javauis/amms_akn/module/inc/cammsmodule.h
branchRCL_3
changeset 14 04becd199f91
equal deleted inserted replaced
13:f5050f1da672 14:04becd199f91
       
     1 /*
       
     2 * Copyright (c) 2005-2007 Nokia Corporation and/or its subsidiary(-ies).
       
     3 * All rights reserved.
       
     4 * This component and the accompanying materials are made available
       
     5 * under the terms of "Eclipse Public License v1.0"
       
     6 * which accompanies this distribution, and is available
       
     7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 *
       
     9 * Initial Contributors:
       
    10 * Nokia Corporation - initial contribution.
       
    11 *
       
    12 * Contributors:
       
    13 *
       
    14 * Description:  This class is a container for MAMMSControlGroup objects.
       
    15 *
       
    16 */
       
    17 
       
    18 
       
    19 #ifndef CAMMSMODULE_H
       
    20 #define CAMMSMODULE_H
       
    21 
       
    22 //  INCLUDES
       
    23 #include <e32base.h>
       
    24 
       
    25 #include <cmmaplayer.h>
       
    26 
       
    27 #include "mammscontrollable.h"
       
    28 
       
    29 // CONSTANTS
       
    30 const TInt KAMMSPlayerAlreadyInModuleError = -123;
       
    31 
       
    32 #ifdef __WINS__
       
    33 const TInt KAMMSMixingNotSupported = -1234;
       
    34 #endif  // __WINS__
       
    35 
       
    36 
       
    37 // FORWARD DECLARATIONS
       
    38 class CAMMSControlGroup;
       
    39 
       
    40 // CLASS DECLARATION
       
    41 
       
    42 /**
       
    43 *
       
    44 *  This class is a container for MAMMSControlGroup objects.
       
    45 *
       
    46 *
       
    47 *  @since 3.0
       
    48 */
       
    49 NONSHARABLE_CLASS(CAMMSModule): public CBase, public MAMMSControllable
       
    50 {
       
    51 public:
       
    52     /**
       
    53     * Two-phased constructor.
       
    54     */
       
    55     static CAMMSModule* NewL();
       
    56 
       
    57     /**
       
    58     * Two-phased constructor.
       
    59     */
       
    60     static CAMMSModule* NewLC();
       
    61 
       
    62     /**
       
    63     * Destructor.
       
    64     */
       
    65     ~CAMMSModule();
       
    66 
       
    67 public: // New functions
       
    68     /**
       
    69     * Adds new control group to module. Ownership is transferred to
       
    70     * the module and aGroup is removed from the cleanupstack
       
    71     * if this method does not leave.
       
    72     * @since 3.0
       
    73     * @param aGroup New control group. Must be the previous item in the
       
    74     * cleanupstack.
       
    75     */
       
    76     void AddControlGroupAndPopL(CAMMSControlGroup* aGroup);
       
    77 
       
    78     /**
       
    79      * Adds new player to this module.
       
    80      * @param aPlayer New player to add
       
    81      */
       
    82     virtual void AddPlayerL(CMMAPlayer* aPlayer);
       
    83 
       
    84     /**
       
    85      * Removes player from module.
       
    86      * @param aPlayer player to remove
       
    87      * @return KErrNotFound if player was not in the module.
       
    88      */
       
    89     virtual TInt RemovePlayer(CMMAPlayer* aPlayer);
       
    90 
       
    91     /**
       
    92      * Adds new player to this module without checking player states.
       
    93      * @param aPlayer New player to add
       
    94      */
       
    95     virtual void AddPlayerNoStateCheckL(CMMAPlayer* aPlayer);
       
    96 
       
    97     /**
       
    98      * Removes player from module without checking player states.
       
    99      * @param aPlayer player to remove
       
   100      * @return KErrNotFound if player was not in the module.
       
   101      */
       
   102     virtual TInt RemovePlayerNoStateCheck(CMMAPlayer* aPlayer);
       
   103 
       
   104     /**
       
   105      * Checks whether the given player is in this module.
       
   106      * @param aPlayer Player to be checked.
       
   107      * @return ETrue if the specified player exists in this
       
   108      * module; EFalse otherwise.
       
   109      */
       
   110     TBool HasPlayer(CMMAPlayer* aPlayer);
       
   111 
       
   112 #ifdef __WINS__
       
   113 
       
   114     /**
       
   115      * Returns the count of players whose state is between the given
       
   116      * limits.
       
   117      * @param aMinState Minimum player state to be searched.
       
   118      * @param aMaxState Maximum player state to be searched.
       
   119      * @return The count of players having state between the given
       
   120      * limits.
       
   121      */
       
   122     TInt PlayerCount(TInt aMinState, TInt aMaxState);
       
   123 
       
   124 #endif  // __WINS__
       
   125 
       
   126 
       
   127 private: // Private new functions
       
   128     /**
       
   129      * Checks that none of the players in this module is not in PREFETCHED
       
   130      * or STARTED state.
       
   131      * @return KErrNotReady if some player is in PREFETCHED or STARTED
       
   132      * state, otherwise KErrNone.
       
   133      */
       
   134     TInt CheckAllPlayersState();
       
   135 
       
   136     /**
       
   137      * Checks that player state is not in PREFETCHED or STARTED state.
       
   138      * @param aPlayer player to check
       
   139      * @return KErrNotReady if player is in PREFETCHED or STARTED state,
       
   140      * otherwise KErrNone.
       
   141      */
       
   142     TInt CheckPlayerState(CMMAPlayer* aPlayer);
       
   143 
       
   144     /**
       
   145      * Static function to be used with TCleanupItem in
       
   146      * AddPlayerNoStateCheckL method. This method removes last added
       
   147      * player from module and control groups.
       
   148      * @param aModule Module to clean.
       
   149      */
       
   150     static void CleanupAddPlayer(TAny* aModule);
       
   151 
       
   152 public: // Functions from base classes
       
   153     MAMMSControlGroup* Find(const TDesC& aClassName);
       
   154     MAMMSControlGroup* At(TInt aIndex);
       
   155     TInt Count();
       
   156 
       
   157 protected:
       
   158     /**
       
   159     * C++ default constructor.
       
   160     */
       
   161     CAMMSModule();
       
   162 
       
   163 protected:
       
   164     /**
       
   165     * Protected because derived classes must call ConstructL.
       
   166     */
       
   167     void ConstructL();
       
   168 
       
   169 private: // Data
       
   170     // Owned array containing control groups, which are owned.
       
   171     // Elements are added using AddControlGroupL method and deleted
       
   172     // in the destructor.
       
   173     CArrayPtrSeg< CAMMSControlGroup >* iControlGroups;
       
   174 
       
   175     // Array containing players.
       
   176     // Elements are added using AddPlayerL method and removes
       
   177     // with RemovePlayer
       
   178     RPointerArray< CMMAPlayer > iPlayers;
       
   179 };
       
   180 
       
   181 #endif // CAMMSMODULE_H
       
   182 
       
   183