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1 /* |
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2 * Copyright (c) 2002-2009 Nokia Corporation and/or its subsidiary(-ies). |
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3 * All rights reserved. |
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4 * This component and the accompanying materials are made available |
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5 * under the terms of "Eclipse Public License v1.0" |
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6 * which accompanies this distribution, and is available |
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7 * at the URL "http://www.eclipse.org/legal/epl-v10.html". |
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8 * |
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9 * Initial Contributors: |
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10 * Nokia Corporation - initial contribution. |
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11 * |
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12 * Contributors: |
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13 * |
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14 * Description: This class implements MMMADisplayWindow functionality |
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15 * in Direct Screen Access based displays for Helix engine. |
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16 * |
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17 */ |
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18 |
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19 |
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20 // Include Files |
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21 #include <jdebug.h> |
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22 #include "cmmadsawindow.h" |
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23 #include "cmmaplayer.h" |
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24 |
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25 CMMADSAWindow* CMMADSAWindow::NewL( |
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26 CMMAEventSource* aEventSource, |
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27 CMMAPlayer* aPlayer, |
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28 RMMFVideoPlayControllerCustomCommands* aVPCustomCommand) |
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29 { |
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30 CMMADSAWindow* self = |
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31 new(ELeave) CMMADSAWindow(aEventSource, |
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32 aPlayer, |
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33 aVPCustomCommand); |
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34 CleanupStack::PushL(self); |
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35 self->ConstructL(); |
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36 CleanupStack::Pop(); |
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37 return self; |
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38 } |
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39 |
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40 // Destructor (virtual by CBase) |
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41 CMMADSAWindow::~CMMADSAWindow() |
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42 { |
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43 DEBUG("CMMADSAWindow::~CMMADSAWindow"); |
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44 } |
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45 |
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46 CMMADSAWindow::CMMADSAWindow( |
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47 CMMAEventSource* aEventSource, |
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48 CMMAPlayer* aPlayer, |
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49 RMMFVideoPlayControllerCustomCommands* aVPCustomCommand) |
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50 : iEventSource(aEventSource), iPlayer(aPlayer), |
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51 iVideoPlayControllerCustomCommands(aVPCustomCommand), |
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52 iDSAAborted(EFalse) |
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53 { |
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54 // Nothing to do. |
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55 } |
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56 |
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57 void CMMADSAWindow::ConstructL() |
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58 { |
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59 iClientRect.SetRect(0, 0, 0, 0); |
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60 |
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61 // Empty rect until video size is known |
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62 iDrawRect.SetRect(0, 0, 0, 0); |
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63 } |
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64 |
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65 |
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66 void CMMADSAWindow::SetDestinationBitmapL(CFbsBitmap* /*aBitmap*/) |
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67 { |
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68 // Ignored, this window will not be used for actual drawing |
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69 } |
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70 |
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71 void CMMADSAWindow::DrawFrameL(const CFbsBitmap* /*aBitmap*/) |
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72 { |
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73 // Ignored, this window will not be used for actual drawing |
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74 } |
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75 |
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76 // Local wrapper function to SetDrawRect method |
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77 LOCAL_C void StaticSetDrawRect( |
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78 CMMADSAWindow* aWindow, |
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79 const TRect* aRect, |
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80 CMMAEventSource* aEventSource, |
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81 CMMAPlayer* aPlayer) |
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82 { |
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83 RPointerArray< CMMAPlayer > players = aEventSource->Players(); |
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84 // Invoke SetDrawRect only if the player has not been cleaned |
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85 if (players.Find(aPlayer) != KErrNotFound) |
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86 { |
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87 aWindow->SetDrawRect(*aRect); |
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88 } |
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89 } |
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90 |
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91 void CMMADSAWindow::SetDrawRectThread(const TRect& aRect) |
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92 { |
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93 // Call through event source changes thread to MMA event source thread |
