlayerBuilder();
       
    50 
       
    51     CleanupStack::PushL(self);
       
    52 
       
    53     return self;
       
    54 }
       
    55 
       
    56 // Destructor
       
    57 CAMMSAudioPlayerBuilder::~CAMMSAudioPlayerBuilder()
       
    58 {
       
    59 }
       
    60 
       
    61 // -----------------------------------------------------------------------------
       
    62 // CAMMSAudioPlayerBuilder::PreparePlayerL
       
    63 // Adds the AMMS audio controls to the player.
       
    64 // -----------------------------------------------------------------------------
       
    65 //
       
    66 void CAMMSAudioPlayerBuilder::PreparePlayerL(CMMAPlayer* aPlayer)
       
    67 {
       
    68     const TDesC& playerType = aPlayer->Type();
       
    69 
       
    70     DEBUG_STR("AMMS::CAMMSAudioPlayerBuilder::PreparePlayerL type %S",
       
    71               playerType);
       
    72 
       
    73     if ((playerType != KMMAAudioPlayer) &&
       
    74             (playerType != KMMAMIDIPlayer))
       
    75     {
       
    76         DEBUG("AMMS::CAMMSAudioPlayerBuilder::PreparePlayerL, not supported");
       
    77         return;
       
    78     }
       
    79 
       
    80 
       
    81     // Default type for a Control is base Control (=not a derived Control).
       
    82     // DopplerControl and LocationControl have different Effect API
       
    83     // implementations and also different corresponding AMMS Controls for
       
    84     // SoundSource3D and for Spectator, so these Control types need to be
       
    85     // set accordingly.
       
    86     //
       
    87     // CMMAPlayer::AddControlL( CMMAControl* aControl ) adds a new control.
       
    88     // Ownership of the control is transferred to CMMAPlayer.
       
    89     //
       
    90 
       
    91 #ifndef __WINS__
       
    92     // PanControl is not supported in WINSCW builds.
       
    93     // This is because of limited pan support in DirectX.
       
    94     CAMMSPanControl* panControl = CAMMSPanControl::NewLC(aPlayer);
       
    95     aPlayer->AddControlL(panControl);
       
    96     CleanupStack::Pop(panControl);
       
    97 #endif // __WINS__
       
    98 
       
    99     CAMMSEqualizerControl* equalizerControl =
       
   100         CAMMSEqualizerControl::NewLC(aPlayer);
       
   101     aPlayer->AddControlL(equalizerControl);
       
   102     CleanupStack::Pop(equalizerControl);
       
   103 
       
   104     CAMMSReverbControl* reverbControl =
       
   105         CAMMSReverbControl::NewLC(aPlayer);
       
   106     aPlayer->AddControlL(reverbControl);
       
   107     CleanupStack::Pop(reverbControl);
       
   108 
       
   109     CAMMSAudioVirtualizerControl* audioVirtualizerControl =
       
   110         CAMMSAudioVirtualizerControl::NewLC(aPlayer);
       
   111     aPlayer->AddControlL(audioVirtualizerControl);
       
   112     CleanupStack::Pop(audioVirtualizerControl);
       
   113 
       
   114     CAMMSReverbSourceControl* reverbSourceControl =
       
   115         CAMMSReverbSourceControl::NewLC(aPlayer, reverbControl);
       
   116     aPlayer->AddControlL(reverbSourceControl);
       
   117     CleanupStack::Pop(reverbSourceControl);
       
   118 
       
   119     CAMMSDistanceAttenuationControl* distanceAttenuationControl =
       
   120         CAMMSDistanceAttenuationControl::NewLC(aPlayer);
       
   121     aPlayer->AddControlL(distanceAttenuationControl);
       
   122     CleanupStack::Pop(distanceAttenuationControl);
       
   123 
       
   124     CAMMSAudioDopplerControl* audioDopplerControl =
       
   125         CAMMSAudioDopplerControl::NewLC(aPlayer);
       
   126     audioDopplerControl->iControlType = EAMMSSoundSource3DControl;
       
   127     aPlayer->AddControlL(audioDopplerControl);
       
   128     CleanupStack::Pop(audioDopplerControl);
       
   129 
       
   130     CAMMSSpectatorDopplerControl* spectatorDopplerControl =
       
   131         CAMMSSpectatorDopplerControl::NewLC(aPlayer);
       
   132     spectatorDopplerControl->iControlType = EAMMSSpectatorControl;
       
   133     aPlayer->AddControlL(spectatorDopplerControl);
       
   134     CleanupStack::Pop(spectatorDopplerControl);
       
   135 
       
   136     CAMMSAudioLocationControl* audioLocationControl =
       
   137         CAMMSAudioLocationControl::NewLC(aPlayer);
       
   138     audioLocationControl->iControlType = EAMMSSoundSource3DControl;
       
   139     aPlayer->AddControlL(audioLocationControl);
       
   140     CleanupStack::Pop(audioLocationControl);
       
   141 
       
   142     CAMMSSpectatorLocationControl* spectatorLocationControl =
       
   143         CAMMSSpectatorLocationControl::NewLC(aPlayer);
       
   144     spectatorLocationControl->iControlType = EAMMSSpectatorControl;
       
   145     aPlayer->AddControlL(spectatorLocationControl);
       
   146     CleanupStack::Pop(spectatorLocationControl);
       
   147 
       
   148     CAMMSSpectatorOrientationControl* spectatorOrientationControl =
       
   149         CAMMSSpectatorOrientationControl::NewLC(aPlayer);
       
   150     aPlayer->AddControlL(spectatorOrientationControl);
       
   151     CleanupStack::Pop(spectatorOrientationControl);
       
   152 
       
   153     DEBUG("AMMS::CAMMSAudioPlayerBuilder::PreparePlayerL add OK");
       
   154 }
       
   155 
       
   156 // -----------------------------------------------------------------------------
       
   157 // CAMMSAudioPlayerBuilder::CAMMSAudioPlayerBuilder
       
   158 // C++ default constructor can NOT contain any code, that
       
   159 // might leave.
       
   160 // -----------------------------------------------------------------------------
       
   161 CAMMSAudioPlayerBuilder::CAMMSAudioPlayerBuilder()
       
   162 {
       
   163 }
       
   164 
       
   165 //  End of File