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94 // and new rect can be set with RMMFVideoPlayControllerCustomCommands |
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95 // MMA player may be deleted after ExecuteV and before the static method |
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96 // is called so Event source is used to check if a cleanup has |
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97 // already been done for the player (for example due to MIDlet exit) |
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98 iEventSource->ExecuteV(&StaticSetDrawRect, |
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99 this, |
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100 &aRect, |
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101 iEventSource, |
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102 iPlayer); |
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103 } |
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104 |
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105 void CMMADSAWindow::SetDrawRect(const TRect& aRect) |
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106 { |
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107 DEBUG_INT2("MID::CMMADSAWindow::SetDrawRect TL %d %d", |
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108 aRect.iTl.iX, aRect.iTl.iY); |
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109 DEBUG_INT2("MID::CMMADSAWindow::SetDrawRect BR %d %d", |
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110 aRect.iBr.iX, aRect.iBr.iY); |
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111 |
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112 // setting video draw rect and adjusting it to window |
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113 iDrawRect = aRect; |
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114 TRect drawRect = iDrawRect; |
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115 drawRect.Move(iClientRect.iTl); |
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116 |
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117 if (!iVideoPlayControllerCustomCommands) |
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118 { |
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119 DEBUG("MID::CMMADSAWindow::SetDrawRect: no VideoPlayControllerCustomCommands set, aborting -"); |
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120 return; |
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121 } |
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122 |
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123 if (iVisible) |
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124 { |
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125 DEBUG("MID::CMMADSAWindow::SetDrawRect: Abort DSA"); |
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126 iVideoPlayControllerCustomCommands->DirectScreenAccessEvent(EAbortDSA); |
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127 } |
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128 |
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129 DEBUG_INT2("MID::CMMADSAWindow::SetDrawRect: drawRect TL %d %d", |
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130 drawRect.iTl.iX, drawRect.iTl.iY); |
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131 DEBUG_INT2("MID::CMMADSAWindow::SetDrawRect: drawRect BR %d %d", |
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132 drawRect.iBr.iX, drawRect.iBr.iY); |
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133 |
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134 // Area where should be drawn is the intersection of drawRect and iClientRect. |
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135 TRect areaRect = iClientRect; |
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136 areaRect.Intersection(drawRect); |
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137 |
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138 DEBUG_INT2("MID::CMMADSAWindow::SetDrawRect: areaRect TL %d %d", |
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139 areaRect.iTl.iX, areaRect.iTl.iY); |
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140 DEBUG_INT2("MID::CMMADSAWindow::SetDrawRect: areaRect BR %d %d", |
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141 areaRect.iBr.iX, areaRect.iBr.iY); |
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142 |
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143 if (iVisible && !iDSAAborted) |
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144 { |
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145 DEBUG("MID::CMMADSAWindow::SetDrawRect: SetDisplayWindow( drawRect, areaRect )"); |
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146 iVideoPlayControllerCustomCommands->SetDisplayWindow( |
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147 drawRect , areaRect); |
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148 |
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149 DEBUG("MID::CMMADSAWindow::SetDrawRect: Update region (areaRect)"); |
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150 RRegion region(areaRect); |
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151 iVideoPlayControllerCustomCommands->UpdateDisplayRegion(region); |
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152 region.Close(); |
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153 |
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154 DEBUG("MID::CMMADSAWindow::SetDrawRect: Resume DSA"); |
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155 iVideoPlayControllerCustomCommands->DirectScreenAccessEvent(EResumeDSA); |
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156 } |
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157 DEBUG("MID::CMMADSAWindow::SetDrawRect: -"); |
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158 } |
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159 |
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160 const TRect& CMMADSAWindow::DrawRect() |
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161 { |
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162 return iDrawRect; |
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163 } |
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164 |
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165 TSize CMMADSAWindow::WindowSize() |
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166 { |
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167 return iClientRect.Size(); |
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168 } |
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169 |
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170 void CMMADSAWindow::SetPosition(const TPoint& aPosition) |
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171 { |
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172 // changing to MMA thread |
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173 // MMA player may be deleted after ExecuteV and before the static method |
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174 // is called so Event source is used to check if a cleanup has |
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175 // already been done for the player (for example due to MIDlet exit) |
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176 iEventSource->ExecuteV(&CMMADSAWindow::StaticSetWindowPosition, |
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177 this, |
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178 aPosition, |
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179 iEventSource, |
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180 iPlayer); |
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181 } |
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182 |
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183 void CMMADSAWindow::StaticSetWindowPosition( |
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184 CMMADSAWindow* aWindow, |
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185 TPoint aPosition, |
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186 CMMAEventSource* aEventSource, |
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187 CMMAPlayer* aPlayer) |
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188 { |
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189 RPointerArray< CMMAPlayer > players = aEventSource->Players(); |
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190 // Invoke SetDrawRect only if the player has not been cleaned |
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191 if (players.Find(aPlayer) != KErrNotFound) |
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192 { |
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193 aWindow->SetDrawRect(TRect(aPosition, aWindow->iDrawRect.Size())); |
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194 } |
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195 } |
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196 |
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197 TBool CMMADSAWindow::IsVisible() const |
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198 { |
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199 DEBUG_INT("MID::CMMADSAWindow::IsVisible %d ", iVisible); |
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200 return iVisible; |
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201 } |
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202 |
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203 void CMMADSAWindow::SetVisible(TBool aVisible, TBool aUseEventServer) |
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204 { |
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205 DEBUG_INT2("MID::CMMADSAWindow::SetVisible avisible=%d useES=%d +", aVisible, aUseEventServer); |
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206 // Event server may not be used if we already in mma event server thread |
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207 if (aUseEventServer) |
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208 { |
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209 // MMA player may be deleted after ExecuteV and before the static method |
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210 // is called so Event source is used to check if a cleanup has |
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211 // already been done for the player (for example due to MIDlet exit) |
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212 iEventSource->ExecuteV(&CMMADSAWindow::SetWindowVisible, |
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213 this, |
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214 aVisible, |
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215 iEventSource, |
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216 iPlayer); |
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217 } |
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218 else |
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219 { |
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220 SetWindowVisible(this, aVisible, iEventSource, iPlayer); |
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221 } |
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222 DEBUG_INT("MID::CMMADSAWindow::SetVisible %d -", aVisible); |
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223 } |
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224 |
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225 void CMMADSAWindow::SetWindowVisible( |
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226 CMMADSAWindow* aWindow, |
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227 TBool aVisible, |
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228 CMMAEventSource* aEventSource, |
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229 CMMAPlayer* aPlayer) |
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230 { |
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231 DEBUG_INT("MID::CMMADSAWindow::SetWindowVisible aVisible %d", aVisible); |
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232 RPointerArray< CMMAPlayer > players = aEventSource->Players(); |
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233 // Invoke SetDrawRect only if the player has not been cleaned |
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234 if (players.Find(aPlayer) != KErrNotFound) |
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235 { |
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236 DEBUG("MID::CMMADSAWindow::SetWindowVisible : Player found"); |
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237 if (aVisible != aWindow->iVisible) |
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238 { |
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239 DEBUG("MID::CMMADSAWindow::SetWindowVisible: Changed visibility"); |
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240 aWindow->iVisible = aVisible; |
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241 } |
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242 if (aVisible) |
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243 { |
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244 DEBUG("MID::CMMADSAWindow::SetWindowVisible: aVisible = 1"); |
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245 const TRect drawRect = aWindow->DrawRect(); |
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246 |
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247 aWindow->SetDrawRect(drawRect); |
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248 } |
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249 else |
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250 { |
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251 DEBUG("MID::CMMADSAWindow::SetWindowVisible: aVisible = 0"); |
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252 TRect emptyRect(0, 0, 0, 0); |
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253 |
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254 RRegion region(emptyRect); |
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255 aWindow->iVideoPlayControllerCustomCommands->UpdateDisplayRegion(region); |
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256 region.Close(); |
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257 DEBUG("MID::CMMADSAWindow::SetWindowVisible: Abort DSA"); |
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258 |
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259 aWindow->iVideoPlayControllerCustomCommands-> |
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260 DirectScreenAccessEvent(EAbortDSA); |
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261 } |
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262 |
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263 } |
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264 } |
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265 |
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266 void CMMADSAWindow::SetWindowRect(const TRect& aRect,MMMADisplay::TThreadType /*aThreadType*/) |
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267 { |
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268 DEBUG_INT2("MID::CMMADSAWindow::SetWindowRect aRect TL %d %d", |
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269 aRect.iTl.iX, aRect.iTl.iY); |
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270 DEBUG_INT2("MID::CMMADSAWindow::SetWindowRect aRect BR %d %d", |
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271 aRect.iBr.iX, aRect.iBr.iY); |
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272 |
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273 iClientRect = aRect; |
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274 } |
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275 |
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276 const TRect& CMMADSAWindow::WindowRect() |
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277 { |
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278 return iClientRect; |
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279 } |
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280 |
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281 |
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282 void CMMADSAWindow::AbortDSA() |
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283 { |
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284 iDSAAborted = ETrue; |
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285 |
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286 // Always runs in UI thread |
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287 iEventSource->ExecuteV(&StaticAbortDSA, |
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288 this, |
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289 iEventSource, |
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290 iPlayer); |
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291 } |
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292 |
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293 |
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294 void CMMADSAWindow::ResumeDSA() |
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295 { |
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296 iDSAAborted = EFalse; |
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297 |
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298 // Always runs in UI thread |
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299 iEventSource->ExecuteV(&StaticResumeDSA, |
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300 this, |
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301 iEventSource, |
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302 iPlayer); |
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303 } |
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304 |
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305 |
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306 void CMMADSAWindow::StaticAbortDSA( |
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307 CMMADSAWindow* aWindow, |
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308 CMMAEventSource* aEventSource, |
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309 CMMAPlayer* aPlayer) |
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310 { |
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311 RPointerArray< CMMAPlayer > players = aEventSource->Players(); |
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312 // Invoke SetDrawRect only if the player has not been cleaned |
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313 if (players.Find(aPlayer) != KErrNotFound && |
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314 aWindow->iVisible && aWindow->iVideoPlayControllerCustomCommands) |
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315 { |
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316 TRect emptyRect(0, 0, 0, 0); |
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317 |
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318 RRegion region(emptyRect); |
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319 aWindow->iVideoPlayControllerCustomCommands->UpdateDisplayRegion(region); |
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320 region.Close(); |
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321 aWindow->iVideoPlayControllerCustomCommands->DirectScreenAccessEvent(EAbortDSA); |
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322 } |
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323 } |
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324 |
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325 |
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326 void CMMADSAWindow::StaticResumeDSA( |
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327 CMMADSAWindow* aWindow, |
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328 CMMAEventSource* aEventSource, |
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329 CMMAPlayer* aPlayer) |
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330 { |
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331 RPointerArray< CMMAPlayer > players = aEventSource->Players(); |
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332 // Invoke SetDrawRect only if the player has not been cleaned |
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333 if (players.Find(aPlayer) != KErrNotFound && |
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334 aWindow->iVisible && aWindow->iVideoPlayControllerCustomCommands) |
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335 { |
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336 TRect drawRect = aWindow->iDrawRect; |
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337 drawRect.Move(aWindow->iClientRect.iTl); |
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338 |
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339 // Area where should be drawn is the intersection of drawRect and iClientRect. |
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340 TRect areaRect = aWindow->iClientRect; |
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341 areaRect.Intersection(drawRect); |
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342 |
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343 aWindow->iVideoPlayControllerCustomCommands->SetDisplayWindow( |
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344 drawRect , areaRect); |
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345 |
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346 RRegion region(areaRect); |
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347 aWindow->iVideoPlayControllerCustomCommands->UpdateDisplayRegion(region); |
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348 region.Close(); |
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349 |
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350 aWindow->iVideoPlayControllerCustomCommands->DirectScreenAccessEvent(EResumeDSA); |
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351 } |
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352 } |
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353 |
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354 void CMMADSAWindow::ContainerDestroyed() |
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355 { |
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356 SetVisible(EFalse, ETrue); |
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357 } |
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358 |
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359 // END OF FILE |